Quinn Item Build
AD LOADOUT · QUINNQuinn starts a fight near maximum attack range because Vault sends her onto a target and back. Harrier adds bonus physical damage to the first basic attack against whoever Valor marks. The primary AD build follows The Bloodthirster into Phantom Dancer, Infinity Edge, and Last Whisper; Tag Team trades that spacing for a mobile melee form.
Seven of the eight archived guides play Quinn as a bot lane attack damage carry. Their openers disagree, so the starting list collects the alternatives: five of the seven put Boots of Speed in the opening block with Health Potions, four list a Long Sword, and four buy a Doran's Blade early, with one guide opening on the Doran's Blade outright. Berserker's Greaves is the finished boot in six of the seven. The damage spine is The Bloodthirster and Phantom Dancer, which all seven builds finish, with Infinity Edge in six and Last Whisper in six. Warmog's Armor, Frozen Mallet and Guardian Angel are the usual late additions, and Blade of the Ruined King, Statikk Shiv, Zephyr and Runaan's Hurricane rotate in depending on the game. The rune page is flat attack damage marks and quintessences over flat armor seals and scaling magic resist glyphs, behind a 21/9/0 mastery split that every contributing guide runs.
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Quinn Masteries Classic
21 / 9 / 0Quinn Runes Classic
~16,500 IP
9×Seals
9×Glyphs
9×Quints
3×Quinn Stats by Level Calculator
LeveliQuinn Classic Abilities
- In Valor form the dash still damages, knocks back and slows, but there is no leap away and no Vulnerable mark
- As Quinn, the target is marked Vulnerable, so her next attack on it triggers Harrier and the Heightened Senses boost
The full Quinn build guide
Build guide · every build, explainedThese are the Quinn builds our editors keep coming back to. Each entry: the full loadout in game order, then the case for it.
Quinn Builds
Seven of the eight archived guides play Quinn as a bot lane attack damage carry.On the board
AD Quinn Build
ADQuinn's two builds share
Last Whisper and
Berserker's Greaves and agree on very little beyond that. The AD page is four items and entirely orthodox, with
Infinity Edge,
Phantom Dancer and
The Bloodthirster behind a
Vault that is being maxed first. The Bruiser page maxes
Heightened Senses instead and buys
Sunfire Cape,
Frozen Mallet and a
Mercurial Scimitar, which is a genuinely unusual purchase and the only cleanse across either page.
Harrier marks a target on its own schedule, so both builds collect some damage without paying for it.
Tag Team remains the escape on both.
Bruiser Quinn Build
Bruiser
The Black Cleaver supplies the armor-shredding core, and
Frozen Mallet adds the health that separates this route from the crit-focused builds.
Heightened Senses (W) is learned before Quinn's damaging blind, an order no other archived guide uses; its attack-speed and movement-speed reward follows attacks against Vulnerable targets. The final setup keeps flat attack damage, flat armor, and scaling magic resist runes with a 21/9/0 mastery split.
Quinn Classic Patch History
Patch 26.20
Sep 23, 2026- Joins the Classic rosterNew























































































