
Elise Counters Classic 26.22
Cocoon is the trigger for everything she does; if the stun misses, the spider half of her kit has nothing to land on. Make her throw it through a wave, and hold your own crowd control until Rappel brings her back down.
The play Put distance between yourself and the Spiderling; it explodes only once it gets close to you.
Who Counters Elise in LoL Classic?
The threat board · every lane, gradedAhri blows a kiss that turns a committed dive into a harmless walk toward her, and that tilt marks the soft end of a short board that hardens above it.
The matchups on this board are heavily disputed. Treat these as unconfirmed.
KassadinBurst mageKassadin BuildCounter strengthStrongKassadin can silence Elise, reposition quickly, and punish her with heavy damage
YorickBruiserYorick BuildCounter strengthGoodLong trades always end their way.
MalzaharMageMalzahar BuildCounter strengthGoodThe spell rotation wins from range.| # | Championnames open counters | Counter strength | Difficulty | Counter buys |
|---|---|---|---|---|
| 01 | KassadinBurst mageKassadin Build | Strong | High | ![]() ![]() ![]() |
| 02 | YorickBruiserYorick Build | Good | Moderate | ![]() ![]() ![]() |
| 03 | MalzaharMageMalzahar Build | Good | Moderate | ![]() ![]() ![]() |
| 04 | BrandMageBrand Build | Good | Moderate | ![]() ![]() ![]() |
| 05 | MordekaiserMageMordekaiser Build | Good | Moderate | ![]() ![]() ![]() |
| 06 | SwainMageSwain Build | Good | Moderate | ![]() ![]() ![]() |
| 07 | AhriBurst mageAhri Build | Fair | Moderate | ![]() ![]() ![]() |
No champions match that search.
More matchups unlock as the Classic roster grows. Open any threat to see who they fear, then hit Build for the loadout you're about to face.
How to Counter Elise in LoL Classic
Counter guideElise fights as two champions in one, and no part of her kit clears crowd control or shortens it. Each of these three mid laners carries some, and the change of form does not undo it. Kassadin is decisive here, silencing her before the new form means anything. Malzahar holds a firm edge with a hold that stops her acting outright. Brand clearly favors the exchange, because the burn is what arms his stun.
Playing Kassadin into Elise
A silence for the form change, and a teleport that does not have to walk.
| Counter strengthStrong | TakeChamp select Flash | BuyThe answers![]() ![]() ![]() |
Bonus magic damage rides every swing Elise takes in
Spider Form, and
Void Stone reroutes fifteen percent into attack speed. The healing is a separate problem. In that form, Skittering Frenzy gives her attack speed and returns health on every attack she lands.
Nether Blade's active adds magic damage to yours for five seconds.
You have one silence. Elise gives you two casts worth denying:
Cocoon / Rappel while she is human, or the change into Spider Form. Take the change.
Null Sphere holds two seconds at max rank and comes back every nine seconds. She cannot become anything else while it runs.
Nothing in your kit shortens crowd control, so Cocoon / Rappel lands on you at full length. Take
Riftwalk away and no movement is left in the kit at all. While Elise is human, Spider Swarm readies a Spiderling whenever one of her spells hits. They attack only once she is in Spider Form.
Playing Yorick into Elise

VS

Buy thesethe answers to ElisePick Yorick to beat Elise| Counter strengthGood | TakeChamp select Ignite | BuyThe answers![]() ![]() ![]() |
Playing Malzahar into Elise
Two portals, a zone on the floor, and a hold she cannot cast her way out of.
| Counter strengthGood | TakeChamp select Flash | BuyThe answers![]() ![]() ![]() |
Your fourth cast is the one the passive is counting toward, and the Voidling that answers it stays for twenty one seconds, growing stronger after seven and doubling its attack speed after fourteen. That is a second body standing in the lane, and
Malefic Visions drags it toward whichever unit is carrying the visions.
Eighty seconds is as short as
Nether Grasp's cooldown ever gets. A suppressed target cannot act, so no form change happens while you hold her. The silence on
Call of the Void returns every nine seconds, so let it handle her ordinary form changes and save the grasp for the one you cannot afford.
Elise chooses where she comes down, and you choose what is already sitting there. Put
Null Zone on the target she is falling toward, so the damage starts the moment she arrives. Pick the wrong one and the zone burns out on empty floor.
Every Elise counter grade on this page is reviewed by our editors before it ships. When a patch, balance change, or update touches Elise, the champions who counter them, or the items bought into that matchup, this page is re-reviewed and updated.


























































































