
Vi Counters Classic 26.22
You get one clean window against Vi, and it opens the moment Vault Breaker is spent, since the charge is her engage. Do not stand and trade while Denting Blows stacks; the bruisers below win the long fight.
The play Split away from her target before Excessive Force spends one attack on both of you.
Who Counters Vi in LoL Classic?
The threat board · every lane, gradedTeemo blinds the attacks that Denting Blows and Excessive Force both ride on, a decisive read the board keeps through Jax, Garen, Pantheon and Olaf.
The matchups on this board are heavily disputed. Treat these as unconfirmed.
TeemoOn-hit fighterTeemo BuildCounter strengthStrongRamping autos chew through armor.
JaxBruiserJax BuildCounter strengthStrongLong trades always end their way.
GarenBruiserGaren BuildCounter strengthStrong| # | Championnames open counters | Counter strength | Difficulty | Counter buys |
|---|---|---|---|---|
| 01 | TeemoOn-hit fighterTeemo Build | Strong | Moderate | ![]() ![]() ![]() |
| 02 | JaxBruiserJax Build | Strong | Moderate | ![]() ![]() ![]() |
| 03 | GarenBruiserGaren Build | Strong | Moderate | ![]() ![]() ![]() |
| 04 | PantheonAD casterPantheon Build | Strong | Moderate | ![]() ![]() ![]() |
| 05 | OlafBruiserOlaf Build | Strong | Low | ![]() ![]() ![]() |
| 06 | IreliaBruiserIrelia Build | Good | Moderate | ![]() ![]() ![]() |
| 07 | FioraAD casterFiora Build | Good | Low | ![]() ![]() ![]() |
No champions match that search.
More matchups unlock as the Classic roster grows. Open any threat to see who they fear, then hit Build for the loadout you're about to face.
How to Counter Vi in LoL Classic
Counter guideVi has to arrive on foot, and none of these three make the walk pleasant. Teemo runs away with it, sprinting clear on
Move Quick and seeding
Noxious Trap along her route. Jax gets a one-sided stretch out of Grandmaster's Might, and it counts his strikes in threes.
Demacian Justice waits at the end of her run, and Garen takes this one decisively.
Playing Teemo into Vi
Vi has to cover ground to reach you. Move Quick and Noxious Trap both stretch that ground out.
| Counter strengthStrong | TakeChamp select Flash | BuyThe answers![]() ![]() ![]() |
Wherever you stand, Vi has to close that distance on her own feet, and a
Noxious Trap already in the ground between you slows her before she arrives. The mushroom waits for a foot, so the narrow parts of the lane are worth more charges than the open ones.
That slow off a detonated mushroom lands on a champion already mid-charge, and
Move Quick's sprint holds its bonus even when she connects. Distance opens from both ends at once.
Vault Breaker arrives where you were standing a moment ago.
Keep the charges for ground she has to run through, and lay them well before the fight starts.
Assault and Battery knocks aside the minions in her path, so a wall of them between you and Vi does nothing to turn her away.
Playing Jax into Vi
Grandmaster's Might grows out of the seconds Vi cannot afford to give him.
| Counter strengthStrong | TakeChamp select Flash | BuyThe answers![]() ![]() ![]() |
Jax's half of the lane suits him, and Vi has to come stand in it before anything of hers connects. Ten strikes deep, Grandmaster's Might leaves him at his fastest, so every second she holds still in front of him works against her.
Health on Jax's bar is larger than his health items explain, since
Equipment Mastery reads the attack damage and ability power those items carry.
Blast Shield only comes on once one of Vi's abilities has landed. A whiffed engage arrives with no shield at all.
Walk straight back in after the knockback.
Vault Breaker knocks you backwards on the way in, and every second spent walking that back is a second Grandmaster's Might is not counting. Close the distance and let the strike run start.
Playing Garen into Vi
Garen gets his finisher's range without walking for it, since Vi comes to him.
| Counter strengthStrong | TakeChamp select Flash | BuyThe answers![]() ![]() ![]() |
Inside the last few steps of Vi's run, Garen is already standing at the range
Demacian Justice needs. She spends her whole approach putting herself there. The reach on the execute is not a problem when she is the one closing it.
Vi's
Assault and Battery ends with her target knocked into the air.
Courage answers that with Crowd Control Reduction while its shield holds. The same shield reduces the damage arriving through it. Both halves ride the same cast. Garen wants it up before she gets there.
Missing health on Vi's bar feeds Demacian Justice directly. She has to stand next to Garen for her own damage to happen, which puts her inside everything he has. Courage asks for a more careful moment. Press it as she opens and the shield is still holding when Assault and Battery finishes.
Every Vi counter grade on this page is reviewed by our editors before it ships. When a patch, balance change, or update touches Vi, the champions who counter them, or the items bought into that matchup, this page is re-reviewed and updated.


































































































