Utility
Attacker
50Speed · Slow

Stats & Training

Vileplume's spread isn't flashy. Sp. Atk leads, Speed trails, 4 stats clear the bar. Tough to catch and worth 3 Sp. Atk EVs, on a 1.06M XP medium-slow curve.

Base Stats
Above
HP75
C
Attack80
C
Defense85
C
Sp. Atk110
B
Sp. Def90
B
Speed50
D
Total490
Details
Catch Rate
Challenging45 / 255
Growth Rate
Medium Slow1.06M XP
Height1.2 m
Weight18.6 kg
Base XP221
Abilities
ChlorophyllRare
Doubles Speed during strong sunlight.
Effect SporeHATop Pick
Has a 30% chance of inflcting either paralysis, poison, or sleep on attacking Pokémon on contact.
EV Yield
HPAtkDefSpA+3SpDSpe
Strong Special Attack training target
Pokedex Entries
No Sun Moon entries available

Its petals are the largest in the world. As it walks, it scatters extremely allergenic pollen.

Vileplume Weakness

Fire, Ice, Flying, and Psychic moves hit Vileplume for super-effective damage. It resists 5 types, giving it decent defensive coverage. 4 weaknesses is about average, nothing too hard to play around.

Vileplume Weakness and Resistance Chart
DamageTypes
2x (Weak)Fire, Ice, Flying, Psychic
0.5x (Resist)Water, Electric, Fighting, Fairy
0.25x (Resist)Grass
Type ChartVulnerable
4Weak
5Resist
0Immune
Score-2
4xCritical
None
¼xResist
0xImmune
None
How to Beat Vileplume in Sun & Moon (Best Counters)
Solgaleo
Solgaleo
PsychicSteel
S
Obtain MethodEvolve Cosmog (Lake Of The Moone Gift)
Available Moves
Moves
  • Flare BlitzLv. 61
  • Fire BlastTM38
  • PsychicTM29
  • FlamethrowerTM35
Damage vs Vileplume
Flare Blitz 2x
91-107%KO
Fire Blast 2x
68-80%
Psychic 2x
83-98%
Flamethrower 2x
55-65%
View Solgaleo builds →

Sun & Moon Evolution

You get Vileplume from Gloom using a Leaf Stone. It's one of 2 possible evolutions in this branching family, each requiring its own method. Breed through Oddish to get eggs. Both Vileplume and Bellossom hit 490 total stats from Oddish. The difference is how those stats are split. View every chain in the Evolution Chart.

How to Evolve

4 Forms
Stat Comparison 4 Stages
Oddish
GrassPoison
Gloom
GrassPoison
Vileplume
GrassPoison
HP
45
60+15
75+15
75+15
ATK
50
65+15
80+15
80+15
DEF
55
70+15
85+15
95+25
SP.ATK
75
85+10
110+25
90+5
SP.DEF
65
75+10
90+15
100+25
SPE
30
40+10
50+10
50+10
BST
320D-Tier
395D-Tier+75
490B-Tier+95
490C-Tier+95
ROLE
Balanced
Trick Room
Attacker
Balanced
TYPE
Special
Special
Special
Mixed

Breeding

Very Easy

Breed with Vileplume to get Oddish eggs easily using 67 partners from the Plant egg group. Notable egg moves include After You, Charm, Flail and 7 more.

Egg Groups
Plant
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
10moves
Breed With (best first)
venusaurmeganiumtorterraroseradeserperiorludicoloshiftryabomasnowwhimsicottjumpluffbreloomcacturne

Sun & Moon Vileplume Best Moveset

Start with max HP and Sp. Def EVs. Calm nature gives Vileplume the right special wall lean, Black Sludge adds Poison-type passive recovery, and Effect Spore works in the background. Sludge Bomb is the main damage option.

Best Build

Experimental
Ability
Effect Spore
Item
Black SludgeSUSTAIN
Best Nature for Vileplume
Calm+SPD

Vileplume best EVs are HP and Sp. Def

EVs

Bulky Support Moveset

  • Sludge BombSTAB
  • Strength SapSTAB
  • AromatherapyUtility
  • Teeter Dance

Moves

Without breeding, Vileplume misses out on After You and Charm. That's 10 egg moves adding depth that the base kit lacks. STAB comes from Petal Dance and Solar Beam, with Fairy and Normal coverage and more rounding things out.

Level-Up Moves

Lv 1
Aromatherapy
S5Grass
Lv 1
Mega Drain
C7510015Grass
Lv 1
Poison Powder
D7535Poison
Lv 1
Stun Spore
C7530Grass
Lv 49
Petal Blizzard
C9010015Grass
Lv 59
Petal Dance
B12010010Grass
Lv 69
Solar Beam
B20010010Grass

TM Moves

TM
TM45
Attract
C10015Normal
TM100
Confide
D20Normal
TM99
Dazzling Gleam
A8010010Fairy
TM32
Double Team
15Normal
TM53
Energy Ball
A9010010Grass
TM42
Facade
D7010020Normal
TM56
Fling
D10010Dark
TM21
Frustration
D10020Normal
TM68
Giga Impact
C150905Normal
TM86
Grass Knot
D10020Grass
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
B150905Normal
TM83
Infestation
D2010020Bug
TM96
Nature Power
D20Normal
TM17
Protect+4
S10Normal
TM44
Rest
C10Psychic
TM27
Return
D10020Normal
TM48
Round
C6010015Normal
TM20
Safeguard
C25Normal
TM88
Sleep Talk
C10Normal
TM36
Sludge Bomb
S9010010Poison
TM22
Solar Beam
B20010010Grass
TM90
Substitute
C10Normal
TM11
Sunny Day
C5Fire
TM87
Swagger
D8515Normal
TM75
Swords Dance
C20Normal
TM06
Toxic
C9010Poison
TM09
Venoshock
C6510010Poison

Egg Moves

Egg
Egg
After You
D15Normal
Egg
Charm
D10020Fairy
Egg
Flail
10015Normal
Egg
Ingrain
D20Grass
Egg
Nature Power
D20Normal
Egg
Razor Leaf
C559525Grass
Egg
Secret Power
7010020Normal
Egg
Synthesis
C5Grass
Egg
Teeter Dance
A10020Normal
Egg
Tickle
D10020Normal

Tutor Moves

Vileplume can't learn any Tutor moves

Reminder Moves

Rem
Rem
Absorb
4010025Grass
Rem
Acid
4010030Poison
Rem
Giga Drain
A7510010Grass
Rem
Grassy Terrain
10Grass
Rem
Growth
D20Normal
Rem
Lucky Chant
30Normal
Rem
Moonblast
C9510015Fairy
Rem
Moonlight
C5Fairy
Rem
Natural Gift
10015Normal
Rem
Sleep Powder
A7515Grass
Rem
Sweet Scent
10020Normal
Rem
Toxic
C9010Poison

Transfer Moves

Gen
Gen 1
Bide+1
10Normal
Gen 3
Body Slam
C8510015Normal
Gen 4
Bullet Seed
D2510030Grass
Gen 4
Captivate
10020Normal
Gen 2
Curse
C10Ghost
Gen 6
Cut
509530Normal
Gen 3
Double-Edge
C12010015Normal
Gen 4
Endure+4
C10Normal
Gen 6
Flash
D10020Normal
Gen 3
Mimic
D10Normal
Gen 1
Rage
D2010020Normal
Gen 1
Reflect
C20Psychic
Gen 1
Take Down
908520Normal

How to Get Vileplume in Sun & Moon

Vileplume can't be caught in Sun & Moon. Transfer Oddish from Red, Yellow, or Emerald and evolve through the 3-stage chain to get it. The step cards below map the full chain.

How to Obtain Vileplume in Sun & Moon

  1. Oddish
    Step 1Obtain Oddish
  2. Gloom
    Step 2Evolve into Gloom
  3. Vileplume
    Step 3Vileplume

Vileplume Guide

  • In Sun & Moon, Don't let Vileplume's 490 base stat total fool you. Chlorophyll is what makes it tick. It punches way above its weight class. We rate it C-Tier as an attacker. Sludge Bomb with Black Sludge is the standard set.

  • In Sun & Moon, watch for Arcanine (Fire), Lapras (Ice), and Aerodactyl (Flying) when using Vileplume. They all hit it super-effectively with STAB. Psychic-type attackers are also a problem.

  • In Sun & Moon, Run Chlorophyll on Vileplume. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Vileplume also gets Effect Spore, but they don't compare.

  • In Sun & Moon, Vileplume fills the attacker role. It's leaning toward the special side (base 110 Sp. Atk). Base 50 Speed is low. Priority moves or Trick Room are the way to go. And it's enough bulk to take a hit or two.

  • For Sun & Moon, Vileplume has answers, but so do you. Faster attackers outpace it. Anything with a super-effective STAB move and decent speed can revenge kill.

Game Availability

Vileplume has been part of the series since Red & Blue, appearing in 21 titles across all 10 generations. As a Gen 1 original, it's one of the most consistently available Pokemon in the franchise.

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