Utility
Attacker
490Average
50Slow
CTier

As a Grass/Poison-type, Vileplume fills a straightforward role. Only weak to Fire, Ice, Flying, and Psychic. Known as the Flower Pokémon. The stat spread leans into special offense. A competitive option since Gen 1.

Vileplume's spread isn't flashy. Sp. Atk leads, Speed trails, 4 stats clear the bar. Tough to catch and worth 3 Sp. Atk EVs, on a 1.06M XP medium-slow curve.

Base Stats
490Above
HP75
C
Attack80
C
Defense85
C
Sp. Atk110
B
Sp. Def90
B
Speed50
D
Total490
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Vileplume yields +3 SpA
HPAtkDefSpA+3SpDSpe
Details
Catch45ChallengingMedium Slow1.06M XP1.2m / 3'11"18.6kg / 41 lbs221Base XP
Pokedex Entries

By shaking its big petals, it scatters toxic pollen into the air, turning the air yellow.

Crystal

Vileplume Weakness

Vulnerable

Fire, Ice, Flying, and Psychic-type moves hit Vileplume for super-effective damage. It resists 4 types, giving it decent defensive coverage. 4 weaknesses is about average, nothing too hard to play around.

Gen II Type Chart
  • Dark and Steel types added — Fairy does not exist yet
  • Moves are Physical or Special based on type, not per move
  • Special stat split into Sp.Atk and Sp.Def
4xCriticali
None
¼xResisti
0xImmunei
None
4Weak
4Resist
0Immune
Scorei-3
SpikesGrounded — up to 25%
Toxic SpikesAbsorbs on switch
Abilities
ChlorophyllDoubles Speed during strong sunlight.
Effect SporeHAHas a 30% chance of inflcting either paralysis, poison, or sleep on attacking Pokémon on contact.

You get Vileplume from Gloom using a Leaf Stone. It's one of 2 possible evolutions in this branching family, each requiring its own method. Breed through Oddish to get eggs. Both Vileplume and Bellossom hit 490 total stats from Oddish. The difference is how those stats are split.

How to Evolve

4 Forms
Stat Comparison 4 Stages
Oddish
GrassPoison
Gloom
GrassPoison
Vileplume
GrassPoison
HP
45
60+15
75+15
75+15
ATK
50
65+15
80+15
80+15
DEF
55
70+15
85+15
95+25
SP.ATK
75
85+10
110+25
90+5
SP.DEF
65
75+10
90+15
100+25
SPE
30
40+10
50+10
50+10
BST
320D-Tier
395D-Tier+75
490B-Tier+95
490C-Tier+95
ROLE
Balanced
Trick Room
Attacker
Balanced
TYPE
Special
Special
Special
Mixed
Breeding
Very Easy

Breed with Vileplume to get Oddish eggs easily using 23 partners from the Plant egg group. Notable egg moves include Flail, Razor Leaf, Swords Dance and 1 more.

Egg Groups
Plant
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
4moves
Breed With (best first)
venusaurmeganiumjumpluffivysaurparasectbayleefskiploombulbasaurchikoritaparashoppipexeggutor

Start with flexible EVs EVs. A nature nature gives Vileplume the right balanced lean, Leftovers adds passive recovery each turn, and an ability works in the background. Sleep Powder is the main damage option.

Best Build

Support
Ability
Not in Gen 2
Item
LeftoversSUSTAIN
Nature
Not in Gen 2

Best Vileplume Moveset

  • Sleep PowderSTAB
  • MoonlightRecovery
  • Leech SeedSTAB
  • Sludge BombSTAB

Without breeding, Vileplume misses out on Flail and Razor Leaf. That's 4 egg moves adding depth that the base kit lacks. STAB comes from Petal Dance and Solar Beam, with Normal coverage rounding things out.

Level-Up Moves

Lv 1
Absorb
2010020Grass
Lv 1
Petal Dance
12010020Grass
Lv 1
Stun Spore
7530Grass
Lv 1
Sweet Scent
10020Normal

TM Moves

Src
TM45
Attract
10015Normal
TM03
Curse
10Ghost
HM01
Cut
509530Normal
TM32
Double Team
15Normal
TM20
Endure+4
10Normal
HM05
Flash
7020Normal
TM21
Frustration
10020Normal
TM19
Giga Drain
751005Grass
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
150905Normal
TM17
Protect+4
10Normal
TM44
Rest
10Psychic
TM27
Return
10020Normal
TM35
Sleep Talk
10Normal
TM36
Sludge Bomb
9010010Poison
TM13
Snore
4010015Normal
TM22
Solar Beam
12010010Grass
TM11
Sunny Day
5Fire
TM34
Swagger
8515Normal
TM12
Sweet Scent
10020Normal
TM06
Toxic
8510Poison

Egg Moves

Src
Egg
Flail
10015Normal
Egg
Razor Leaf
559525Grass
Egg
Swords Dance
30Normal
Egg
Synthesis
5Grass

Tutor Moves

Vileplume can't learn any Tutor moves

Reminder Moves

Src
Rem
Acid
4010030Poison
Rem
Moonlight
5Normal
Rem
Poison Powder
7535Poison
Rem
Sleep Powder
7515Grass

You're catching Oddish first, not Vileplume. Oddish appears at solid rates in the encounters below. The step cards map the full 3-stage chain with evolution methods between each stage.

How to Obtain Vileplume in Crystal

The path to Vileplume starts with Oddish at Lv. 5-14 via walking encounters. 2 catchable stages total, with locations listed for each one below.

  1. Oddish
    Step 1Catch Oddish
    Ilex Forest
    GrassLv.5-7CommonEarlyForestNight
    EFFORTLESS
    Route 24
    GrassLv.10-12CommonEarlyRouteNight
    EFFORTLESS
    Route 25
    GrassLv.10CommonEarlyRouteNight
    EFFORTLESS
  2. Gloom
    Step 2Catch or Evolve Gloom
    Route 24
    GrassLv.14RareEarlyRouteNight
    CHALLENGING
    or evolve from Oddish (Step 1)
  3. Vileplume
    Step 3Vileplume
  • Don't let Vileplume's 490 base stat total fool you. Chlorophyll is what makes it tick — it punches way above its weight class. We rate it C-Tier as an attacker.

  • Watch for Arcanine (Fire), Lapras (Ice), and Aerodactyl (Flying) when using Vileplume. They all hit it super-effectively with STAB. Psychic-type attackers are also a problem.

  • Gloom evolves into Vileplume using a Leaf Stone. Vileplume is the final evolution in a 4-stage line starting from Oddish. At 490 BST, it's got solid stats to work with.

  • Vileplume fills the attacker role. It's leaning toward the special side (base 110 Sp. Atk). Base 50 Speed is low. Priority moves or Trick Room are the way to go. And it's enough bulk to take a hit or two.

  • Vileplume appears in 20 games, including Yellow, Red & Blue, and Gold & Silver.

Vileplume has been part of the series since Red & Blue, appearing in 20 titles across all 9 generations. As a Gen 1 original, it's one of the most consistently available Pokemon in the franchise.