Pokemon Sword and Shield Magnemite is a Steel and Electric Type Magnet Pokémon, which makes it weak against Fighting, Fire, Ground type moves. You can find and catch Magnemite in Challenge Beach with a 36% chance to appear during Normal Weather weather. The Max IV Stats of Magnemite are 25 HP, 35 Attack, 95 SP Attack, 70 Defense, 55 SP Defense, and 45 Speed.


List of Magnemite Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 325 | |
HP | 25 | |
Attack | 35 | |
Defense | 70 | |
Special Attack | 95 | |
Special Defense | 55 | |
Speed | 45 |
Based on this pokemon's stats we consider the best nature for Magnemite to have is Modest, this will increase it's Sp. Atk and decrease it's Attack stats.
Magnemite Abilities
Ability | Type | Effect |
---|---|---|
Magnet Pull | Normal | |
Sturdy | Normal | |
Analytic | Hidden |
Pokemon Sword and Shield Magnemite Evolutions
How do i get Magnemite's evolution in Pokemon Sword and Shield?
Pokemon Sword and Shield Magnemite evolves into Magneton when you reach Level 30. Magneton then evolves into its final evolution Magnezone with a use Thunder Stone.
Magnemite Locations in Pokemon Sword and Shield
Where do i find and how to get Magnemite?
A popular spawn location you can find Magnemite is in the Challenge Beach area with a 36% chance to spawn during Normal weather.
Overworld Spawns (Visible in-game)
Pokemon Sword and Shield Magnemite Raids
Where do i find Magnemite Raids?
You can find Magnemite raids in the following locations: Fields of Honor, Forest of Focus, Challenge Beach, Brawlers' Cave, Courageous Cavern, Stepping-Stone Sea, Honeycalm Sea.
Pokemon Sword and Shield Magnemite Weakness
Magnemite is a Steel and Electric Type pokemon. This will cause it to take More Damage from Fighting, Fire, Ground Type Moves and will take Less Damage from Normal, Rock, Bug, Grass, Psychic, Ice, Dragon, Fairy, Electric, Poison, , Steel type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | ![]() ![]() |
0.5x Damage | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0.25x Damage | ![]() ![]() |
Immune to Damage | ![]() |
What pokemon is Magnemite Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Magnemite Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Magnemite Moves List
What moves can Magnemite learn from TMs, TRs, and Leveling?
Magnemite can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Steel and Electric type +50% STAB damage.
Magnemite Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
1 | [] Thunder Shock | ||||||
1 | [] Tackle | ||||||
4 | [] Supersonic | ||||||
8 | [] Thunder Wave | ||||||
12 | [] Electro Ball | ||||||
16 | [] Gyro Ball | ||||||
20 | [] Spark | ||||||
24 | [] Screech | ||||||
28 | [] Magnet Rise | ||||||
32 | [] Flash Cannon | ||||||
36 | [] Discharge | ||||||
40 | [] Metal Sound | ||||||
44 | [] Light Screen | ||||||
48 | [] Lock-On | ||||||
52 | [] Zap Cannon |
TM Moves Magnemite can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM14 | Thunder Wave | ![]() | Status | — | 90 | 20 | Paralyzes opponent. |
TM16 | Screech | ![]() | Status | — | 85 | 40 | Sharply lowers opponent's Defense. |
TM17 | Light Screen | ![]() | Status | — | — | 30 | Halves damage from Special attacks for 5 turns. |
TM18 | Reflect | ![]() | Status | — | — | 20 | Halves damage from Physical attacks for 5 turns. |
TM21 | Rest | ![]() | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM24 | Snore | ![]() | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | ![]() | Status | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM33 | Rain Dance | ![]() | Status | — | — | 5 | Makes it rain for 5 turns. |
TM34 | Sunny Day | ![]() | Status | — | — | 5 | Makes it sunny for 5 turns. |
TM39 | Facade | ![]() | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM40 | Swift | ![]() | Special | 60 | — | 20 | Ignores Accuracy and Evasiveness. |
TM76 | Round | ![]() | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
TM80 | Volt Switch | ![]() | Special | 105 | 100 | 20 | User must switch out after attacking. |
TM82 | Electroweb | ![]() | Special | 82.5 | 95 | 15 | Lowers opponent's Speed. |
Magnemite TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR08 | Thunderbolt | ![]() | Special | 135 | 100 | 15 | May paralyze opponent. |
TR09 | Thunder | ![]() | Special | 165 | 70 | 10 | May paralyze opponent. |
TR20 | Substitute | ![]() | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR26 | Endure | ![]() | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | ![]() | Status | — | — | 10 | User performs one of its own moves while sleeping. |
TR46 | Iron Defense | ![]() | Status | — | — | 15 | Sharply raises user's Defense. |
TR52 | Gyro Ball | ![]() | Physical | — | 100 | 5 | The slower the user, the stronger the attack. |
TR70 | Flash Cannon | ![]() | Special | 120 | 100 | 10 | May lower opponent's Special Defense. |
TR80 | Electro Ball | ![]() | Special | — | 100 | 10 | The faster the user, the stronger the attack. |
TR86 | Wild Charge | ![]() | Physical | 135 | 100 | 15 | User receives recoil damage. |
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