Hariyama Forms

Hariyama has 1 alternative forms in the Scarlet and Violet Series.

ID TIER Hariyama Forms Type Total HP Atk Def Sp.Atk Sp.Def Speed
#117
C Tier
Fighting
474 144 120 60 40 60 50
#384
S Tier
Fighting
Electric
570 154 140 108 50 68 50

Hariyama Stats

Hariyama highest IV stat is Attack (120) and the lowest being Special Attack (40).

Rank Value Stat
C
144
HP
S
120
Atk
E
60
Def
F
40
Sp.Atk
E
60
Sp.Def
F
50
Speed
C
474
Total

Hariyama Guide

Hariyama has a 2 HP EV Yield, which means the best nature to have with Hariyama is a Adamant nature due to the highest IV stat being Attack.

Hariyama Detail
Best Nature
Adamant
+10% Attack
-10% Special Attack
Weak To
2x
2x
2x
Resistance To
1/2
1/2
1/2
Catch Rate200 (26.1% with PokéBall, full HP)
EV Yield2 HP

How To Evolve Hariyama in Pokemon Scarlet & Violet

Makuhita Regular Evolution requires Level 24 to evolve into Hariyama.

    Hariyama Regular Evolution
  1. #116
    Makuhita
  2. Evolves at level 24
  3. #117
    Hariyama

The Hariyama Regular Evolution biggest stat increase will be the HP stat.

Evolutions Total HP Atk Def Sp.Atk Sp.Def Speed
Makuhita
237
72
60
30
20
30
25
Stat Increase
+237
+72
+60
+30
+20
+30
+25
Hariyama
474
144
120
60
40
60
50
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Where To Find Hariyama Locations in Pokemon SV

Hariyama Locations

Location How To Catch Pokemon Spawns
Tera Raid Spawn
Hariyama
Lv. 75

Hariyama Raid Rewards in Pokemon SV

Pokemon SV Hariyama has 1 Tera Raids. The Hariyama Tera Raid will be a Lv.75 5-Star Raid.

Raid Rewards Raid Moves
Lv. 75
10.58%
4.3%
11.24%
10.13%
16.9%
3.39%
8.77%
4.81%
5.05%
5.32%
5.62%
5.95%
7.59%
5.48%
5.8%
Reversal
Brick Break
Brine
Heavy Slam
Other Moves
Scary Face
Taunt
Bulk Up

Pokemon SV Hariyama Weakness

Hariyama is a Fighting Type pokemon. This will cause Hariyama to take More Damage from Flying, Psychic, Fairy type moves, and Less Damage from Rock, Bug, Dark type moves.

Hariyama Type Weakness Chart
Damage Taken Types
+400%
Damage From
+200%
Damage From
Flying
2x
Psychic
2x
Fairy
2x
-50%
Less Damage From
Rock
1/2
Bug
1/2
Dark
1/2
-75%
Less Damage From
Immune
to Damage From

What pokemon is Hariyama Weak Against?
Increased Damage

Tier Pokemon Damage Taken Based on Move Type
S
+200%
S
+200%
S
+200%
S
+200%
S
+200%
A
+200%
A
+200%
A
+200%

What pokemon is Hariyama Resistant Against?
Reduced Damage

Tier Pokemon Damage Taken Based on Move Type
S
-50%
S
-50%
S
-50%
S
-50%
S
-50%
S
-50%
S
-50%
S
-50%
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Best Moves for Hariyama in Scarlet and Violet

Hariyama Best Moves to use when choosing a Moveset, includes leveling moves such as Force Palm and TM Moves like Giga Impact, and Hyper Beam.

Unlock Move Description
Lv. 38
Focus Punch
Fighting
Tier:
S Tier
Power:
150
Acc:
100
PP:
20
Physical
Effect:
The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
Close Combat
Fighting
Tier:
A Tier
Power:
120
Acc:
100
PP:
5
Physical
Effect:
The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
Focus Blast
Fighting
Tier:
A Tier
Power:
120
Acc:
70
PP:
5
Special
Effect:
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.
Giga Impact
Normal
Tier:
B Tier
Power:
150
Acc:
90
PP:
5
Physical
Effect:
The user charges at the target using every bit of its power. The user can't move on the next turn.
Hyper Beam
Normal
Tier:
B Tier
Power:
150
Acc:
90
PP:
5
Special
Effect:
The target is attacked with a powerful beam. The user can't move on the next turn.

List of Hariyama Moves in

Hariyama can learn 18 Moves from Leveling Up and 43 TM Moves. Moves like Heavy Slam which, Hariyama will learn by reaching level 54. You can also learn TM tutor moves such as Giga Impact, Hyper Beam and Brick Break.

Hariyama Level Up Moves

List of the 18 Moves Hariyama can learn from leveling up.

Lv Move Description
Lv.1
Arm Thrust
Fighting
Tier:
F Tier
Power:
15
Acc:
100
PP:
20
Physical
Effect:
The user attacks the target with open-palmed arm thrusts. This move hits two to five times in a row.
Lv.1
Brine
Water
Tier:
E Tier
Power:
65
Acc:
100
PP:
10
Special
Effect:
This move's power is doubled if the target's HP is at half or less.
Lv.1
Focus Energy
Normal
Tier:
F Tier
Power:
0
Acc:
101
PP:
30
Status
Effect:
The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits.
Lv.1
Sand Attack
Ground
Tier:
F Tier
Power:
0
Acc:
100
PP:
15
Status
Effect:
Sand is hurled in the target's face, lowering the target's accuracy.
Lv.1
Tackle
Normal
Tier:
E Tier
Power:
40
Acc:
100
PP:
35
Physical
Effect:
A physical attack in which the user charges and slams into the target with its whole body.
Lv.10
Fake Out
Normal
Tier:
E Tier
Power:
40
Acc:
100
PP:
10
Physical
Effect:
This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle.
Lv.13
Force Palm
Fighting
Tier:
D Tier
Power:
60
Acc:
100
PP:
10
Physical
Effect:
The target is attacked with a shock wave. This may also leave the target with paralysis.
Lv.16
Whirlwind
Normal
Tier:
F Tier
Power:
0
Acc:
101
PP:
20
Status
Effect:
The target is blown away, and a different Pokemon is dragged out. In the wild, this ends a battle against a single Pokemon.
Lv.19
Knock Off
Dark
Tier:
E Tier
Power:
65
Acc:
100
PP:
20
Physical
Effect:
The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item.
Lv.22
Bulk Up
Fighting
Tier:
F Tier
Power:
0
Acc:
101
PP:
20
Status
Effect:
The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats.
Lv.26
Belly Drum
Normal
Tier:
F Tier
Power:
0
Acc:
101
PP:
10
Status
Effect:
The user maximizes its Attack stat but loses HP equal to half its max HP.
Lv.30
Detect
Fighting
Tier:
F Tier
Power:
0
Acc:
101
PP:
5
Status
Effect:
This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession.
Lv.34
Seismic Toss
Fighting
Tier:
F Tier
Power:
1
Acc:
100
PP:
20
Physical
Effect:
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
Lv.38
Focus Punch
Fighting
Tier:
S Tier
Power:
150
Acc:
100
PP:
20
Physical
Effect:
The user focuses its mind before launching a punch. This move fails if the user is hit before using the move.
Lv.42
Endure
Normal
Tier:
F Tier
Power:
0
Acc:
101
PP:
10
Status
Effect:
The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession.
Lv.46
Close Combat
Fighting
Tier:
A Tier
Power:
120
Acc:
100
PP:
5
Physical
Effect:
The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats.
Lv.50
Reversal
Fighting
Tier:
F Tier
Power:
1
Acc:
100
PP:
15
Physical
Effect:
An all-out attack that becomes more powerful the less HP the user has.
Lv.54
Heavy Slam
Steel
Tier:
F Tier
Power:
1
Acc:
100
PP:
10
Physical
Effect:
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.