
Pokemon Scarlet and Violet Bronzong
Pokemon Scarlet and Violet Bronzong is a new B Tier Type Bronze Bell Pokémon, with a growth rate and a 1 Defense, 1 Special Defense EV Yield. Bronzong has a chance of having as an Ability, and based on 500 Total Base Stats; we recommend a Relaxed Nature for Bronzong in Pokemon SV.
Bronzong Stats
Bronzong highest IV stat is Def (116) and the lowest being Speed (33).
Rank | Value | Stat | |
---|---|---|---|
F | 67 | HP | |
C | 89 | Atk | |
C | 116 | Def | |
C | 79 | Sp.Atk | |
C | 116 | Sp.Def | |
F | 33 | Speed | |
B | 500 | Total |
Bronzong Abilities
Abilities | Description |
---|---|
Levitate Ability 1 | Levitate causes the Pokémon to be raised (like Flying-type Pokémon). |
Heavy Metal Hidden Ability | Heavy Metal doubles the Pokémon's weight in battle. Increasing weight affects these moves: |
Bronzong Guide
Bronzong has a 1 Defense, 1 Special Defense EV Yield, which means the best nature to have with Bronzong is a Relaxed nature due to the highest IV stat being Defense.
Breeding Bronzong
Bronzong can breed with pokemon who share the Mineral Egg Group.
Bronzong | Value |
---|---|
Egg Groups |
![]() |
Gender | Genderless |
How To Evolve Bronzong in Pokemon Scarlet & Violet
Bronzor Regular Evolution requires Level 33 to evolve into Bronzong.
- Bronzor#153
-
33Evolves at level 33
- Bronzong#154
The Bronzong Regular Evolution biggest stat increase will be the Atk stat.
Where To Find Bronzong Locations in Pokemon SV

Bronzong Locations
Location | How To Catch | Pokemon Spawns |
---|---|---|
Tera Raid Spawn |
5 ![]() |
![]() ![]() ![]() Bronzong
Lv. 75
|
Bronzong Raid Rewards in Pokemon SV
Pokemon SV Bronzong has 1 Tera Raids. The Bronzong Tera Raid will be a Lv.75 5-Star Raid.
Raid | Rewards | Raid Moves |
---|---|---|
5 ![]() Lv. 75
|
![]() 1x
![]() 1x
![]() 5x
![]() 3x
![]() 2x
![]() 2x
![]() 2x
10.58%
![]() 1x
4.3%
![]() 2x
11.24%
![]() 3x
10.13%
![]() 1x
16.9%
![]() 1x
3.39%
![]() 1x
8.77%
![]() 1x
4.81%
![]() 1x
5.05%
![]() 1x
5.32%
![]() 1x
5.62%
![]() 1x
5.95%
![]() 1x
7.59%
![]() 1x
5.48%
![]() 1x
5.8%
|
![]() ![]() ![]() ![]() Other Moves
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Pokemon SV Bronzong Weakness
Bronzong is a Ground, Fire, Ghost, Dark type moves, and Less Damage from Normal, , Rock, Steel, Grass, Ice, Dragon, Fairy, Poison, Psychic type moves.
Type pokemon. This will cause Bronzong to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
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S |
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S |
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S |
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S |
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A |
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A |
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A |
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Tier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
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S |
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S |
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S |
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S |
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S |
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S |
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S |
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Best Moves for Bronzong in Scarlet and Violet
Bronzong Best Moves to use when choosing a Moveset, includes leveling moves such as Confusion and TM Moves like Flash Cannon, and Iron Head.
Unlock | Move | Description |
---|---|---|
Lv. 50 |
Future Sight
|
Tier: A Tier Power: 120Acc: 100PP: 10![]() Effect: Two turns after this move is used, a hunk of psychic energy attacks the target. |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Flash Cannon
|
Tier: C Tier Power: 80Acc: 100PP: 10![]() Effect: The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. | |
Iron Head
|
Tier: C Tier Power: 80Acc: 100PP: 15![]() Effect: The user slams the target with its steel-hard head. This may also make the target flinch. |
List of Bronzong Moves in
Bronzong can learn 17 Moves from Leveling Up and 45 TM Moves. Moves like Block which, Bronzong will learn by reaching level Evolution. You can also learn TM tutor moves such as Flash Cannon, Iron Head and Psychic.
Bronzong Level Up Moves
List of the 17 Moves Bronzong can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Confuse Ray
|
Tier: F Tier Power: 0Acc: 100PP: 10![]() Effect: The target is exposed to a sinister ray that causes confusion. |
Lv.1 |
Confusion
|
Tier: D Tier Power: 50Acc: 100PP: 25![]() Effect: The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target. |
Lv.1 |
Payback
|
Tier: E Tier Power: 50Acc: 100PP: 10![]() Effect: The user stores power, then attacks. This move's power is doubled if the user moves after the target. |
Lv.1 |
Sunny Day
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
Lv.1 |
Tackle
|
Tier: E Tier Power: 40Acc: 100PP: 35![]() Effect: A physical attack in which the user charges and slams into the target with its whole body. |
Lv.1 |
Weather Ball
|
Tier: E Tier Power: 50Acc: 100PP: 10![]() Effect: This move's type and power change depending on the weather at the time the move is used. |
Lv.12 |
Imprison
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: If opposing Pokemon know any move also known by the user, they are prevented from using it. |
Lv.16 |
Gyro Ball
|
Tier: F Tier Power: 1Acc: 100PP: 5![]() Effect: The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. |
Lv.20 |
Hypnosis
|
Tier: F Tier Power: 0Acc: 60PP: 20![]() Effect: The user employs hypnotic suggestion to make the target fall asleep. |
Lv.24 |
Safeguard
|
Tier: F Tier Power: 0Acc: 101PP: 25![]() Effect: The user creates a protective field that prevents status conditions for five turns. |
Lv.28 |
Extrasensory
|
Tier: C Tier Power: 80Acc: 100PP: 20![]() Effect: The user attacks with an odd, unseeable power. This may also make the target flinch. |
Lv.32 |
Heavy Slam
|
Tier: F Tier Power: 1Acc: 100PP: 10![]() Effect: The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
Lv.38 |
Iron Defense
|
Tier: F Tier Power: 0Acc: 101PP: 15![]() Effect: The user hardens its body's surface like iron, sharply boosting its Defense stat. |
Lv.44 |
Metal Sound
|
Tier: F Tier Power: 0Acc: 85PP: 40![]() Effect: A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. |
Lv.50 |
Future Sight
|
Tier: A Tier Power: 120Acc: 100PP: 10![]() Effect: Two turns after this move is used, a hunk of psychic energy attacks the target. |
Lv.56 |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
Lv.Evolution |
Block
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user blocks the target's way with arms spread wide to prevent the target from fleeing. |
Bronzong TM Moves
List of the 45 Moves Bronzong can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Body Slam
|
Tier: D Tier Power: 85Acc: 100PP: 15![]() Effect: The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |
Bulldoze
|
Tier: E Tier Power: 60Acc: 100PP: 20![]() Effect: The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |
Calm Mind
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | |
Charge Beam
|
Tier: E Tier Power: 50Acc: 90PP: 10![]() Effect: The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. | |
Confuse Ray
|
Tier: F Tier Power: 0Acc: 100PP: 10![]() Effect: The target is exposed to a sinister ray that causes confusion. | |
Earthquake
|
Tier: D Tier Power: 100Acc: 100PP: 10![]() Effect: The user sets off an earthquake that strikes every Pokemon around it. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
Flash Cannon
|
Tier: C Tier Power: 80Acc: 100PP: 10![]() Effect: The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Grass Knot
|
Tier: F Tier Power: 1Acc: 100PP: 20![]() Effect: The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |
Heavy Slam
|
Tier: F Tier Power: 1Acc: 100PP: 10![]() Effect: The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. | |
Helping Hand
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user assists an ally by boosting the power of that ally's attack. | |
Hex
|
Tier: E Tier Power: 65Acc: 100PP: 10![]() Effect: This relentless attack does massive damage to a target affected by status conditions. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Imprison
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: If opposing Pokemon know any move also known by the user, they are prevented from using it. | |
Iron Defense
|
Tier: F Tier Power: 0Acc: 101PP: 15![]() Effect: The user hardens its body's surface like iron, sharply boosting its Defense stat. | |
Iron Head
|
Tier: C Tier Power: 80Acc: 100PP: 15![]() Effect: The user slams the target with its steel-hard head. This may also make the target flinch. | |
Light Screen
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: A wondrous wall of light is put up to reduce damage from special moves for five turns. | |
Night Shade
|
Tier: F Tier Power: 1Acc: 100PP: 15![]() Effect: The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | |
Power Gem
|
Tier: D Tier Power: 80Acc: 100PP: 20![]() Effect: The user attacks with a ray of light that sparkles as if it were made of gemstones. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Psybeam
|
Tier: D Tier Power: 65Acc: 100PP: 20![]() Effect: The target is attacked with a peculiar ray. This may also confuse the target. | |
Psychic
|
Tier: C Tier Power: 90Acc: 100PP: 10![]() Effect: The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. | |
Psychic Terrain
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: This protects Pokemon on the ground from priority moves and powers up Psychic-type moves for five turns. | |
Psyshock
|
Tier: C Tier Power: 80Acc: 100PP: 10![]() Effect: The user materializes an odd psychic wave to attack the target. This move deals physical damage. | |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
Reflect
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: A wondrous wall of light is put up to reduce damage from physical moves for five turns. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Rock Blast
|
Tier: F Tier Power: 25Acc: 90PP: 10![]() Effect: The user attacks by hurling hard rocks at the target. This move hits two to five times in a row. | |
Rock Slide
|
Tier: D Tier Power: 75Acc: 90PP: 10![]() Effect: Large boulders are hurled at opposing Pokemon to inflict damage. This may also make the opposing Pokemon flinch. | |
Rock Tomb
|
Tier: E Tier Power: 60Acc: 95PP: 15![]() Effect: The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | |
Sandstorm
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: A five-turn sandstorm is summoned to damage all Pokemon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. | |
Shadow Ball
|
Tier: D Tier Power: 80Acc: 100PP: 15![]() Effect: The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |
Skill Swap
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user employs its psychic power to exchange Abilities with the target. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Solar Beam
|
Tier: C Tier Power: 120Acc: 100PP: 10![]() Effect: The user gathers light on the first turn, then blasts a bundled beam on the next turn. | |
Stealth Rock
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokemon that switch into battle. | |
Stored Power
|
Tier: E Tier Power: 20Acc: 100PP: 10![]() Effect: The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Sunny Day
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20![]() Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |
Trick
|
Tier: F Tier Power: 0Acc: 100PP: 10![]() Effect: The user catches the target off guard and swaps the target's held item with its own. | |
Trick Room
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user creates a bizarre area in which slower Pokemon get to move first for five turns. | |
Zen Headbutt
|
Tier: C Tier Power: 80Acc: 90PP: 15![]() Effect: The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Bronzong Egg Moves
List of the 2 Moves Bronzong can learn from being hatched from an egg.
Move | Description |
---|---|
Gravity
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: Enables Flying types or Pokemon with the Levitate Ability to be hit by Ground-type moves for five turns. Moves that involve flying can't be used. |
Recycle
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user recycles a held item that has been used in battle so it can be used again. |
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