Pokemon Sword and Shield Tentacool is a Water and Poison Type Jellyfish Pokémon, which makes it weak against Electric, Ground, Psychic type moves. You can find and catch Tentacool in Fields of Honor with a 30% chance to appear during Normal Weather weather. The Max IV Stats of Tentacool are 40 HP, 40 Attack, 50 SP Attack, 35 Defense, 100 SP Defense, and 70 Speed.
List of Tentacool Max IV Stats in Pokemon SW SH.
Based on this pokemon's stats we consider the best nature for Tentacool to have is Gentle, this will increase it's Sp. Def and decrease it's Defense stats.
Tentacool Locations in Pokemon Sword and Shield
Where do i find and how to get Tentacool?
A popular spawn location you can find Tentacool is in the Fields of Honor area with a 30% chance to spawn during Normal weather.
Overworld Spawns (Visible in-game)
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Tentacool Raids
Where do i find Tentacool Raids?
You can find Tentacool raids in the following locations: Fields of Honor, Soothing Wetlands, Forest of Focus, Challenge Beach, Loop Lagoon, Training Lowlands, Workout Sea, Stepping-Stone Sea, Insular Sea.
Pokemon Sword and Shield Tentacool Weakness
Tentacool is a Water and Poison Type pokemon. This will cause it to take More Damage from Electric, Ground, Psychic Type Moves and will take Less Damage from Steel, Fire, Water, Ice, Fighting, Poison, Bug, Fairy type moves.
|Immune to Damage|
What pokemon is Tentacool Weak Against?
|Pokemon||Type 1||Type 2||CP|
What pokemon is Tentacool Strong Against?
|Pokemon||Type 1||Type 2||CP|
Pokemon SW and SH Tentacool Moves List
What moves can Tentacool learn from TMs, TRs, and Leveling?
Tentacool can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Water and Poison type +50% STAB damage.
Tentacool Level Up Moves
|1|| Poison Sting|
|1|| Water Gun|
|16|| Water Pulse|
|24|| Bubble Beam|
|32|| Acid Armor|
|36|| Poison Jab|
|44|| Sludge Wave|
|48|| Hydro Pump|
TM Moves Tentacool can learn
|TM16||Screech||Status||—||85||40||Sharply lowers opponent's Defense.|
|TM19||Safeguard||Status||—||—||25||The user's party is protected from status conditions.|
|TM21||Rest||Status||—||—||10||User sleeps for 2 turns, but user is fully healed.|
|TM23||Thief||Physical||60||100||25||Also steals opponent's held item.|
|TM24||Snore||Special||50||100||15||Can only be used if asleep. May cause flinching.|
|TM25||Protect||Status||—||—||10||Protects the user, but may fail if used consecutively.|
|TM27||Icy Wind||Special||55||95||15||Lowers opponent's Speed.|
|TM28||Giga Drain||Special||75||100||10||User recovers half the HP inflicted on opponent.|
|TM31||Attract||Status||—||100||15||If opponent is the opposite gender, it's less likely to attack.|
|TM33||Rain Dance||Status||—||—||5||Makes it rain for 5 turns.|
|TM35||Hail||Status||—||—||10||Non-Ice types are damaged for 5 turns.|
|TM36||Whirlpool||Special||52.5||85||15||Traps opponent, damaging them for 4-5 turns.|
|TM39||Facade||Physical||70||100||20||Power doubles if user is burned, poisoned, or paralyzed.|
|TM45||Dive||Physical||120||100||10||Dives underwater on first turn, attacks on second turn.|
|TM55||Brine||Special||97.5||100||10||Power doubles if opponent's HP is less than 50%.|
|TM57||Payback||Physical||50||100||10||Power doubles if the user was attacked first.|
|TM73||Cross Poison||Physical||105||100||20||High critical hit ratio. May poison opponent.|
|TM74||Venoshock||Special||97.5||100||10||Inflicts double damage if the target is poisoned.|
|TM76||Round||Special||60||100||15||Power increases if teammates use it in the same turn.|
|TM77||Hex||Special||65||100||10||Inflicts more damage if the target has a status condition.|
|TM97||Brutal Swing||Physical||60||100||20||The user swings its body around violently to inflict damage on everything in its vicinity.|
Tentacool TR Moves
|TR00||Swords Dance||Status||—||—||20||Sharply raises user's Attack.|
|TR04||Surf||Special||135||100||15||Hits all adjacent Pokémon.|
|TR05||Ice Beam||Special||90||100||10||May freeze opponent.|
|TR06||Blizzard||Special||110||70||5||May freeze opponent.|
|TR16||Waterfall||Physical||120||100||15||May cause flinching.|
|TR20||Substitute||Status||—||—||10||Uses HP to creates a decoy that takes hits.|
|TR22||Sludge Bomb||Special||135||100||10||May poison opponent.|
|TR26||Endure||Status||—||—||10||Always left with at least 1 HP, but may fail if used consecutively.|
|TR27||Sleep Talk||Status||—||—||10||User performs one of its own moves while sleeping.|
|TR45||Muddy Water||Special||135||85||10||May lower opponent's Accuracy.|
|TR54||Toxic Spikes||Status||—||—||20||Poisons opponents when they switch into battle.|
|TR57||Poison Jab||Physical||120||100||20||May poison the opponent.|
|TR78||Sludge Wave||Special||142.5||100||10||May poison opponent.|
|TR84||Scald||Special||120||100||15||May burn opponent.|
|TR92||Dazzling Gleam||Special||80||100||10||Hits all adjacent opponents.|