Pokemon Scarlet and Violet Quilladin
Pokemon Scarlet and Violet Quilladin is a new D Tier Type Spiny Armor Pokémon, with a 2 Defense EV Yield. Quilladin has a chance of having Overgrow and Bulletproof as an Ability, and based on 405 Total Base Stats; we recommend a Impish Nature for Quilladin in Pokemon SV.
Quilladin Stats
Quilladin highest IV stat is Def (95) and the lowest being Special Attack (56).
| Rank | Value | Stat | |
|---|---|---|---|
| F | 61 | HP | |
| D | 78 | Atk | |
| D | 95 | Def | |
| E | 56 | Sp.Atk | |
| F | 58 | Sp.Def | |
| F | 57 | Speed | |
| D | 405 | Total |
Quilladin Abilities
| Abilities | Description |
|---|---|
Overgrow Ability 1 | Overgrow increases the power of Grass-type moves by 50% (1.5x) when the ability-bearer's HP falls below a third of its maximum (known in-game as in a pinch). |
Bulletproof Hidden Ability | Bulletproof makes the Pokémon immune to ball and bomb moves. |
Quilladin Guide
Quilladin has a 2 Defense EV Yield, which means the best nature to have with Quilladin is a Impish nature due to the highest IV stat being Defense.
Breeding Quilladin
Quilladin can breed with pokemon who share the Field Egg Group.
| Quilladin | Value |
|---|---|
| Egg Groups |
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| Gender | |
How To Evolve Quilladin in Pokemon Scarlet & Violet
Chespin Regular Evolution requires Level 16 to evolve into Quilladin and Level 36 to evolve into Chesnaught.

Chespin
-
16Evolves at level 16

Quilladin
-
36Evolves at level 36


Chesnaught
Quilladin Regular Evolution's most significant stat increase will be its Atk stat.
| Evolutions | Total | HP | Atk | Def | Sp.Atk | Sp.Def | Speed |
|---|---|---|---|---|---|---|---|
|
Chespin
| 313 | 56 | 61 | 65 | 48 | 45 | 38 |
|
Stat Increase | +92 | +5 | +17 | +30 | +8 | +13 | +19 |
|
Quilladin
| 405 | 61 | 78 | 95 | 56 | 58 | 57 |
|
Stat Increase | +125 | +27 | +29 | +27 | +18 | +17 | +7 |
|
Chesnaught
| 530 | 88 | 107 | 122 | 74 | 75 | 64 |
Where To Find Quilladin Locations in Pokemon SV
You can only obtain Quilladin through transfer of "Pokemon Home". Pokemon Home is a cloud service for Nintendo Switch and compatible mobile devices designed as a place where players can gather all of their pokemon across games series.
Pokemon SV Quilladin Weakness
Quilladin is a Type pokemon. This will cause Quilladin to take More Damage from , Poison, Bug, Fire, Ice type moves, and Less Damage from Ground, Water, Grass, Electric type moves.
| Tier | Pokemon | Damage Taken Based on Move Type |
|---|---|---|
S |
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S |
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S |
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S |
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S |
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S |
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S |
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S |
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| Tier | Pokemon | Damage Taken Based on Move Type |
|---|---|---|
S |
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S |
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S |
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S |
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S |
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S |
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S |
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S |
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Best Moves for Quilladin in Scarlet and Violet
Quilladin Best Moves to use when choosing a Moveset, includes leveling moves such as Body Slam and TM Moves like Energy Ball, and Giga Drain.
| Unlock | Move | Description |
|---|---|---|
| TM 159 |
Leaf Storm
|
Tier: S Tier Power: 130Acc: 90PP: 5Effect: The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| TM 168 |
Solar Beam
|
Tier: A Tier Power: 120Acc: 100PP: 10Effect: The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Lv. 53 |
Wood Hammer
|
Tier: A Tier Power: 120Acc: 100PP: 15Effect: The user slams its rugged body into the target to attack. This also damages the user quite a lot. |
| TM 119 |
Energy Ball
|
Tier: C Tier Power: 90Acc: 100PP: 10Effect: The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| TM 111 |
Giga Drain
|
Tier: C Tier Power: 75Acc: 100PP: 10Effect: A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
List of Quilladin Moves in
Quilladin can learn 13 Moves from Leveling Up and 48 TM Moves. Moves like Pain Split which, Quilladin will learn by reaching level 47. You can also learn TM tutor moves such as Energy Ball, Giga Drain and Grass Pledge.
Quilladin Level Up Moves
List of the 13 Moves Quilladin can learn from leveling up.
| Lv | Move | Description |
|---|---|---|
| Lv.1 |
Growl
|
Tier: F Tier Power: 0Acc: 100PP: 40Effect: The user growls in an endearing way, making opposing Pokemon less wary. This lowers their Attack stats. |
| Lv.1 |
Vine Whip
|
Tier: E Tier Power: 45Acc: 100PP: 25Effect: The target is struck with slender, whiplike vines to inflict damage. |
| Lv.8 |
Rollout
|
Tier: E Tier Power: 30Acc: 90PP: 20Effect: The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits. |
| Lv.11 |
Bite
|
Tier: E Tier Power: 60Acc: 100PP: 25Effect: The target is bitten with viciously sharp fangs. This may also make the target flinch. |
| Lv.15 |
Leech Seed
|
Tier: F Tier Power: 0Acc: 90PP: 10Effect: A seed is planted on the target. It steals some HP from the target every turn. |
| Lv.20 |
Seed Bomb
|
Tier: C Tier Power: 80Acc: 100PP: 15Effect: The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| Lv.24 |
Pin Missile
|
Tier: F Tier Power: 25Acc: 95PP: 20Effect: The user attacks by shooting sharp spikes at the target. This move hits two to five times in a row. |
| Lv.29 |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| Lv.34 |
Mud Shot
|
Tier: E Tier Power: 55Acc: 95PP: 15Effect: The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| Lv.38 |
Bulk Up
|
Tier: F Tier Power: 0Acc: 101PP: 20Effect: The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
| Lv.43 |
Body Slam
|
Tier: D Tier Power: 85Acc: 100PP: 15Effect: The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| Lv.47 |
Pain Split
|
Tier: F Tier Power: 0Acc: 101PP: 20Effect: The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. |
| Lv.53 |
Wood Hammer
|
Tier: A Tier Power: 120Acc: 100PP: 15Effect: The user slams its rugged body into the target to attack. This also damages the user quite a lot. |
Quilladin TM Moves
List of the 48 Moves Quilladin can learn from Technical Machines (TMs).
| TM | Move | Description |
|---|---|---|
| TM 001 |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| TM 007 |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| TM 012 |
Low Kick
|
Tier: F Tier Power: 1Acc: 100PP: 20Effect: A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
| TM 020 |
Trailblaze
|
Tier: D Tier Power: 50Acc: 100PP: 20Effect: The user attacks suddenly as if leaping out from tall grass. The user's nimble footwork boosts its Speed stat. |
| TM 025 |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| TM 027 |
Aerial Ace
|
Tier: E Tier Power: 60Acc: 101PP: 20Effect: The user confounds the target with speed, then slashes. This attack never misses. |
| TM 028 |
Bulldoze
|
Tier: E Tier Power: 60Acc: 100PP: 20Effect: The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
| TM 031 |
Metal Claw
|
Tier: E Tier Power: 50Acc: 95PP: 35Effect: The target is raked with steel claws. This may also boost the user's Attack stat. |
| TM 032 |
Swift
|
Tier: E Tier Power: 60Acc: 101PP: 20Effect: Star-shaped rays are shot at opposing Pokemon. This attack never misses. |
| TM 033 |
Magical Leaf
|
Tier: D Tier Power: 60Acc: 101PP: 20Effect: The user scatters curious leaves that chase the target. This attack never misses. |
| TM 035 |
Mud Shot
|
Tier: E Tier Power: 55Acc: 95PP: 15Effect: The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| TM 036 |
Rock Tomb
|
Tier: E Tier Power: 60Acc: 95PP: 15Effect: The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. |
| TM 039 |
Low Sweep
|
Tier: E Tier Power: 65Acc: 100PP: 20Effect: The user makes a swift attack on the target's legs, which lowers the target's Speed stat. |
| TM 043 |
Fling
|
Tier: F Tier Power: 1Acc: 100PP: 10Effect: The user flings its held item at the target to attack. This move's power and effects depend on the item. |
| TM 047 |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| TM 049 |
Sunny Day
|
Tier: F Tier Power: 0Acc: 101PP: 5Effect: The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| TM 050 |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. |
| TM 055 |
Dig
|
Tier: D Tier Power: 80Acc: 100PP: 10Effect: The user burrows into the ground on the first turn, then attacks on the next turn. |
| TM 056 |
Bullet Seed
|
Tier: E Tier Power: 25Acc: 100PP: 30Effect: The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. |
| TM 058 |
Brick Break
|
Tier: D Tier Power: 75Acc: 100PP: 15Effect: The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. |
| TM 059 |
Zen Headbutt
|
Tier: D Tier Power: 80Acc: 90PP: 15Effect: The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| TM 061 |
Shadow Claw
|
Tier: D Tier Power: 70Acc: 100PP: 15Effect: The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. |
| TM 064 |
Bulk Up
|
Tier: F Tier Power: 0Acc: 101PP: 20Effect: The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
| TM 066 |
Body Slam
|
Tier: D Tier Power: 85Acc: 100PP: 15Effect: The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
| TM 068 |
Thunder Punch
|
Tier: D Tier Power: 75Acc: 100PP: 15Effect: The target is attacked with an electrified punch. This may also leave the target with paralysis. |
| TM 070 |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| TM 071 |
Seed Bomb
|
Tier: C Tier Power: 80Acc: 100PP: 15Effect: The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| TM 073 |
Drain Punch
|
Tier: D Tier Power: 75Acc: 100PP: 10Effect: The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. |
| TM 074 |
Reflect
|
Tier: F Tier Power: 0Acc: 101PP: 20Effect: A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| TM 081 |
Grass Knot
|
Tier: F Tier Power: 1Acc: 100PP: 20Effect: The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| TM 083 |
Poison Jab
|
Tier: D Tier Power: 80Acc: 100PP: 20Effect: The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. |
| TM 084 |
Stomping Tantrum
|
Tier: D Tier Power: 75Acc: 100PP: 10Effect: Driven by frustration, the user attacks the target. This move's power is doubled if the user's previous move failed. |
| TM 085 |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| TM 086 |
Rock Slide
|
Tier: D Tier Power: 75Acc: 90PP: 10Effect: Large boulders are hurled at opposing Pokemon to inflict damage. This may also make the opposing Pokemon flinch. |
| TM 087 |
Taunt
|
Tier: F Tier Power: 0Acc: 100PP: 20Effect: The target is taunted into a rage that allows it to use only attack moves for three turns. |
| TM 090 |
Spikes
|
Tier: F Tier Power: 0Acc: 101PP: 20Effect: The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokemon that switch into battle. |
| TM 099 |
Iron Head
|
Tier: D Tier Power: 80Acc: 100PP: 15Effect: The user slams the target with its steel-hard head. This may also make the target flinch. |
| TM 103 |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| TM 104 |
Iron Defense
|
Tier: F Tier Power: 0Acc: 101PP: 15Effect: The user hardens its body's surface like iron, sharply boosting its Defense stat. |
| TM 111 |
Giga Drain
|
Tier: C Tier Power: 75Acc: 100PP: 10Effect: A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| TM 119 |
Energy Ball
|
Tier: C Tier Power: 90Acc: 100PP: 10Effect: The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| TM 130 |
Helping Hand
|
Tier: F Tier Power: 0Acc: 101PP: 20Effect: The user assists an ally by boosting the power of that ally's attack. |
| TM 137 |
Grassy Terrain
|
Tier: F Tier Power: 0Acc: 101PP: 10Effect: The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokemon on the ground a little every turn and powers up Grass-type moves. |
| TM 146 |
Grass Pledge
|
Tier: C Tier Power: 80Acc: 100PP: 10Effect: A column of grass hits the target. When used with its water counterpart, this move's power is boosted and a vast swamp appears. |
| TM 150 |
Stone Edge
|
Tier: D Tier Power: 100Acc: 80PP: 5Effect: The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. |
| TM 159 |
Leaf Storm
|
Tier: S Tier Power: 130Acc: 90PP: 5Effect: The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| TM 168 |
Solar Beam
|
Tier: A Tier Power: 120Acc: 100PP: 10Effect: The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| TM 171 |
Tera Blast
|
Tier: D Tier Power: 80Acc: 100PP: 10Effect: If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat, whichever is higher for the user. |
Quilladin Egg Moves
List of the 7 Moves Quilladin can learn from being hatched from an egg.
| Move | Description |
|---|---|
|
Belly Drum
|
Tier: F Tier Power: 0Acc: 101PP: 10Effect: The user maximizes its Attack stat but loses HP equal to half its max HP. |
|
Curse
|
Tier: F Tier Power: 0Acc: 101PP: 10Effect: A move that has different effects depending on whether the user is a Ghost type or not. |
|
Quick Guard
|
Tier: F Tier Power: 0Acc: 101PP: 15Effect: The user protects itself and its allies from priority moves. |
|
Spikes
|
Tier: F Tier Power: 0Acc: 101PP: 20Effect: The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokemon that switch into battle. |
|
Super Fang
|
Tier: F Tier Power: 1Acc: 90PP: 10Effect: The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. |
|
Synthesis
|
Tier: F Tier Power: 0Acc: 101PP: 5Effect: The user restores its own HP. The amount of HP regained varies with the weather. |
|
Wide Guard
|
Tier: F Tier Power: 0Acc: 101PP: 10Effect: The user and its allies are protected from wide-ranging attacks for one turn. |
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