
Pokemon Scarlet and Violet Primeape
Pokemon Scarlet and Violet Primeape is a new C Tier Type Pig Monkey Pokémon, with a growth rate and a 2 Attack EV Yield. Primeape has a chance of having as an Ability, and based on 455 Total Base Stats; we recommend a Lonely Nature for Primeape in Pokemon SV.
Primeape Stats
Primeape highest IV stat is Attack (105) and the lowest being Def (60).
Rank | Value | Stat | |
---|---|---|---|
F | 65 | HP | |
B | 105 | Atk | |
E | 60 | Def | |
D | 60 | Sp.Atk | |
E | 70 | Sp.Def | |
D | 95 | Speed | |
C | 455 | Total |
Primeape Abilities
Abilities | Description |
---|---|
Vital Spirit Ability 1 | Vital Spirit prevents the ability-bearer from falling asleep. This means that it also prevents the use of the move Rest. |
Defiant Hidden Ability | When its stats are lowered its Attack increases. (Single Use Only) |
Primeape Guide
Primeape has a 2 Attack EV Yield, which means the best nature to have with Primeape is a Lonely nature due to the highest IV stat being Attack.
Breeding Primeape
Primeape can breed with pokemon who share the Field Egg Group.
Primeape | Value |
---|---|
Egg Groups |
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Gender | ![]() ![]() |
How To Evolve Primeape in Pokemon Scarlet & Violet
Mankey Regular Evolution requires Level 28 to evolve into Primeape and Use Rage Fist 20 times to evolve into Annihilape.
- Mankey#158
-
28Evolves at level 28
- Primeape#159
-
Use Rage Fist 20 times
- NewAnnihilape#160
Primeape Regular Evolution's most significant stat increase will be its HP stat.
Evolutions | Total | HP | Atk | Def | Sp.Atk | Sp.Def | Speed |
---|---|---|---|---|---|---|---|
![]() Mankey
| 305 | 40 | 80 | 35 | 35 | 45 | 70 |
Stat Increase | +150 | +25 | +25 | +25 | +25 | +25 | +25 |
![]() Primeape
| 455 | 65 | 105 | 60 | 60 | 70 | 95 |
Stat Increase | +80 | +45 | +10 | +20 | +10 | +20 | +5 |
![]() Annihilape
| 535 | 110 | 115 | 80 | 50 | 90 | 90 |
Where To Find Primeape Locations in Pokemon SV
Primeape has 2 spawn locations in pokemon scarlet and violet. You can find the evolved form Mankey appearing at level 28 - 47, within the West Province (Area Three), North Province (Area One), North Province (Area Two) location.

Primeape Locations
Location | How To Catch | Pokemon Spawns |
---|---|---|
Tera Raid Spawn |
4 ![]() |
![]() ![]() Primeape
Lv. 45
|
![]() ![]() ![]() Very Rare
1 Biome
|
![]() ![]() 1
Lv. 1
| |
![]() ![]() ![]() Very Rare
1 Biome
|
![]() ![]() 1
Lv. 1
|

Wild Primeape Tera Type Location
Tera Pokemon | Moves |
---|---|
Primeape Raid Rewards in Pokemon SV
Pokemon SV Primeape has 1 Tera Raids. The Primeape Tera Raid will be a Lv.45 4-Star Raid.
Raid | Rewards | Raid Moves |
---|---|---|
4 ![]() Lv. 45
|
![]() 2x
![]() 1x
![]() 4x
![]() 2x
![]() 1x
![]() 2x
![]() 1x
15%
![]() 2x
4.71%
![]() 1x
12.35%
![]() 1x
9.86%
![]() 1x
10.94%
![]() 3x
17.54%
![]() 1x
31.91%
![]() 1x
15.63%
|
![]() ![]() ![]() Other Moves
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Pokemon SV Primeape Weakness
Primeape is a Psychic, Fairy type moves, and Less Damage from , Rock, Bug, Dark type moves.
Type pokemon. This will cause Primeape to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() | |
A |
![]() | |
A |
![]() | |
A |
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Tier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
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S |
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S |
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S |
![]() | |
S |
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Best Moves for Primeape in Scarlet and Violet
Primeape Best Moves to use when choosing a Moveset, includes leveling moves such as Outrage and TM Moves like Giga Impact, and Hyper Beam.
Unlock | Move | Description |
---|---|---|
Close Combat
|
Tier: A Tier Power: 120Acc: 100PP: 5![]() Effect: The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. | |
Focus Blast
|
Tier: A Tier Power: 120Acc: 70PP: 5![]() Effect: The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Lv. 22 |
Cross Chop
|
Tier: B Tier Power: 100Acc: 80PP: 5![]() Effect: The user delivers a double chop with its forearms crossed. This move has a heightened chance of landing a critical hit. |
List of Primeape Moves in
Primeape can learn 15 Moves from Leveling Up and 48 TM Moves. Moves like Final Gambit which, Primeape will learn by reaching level 57. You can also learn TM tutor moves such as Giga Impact, Hyper Beam and Brick Break.
Primeape Level Up Moves
List of the 15 Moves Primeape can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Fling
|
Tier: F Tier Power: 1Acc: 100PP: 10![]() Effect: The user flings its held item at the target to attack. This move's power and effects depend on the item. |
Lv.1 |
Focus Energy
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: The user takes a deep breath and focuses so that its future attacks have a heightened chance of landing critical hits. |
Lv.1 |
Leer
|
Tier: F Tier Power: 0Acc: 100PP: 30![]() Effect: The user gives opposing Pokemon an intimidating leer that lowers their Defense stats. |
Lv.1 |
Scratch
|
Tier: E Tier Power: 40Acc: 100PP: 35![]() Effect: Hard, pointed, sharp claws rake the target to inflict damage. |
Lv.5 |
Fury Swipes
|
Tier: F Tier Power: 18Acc: 80PP: 15![]() Effect: The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row. |
Lv.8 |
Low Kick
|
Tier: F Tier Power: 1Acc: 100PP: 20![]() Effect: A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. |
Lv.15 |
Seismic Toss
|
Tier: F Tier Power: 1Acc: 100PP: 20![]() Effect: The target is thrown using the power of gravity. It inflicts damage equal to the user's level. |
Lv.17 |
Swagger
|
Tier: F Tier Power: 0Acc: 85PP: 15![]() Effect: The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. |
Lv.22 |
Cross Chop
|
Tier: B Tier Power: 100Acc: 80PP: 5![]() Effect: The user delivers a double chop with its forearms crossed. This move has a heightened chance of landing a critical hit. |
Lv.26 |
Assurance
|
Tier: E Tier Power: 60Acc: 100PP: 10![]() Effect: This move's power is doubled if the target has already taken some damage in the same turn. |
Lv.30 |
Thrash
|
Tier: C Tier Power: 120Acc: 100PP: 10![]() Effect: The user rampages and attacks for two to three turns. The user then becomes confused. |
Lv.39 |
Close Combat
|
Tier: A Tier Power: 120Acc: 100PP: 5![]() Effect: The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
Lv.44 |
Screech
|
Tier: F Tier Power: 0Acc: 85PP: 40![]() Effect: An earsplitting screech harshly lowers the target's Defense stat. |
Lv.53 |
Outrage
|
Tier: C Tier Power: 120Acc: 100PP: 10![]() Effect: The user rampages and attacks for two to three turns. The user then becomes confused. |
Lv.57 |
Final Gambit
|
Tier: F Tier Power: 1Acc: 100PP: 5![]() Effect: The user risks everything to attack the target. The user faints but inflicts damage equal to its own HP. |
Primeape TM Moves
List of the 48 Moves Primeape can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Acrobatics
|
Tier: E Tier Power: 55Acc: 100PP: 15![]() Effect: The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. | |
Body Slam
|
Tier: D Tier Power: 85Acc: 100PP: 15![]() Effect: The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |
Brick Break
|
Tier: C Tier Power: 75Acc: 100PP: 15![]() Effect: The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | |
Bulk Up
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. | |
Bulldoze
|
Tier: E Tier Power: 60Acc: 100PP: 20![]() Effect: The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |
Close Combat
|
Tier: A Tier Power: 120Acc: 100PP: 5![]() Effect: The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. | |
Dig
|
Tier: D Tier Power: 80Acc: 100PP: 10![]() Effect: The user burrows into the ground on the first turn, then attacks on the next turn. | |
Drain Punch
|
Tier: C Tier Power: 75Acc: 100PP: 10![]() Effect: The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. | |
Earthquake
|
Tier: D Tier Power: 100Acc: 100PP: 10![]() Effect: The user sets off an earthquake that strikes every Pokemon around it. | |
Encore
|
Tier: F Tier Power: 0Acc: 100PP: 5![]() Effect: The user compels the target to keep using the move it encored for three turns. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
Fire Punch
|
Tier: D Tier Power: 75Acc: 100PP: 15![]() Effect: The target is attacked with a fiery punch. This may also leave the target with a burn. | |
Fling
|
Tier: F Tier Power: 1Acc: 100PP: 10![]() Effect: The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
Focus Blast
|
Tier: A Tier Power: 120Acc: 70PP: 5![]() Effect: The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Gunk Shot
|
Tier: C Tier Power: 120Acc: 80PP: 5![]() Effect: The user shoots filthy garbage at the target to attack. This may also poison the target. | |
Helping Hand
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user assists an ally by boosting the power of that ally's attack. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Ice Punch
|
Tier: D Tier Power: 75Acc: 100PP: 15![]() Effect: The target is attacked with an icy punch. This may also leave the target frozen. | |
Low Kick
|
Tier: F Tier Power: 1Acc: 100PP: 20![]() Effect: A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | |
Low Sweep
|
Tier: D Tier Power: 65Acc: 100PP: 20![]() Effect: The user makes a swift attack on the target's legs, which lowers the target's Speed stat. | |
Metronome
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user waggles a finger and stimulates its brain into randomly using nearly any move. | |
Outrage
|
Tier: C Tier Power: 120Acc: 100PP: 10![]() Effect: The user rampages and attacks for two to three turns. The user then becomes confused. | |
Overheat
|
Tier: C Tier Power: 130Acc: 90PP: 5![]() Effect: The user attacks the target with all its might. The recoil from this move harshly lowers the user's Sp. Atk stat. | |
Poison Jab
|
Tier: D Tier Power: 80Acc: 100PP: 20![]() Effect: The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Reversal
|
Tier: F Tier Power: 1Acc: 100PP: 15![]() Effect: An all-out attack that becomes more powerful the less HP the user has. | |
Rock Slide
|
Tier: D Tier Power: 75Acc: 90PP: 10![]() Effect: Large boulders are hurled at opposing Pokemon to inflict damage. This may also make the opposing Pokemon flinch. | |
Rock Tomb
|
Tier: E Tier Power: 60Acc: 95PP: 15![]() Effect: The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | |
Scary Face
|
Tier: F Tier Power: 0Acc: 100PP: 10![]() Effect: The user frightens the target with a scary face to harshly lower its Speed stat. | |
Seed Bomb
|
Tier: D Tier Power: 80Acc: 100PP: 15![]() Effect: The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. | |
Shadow Claw
|
Tier: D Tier Power: 70Acc: 100PP: 15![]() Effect: The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Stealth Rock
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokemon that switch into battle. | |
Stone Edge
|
Tier: D Tier Power: 100Acc: 80PP: 5![]() Effect: The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Sunny Day
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
Swift
|
Tier: E Tier Power: 60Acc: 101PP: 20![]() Effect: Star-shaped rays are shot at opposing Pokemon. This attack never misses. | |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20![]() Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |
Taunt
|
Tier: F Tier Power: 0Acc: 100PP: 20![]() Effect: The target is taunted into a rage that allows it to use only attack moves for three turns. | |
Thief
|
Tier: E Tier Power: 60Acc: 100PP: 25![]() Effect: The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |
Thunder
|
Tier: C Tier Power: 110Acc: 70PP: 10![]() Effect: A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |
Thunder Punch
|
Tier: D Tier Power: 75Acc: 100PP: 15![]() Effect: The target is attacked with an electrified punch. This may also leave the target with paralysis. | |
Thunderbolt
|
Tier: D Tier Power: 90Acc: 100PP: 15![]() Effect: The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |
U-turn
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: After making its attack, the user rushes back to switch places with a party Pokemon in waiting. |
Primeape Egg Moves
List of the 6 Moves Primeape can learn from being hatched from an egg.
Move | Description |
---|---|
Night Slash
|
Tier: D Tier Power: 70Acc: 100PP: 15![]() Effect: The user slashes the target the instant an opportunity arises. This move has a heightened chance of landing a critical hit. |
Beat Up
|
Tier: F Tier Power: 1Acc: 100PP: 10![]() Effect: The user gets all party Pokemon to attack the target. The more party Pokemon, the greater the number of attacks. |
Counter
|
Tier: F Tier Power: 1Acc: 100PP: 20![]() Effect: A retaliatory attack that counters any physical move, inflicting double the damage taken. |
Curse
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: A move that has different effects depending on whether the user is a Ghost type or not. |
Encore
|
Tier: F Tier Power: 0Acc: 100PP: 5![]() Effect: The user compels the target to keep using the move it encored for three turns. |
Spite
|
Tier: F Tier Power: 0Acc: 100PP: 10![]() Effect: The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
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