
Pokemon Scarlet and Violet Pawmot
Pokemon Scarlet and Violet Pawmot is a new C Tier Type , with a growth rate and a 3 Attack EV Yield. Pawmot has a chance of having as an Ability, and based on 490 Total Base Stats; we recommend a Naughty Nature for Pawmot in Pokemon SV.
Pawmot Stats
Pawmot highest IV stat is Attack (115) and the lowest being Special Defense (60).
Rank | Value | Stat | |
---|---|---|---|
F | 70 | HP | |
S | 115 | Atk | |
E | 70 | Def | |
D | 70 | Sp.Atk | |
E | 60 | Sp.Def | |
C | 105 | Speed | |
C | 490 | Total |
Pawmot Abilities
Abilities | Description |
---|---|
Volt Absorb Ability 1 | A Pokémon with Volt Absorb heals 1/4 of its maximum HP when hit by an Electric-type attack, including Thunder Wave. |
Iron Fist Hidden Ability | Iron Fist increases the power of all punching moves by 20%. |
Breeding Pawmot
Pawmot can breed with pokemon who share the Field Egg Group.
Pawmot | Value |
---|---|
Egg Groups |
![]() |
Gender | ![]() ![]() |
How To Evolve Pawmot in Pokemon Scarlet & Violet
Pawmi Regular Evolution requires Level 18 to evolve into Pawmo and Walk 1000 steps in Let's Go, then level up to evolve into Pawmot.
- NewPawmi#022
-
18Evolves at level 18
- NewPawmo#023
-
Walk 1000 steps in Let's Go, then level up
- NewPawmot#024
Pawmot Regular Evolution's most significant stat increase will be its Atk stat.
Where To Find Pawmot Locations in Pokemon SV
Pawmot has 1 spawn locations in pokemon scarlet and violet. You can find Pawmi appearing at level 2 - 12, within the South Province (Area One), South Province (Area Three location.

Pawmot Locations
Location | How To Catch | Pokemon Spawns |
---|---|---|
Tera Raid Spawn |
5 ![]() |
![]() ![]() ![]() Pawmot
Lv. 75
|
Tera Raid Spawn |
6 ![]() |
![]() ![]() ![]() Pawmot
Lv. 75
|
![]() ![]() ![]() Very Rare
1 Biome
|
![]() ![]() 1
Lv. 1
|
Pawmot Raid Rewards in Pokemon SV
Pokemon SV Pawmot has 2 Tera Raids. There are multiple Pawmot Tera Raids, first being a Lv.75 5-Star Raid and the second is a Lv.90 6-Star Raid.

Pokemon SV Pawmot Weakness
Pawmot is a Ground, Psychic, Fairy type moves, and Less Damage from Steel, Electric, Rock, Bug, Dark type moves.
Type pokemon. This will cause Pawmot to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() | |
A |
![]() | |
B |
![]() | |
B |
![]() |
Tier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() |
Best Moves for Pawmot in Scarlet and Violet
Pawmot Best Moves to use when choosing a Moveset, includes leveling moves such as Wild Charge and TM Moves like Giga Impact, and Hyper Beam.
Unlock | Move | Description |
---|---|---|
Close Combat
|
Tier: A Tier Power: 120Acc: 100PP: 5![]() Effect: The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. | |
Focus Blast
|
Tier: A Tier Power: 120Acc: 70PP: 5![]() Effect: The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Thunder
|
Tier: B Tier Power: 110Acc: 70PP: 10![]() Effect: A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
List of Pawmot Moves in
Pawmot can learn 17 Moves from Leveling Up and 46 TM Moves. Moves like Agility which, Pawmot will learn by reaching level 54. You can also learn TM tutor moves such as Giga Impact, Hyper Beam and Thunder.
Pawmot Level Up Moves
List of the 17 Moves Pawmot can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Growl
|
Tier: F Tier Power: 0Acc: 100PP: 40![]() Effect: The user growls in an endearing way, making opposing Pokemon less wary. This lowers their Attack stats. |
Lv.1 |
Scratch
|
Tier: E Tier Power: 40Acc: 100PP: 35![]() Effect: Hard, pointed, sharp claws rake the target to inflict damage. |
Lv.1 |
Wild Charge
|
Tier: C Tier Power: 90Acc: 100PP: 15![]() Effect: The user shrouds itself in electricity and smashes into the target. This also damages the user a little. |
Lv.3 |
Thunder Shock
|
Tier: E Tier Power: 40Acc: 100PP: 30![]() Effect: The user attacks the target with a jolt of electricity. This may also leave the target with paralysis. |
Lv.6 |
Quick Attack
|
Tier: E Tier Power: 40Acc: 100PP: 30![]() Effect: The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
Lv.8 |
Charge
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. |
Lv.12 |
Nuzzle
|
Tier: E Tier Power: 20Acc: 100PP: 20![]() Effect: The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis. |
Lv.15 |
Dig
|
Tier: D Tier Power: 80Acc: 100PP: 10![]() Effect: The user burrows into the ground on the first turn, then attacks on the next turn. |
Lv.19 |
Bite
|
Tier: E Tier Power: 60Acc: 100PP: 25![]() Effect: The target is bitten with viciously sharp fangs. This may also make the target flinch. |
Lv.23 |
Spark
|
Tier: D Tier Power: 65Acc: 100PP: 20![]() Effect: The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis. |
Lv.25 |
Arm Thrust
|
Tier: F Tier Power: 15Acc: 100PP: 20![]() Effect: The user attacks the target with open-palmed arm thrusts. This move hits two to five times in a row. |
Lv.29 |
Thunder Wave
|
Tier: F Tier Power: 0Acc: 90PP: 20![]() Effect: The user launches a weak jolt of electricity that paralyzes the target. |
Lv.33 |
Slam
|
Tier: D Tier Power: 80Acc: 75PP: 20![]() Effect: The target is slammed with a long tail, vines, or the like to inflict damage. |
Lv.39 |
Entrainment
|
Tier: F Tier Power: 0Acc: 100PP: 15![]() Effect: The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. |
Lv.44 |
Close Combat
|
Tier: A Tier Power: 120Acc: 100PP: 5![]() Effect: The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. |
Lv.49 |
Discharge
|
Tier: C Tier Power: 80Acc: 100PP: 15![]() Effect: The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. |
Lv.54 |
Agility
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
Pawmot TM Moves
List of the 46 Moves Pawmot can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Agility
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |
Baton Pass
|
Tier: F Tier Power: 0Acc: 101PP: 40![]() Effect: The user switches places with a party Pokemon in waiting and passes along any stat changes. | |
Brick Break
|
Tier: C Tier Power: 75Acc: 100PP: 15![]() Effect: The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | |
Bulk Up
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. | |
Charge Beam
|
Tier: D Tier Power: 50Acc: 90PP: 10![]() Effect: The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. | |
Charm
|
Tier: F Tier Power: 0Acc: 100PP: 20![]() Effect: The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | |
Close Combat
|
Tier: A Tier Power: 120Acc: 100PP: 5![]() Effect: The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. | |
Crunch
|
Tier: D Tier Power: 80Acc: 100PP: 15![]() Effect: The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | |
Dig
|
Tier: D Tier Power: 80Acc: 100PP: 10![]() Effect: The user burrows into the ground on the first turn, then attacks on the next turn. | |
Eerie Impulse
|
Tier: F Tier Power: 0Acc: 100PP: 15![]() Effect: The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. | |
Electric Terrain
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokemon on the ground can no longer fall asleep. | |
Electro Ball
|
Tier: F Tier Power: 1Acc: 100PP: 10![]() Effect: The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. | |
Encore
|
Tier: F Tier Power: 0Acc: 100PP: 5![]() Effect: The user compels the target to keep using the move it encored for three turns. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
Fire Punch
|
Tier: D Tier Power: 75Acc: 100PP: 15![]() Effect: The target is attacked with a fiery punch. This may also leave the target with a burn. | |
Fling
|
Tier: F Tier Power: 1Acc: 100PP: 10![]() Effect: The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
Focus Blast
|
Tier: A Tier Power: 120Acc: 70PP: 5![]() Effect: The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Grass Knot
|
Tier: F Tier Power: 1Acc: 100PP: 20![]() Effect: The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |
Helping Hand
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user assists an ally by boosting the power of that ally's attack. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Ice Punch
|
Tier: D Tier Power: 75Acc: 100PP: 15![]() Effect: The target is attacked with an icy punch. This may also leave the target frozen. | |
Low Kick
|
Tier: F Tier Power: 1Acc: 100PP: 20![]() Effect: A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | |
Low Sweep
|
Tier: D Tier Power: 65Acc: 100PP: 20![]() Effect: The user makes a swift attack on the target's legs, which lowers the target's Speed stat. | |
Metal Claw
|
Tier: E Tier Power: 50Acc: 95PP: 35![]() Effect: The target is raked with steel claws. This may also boost the user's Attack stat. | |
Metronome
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user waggles a finger and stimulates its brain into randomly using nearly any move. | |
Play Rough
|
Tier: D Tier Power: 90Acc: 90PP: 10![]() Effect: The user attacks by playing rough with the target. This may also lower the target's Attack stat. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Rock Tomb
|
Tier: E Tier Power: 60Acc: 95PP: 15![]() Effect: The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | |
Seed Bomb
|
Tier: D Tier Power: 80Acc: 100PP: 15![]() Effect: The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Sunny Day
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
Swift
|
Tier: E Tier Power: 60Acc: 101PP: 20![]() Effect: Star-shaped rays are shot at opposing Pokemon. This attack never misses. | |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20![]() Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |
Thief
|
Tier: E Tier Power: 60Acc: 100PP: 25![]() Effect: The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |
Thunder
|
Tier: B Tier Power: 110Acc: 70PP: 10![]() Effect: A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |
Thunder Fang
|
Tier: D Tier Power: 65Acc: 95PP: 15![]() Effect: The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. | |
Thunder Punch
|
Tier: C Tier Power: 75Acc: 100PP: 15![]() Effect: The target is attacked with an electrified punch. This may also leave the target with paralysis. | |
Thunder Wave
|
Tier: F Tier Power: 0Acc: 90PP: 20![]() Effect: The user launches a weak jolt of electricity that paralyzes the target. | |
Thunderbolt
|
Tier: C Tier Power: 90Acc: 100PP: 15![]() Effect: The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |
Volt Switch
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: After making its attack, the user rushes back to switch places with a party Pokemon in waiting. | |
Wild Charge
|
Tier: C Tier Power: 90Acc: 100PP: 15![]() Effect: The user shrouds itself in electricity and smashes into the target. This also damages the user a little. |
Pawmot Egg Moves
List of the 4 Moves Pawmot can learn from being hatched from an egg.
Move | Description |
---|---|
Fake Out
|
Tier: E Tier Power: 40Acc: 100PP: 10![]() Effect: This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. |
Mach Punch
|
Tier: E Tier Power: 40Acc: 100PP: 30![]() Effect: The user throws a punch at blinding speed. This move always goes first. |
Sweet Kiss
|
Tier: F Tier Power: 0Acc: 75PP: 10![]() Effect: The user kisses the target with a sweet, angelic cuteness that causes confusion. |
Wish
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: One turn after this move is used, the user's or its replacement's HP is restored by up to half the user's max HP. |
Popular Guides




















Pokemon Guides






Item Guides











Move Guides

