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Pokemon SV Electric Moves List

Pokemon SV Electric Moves List ranks the best moves in S Tier such as 1# Thunder, #2 Volt Tackle, 3# Zap Cannon, and the Weakest in F Tier being 20# Magnetic Flux, 21# Nuzzle, 22# Thunder Wave.

TIER Type Electric Moves Class Power Acc PP Effect
C Tier
Electric
Thunder
110 70 10 A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.
C Tier
Electric
Volt Tackle
120 100 15 The user electrifies itself and charges the target to inflict damage. This also damages the user quite a lot and may leave the target with paralysis.
C Tier
Electric
Zap Cannon
120 50 5 The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis.
D Tier
Electric
Discharge
80 100 15 The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis.
D Tier
Electric
Parabolic Charge
65 100 20 The user attacks everything around it. The user's HP is restored by half the damage taken by those hit.
D Tier
Electric
Shock Wave
60 101 20 The user strikes the target with a quick jolt of electricity. This attack never misses.
D Tier
Electric
Spark
65 100 20 The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis.
D Tier
Electric
Thunder Fang
65 95 15 The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.
D Tier
Electric
Thunder Punch
75 100 15 The target is attacked with an electrified punch. This may also leave the target with paralysis.
D Tier
Electric
Thunderbolt
90 100 15 The user attacks the target with a strong electric blast. This may also leave the target with paralysis.
D Tier
Electric
Volt Switch
70 100 20 After making its attack, the user rushes back to switch places with a party Pokemon in waiting.
D Tier
Electric
Wild Charge
90 100 15 The user shrouds itself in electricity and smashes into the target. This also damages the user a little.
E Tier
Electric
Charge Beam
50 90 10 The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat.
E Tier
Electric
Electroweb
55 95 15 The user captures opposing Pokemon in an electric net to inflict damage. This also lowers their Speed stats.
E Tier
Electric
Thunder Shock
40 100 30 The user attacks the target with a jolt of electricity. This may also leave the target with paralysis.
F Tier
Electric
Charge
0 101 20 The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat.
F Tier
Electric
Eerie Impulse
0 100 15 The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
F Tier
Electric
Electric Terrain
0 101 10 The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokemon on the ground can no longer fall asleep.
F Tier
Electric
Electro Ball
1 100 10 The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power.
F Tier
Electric
Magnet Rise
0 101 10 The user levitates using electrically generated magnetism for five turns.
F Tier
Electric
Magnetic Flux
0 101 20 The user manipulates magnetic fields, which boosts the Defense and Sp. Def stats of ally Pokemon with the Plus Ability or the Minus Ability.
F Tier
Electric
Nuzzle
20 100 20 The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis.
F Tier
Electric
Thunder Wave
0 90 20 The user launches a weak jolt of electricity that paralyzes the target.