Pokemon Scarlet and Violet Grimmsnarl
Pokemon Scarlet and Violet Grimmsnarl is a new B Tier Type Bulk Up Pokémon, with a growth rate and a 3 Attack EV Yield. Grimmsnarl has a chance of having as an Ability, and based on 510 Total Base Stats; we recommend a Brave Nature for Grimmsnarl in Pokemon SV.
Grimmsnarl Stats
Grimmsnarl highest IV stat is Attack (120) and the lowest being Speed (60).
Rank | Value | Stat | |
---|---|---|---|
E | 95 | HP | |
S | 120 | Atk | |
E | 65 | Def | |
B | 95 | Sp.Atk | |
E | 75 | Sp.Def | |
E | 60 | Speed | |
B | 510 | Total |
Grimmsnarl Abilities
Abilities | Description |
---|---|
Prankster Ability 1 | Prankster increases the priority of status moves by +1. |
Pickpocket Hidden Ability | Steals an item when hit by another Pokémon. |
Grimmsnarl Guide
Grimmsnarl has a 3 Attack EV Yield, which means the best nature to have with Grimmsnarl is a Brave nature due to the highest IV stat being Attack.
Breeding Grimmsnarl
Grimmsnarl can breed with pokemon who share the Fairy, Human-Like Egg Group.
Grimmsnarl | Value |
---|---|
Egg Groups |
Fairy
Human-Like
|
Gender | 100% male / 0% female |
How To Evolve Grimmsnarl in Pokemon Scarlet & Violet
Impidimp Regular Evolution requires Level 32 to evolve into Morgrem and Level 42 to evolve into Grimmsnarl.
-
Impidimp#285
-
32Evolves at level 32
-
Morgrem#286
-
42Evolves at level 42
-
Grimmsnarl#287
Grimmsnarl Regular Evolution's most significant stat increase will be its Atk stat.
Evolutions | Total | HP | Atk | Def | Sp.Atk | Sp.Def | Speed |
---|---|---|---|---|---|---|---|
Impidimp
| 265 | 45 | 45 | 30 | 55 | 40 | 50 |
Stat Increase | +105 | +20 | +15 | +15 | +20 | +15 | +20 |
Morgrem
| 370 | 65 | 60 | 45 | 75 | 55 | 70 |
Stat Increase | +140 | +30 | +60 | +20 | +20 | +20 | +10 |
Grimmsnarl
| 510 | 95 | 120 | 65 | 95 | 75 | 60 |
Where To Find Grimmsnarl Locations in Pokemon SV
Grimmsnarl has 1 spawn locations in pokemon scarlet and violet. You can find Impidimp appearing at level 16 - 36, within the Tagtree Thicket location.
Grimmsnarl Locations
Location | How To Catch | Pokemon Spawns |
---|---|---|
Tera Raid Spawn |
5 Grimmsnarl Raid |
Grimmsnarl
Lv. 75
|
Very Rare
1 Biome
|
1
Lv. 1
| |
Very Rare
1 Biome
|
1
Lv. 1
|
Grimmsnarl Raid Rewards in Pokemon SV
Pokemon SV Grimmsnarl has 1 Tera Raids. The Grimmsnarl Tera Raid will be a Lv.75 5-Star Raid.
Raid | Rewards | Raid Moves |
---|---|---|
5 Grimmsnarl RaidLv. 75
|
Exp. Candy L
1x
Exp. Candy XL
1x
Impidimp Hair
5x
Muscle Feather
3x
Current Type Tera Shard
2x
Current Type Tera Shard
2x
Exp. Candy L
2x
10.58%
Rare Candy
1x
4.3%
Muscle Feather
2x
11.24%
Kelpsy Berry
3x
10.13%
Star Piece
1x
16.9%
Comet Shard
1x
3.39%
Nugget
1x
8.77%
Spicy Herba Mystica
1x
4.81%
Adamant Mint
1x
5.05%
Lonely Mint
1x
5.32%
Naughty Mint
1x
5.62%
Brave Mint
1x
5.95%
PP Up
1x
7.59%
Bottle Cap
1x
5.48%
Ability Capsule
1x
5.8%
|
Scary Face
Foul Play
Other Moves
Light Screen
Bulk Up
|
Pokemon SV Grimmsnarl Weakness
Grimmsnarl is a Fairy, Poison, Steel type moves, and Less Damage from Ghost, Psychic, Dragon, Dark type moves.
Type pokemon. This will cause Grimmsnarl to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
+200% | |
S |
+200% | |
S |
+200% | |
A |
+200% | |
A |
+200% | |
B |
+200% | |
B |
+200% | |
B |
+200% |
Best Moves for Grimmsnarl in Scarlet and Violet
Grimmsnarl Best Moves to use when choosing a Moveset, includes leveling moves such as Play Rough and TM Moves like Crunch, and Dark Pulse.
Unlock | Move | Description |
---|---|---|
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5 Physical
Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5 Special
Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Crunch
|
Tier: C Tier Power: 80Acc: 100PP: 15 Physical
Effect: The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | |
Dark Pulse
|
Tier: C Tier Power: 80Acc: 100PP: 15 Special
Effect: The user releases a horrible aura imbued with ill intent. This may also make the target flinch. | |
Dazzling Gleam
|
Tier: C Tier Power: 80Acc: 100PP: 10 Special
Effect: The user damages opposing Pokemon by emitting a powerful flash. |
List of Grimmsnarl Moves in
Grimmsnarl can learn 15 Moves from Leveling Up and 40 TM Moves. Moves like Hammer Arm which, Grimmsnarl will learn by reaching level 64. You can also learn TM tutor moves such as Crunch, Dark Pulse and Dazzling Gleam.
Grimmsnarl Level Up Moves
List of the 15 Moves Grimmsnarl can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Bite
|
Tier: D Tier Power: 60Acc: 100PP: 25 Physical
Effect: The target is bitten with viciously sharp fangs. This may also make the target flinch. |
Lv.1 |
Bulk Up
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. |
Lv.1 |
Confide
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. |
Lv.1 |
Fake Out
|
Tier: E Tier Power: 40Acc: 100PP: 10 Physical
Effect: This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. |
Lv.1 |
Flatter
|
Tier: F Tier Power: 0Acc: 100PP: 15 Status
Effect: Flattery is used to confuse the target. However, this also boosts the target's Sp. Atk stat. |
Lv.12 |
Fake Tears
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. |
Lv.16 |
Assurance
|
Tier: D Tier Power: 60Acc: 100PP: 10 Physical
Effect: This move's power is doubled if the target has already taken some damage in the same turn. |
Lv.20 |
Swagger
|
Tier: F Tier Power: 0Acc: 85PP: 15 Status
Effect: The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. |
Lv.24 |
Sucker Punch
|
Tier: D Tier Power: 70Acc: 100PP: 5 Physical
Effect: This move enables the user to attack first. This move fails if the target is not readying an attack. |
Lv.28 |
Torment
|
Tier: F Tier Power: 0Acc: 100PP: 15 Status
Effect: The user torments and enrages the target, making it incapable of using the same move twice in a row. |
Lv.35 |
Dark Pulse
|
Tier: C Tier Power: 80Acc: 100PP: 15 Special
Effect: The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
Lv.40 |
Nasty Plot
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
Lv.48 |
Play Rough
|
Tier: C Tier Power: 90Acc: 90PP: 10 Physical
Effect: The user attacks by playing rough with the target. This may also lower the target's Attack stat. |
Lv.56 |
Foul Play
|
Tier: C Tier Power: 95Acc: 100PP: 15 Physical
Effect: The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. |
Lv.64 |
Hammer Arm
|
Tier: D Tier Power: 100Acc: 90PP: 10 Physical
Effect: The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat. |
Grimmsnarl TM Moves
List of the 40 Moves Grimmsnarl can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Body Slam
|
Tier: D Tier Power: 85Acc: 100PP: 15 Physical
Effect: The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |
Brick Break
|
Tier: D Tier Power: 75Acc: 100PP: 15 Physical
Effect: The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | |
Bulk Up
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. | |
Crunch
|
Tier: C Tier Power: 80Acc: 100PP: 15 Physical
Effect: The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | |
Dark Pulse
|
Tier: C Tier Power: 80Acc: 100PP: 15 Special
Effect: The user releases a horrible aura imbued with ill intent. This may also make the target flinch. | |
Dazzling Gleam
|
Tier: C Tier Power: 80Acc: 100PP: 10 Special
Effect: The user damages opposing Pokemon by emitting a powerful flash. | |
Drain Punch
|
Tier: D Tier Power: 75Acc: 100PP: 10 Physical
Effect: The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. | |
Draining Kiss
|
Tier: D Tier Power: 50Acc: 100PP: 10 Special
Effect: The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20 Physical
Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
Fake Tears
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. | |
Fire Punch
|
Tier: D Tier Power: 75Acc: 100PP: 15 Physical
Effect: The target is attacked with a fiery punch. This may also leave the target with a burn. | |
Fling
|
Tier: F Tier Power: 1Acc: 100PP: 10 Physical
Effect: The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
Focus Blast
|
Tier: C Tier Power: 120Acc: 70PP: 5 Special
Effect: The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | |
Foul Play
|
Tier: C Tier Power: 95Acc: 100PP: 15 Physical
Effect: The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5 Physical
Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5 Special
Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Ice Punch
|
Tier: D Tier Power: 75Acc: 100PP: 15 Physical
Effect: The target is attacked with an icy punch. This may also leave the target frozen. | |
Imprison
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: If opposing Pokemon know any move also known by the user, they are prevented from using it. | |
Leech Life
|
Tier: D Tier Power: 80Acc: 100PP: 10 Physical
Effect: The user drains the target's blood. The user's HP is restored by up to half the damage taken by the target. | |
Light Screen
|
Tier: F Tier Power: 0Acc: 101PP: 30 Status
Effect: A wondrous wall of light is put up to reduce damage from special moves for five turns. | |
Low Kick
|
Tier: F Tier Power: 1Acc: 100PP: 20 Physical
Effect: A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | |
Low Sweep
|
Tier: E Tier Power: 65Acc: 100PP: 20 Physical
Effect: The user makes a swift attack on the target's legs, which lowers the target's Speed stat. | |
Metronome
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user waggles a finger and stimulates its brain into randomly using nearly any move. | |
Misty Terrain
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: This protects Pokemon on the ground from status conditions and halves damage from Dragon-type moves for five turns. | |
Nasty Plot
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. | |
Play Rough
|
Tier: C Tier Power: 90Acc: 90PP: 10 Physical
Effect: The user attacks by playing rough with the target. This may also lower the target's Attack stat. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Reflect
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: A wondrous wall of light is put up to reduce damage from physical moves for five turns. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Scary Face
|
Tier: F Tier Power: 0Acc: 100PP: 10 Status
Effect: The user frightens the target with a scary face to harshly lower its Speed stat. | |
Shadow Claw
|
Tier: D Tier Power: 70Acc: 100PP: 15 Physical
Effect: The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20 Physical
Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |
Taunt
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: The target is taunted into a rage that allows it to use only attack moves for three turns. | |
Thief
|
Tier: D Tier Power: 60Acc: 100PP: 25 Physical
Effect: The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |
Thunder Punch
|
Tier: D Tier Power: 75Acc: 100PP: 15 Physical
Effect: The target is attacked with an electrified punch. This may also leave the target with paralysis. | |
Thunder Wave
|
Tier: F Tier Power: 0Acc: 90PP: 20 Status
Effect: The user launches a weak jolt of electricity that paralyzes the target. | |
Trick
|
Tier: F Tier Power: 0Acc: 100PP: 10 Status
Effect: The user catches the target off guard and swaps the target's held item with its own. |
Grimmsnarl Egg Moves
List of the 1 Moves Grimmsnarl can learn from being hatched from an egg.
Move | Description |
---|---|
Parting Shot
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches places with a party Pokemon in waiting. |
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