Navigate the Copperajah Guide using these Shortcuts

Copperajah Stats

Copperajah highest IV stat is Attack (130) and the lowest being Speed (30).

Rank Value Stat
D
122
HP
S
130
Atk
E
69
Def
C
80
Sp.Atk
E
69
Sp.Def
F
30
Speed
B
500
Total

Copperajah Guide

Copperajah has a 2 Attack EV Yield, which means the best nature to have with Copperajah is a Brave nature due to the highest IV stat being Attack.

Copperajah Detail
Best Nature
Brave
+10% Attack
-10% Speed
Weak To
2x
2x
2x
Resistance To
1/2
1/2
1/2
1/2
1/2
1/2
1/2
1/2
1/2
1/2
0
Catch Rate90 (11.8% with PokéBall, full HP)
EV Yield2 Attack

How To Evolve Copperajah in Pokemon Scarlet & Violet

Cufant Regular Evolution requires Level 34 to evolve into Copperajah.

    Copperajah Regular Evolution
  1. #124
    Cufant
  2. Evolves at level 34
  3. #125
    Copperajah

The Copperajah Regular Evolution biggest stat increase will be the HP stat.

Evolutions Total HP Atk Def Sp.Atk Sp.Def Speed
Cufant
330
72
80
49
40
49
40
Stat Increase
+170
+50
+50
+20
+40
+20
+10
Copperajah
500
122
130
69
80
69
30
advertisement

Where To Find Copperajah Locations in Pokemon SV

Copperajah Locations

Location How To Catch Pokemon Spawns
Tera Raid Spawn
Copperajah
Lv. 75

Copperajah Raid Rewards in Pokemon SV

Pokemon SV Copperajah has 1 Tera Raids. The Copperajah Tera Raid will be a Lv.75 5-Star Raid.

Raid Rewards Raid Moves
Lv. 75
10.58%
4.3%
11.24%
10.13%
16.9%
3.39%
8.77%
4.81%
5.05%
5.32%
5.62%
5.95%
7.59%
5.48%
5.8%
Heavy Slam
Strength
Curse
High Horsepower
Other Moves
Sandstorm
Iron Defense

Pokemon SV Copperajah Weakness

Copperajah is a Steel Type pokemon. This will cause Copperajah to take More Damage from Fighting, Ground, Fire type moves, and Less Damage from Normal, Flying, Rock, Bug, Steel, Grass, Psychic, Ice, Dragon, Fairy, Poison type moves.

Copperajah Type Weakness Chart
Damage Taken Types
+400%
Damage From
+200%
Damage From
Fighting
2x
Ground
2x
Fire
2x
-50%
Less Damage From
Normal
1/2
Flying
1/2
Rock
1/2
Bug
1/2
Steel
1/2
Grass
1/2
Psychic
1/2
Ice
1/2
Dragon
1/2
Fairy
1/2
-75%
Less Damage From
Immune
to Damage From
Poison
0

What pokemon is Copperajah Weak Against?
Increased Damage
Tier Pokemon Damage Taken Based on Move Type
S
+200%
S
+200%
S
+200%
S
+200%
S
+200%
S
+200%
A
+200%
A
+200%

What pokemon is Copperajah Resistant Against?
Reduced Damage
Tier Pokemon Damage Taken Based on Move Type
S
-50%
S
-50%
S
-50%
S
-50%
S
-50%
S
-50%
S
-50%
S
-50%
advertisement

Best Moves for Copperajah in Scarlet and Violet

Copperajah Best Moves to use when choosing a Moveset, includes leveling moves such as Dig and TM Moves like Flash Cannon, and Iron Head.

Unlock Move Description
Giga Impact
Normal
Tier:
B Tier
Power:
150
Acc:
90
PP:
5
Physical
Effect:
The user charges at the target using every bit of its power. The user can't move on the next turn.
Hyper Beam
Normal
Tier:
B Tier
Power:
150
Acc:
90
PP:
5
Special
Effect:
The target is attacked with a powerful beam. The user can't move on the next turn.
Flash Cannon
Steel
Tier:
C Tier
Power:
80
Acc:
100
PP:
10
Special
Effect:
The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.
Iron Head
Steel
Tier:
C Tier
Power:
80
Acc:
100
PP:
15
Physical
Effect:
The user slams the target with its steel-hard head. This may also make the target flinch.
Outrage
Dragon
Tier:
C Tier
Power:
120
Acc:
100
PP:
10
Physical
Effect:
The user rampages and attacks for two to three turns. The user then becomes confused.

List of Copperajah Moves in

Copperajah can learn 14 Moves from Leveling Up and 32 TM Moves. Moves like Heavy Slam which, Copperajah will learn by reaching level Evolution. You can also learn TM tutor moves such as Flash Cannon, Iron Head and Outrage.

Copperajah Level Up Moves

List of the 14 Moves Copperajah can learn from leveling up.

Lv Move Description
Lv.1
Growl
Normal
Tier:
F Tier
Power:
0
Acc:
100
PP:
40
Status
Effect:
The user growls in an endearing way, making opposing Pokemon less wary. This lowers their Attack stats.
Lv.1
Rock Smash
Fighting
Tier:
E Tier
Power:
40
Acc:
100
PP:
15
Physical
Effect:
The user attacks with a punch. This may also lower the target's Defense stat.
Lv.1
Rollout
Rock
Tier:
E Tier
Power:
30
Acc:
90
PP:
20
Physical
Effect:
The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits.
Lv.1
Tackle
Normal
Tier:
E Tier
Power:
40
Acc:
100
PP:
35
Physical
Effect:
A physical attack in which the user charges and slams into the target with its whole body.
Lv.15
Bulldoze
Ground
Tier:
E Tier
Power:
60
Acc:
100
PP:
20
Physical
Effect:
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Lv.20
Stomp
Normal
Tier:
E Tier
Power:
65
Acc:
100
PP:
20
Physical
Effect:
The user attacks by stomping on the target with a big foot. This may also make the target flinch.
Lv.25
Iron Defense
Steel
Tier:
? Tier
Power:
0
Acc:
101
PP:
15
Status
Effect:
The user hardens its body's surface like iron, sharply boosting its Defense stat.
Lv.30
Dig
Ground
Tier:
D Tier
Power:
80
Acc:
100
PP:
10
Physical
Effect:
The user burrows into the ground on the first turn, then attacks on the next turn.
Lv.37
Strength
Normal
Tier:
D Tier
Power:
80
Acc:
100
PP:
15
Physical
Effect:
The target is slugged with a punch thrown at maximum power.
Lv.44
Iron Head
Steel
Tier:
C Tier
Power:
80
Acc:
100
PP:
15
Physical
Effect:
The user slams the target with its steel-hard head. This may also make the target flinch.
Lv.51
Play Rough
Fairy
Tier:
D Tier
Power:
90
Acc:
90
PP:
10
Physical
Effect:
The user attacks by playing rough with the target. This may also lower the target's Attack stat.
Lv.58
High Horsepower
Ground
Tier:
D Tier
Power:
95
Acc:
95
PP:
10
Physical
Effect:
The user fiercely attacks the target using its entire body.
Lv.65
Superpower
Fighting
Tier:
C Tier
Power:
120
Acc:
100
PP:
5
Physical
Effect:
The user attacks the target with great power. This also lowers the user's Attack and Defense stats.
Lv.Evolution
Heavy Slam
Steel
Tier:
F Tier
Power:
1
Acc:
100
PP:
10
Physical
Effect:
The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power.