Utility
Balanced
80Speed · Above Avg

You won't find a real weakness in Medicham's stat line. It's well-rounded for the Meditate Pokemon, and what it does with that depends on moveset and items. Yields 2 Speed EVs, on a medium-fast 1M XP curve.

Base Stats
Above
HP60
C
Attack60
C
Defense75
C
Sp. Atk60
C
Sp. Def75
C
Speed80
C
Total410
Details
Catch Rate
Challenging90 / 255
Growth Rate
Medium Fast1M XP
Height1.3 m
Weight31.5 kg
Base XP144
Abilities
Pure PowerTop Pick
Doubles Attack in battle.
TelepathyHA
Protects against friendly Pokémon's damaging moves.
EV Yield
HPAtkDefSpASpDSpe+2
Speed training target
Pokedex Entries

Through yoga training, it gained the psychic power to predict its foe’s next move.

Medicham is weak to Flying, Ghost, and Fairy. Not too many gaps in the chart, 3 weaknesses to account for.

Medicham Weakness and Resistance Chart
DamageTypes
2x (Weak)Flying, Ghost, Fairy
0.5x (Resist)Fighting, Rock
Type ChartVulnerable
3Weak
2Resist
0Immune
Score-4
4xCritical
None
½xResist
¼xResist
None
0xImmune
None
How to Beat Medicham (Best Counters)

Tyranitar can KO Medicham with Earthquake (89-105%). Tyranitar threatens a KO with Earthquake (89-105%). Heatran deals 64-75% with Flash Cannon.

Tyranitar
TyranitarImmune to Psychic, excellent bulk
RockDark
A
Recommended Build
AbilitySand Stream
ItemChoice Band
NatureAdamant
Moves
  • Knock Off
  • Stone Edge
  • PursuitSTAB
  • Earthquake
Damage vs Medicham
Knock Off
87-103%KO
Stone Edge
67-79%
Pursuit
54-64%
Earthquake
89-105%KO
View Tyranitar builds →

Medicham is what Meditite becomes. Breed it for Meditite eggs (average hatch time). Plenty of partners for breeding via one egg group. Eggs are average hatch time. The evolution from Meditite pushed Medicham to 410 total stats. HP saw the largest single gain at +30. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Meditite
FightingPsychic
Medicham
FightingPsychic
HP
30
60+30
ATK
40
60+20
DEF
55
75+20
SP.ATK
40
60+20
SP.DEF
55
75+20
SPE
60
80+20
BST
280D-Tier
410C-Tier+130
ROLE
Balanced
Balanced
TYPE
Utility
Utility

Breeding

Very Easy

Breed with Medicham to get Meditite eggs easily using 70 partners from the Humanshape egg group.

Egg Groups
Humanshape
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Breed With (best first)
gardevoirinfernapegalladelopunnycacturnevolbeatillumisemonfernospindabunearycacneachimchar

Close Combat is the safe click most turns. Choice Band locks Medicham into it but rewards with raw power at the cost of move flexibility. Jolly nature and max Attack and Speed EVs maximize that first hit. Pure Power helps on the margins.

Best Build

All 15 games
Experimental
Ability
Pure Power
Item
Choice BandPOWER
Best Nature for Medicham
Jolly+SPE

Medicham best EVs are Attack and Speed

EVs

Physical Sweeper Moveset

  • Close CombatSTAB
  • Zen HeadbuttSTAB
  • Ice Punch
  • Bullet Punch

Moves

All 15 games

High Jump Kick and Axe Kick bring the raw damage. But Medicham also picks up coverage across 10 types from TMs, making it tough to find a safe switch. You're not locked into one angle here.

Level-Up Moves

Lv 1
Confusion
D5010025Psychic
Lv 1
Detect+4
C5Fighting
Lv 1
Fire Punch
B7510015Fire
Lv 1
Ice Punch
A7510015Ice
Lv 1
Thunder Punch
A7510015Electric
Lv 1
Work Up
C30Normal
Lv 12
Endure+4
C10Normal
Lv 15
Feint+2
D3010010Normal
Lv 17
Force Palm
D6010010Fighting
Lv 20
Psybeam
6510020Psychic
Lv 23
Calm Mind
C20Psychic
Lv 25
Zen Headbutt
S809015Psychic
Lv 28
High Jump Kick
A1309010Fighting
Lv 31
Psych Up
C10Normal
Lv 33
Acupressure
D30Normal
Lv 36
Power Trick
D10Psychic
Lv 47
Recover
C5Normal
Lv 53
Axe Kick
C1209010Fighting
Lv 53
Counter-5
D10020Fighting

TM Moves

TM
TM27
Aerial Ace
D6020Flying
TM112
Aura Sphere
C8020Fighting
TM132
Baton Pass
C40Normal
TM66
Body Slam
D8510015Normal
TM58
Brick Break
C7510015Fighting
TM64
Bulk Up
A20Fighting
TM129
Calm Mind
C20Psychic
TM167
Close Combat
S1201005Fighting
TM73
Drain Punch
A7510010Fighting
TM47
Endure+4
C10Normal
TM119
Energy Ball
D9010010Grass
TM218
Expanding Force
C8010010Psychic
TM25
Facade
D7010020Normal
TM67
Fire Punch
B7510015Fire
TM43
Fling
D10010Dark
TM158
Focus Blast
C120705Fighting
TM192
Focus Punch-3
B15010020Fighting
TM152
Giga Impact
C150905Normal
TM81
Grass Knot
D10020Grass
TM178
Gravity
C5Psychic
TM130
Helping Hand+5
B20Normal
TM163
Hyper Beam
C150905Normal
TM69
Ice Punch
A7510015Ice
TM92
Imprison
C10Psychic
TM75
Light Screen
C30Psychic
TM12
Low Kick
D10020Fighting
TM39
Low Sweep
D6510020Fighting
TM80
Metronome
C10Normal
TM42
Night Shade
D10015Ghost
TM202
Pain Split
C20Normal
TM83
Poison Jab
B8010020Poison
TM07
Protect+4
B10Normal
TM16
Psybeam
6510020Psychic
TM203
Psych Up
C10Normal
TM120
Psychic
C9010010Psychic
TM138
Psychic Terrain
C10Psychic
TM54
Psyshock
C8010010Psychic
TM50
Rain Dance
C5Water
TM74
Reflect
C20Psychic
TM85
Rest
C5Psychic
TM134
Reversal
D10015Fighting
TM86
Rock Slide
B759010Rock
TM36
Rock Tomb
D609515Rock
TM114
Shadow Ball
D8010015Ghost
TM98
Skill Swap
S10Psychic
TM70
Sleep Talk
C10Normal
TM41
Stored Power
D2010010Psychic
TM103
Substitute
C10Normal
TM49
Sunny Day
C5Fire
TM32
Swift
D6020Normal
TM01
Take Down
D908520Normal
TM87
Taunt
C10020Dark
TM171
Tera Blast
B8010010Normal
TM18
Thief
D6010025Dark
TM68
Thunder Punch
A7510015Electric
TM20
Trailblaze
A5010020Grass
TM109
Trick
B10010Psychic
TM161
Trick Room-7
B5Psychic
TM229
Upper Hand+3
D6510015Fighting
TM184
Vacuum Wave+1
D4010030Fighting
TM59
Zen Headbutt
S809015Psychic

Egg Moves

Medicham doesn't have any Egg moves

Tutor Moves

Medicham can't learn any Tutor moves
All 15 games

A solid number of locations for Medicham with moderate rates across late-game routes. The sort toggle below swaps between best odds and earliest access, so you can approach it based on where you are in the game.

Where To Catch Medicham in Scarlet & Violet

To get Medicham, start by catching Meditite through walking encounters at Lv. 20-56. The chain covers 2 catchable stages before reaching the final form.

  1. Meditite
    Step 1Catch Meditite
    South Province (Area Four) - Mountain
    ScarletOverworld Lv.20-39 Route
    36%Mid
    South Province (Area Four) - Mountain
    VioletOverworld Lv.20-39 Route
    36%Mid
    South Province (Area Six) - Cave
    ScarletOverworld Lv.20-39 Route
    36%Mid
    South Province (Area Six) - Cave
    VioletOverworld Lv.20-39 Route
    36%Mid
    South Province (Area Six) - Mountain
    VioletOverworld Lv.20-39 Route
    36%Mid
    South Province (Area Six) - Mountain
    ScarletOverworld Lv.20-39 Route
    36%Mid
    West Province (Area Two) - Cave
    VioletOverworld Lv.20-39 Route
    36%Mid
    West Province (Area Two) - Cave
    ScarletOverworld Lv.20-39 Route
    36%Mid
    The Great Crater of Paldea
    VioletOverworld Lv.40-56
    8%Late
    The Great Crater of Paldea
    ScarletOverworld Lv.40-56
    8%Late
  2. Medicham
    Step 2Medicham
    South Province (Area Four) - Mountain
    ScarletOverworld Lv.40-56 Route
    8%Late
    South Province (Area Four) - Mountain
    VioletOverworld Lv.40-56 Route
    8%Late
    South Province (Area Six) - Cave
    ScarletOverworld Lv.40-56 Route
    8%Late
    South Province (Area Six) - Cave
    VioletOverworld Lv.40-56 Route
    8%Late
    South Province (Area Six) - Mountain
    VioletOverworld Lv.40-56 Route
    8%Late
    South Province (Area Six) - Mountain
    ScarletOverworld Lv.40-56 Route
    8%Late
    The Great Crater of Paldea
    VioletOverworld Lv.40-56
    8%Late
    The Great Crater of Paldea
    ScarletOverworld Lv.40-56
    8%Late
    West Province (Area Two) - Cave
    VioletOverworld Lv.40-56 Route
    8%Late
    West Province (Area Two) - Cave
    ScarletOverworld Lv.40-56 Route
    8%Late
    or evolve from Meditite (Step 1)
  • Medicham's biggest threats include Salamence (Flying), Misdreavus (Ghost), and Clefable (Fairy), all carrying super-effective STAB moves.

  • Meditite evolves into Medicham at level 37. Medicham is the fully evolved form. It sits at 410 BST in its evolved form.

  • Medicham can work for a story run. 410 BST is average, but Fighting/Psychic typing fills a niche depending on your team composition.

  • Medicham looks average on paper at 410 BST. But Pure Power is why it sees play. Build around that and it pulls its weight. C-Tier on our tier list.

  • Medicham gets Pure Power and Telepathy. But Pure Power is the one that matters. It's the centerpiece of every viable set. Build around that.

Debuting in Ruby & Sapphire, Medicham appears in 15 games across 8 generations. A reliable presence in most mainline games, typically found through wild encounters.

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