On paper, Medicham looks underwhelming. In practice, Pure Power doubles its effective Attack — and that's the whole story. Fighting/Psychic typing means only weak to Flying and Ghost. Known as the Meditate Pokemon. Part of the Gen 3 roster.
You won't find a real weakness in Medicham's stat line. It's well-rounded for the Meditate Pokemon, and what it does with that depends on moveset and items. Yields 2 Speed EVs, on a medium-fast 1M XP curve.
It gains the ability to see the aura of its opponents by honing its mind through starvation.
Medicham Weakness
AvgMedicham is weak to Flying and Ghost-type moves. Not many exploitable gaps in the Fighting/Psychic typing defensive chart. Medicham's Fighting/Psychic typing only leaves 2 gaps to cover.
- Fairy type does not exist — Dragon has fewer checks
- Physical / Special split now per-move (introduced Gen IV)
Medicham is what Meditite becomes. Breed it for Meditite eggs (average hatch time). A decent partner pool for breeding via one egg group. Eggs are average hatch time. The evolution from Meditite pushed Medicham to 410 total stats. HP saw the largest single gain at +30.
How to Evolve
Breed with Medicham to get Meditite eggs easily using 39 partners from the Humanshape egg group. Notable egg moves include Baton Pass, Bullet Punch, Dynamic Punch and 8 more.
For a physical attacker, Medicham wants max Attack and Speed EVs and Life Orb. The Jolly nature tilts toward fast physical duty, and Pure Power contributes without taking a move slot.
Best Build
Best Medicham Moveset
- Ice Punch
- High Jump Kick
- Zen Headbutt
- Fake Out
High Jump Kick and Dream Eater bring the raw damage. But Medicham also picks up coverage across 12 types from TMs, making it tough to find a safe switch. You're not locked into one angle here.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Transfer Moves
decent spawn rates for Medicham across 16 locations in late-game routes. Nothing complicated. Check the sorted list below, compare the top few options, and head to whichever is closest.
Where To Catch Medicham in Platinum
The path to Medicham starts with Meditite at Lv. 13-40 via walking encounters. 2 catchable stages total, with locations listed for each one below.
Step 1Catch MedititeEFFORTLESSRoute 211 - WestGrassLv.13-15CommonEarlyRouteMorning/dayEASYRoute 211 - WestGrassLv.13UncommonEarlyRouteNightEASYMt. Coronet - Route 211 EntranceGrassLv.14-16UncommonEarlyCaveMorning/dayEFFORTLESSRoute 211 - EastGrassLv.27-29CommonMidRouteMorning/dayEASYMt. Coronet - Route 211 EntranceGrassLv.16UncommonMidCaveNightEASYMt. Coronet - Route 207 EntranceGrassLv.18-20UncommonMidCaveMorning/dayEASYMt. Coronet - Route 207 EntranceGrassLv.20UncommonMidCaveNightEASYRoute 210 - NorthGrassLv.27-29UncommonMidRouteEASYRoute 211 - EastGrassLv.27UncommonMidRouteNightEASYRoute 216GrassLv.32-33UncommonLateRouteMorning/dayEASYMt. Coronet - B1FGrassLv.33-35UncommonLateCaveMorning/dayEASYMt. Coronet - Route 216 EntranceGrassLv.33-35UncommonLateCaveMorning/dayEASYRoute 216GrassLv.33UncommonLateRouteNightEASYMt. Coronet - B1FGrassLv.35UncommonLateCaveNightEASYMt. Coronet - Route 216 EntranceGrassLv.35UncommonLateCaveNight
Step 2Medicham ✓EASYMt. Coronet - 2FGrassLv.37-39UncommonLateCaveMorning/dayEASYMt. Coronet - 3FGrassLv.37-39UncommonLateCaveMorning/dayEASYMt. Coronet - 4FGrassLv.37-39UncommonLateCaveMorning/dayEASYMt. Coronet - 5FGrassLv.37-39UncommonLateCaveMorning/dayEASYMt. Coronet - 6FGrassLv.37-39UncommonLateCaveMorning/dayEASYMt. Coronet - 7FGrassLv.37-39UncommonLateCaveMorning/dayEASYMt. Coronet - Top CaveGrassLv.37UncommonLateCaveNightEASYMt. Coronet - Top CaveGrassLv.37-39UncommonLateCaveMorning/dayEASYMt. Coronet - SummitGrassLv.38-40UncommonLateCaveMorning/dayEASYMt. Coronet - 2FGrassLv.39UncommonLateCaveNightEASYMt. Coronet - 3FGrassLv.39UncommonLateCaveNightEASYMt. Coronet - 4FGrassLv.39UncommonLateCaveEASYMt. Coronet - 5FGrassLv.39UncommonLateCaveEASYMt. Coronet - 6FGrassLv.39UncommonLateCaveNightEASYMt. Coronet - 7FGrassLv.39UncommonLateCaveNightEASYMt. Coronet - SummitGrassLv.40UncommonLateCaveNightor evolve from Meditite (Step 1)
Medicham looks average on paper at 410 BST. But Pure Power is why it sees play — build around that and it pulls its weight. D-Tier on our tier list.
Medicham's biggest threats include Salamence (Flying) and Misdreavus (Ghost), all carrying super-effective STAB moves. Only 2 weaknesses means fewer dedicated counters to worry about.
Meditite evolves into Medicham at level 37. Medicham is the fully evolved form. It sits at 410 BST in its evolved form.
Medicham gets Pure Power and Telepathy. But Pure Power is the one that matters — it's the centerpiece of every viable set. Build around that.
Medicham is leaning toward the physical side (base 60 Attack). Enough bulk to take a hit or two, too. But the speed tells the real story — base 80 Speed is workable — faster than some, slower than many.
Medicham appears in 15 games, including Ruby & Sapphire, FireRed & LeafGreen, and Emerald.
Debuting in Ruby & Sapphire, Medicham appears in 15 games across 7 generations. A reliable presence in most mainline games, typically found through wild encounters.
- Gen IY
Yellow - Gen IRB

Red & Blue - Gen IIGS

Gold & Silver - Gen IIC
Crystal - Gen IIIRSDebut

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBW

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISM

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwSh

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A