Utility
Balanced
80Speed · Above Avg

Stats & Training

You won't find a real weakness in Medicham's stat line. It's well-rounded for the Meditate Pokemon, and what it does with that depends on moveset and items. Yields 2 Speed EVs, on a medium-fast 1M XP curve.

Base Stats
Above
HP60
C
Attack60
C
Defense75
C
Sp. Atk60
C
Sp. Def75
C
Speed80
C
Total410
Details
Catch Rate
Challenging90 / 255
Growth Rate
Medium Fast1M XP
Height1.3 m
Weight31.5 kg
Base XP144
Abilities
Pure PowerTop Pick
Doubles Attack in battle.
TelepathyHANot in game
Protects against friendly Pokémon's damaging moves.
EV Yield
HPAtkDefSpASpDSpe+2
Speed training target
Pokedex Entries

Through yoga training, it gained the psychic power to predict its foe’s next move.

Medicham Weakness

Medicham is weak to Flying and Ghost. Not many exploitable gaps in the Fighting/Psychic typing defensive chart. Medicham's Fighting/Psychic typing only leaves 2 gaps to cover.

Medicham Weakness and Resistance Chart
DamageTypes
2x (Weak)Flying, Ghost
0.5x (Resist)Fighting, Rock
Type ChartAvg
2Weak
2Resist
0Immune
Score-2
Gen IV Type Chart
  • Fairy type does not exist — Dragon has fewer checks
  • Physical / Special split now per-move (introduced Gen IV)
4xCritical
None
½xResist
¼xResist
None
0xImmune
None
How to Beat Medicham in HeartGold & SoulSilver (Best Counters)

In HeartGold & SoulSilver, Gliscor's Earthquake hits Medicham for 51-60%. Dusknoir's Shadow Sneak hits Medicham for 59-70%.

Gliscor
Gliscor
GroundFlying
B
Recommended Build
AbilityHypercutter
ItemLeftovers
NatureJolly
Moves
  • EarthquakeSTAB
  • RoostRecovery
  • TauntUtility
  • Ice Fang
Damage vs Medicham
Earthquake
51-60%
Ice Fang
22-26%
View Gliscor builds →

HeartGold & SoulSilver Evolution

Medicham is what Meditite becomes. Breed it for Meditite eggs (average hatch time). A decent partner pool for breeding via one egg group. Eggs are average hatch time. The evolution from Meditite pushed Medicham to 410 total stats. HP saw the largest single gain at +30. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Meditite
FightingPsychic
Medicham
FightingPsychic
HP
30
60+30
ATK
40
60+20
DEF
55
75+20
SP.ATK
40
60+20
SP.DEF
55
75+20
SPE
60
80+20
BST
280D-Tier
410C-Tier+130
ROLE
Balanced
Balanced
TYPE
Utility
Utility

Breeding

Very Easy

Breed with Medicham to get Meditite eggs easily using 39 partners from the Humanshape egg group. Notable egg moves include Baton Pass, Bullet Punch, Dynamic Punch and 8 more.

Egg Groups
Humanshape
Gender
50.0%50.0%
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Egg Moves
11moves
Breed With (best first)
gardevoirinfernapegalladelopunnycacturnevolbeatillumisemonfernospindabunearycacneachimchar

HeartGold & SoulSilver Medicham Best Moveset

For a physical attacker, Medicham wants max Attack and Speed EVs and Life Orb. The Jolly nature tilts toward fast physical duty, and Pure Power contributes without taking a move slot.

Best Build

Experimental
Physical Sweeper
Ability
Pure Power
Item
Life OrbPOWER
Best Nature for Medicham
Jolly+SPE

Medicham best EVs are Attack and Speed

EVs

Physical Sweeper Moveset

  • Ice Punch
  • High Jump KickSTAB
  • Zen HeadbuttSTAB
  • Fake Out

Moves

High Jump Kick and Dream Eater bring the raw damage. But Medicham also picks up coverage across 12 types from TMs, making it tough to find a safe switch. You're not locked into one angle here.

Level-Up Moves

Lv 1
Bide+1
10Normal
Lv 1
Confusion
D5010025Psychic
Lv 1
Detect+4
D5Fighting
Lv 1
Fire Punch
B7510015Fire
Lv 1
Ice Punch
A7510015Ice
Lv 1
Meditate
40Psychic
Lv 1
Thunder Punch
A7510015Electric
Lv 4
Meditate
40Psychic
Lv 8
Confusion
D5010025Psychic
Lv 11
Detect+4
D5Fighting
Lv 15
Hidden Power
6010015Normal
Lv 18
Mind Reader
5Normal
Lv 22
Feint+2
5010010Normal
Lv 25
Calm Mind
C20Psychic
Lv 29
Force Palm
6010010Fighting
Lv 32
High Jump Kick
A1309010Fighting
Lv 36
Psych Up
10Normal
Lv 42
Power Trick
10Psychic
Lv 49
Reversal
10015Fighting
Lv 55
Recover
C10Normal

TM Moves

TM
TM45
Attract
10015Normal
TM31
Brick Break
C7510015Fighting
TM08
Bulk Up
D20Fighting
TM04
Calm Mind
C20Psychic
TM78
Captivate
10020Normal
TM32
Double Team
15Normal
TM60
Drain Punch
C751005Fighting
TM85
Dream Eater
10010015Psychic
TM58
Endure+4
10Normal
TM53
Energy Ball
D8010010Grass
TM42
Facade
D7010020Normal
TM70
Flash
D10020Normal
TM56
Fling
10010Dark
TM52
Focus Blast
C120705Fighting
TM01
Focus Punch-3
B15010020Fighting
TM21
Frustration
D10020Normal
TM68
Giga Impact
C150905Normal
TM86
Grass Knot
D10020Grass
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
C150905Normal
TM16
Light Screen
C30Psychic
TM83
Natural Gift
D10015Normal
TM84
Poison Jab
D8010020Poison
TM17
Protect+4
C10Normal
TM77
Psych Up
10Normal
TM29
Psychic
C9010010Psychic
TM18
Rain Dance
C5Water
TM67
Recycle
10Normal
TM33
Reflect
D20Psychic
TM44
Rest
C10Psychic
TM27
Return
D10020Normal
TM80
Rock Slide
D759010Rock
HM06
Rock Smash
D4010015Fighting
TM39
Rock Tomb
D609510Rock
TM43
Secret Power
7010020Normal
TM30
Shadow Ball
D8010015Ghost
TM82
Sleep Talk
C10Normal
HM04
Strength
D8010015Normal
TM90
Substitute
C10Normal
TM11
Sunny Day
C5Fire
TM87
Swagger
9015Normal
TM06
Toxic
C8510Poison

Egg Moves

Egg
Egg
Baton Pass
D40Normal
Egg
Bullet Punch+1
B4010030Steel
Egg
Dynamic Punch
D100505Fighting
Egg
Fake Out+3
A4010010Normal
Egg
Fire Punch
B7510015Fire
Egg
Foresight
D40Normal
Egg
Guard Swap
10Psychic
Egg
Ice Punch
A7510015Ice
Egg
Power Swap
10Psychic
Egg
Psycho Cut
B7010020Psychic
Egg
Thunder Punch
A7510015Electric

Tutor Moves

Tut
Tutor
Fire Punch
B7510015Fire
Tutor
Gravity
D5Psychic
Tutor
Headbutt
D7010015Normal
Tutor
Helping Hand+5
20Normal
Tutor
Ice Punch
A7510015Ice
Tutor
Low Kick
D10020Fighting
Tutor
Magic Coat+4
15Psychic
Tutor
Mud-Slap
D2010010Ground
Tutor
Pain Split
C20Normal
Tutor
Role Play
10Psychic
Tutor
Signal Beam
D7510015Bug
Tutor
Snore
D4010015Normal
Tutor
Swift
6020Normal
Tutor
Thunder Punch
A7510015Electric
Tutor
Trick
C10010Psychic
Tutor
Vacuum Wave+1
4010030Fighting
Tutor
Zen Headbutt
A809015Psychic

Transfer Moves

Gen
Gen 3
Body Slam
D8510015Normal
Gen 3
Counter-5
D10020Fighting
Gen 3
Double-Edge
C12010015Normal
Gen 3
Mega Kick
120755Normal
Gen 3
Mega Punch
808520Normal
Gen 3
Metronome
10Normal
Gen 3
Mimic
10Normal
Gen 3
Seismic Toss
D10020Fighting

How to Get Medicham in HeartGold & SoulSilver

You're catching Meditite first, not Medicham. Meditite appears at decent rates in the encounters below. The step cards map the full 2-stage line with evolution methods between each stage.

How to Obtain Medicham in HeartGold & SoulSilver

Meditite is your first catch on the way to Medicham. You'll find walking encounters from Lv. 5-22 across 8 total spots in the chain.

  1. Meditite
    Step 1Catch Meditite
    Sprout Tower
    SoulSilverGrass Lv.5 Building
    20%Early
    Radio: Sinnoh Sound
    Sprout Tower
    HeartGoldGrass Lv.5 Building
    20%Early
    Radio: Sinnoh Sound
    Burned Tower - 1F
    HeartGoldGrass Lv.15 Building
    20%Early
    Radio: Sinnoh Sound
    Burned Tower - 1F
    SoulSilverGrass Lv.15 Building
    20%Early
    Radio: Sinnoh Sound
    Burned Tower - B1F
    SoulSilverGrass Lv.16 Building
    20%Mid
    Radio: Sinnoh Sound
    Burned Tower - B1F
    HeartGoldGrass Lv.16 Building
    20%Mid
    Radio: Sinnoh Sound
    Bell Tower - 2F-10F
    HeartGoldGrass Lv.22 Building
    20%Mid
    Radio: Sinnoh Sound
    Bell Tower - 2F-10F
    SoulSilverGrass Lv.22 Building
    20%Mid
    Radio: Sinnoh Sound
  2. Medicham
    Step 2Medicham

Medicham Guide

  • In HeartGold & SoulSilver, Medicham looks average on paper at 410 BST. But Pure Power is why it sees play. Build around that and it pulls its weight. D-Tier on our tier list. Icepunch with Life Orb is the standard set.

  • Mega Evolution isn't available in HeartGold & SoulSilver, but Medicham does have a Mega form in Gen 6-7 games (X/Y, ORAS, Sun/Moon). Mega Medicham hits 510 BST.

  • In HeartGold & SoulSilver, Medicham's biggest threats include Salamence (Flying) and Misdreavus (Ghost), all carrying super-effective STAB moves. Only 2 weaknesses means fewer dedicated counters to worry about.

  • Medicham gets Pure Power and Telepathy. But Pure Power is the one that matters. It's the centerpiece of every viable set. Build around that.

  • Medicham is leaning toward the physical side (base 60 Attack). Enough bulk to take a hit or two, too. Speed tells the real story. Base 80 Speed is workable. Faster than some, slower than many.

Game Availability

Available since Ruby & Sapphire, Medicham appears in 15 games spanning 8 generations. Beyond its original form, it gained a Mega form in Generation 6.

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