Sp. Atk and Defense carry most of Magneton's stat budget. HP's the obvious dump stat. Moderately hard to find and yields 2 Sp. Atk EVs. Follows a medium-fast 1M XP curve.
Three Magnemite are linked by a strong magnetic force. Earaches will occur if you get too close.
They’re formed by several Magnemite linked together. They frequently appear when sunspots flare up.
Type-wise, Magneton takes extra damage from Ground, Fire, and Fighting. Watch out for Ground attacks, those deal 4x damage. Poison moves do nothing thanks to a full immunity. With 11 resistances, the defensive profile is strong. Magneton's physical bulk (base 95 Def) helps cushion physical weakness hits, but special attackers are the bigger threat.
| Damage | Types |
|---|---|
| 4x (Critical) | Ground |
| 2x (Weak) | Fire, Fighting |
| 0.5x (Resist) | Normal, Electric, Grass, Ice, Psychic, Bug, Rock, Dragon, Fairy |
| 0.25x (Resist) | Flying, Steel |
| 0x (Immune) | Poison |
S | ||
Recommended Build AbilityLevitate ItemRocky Helmet NatureRelaxed Moves
Damage vs Magneton View Mesprit builds →U Turn6-8% Knock Off12-14% | ||
A | ||
Recommended Build AbilityMarvelscale ItemLeftovers NatureBold Moves
Damage vs Magneton View Milotic builds →Scald28-33% Flip Turn10-12% | ||
A | ||
Recommended Build AbilityFlowerveil ItemLeftovers NatureTimid Moves
Damage vs Magneton View Florges builds →Moonblast22-26% | ||
Grimmsnarl DarkFairy | B | |
Recommended Build AbilityPrankster ItemLightclay NatureImpish Moves View Grimmsnarl builds →
| ||
B | ||
Recommended Build AbilityPoisonheal ItemToxic Orb NatureCareful Moves
Damage vs Magneton View Gliscor builds →Earthquake 4x104-123%KO Knock Off11-13% | ||
Sitting between Magnemite and Magnezone, Magneton is part of a chain that requires an evolution item. Not your typical level-up setup. HP has grown the most so far (+25), but there's still another 70 stats to gain in the final evolution. View every chain in the Evolution Chart.
How to Evolve
Breeding
Magneton is genderless — breed with Ditto to produce Magnemite eggs. Part of the Mineral egg group.
Eviolite makes Magneton bulkier than you'd expect from something that still evolves. Max Sp. Atk without Speed EVs with Modest nature handle the stat profile. The remaining moves keeps it from being passive.
Best Build
Magneton best EVs are Sp. Atk and HP
Special Attacker Moveset
- Flash Cannon
- Volt Switch
- Thunderbolt
- Tera Blast
Recommended Teammates
Special Sweeper Moveset
- Flash Cannon
- Volt Switch
- Thunderbolt
- Tera Blast
Recommended Teammates
Special Tank Moveset
- Flash Cannon
- Thunderbolt
- Volt Switch
- Tera Blast
Recommended Teammates
Wall Moveset
- Flash Cannon
- Thunder Wave
- Discharge
- Magnet Rise
Recommended Teammates
Doubles Special Sweeper Moveset
- Flash Cannon
- Discharge
- Tri Attack
- Protect
Recommended Teammates
Legends: Arceus uses different battle mechanics.
Competitive build content is not applicable for this game. Select a main series game for builds.
Special Tank Moveset
- Volt Switch
- Flash Cannon
- Thunder Wave
- Thunderbolt
Recommended Teammates
Special Attacker Moveset
- Thunderbolt
- Unknown
- Thunder Wave
- Rain Dance
Recommended Teammates
Special Tank Moveset
- Volt Switch
- Flash Cannon
- Thunder Wave
- Thunderbolt
Recommended Teammates
Special Attacker Moveset
- Thunderbolt
- Unknown
- Thunder Wave
- Rain Dance
Recommended Teammates
Moves
TMs carry this one. Magneton learns Steel Beam and Zap Cannon naturally for STAB, but the offensive range comes almost entirely from technical machines. Normal and beyond give it real matchup play.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
A solid spread overall. Magneton gets Steel Beam and Thunder for same-type damage alongside Normal coverage. It won't blow anyone away, but it doesn't leave you stuck either.
Leveling does the heavy lifting. Magneton picks up Zap Cannon and Explosion along the way, building toward a complete offensive set. TMs add Normal coverage, but the foundation's already strong by then.
Leveling does the heavy lifting. Magneton picks up Zap Cannon and Giga Impact along the way, building toward a complete offensive set. TMs add Normal coverage, but the foundation's already strong by then.
You're catching Magnemite first, not Magneton. Magnemite appears at decent rates in the encounters below. The step cards map the full 2-stage line with evolution methods between each stage.
How to Obtain Magneton in Scarlet & Violet
To get Magneton, start by catching Magnemite through walking encounters at Lv. 16-34. The chain covers 1 catchable stage before reaching the final form.
Step 1Catch MagnemiteEast Province (Area Three) - GrassScarletOverworld Lv.16-34 Route25%MidEast Province (Area Three) - GrassVioletOverworld Lv.16-34 Route25%MidEast Province (Area Two) - GrassVioletOverworld Lv.16-34 Route25%MidEast Province (Area Two) - GrassScarletOverworld Lv.16-34 Route25%MidEast Province (Area Three) - Near TownScarletOverworld Lv.16-34 Route10%MidEast Province (Area Three) - Near TownVioletOverworld Lv.16-34 Route10%MidEast Province (Area Two) - Near TownVioletOverworld Lv.16-34 Route10%MidEast Province (Area Two) - Near TownScarletOverworld Lv.16-34 Route10%Mid
Step 2Magneton ✓
decent spawn rates for Magneton across 1 locations in mid-game routes. Nothing complicated. Check the sorted list below, compare the top few options, and head to whichever is closest.
Where To Catch Magneton in Legends: Arceus
Step 1Catch MagnemiteSpace-Time Distortion - Cobalt CoastlandsGrass DistortionUncommon
Step 2Magneton ✓Space-Time Distortion - Cobalt CoastlandsGrass DistortionUncommonor evolve from Magnemite (Step 1)
You're catching Magnemite first, not Magneton. Magnemite appears at solid rates in the encounters below. The step cards map the full 2-stage line with evolution methods between each stage.
How to Obtain Magneton in Brilliant Diamond & Shining Pearl
Magnemite is your first catch on the way to Magneton. You'll find walking encounters from Lv. 16-63 across 18 total spots in the chain.
Step 1Catch MagnemiteFuego IronworksBrilliant DiamondGrass Lv.28-29 Power-plant40%MidSwarm activeFuego IronworksShining PearlGrass Lv.28-29 Power-plant40%MidSwarm activeGlacial CavernShining PearlGrass Lv.16-63 Cave20%MidUnique encounterGlacial CavernBrilliant DiamondGrass Lv.16-63 Cave20%MidUnique encounterIcy CaveBrilliant DiamondGrass Lv.16-63 Ice20%MidUnique encounterIcy CaveShining PearlGrass Lv.16-63 Ice20%MidUnique encounterWhiteout CaveBrilliant DiamondGrass Lv.16-63 Cave20%MidUnique encounterWhiteout CaveShining PearlGrass Lv.16-63 Cave20%MidUnique encounterSpacious CaveBrilliant DiamondGrass Lv.16-63 Cave19%MidUnique encounterSpacious CaveShining PearlGrass Lv.16-63 Cave19%MidUnique encounterGlacial CavernBrilliant DiamondGrass Lv.58-63 CavePostPost-gameGlacial CavernShining PearlGrass Lv.58-63 CavePostPost-gameIcy CaveBrilliant DiamondGrass Lv.58-63 IcePostPost-gameIcy CaveShining PearlGrass Lv.58-63 IcePostPost-gameSpacious CaveBrilliant DiamondGrass Lv.58-63 CavePostPost-gameSpacious CaveShining PearlGrass Lv.58-63 CavePostPost-gameWhiteout CaveBrilliant DiamondGrass Lv.58-63 CavePostPost-gameWhiteout CaveShining PearlGrass Lv.58-63 CavePostPost-game
Step 2Magneton ✓
No wild encounters for Magneton. The 2-stage line runs through Magnemite, which you can catch at solid rates from the locations below. Evolve at level 30 once you've got the levels.
How to Obtain Magneton in Sword & Shield
The path to Magneton starts with Magnemite at Lv. 10-15 via walking encounters. 1 catchable stage total, with locations listed for each one below.
Step 1Catch MagnemiteChallenge BeachShieldOverworld Lv.10-15 Water56%EarlyNormal WeatherChallenge BeachShieldOverworld Lv.10-15 Water56%EarlySnowstormChallenge BeachSwordOverworld Lv.10-15 Water56%EarlyNormal WeatherChallenge BeachSwordOverworld Lv.10-15 Water56%EarlySnowstormChallenge BeachShieldOverworld Lv.10-15 Water56%EarlySnowingChallenge BeachShieldOverworld Lv.10-15 Water56%EarlySandstormChallenge BeachSwordOverworld Lv.10-15 Water56%EarlySnowingChallenge BeachSwordOverworld Lv.10-15 Water56%EarlySandstormChallenge BeachShieldOverworld Lv.10-15 Water56%EarlyHeavy FogChallenge BeachSwordOverworld Lv.10-15 Water56%EarlyHeavy FogChallenge BeachSwordOverworld Lv.10-15 Water36%EarlyOvercastChallenge BeachShieldOverworld Lv.10-15 Water36%EarlyThunderstormChallenge BeachShieldOverworld Lv.10-15 Water36%EarlyIntense SunChallenge BeachSwordOverworld Lv.10-15 Water36%EarlyThunderstormChallenge BeachSwordOverworld Lv.10-15 Water36%EarlyIntense SunChallenge BeachShieldOverworld Lv.10-15 Water36%EarlyRainingChallenge BeachSwordOverworld Lv.10-15 Water36%EarlyRainingChallenge BeachShieldOverworld Lv.10-15 Water36%EarlyOvercast
Step 2Magneton ✓
Magneton is meant to evolve into Magnezone. At 465 BST, the stats aren't there for competitive play yet. Pre-evolution Pokemon rarely hold up against fully evolved threats.
Magnet Pull is the go-to ability for Magneton. It prevents steel opponents from fleeing or switching out. Its hidden ability Analytic can work in specific setups. Sturdy is the other option. Pick based on what your team needs.
Base 70 Speed is workable. Faster than some, slower than many. On offense, Magneton is a special attacker with base 120 Sp. Atk. Defensively? Enough bulk to take a hit or two. Best used as a cannon.
One of the original 151, Magneton has appeared in 21 games — nearly every mainline game. From Red & Blue through the latest titles, it's rarely been left out of a regional Pokedex.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RBDebut

Red & Blue - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DP

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
