
Klang Best Moveset
80 Attack and 95 Defense with Steel typing give the moveset some physical presence and bulk. AbilityClear Body blocks stat drops from opponents. E-tier because 50 Speed and limited coverage outside Steel TermStab make the moveset predictable. One evolution from Klinklang.
Klang saw minimal competitive use in Gen V (Black & White / B2W2). This was Klang's competitive peak. Its most popular set ran Clearbody with Eviolite, favoring a Impish nature.
Best Moves
Best Build
Klang best EVs are HP and Defense
Wall Moveset
- Rest
- Shift Gear
- Gear Grind
- Wild Charge
Recommended Teammates
Klang saw minimal competitive use in Gen VI (X & Y / ORAS). Klang maintained its position from the previous generation. Its most popular set ran Clearbody with Eviolite, favoring a Impish nature.
Bulky Support Moveset
- Gear Grind
- Shift Gear
- Return
- Substitute
Recommended Teammates
Klang saw minimal competitive use in Gen VII (Sun & Moon / USUM). Klang maintained its position from the previous generation. Its most popular set ran Clearbody with Eviolite, favoring a Impish nature.
Wall Moveset
- Gear Grind
- Shift Gear
- Toxic
- Wild Charge
Klang saw minimal competitive use in Gen VIII (Sword & Shield / BDSP). Klang maintained its position from the previous generation. Its most popular set ran Clearbody with Eviolite, favoring a Adamant nature.
Physical Tank Moveset
- Gear Grind
- Shift Gear
- Steel Roller
- Protect
Recommended Teammates
Klang Weakness
Klang is weak to Fire, Fighting, and Ground. On the flip side, it's immune to Poison-type moves entirely. 10 resistances give it solid defensive coverage on top of that. With 60 HP and balanced defenses, Klang can afford to eat a neutral hit or two.
| Damage | Types |
|---|---|
| 2x (Weak) | Fire, Fighting, Ground |
| 0.5x (Resist) | Normal, Grass, Ice, Flying, Psychic, Bug, Rock, Dragon, Steel, Fairy |
| 0x (Immune) | Poison |
What is Klang Weak Against
ExcellentBest Pokemon Against Klang
Charizard can KO Klang with Flamethrower (172-202%). Machamp threatens a KO with Close Combat (173-203%). Garchomp's Earthquake also KOs at 132-155%.
Charizard Fire | B | |
Recommended Build AbilitySolarpower ItemChoice Specs NatureTimid Moves
Damage vs Klang View Charizard builds →Flamethrower 2x172-202%KO Air Slash36-42% Scorching Sands 2x89-105%KO | ||
Machamp Fighting | B | |
Recommended Build AbilityNoguard ItemFlame Orb NatureAdamant Moves
Damage vs Klang View Machamp builds →Bullet Punch10-11% Close Combat 2x173-203%KO Stone Edge24-28% | ||
Garchomp DragonGround | B | |
Recommended Build AbilityRough Skin ItemRocky Helmet NatureJolly Moves
Damage vs Klang View Garchomp builds →Earthquake 2x132-155%KO | ||
Evolution
Klang is the middle stage between Klink and Klinklang. It's a three-stage line with one more evolution to go. For breeding, average hatch time with no compatible partners via one egg group. Attack has grown the most so far (+25), but there's still another 80 stats to gain in the final evolution. View every chain in the Evolution Chart.
How to Evolve
Breeding
Klang is genderless — breed with Ditto to produce Klink eggs. Part of the Mineral egg group.
How to Get Klang
high spawn rates across 4 locations for Klang in late-game routes. Scroll the sorted list below and pick whichever spot sits closest to your current route. The rate differences between locations are worth comparing.
Where To Catch Klang in SwSh
The path to Klang starts with Klink at Lv. 7-58 via walking encounters. 3 catchable stages total, with locations listed for each one below.
Step 1Catch KlinkWest Lake AxewellLv.7-11CaveRate 40%SnowstormSouth Lake MilochLv.11-13GrassRate 40%SnowstormWest Lake AxewellLv.8-14OverworldRate 25%SnowstormSouth Lake MilochLv.14-16OverworldRate 25%SnowstormDappled GroveLv.11-15GrassRate 20%SnowstormRoute 3Lv.8-13GrassRate 9%All WeatherNorth Lake MilochLv.26-28OverworldRate 25%SnowstormHammerlocke HillsLv.28-30GrassRate 10%Normal WeatherHammerlocke HillsLv.28-30GrassRate 10%SnowstormHammerlocke HillsLv.28-30GrassRate 10%Heavy FogHammerlocke HillsLv.28-30GrassRate 10%RainingHammerlocke HillsLv.28-30GrassRate 10%Intense SunHammerlocke HillsLv.28-30GrassRate 10%SnowingHammerlocke HillsLv.28-30GrassRate 10%OvercastHammerlocke HillsLv.28-30GrassRate 10%SandstormHammerlocke HillsLv.28-30GrassRate 10%ThunderstormAxew's EyeLv.35-40GrassRate 40%Snowstorm
Step 2Klang ✓Dusty BowlLv.40-45GrassRate 30%SnowstormRoute 10 - Near StationLv.43-46GrassSwordRate 30%All WeatherRoute 10 - Near StationLv.44-49GrassShieldRate 30%All Weatheror evolve from Klink (Step 1)
Step 3Catch or Evolve into KlinklangLake of OutrageLv.55-58OverworldRate 30%Snowstormor evolve from Klang (Step 2)
No wild encounters for Klang in Ultra Sun & Ultra Moon. Bring Klink over from Black & White, Black 2 & White 2, or Sword & Shield, then level through the stages. Each step in the chain is laid out below.
How to Obtain Klang in USUM
Step 1Obtain KlinkCARTRIDGE TRADEfrom Sun & MoonAvailableCatch in Sun & Moon via Walking · Hau'oli City · Island Scan; Thursday, then trade to the current game via link cable.LATER APPEARANCEfrom Black & WhiteNot TradeableAppears in Black & White via Walking · Chargestone Cave. Forward-only transfer — no path back to this game from a later one.LATER APPEARANCEfrom Black 2 & White 2Not TradeableAppears in Black 2 & White 2 via Walking · Chargestone Cave. Forward-only transfer — no path back to this game from a later one.LATER APPEARANCENot TradeableAppears in Omega Ruby & Alpha Sapphire via Walking · Mirage Spots. Forward-only transfer — no path back to this game from a later one.LATER APPEARANCEfrom Sword & ShieldNot TradeableAppears in Sword & Shield via Walking · West Lake Axewell · Snowstorm. Forward-only transfer — no path back to this game from a later one.
Step 2Klang ✓
Step 3Evolve into Klinklang
No wild encounters for Klang. The 3-stage chain runs through Klink, which you can catch at moderate rates from the locations below. Evolve at level 49 once you've got the levels.
You're catching Klink first, not Klang. Klink appears at solid rates in the encounters below. The step cards map the full 3-stage chain with evolution methods between each stage.
Base Stats
Klang's spread isn't flashy. Defense leads, Speed trails, 3 stats clear the bar. Moderately hard to find and worth 2 Defense EVs, on a 1.06M XP medium-slow curve.
Many companies in the Galar region choose Klang as their logo. This Pokémon is considered the symbol of industrial technology.
Klang Guide
Klang isn't fully evolved, so it's not built for competitive play. You'll want to evolve it into Klinklang to unlock its full potential. At 440 BST, it's a stepping stone rather than a team anchor.
Plus is the go-to ability for Klang. It increases Special Attack to 1.5× when a friendly Pokémon has plus or minus. Its hidden ability Clear Body can work in specific setups. Minus is the other option. Pick based on what your team needs.
Klang fills the balanced role. It's a mixed attacker with base 80 Attack and 70 Sp. Atk. Base 50 Speed is low. Priority moves or Trick Room are the way to go. And it's enough bulk to take a hit or two.
Klang does the job early-game if you need a Steel type on your team. Evolve it into Klinklang before the later gyms and it holds up fine through the story.
Game Availability
Introduced in Black & White, Klang has appeared in 7 games across 6 generations. Later debuts mean fewer total appearances, but it's been a consistent presence since its introduction.
Click a game to view version-specific details
- Gen 1RB

Red & Blue - Gen 1Y
Yellow - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BWDebut

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves