Klang is technically a pre-evolution of Klinklang, but it holds its own in formats where Eviolite is allowed. Poison moves can't touch it, and only 3 types hit it super-effectively. Flexible enough to run physical or special sets. Been around since Gen 5.
Klang's spread isn't flashy. Defense leads, Speed trails, 3 stats clear the bar. Moderately hard to find and worth 2 Defense EVs, on a 1.06M XP medium-slow curve.
A minigear and big gear comprise its body. If the minigear it launches at a foe doesn’t return, it will die.
Klang Weakness
ExcellentKlang is weak to Fire, Fighting, and Ground-type moves. On the flip side, it's immune to Poison-type moves entirely. 11 resistances give it solid defensive coverage on top of that. With 60 HP and balanced defenses, Klang can afford to eat a neutral hit or two.
- Fairy type does not exist — Dragon has fewer checks
- Physical / Special split now per-move (introduced Gen IV)
Klang is the middle stage between Klink and Klinklang. It's a three-stage line with one more evolution to go. For breeding, average hatch time with no compatible partners via one egg group. Attack has grown the most so far (+25), but there's still another 80 stats to gain in the final evolution.
How to Evolve
Breed with Klang to get Klink eggs (with patience) from the Mineral egg group.
Klang's built to absorb hits. Impish nature leans into physical wall duty, Eviolite gives it a bulk boost that only works before full evolution, and Rest handles sustain. Clearbody and max HP and Defense EVs tie the defensive profile together.
Best Build
Best Klang Moveset
- Rest
- Shift Gear
- Gear Grind
- Wild Charge
Recommended Teammates
Klang develops a solid moveset just through leveling. Zap Cannon and Hyper Beam show up naturally, and the progression handles both STAB and utility without leaning on TMs for the core attacks.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
decent spawn rates across 2 locations for Klang in endgame routes. Scroll the sorted list below and pick whichever spot sits closest to your current route. The rate differences between locations are worth comparing.
Where To Catch Klang in Black 2 & White 2
The path to Klang starts with Klink at Lv. 26-59 via walking encounters. 2 catchable stages total, with locations listed for each one below.
Step 1Catch KlinkEASYChargestone Cave - 1FBlack 2GrassLv.26-28UncommonMidCaveAnyEASYChargestone Cave - 1FWhite 2GrassLv.26-28UncommonMidCaveAnyEASYChargestone Cave - B1FBlack 2GrassLv.29-31UncommonMidCaveAnyEASYChargestone Cave - B1FWhite 2GrassLv.29-31UncommonMidCaveAnyEASYChargestone Cave - B2FWhite 2GrassLv.29-31UncommonMidCaveAnyEASYChargestone Cave - B2FBlack 2GrassLv.29-31UncommonMidCaveAny
Step 2Klang ✓EASYP2 LaboratoryWhite 2GrassLv.57-59UncommonPostBuildingAnyEASYP2 LaboratoryBlack 2GrassLv.57-59UncommonPostBuildingAnyor evolve from Klink (Step 1)
Klang isn't fully evolved, so it's not built for competitive play. You'll want to evolve it into Klinklang to unlock its full potential. At 440 BST, it's a stepping stone rather than a team anchor.
Plus is the go-to ability for Klang. It increases Special Attack to 1.5× when a friendly Pokémon has plus or minus. Its hidden ability Clear Body can work in specific setups. Minus is the other option — pick based on what your team needs.
Klang fills the balanced role. It's a mixed attacker — base 80 Attack and 70 Sp. Atk. Base 50 Speed is low. Priority moves or Trick Room are the way to go. And it's enough bulk to take a hit or two.
Klang appears in 7 games, including Black & White, Black 2 & White 2, and X & Y.
Introduced in Black & White, Klang has appeared in 7 games across 5 generations. Later debuts mean fewer total appearances, but it's been a consistent presence since its introduction.
- Gen IY
Yellow - Gen IRB

Red & Blue - Gen IIGS

Gold & Silver - Gen IIC
Crystal - Gen IIIRS

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBWDebut

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISM

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwSh

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A