Nothing fancy in Fletchinder's spread. It leans mixed with Speed out front. And you'll get 2 Speed EVs per KO for it. Follows a 1.06M XP medium-slow curve.
Fletchinder scatters embers in tall grass where bug Pokémon might be hiding and then catches them as they come leaping out.
Its territory has a radius of just over a mile. If any bird Pokémon should enter, it will show them no mercy.
Type-wise, Fletchinder takes extra damage from Rock, Water, and Electric. Watch out for Rock attacks, those deal 4x damage. Ground moves do nothing thanks to a full immunity. It resists 6 types, so it can switch into a lot of moves safely.
| Damage | Types |
|---|---|
| 4x (Critical) | Rock |
| 2x (Weak) | Water, Electric |
| 0.5x (Resist) | Fire, Fighting, Steel, Fairy |
| 0.25x (Resist) | Grass, Bug |
| 0x (Immune) | Ground |
Jolteon can KO Fletchinder with Thunderbolt (249-293%). Glimmora's Power Gem also KOs at 276-325%.
Jolteon Electric | A | |
Recommended Build AbilityVoltabsorb ItemChoice Specs NatureTimid Moves
Damage vs Fletchinder View Jolteon builds →Thunderbolt 2x249-293%KO Volt Switch 2x194-228%KO Shadow Ball74-87% | ||
Dondozo Water | A | |
Recommended Build AbilityUnaware ItemLeftovers NatureImpish Moves View Dondozo builds →
| ||
Glimmora RockPoison | A | |
Recommended Build AbilityToxicdebris ItemRed Card NatureTimid Moves
Damage vs Fletchinder View Glimmora builds →Power Gem 4x276-325%KO | ||
Terrakion RockFighting | B | |
Recommended Build AbilityJustified ItemChoice Scarf NatureJolly Moves
Damage vs Fletchinder View Terrakion builds →Close Combat59-70% Stone Edge 4x397-467%KO | ||
Swampert WaterGround | B | |
Recommended Build AbilityTorrent ItemLeftovers NatureAdamant Moves
Damage vs Fletchinder View Swampert builds →Flip Turn 2x117-138%KO Knock Off42-50% | ||
Fletchinder sits between Fletchling and Talonflame in this three-stage line. Not the final form yet. For breeding, quick to hatch with plenty of partners via one egg group. Attack has grown the most so far (+23), but there's still another 117 stats to gain in the final evolution. View every chain in the Evolution Chart.
How to Evolve
Bulk and offense in one package. Fletchinder runs Heavy-Duty Boots for hazard immunity on every switch-in with a Modest nature, so it survives long enough to threaten with Overheat. Max Sp. Atk and Speed EVs and utility options make it hard to safely switch into.
Best Build
Fletchinder best EVs are Sp. Atk and Speed
Special Attacker Moveset
- Defog
- Air Slash
- Tailwind
- Overheat
Recommended Teammates
Wall Moveset
- Roost
- Will O Wisp
- U Turn
- Brave Bird
Recommended Teammates
Doubles Physical Attacker Moveset
- Tailwind
- Brave Bird
- Protect
- Feather Dance
Recommended Teammates
Doubles Wall Moveset
- Defog
- Tailwind
- Roost
- Protect
Recommended Teammates
Doubles Support Moveset
- Tailwind
- Flare Blitz
- Roost
- Defog
Recommended Teammates
Special Attacker Moveset
- Defog
- Air Slash
- Tailwind
- Overheat
Wall Moveset
- Roost
- Will O Wisp
- U Turn
- Brave Bird
Recommended Teammates
Doubles Physical Attacker Moveset
- Tailwind
- Brave Bird
- Protect
- Feather Dance
Recommended Teammates
Doubles Wall Moveset
- Defog
- Tailwind
- Roost
- Protect
Recommended Teammates
Doubles Support Moveset
- Tailwind
- Flare Blitz
- Roost
- Defog
Recommended Teammates
No build content available for this Pokemon in Gen 8.
Try selecting a different game/generation filter, or check back later.
No build content available for this Pokemon in Gen 7.
Try selecting a different game/generation filter, or check back later.
Moves
Most of Fletchinder's flexibility comes from TMs. Same-type output runs through Overheat and Brave Bird, but Normal and Steel and the rest of the TM pool push it from predictable to genuinely threatening.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
Most of Fletchinder's flexibility comes from TMs. Same-type output runs through Overheat and Flare Blitz, but Normal and Steel and the rest of the TM pool push it from predictable to genuinely threatening.
Breeding's the move. Defog and Flame Charge give Fletchinder options it can't learn any other way, and Normal and Steel coverage and more already covers a decent range on top of Overheat and Fire Blast. The egg moves push it further.
Breeding's the move. Quick Guard and Snatch give Fletchinder options it can't learn any other way, and Normal and Steel coverage and more already covers a decent range on top of Overheat and Fire Blast. The egg moves push it further.
Fletchinder appears at moderate rates across 6 spots in mid-game routes. Sort by Best below if you want the highest rate, or Earliest if you want the quickest access point in your playthrough.
Where To Catch Fletchinder in Scarlet & Violet
Fletchling is your first catch on the way to Fletchinder. You'll find walking encounters from Lv. 2-35 across 10 total spots in the chain.
Step 1Catch FletchlingSouth Province (Area One) - GrassScarletOverworld Lv.2-14 Route30%EarlySouth Province (Area One) - GrassVioletOverworld Lv.2-14 Route30%EarlySouth Province (Area Two) - GrassScarletOverworld Lv.2-14 Route30%EarlySouth Province (Area Two) - GrassVioletOverworld Lv.2-14 Route30%Early
Step 2Fletchinder ✓South Province (Area Five) - GrassScarletOverworld Lv.17-35 Route9%MidSouth Province (Area Five) - GrassVioletOverworld Lv.17-35 Route9%MidSouth Province (Area Four) - GrassScarletOverworld Lv.17-35 Route9%MidSouth Province (Area Four) - GrassVioletOverworld Lv.17-35 Route9%MidWest Province (Area Three) - GrassVioletOverworld Lv.17-35 Route9%MidWest Province (Area Three) - GrassScarletOverworld Lv.17-35 Route9%Midor evolve from Fletchling (Step 1)
Fletchinder can't be caught in Legends: Z-A. Transfer Fletchling from X, Sun, or Scarlet and evolve through the 2-stage line to get it. The step cards below map the full chain.
How to Obtain Fletchinder in Legends: Z-A
Step 1Obtain FletchlingCatch in the wild in:
Then trade to Legends: Z-A to continue the evolution chain.
Also found in:
Step 2Fletchinder ✓
Fletchinder starts showing up in late-game water routes at decent spawn rates across 12 encounter spots. The list below is sorted so you can pick what fits your current progress without scrolling through everything.
Where To Catch Fletchinder in Sword & Shield
Fletchling is your first catch on the way to Fletchinder. You'll find surfing and walking encounters from Lv. 10-45 across 22 total spots in the chain.
Step 1Catch FletchlingChallenge RoadShieldOverworld Lv.10-15 Route20%EarlyIntense SunPotbottom DesertShieldOverworld Lv.10-15 Desert20%EarlyIntense SunChallenge RoadSwordOverworld Lv.16-21 Route20%MidIntense SunLoop LagoonSwordOverworld Lv.16-2120%MidIntense SunLoop LagoonShieldOverworld Lv.16-2120%MidIntense SunPotbottom DesertSwordOverworld Lv.19-24 Desert20%MidIntense SunChallenge RoadShieldGrass Lv.19-24 Route15%MidIntense SunChallenge RoadSwordGrass Lv.19-24 Route15%MidIntense SunLoop LagoonSwordGrass Lv.19-2415%MidIntense SunLoop LagoonShieldGrass Lv.19-2415%MidIntense Sun
Step 2Fletchinder ✓Honeycalm IslandShieldSurfing on water Lv.40-45 Water15%LateIntense SunHoneycalm IslandSwordSurfing on water Lv.40-45 Water15%LateIntense SunHoneycalm SeaShieldSurfing on water Lv.40-45 Water15%LateIntense SunHoneycalm SeaSwordSurfing on water Lv.40-45 Water15%LateIntense SunInsular SeaSwordSurfing on water Lv.40-45 Water15%LateIntense SunInsular SeaShieldSurfing on water Lv.40-45 Water15%LateIntense SunLoop LagoonSwordSurfing on water Lv.40-4515%LateIntense SunLoop LagoonShieldSurfing on water Lv.40-4515%LateIntense SunStepping-Stone SeaSwordSurfing on water Lv.40-45 Water15%LateIntense SunStepping-Stone SeaShieldSurfing on water Lv.40-45 Water15%LateIntense SunWorkout SeaSwordSurfing on water Lv.40-45 Water15%LateIntense SunWorkout SeaShieldSurfing on water Lv.40-45 Water15%LateIntense Sunor evolve from Fletchling (Step 1)
4 encounter spots for Fletchinder at moderate rates starting from mid-game routes. Best and Earliest sort options below help narrow down your approach based on odds vs. Accessibility.
Where To Catch Fletchinder in Ultra Sun & Ultra Moon
To get Fletchinder, start by catching Fletchling through walking encounters at Lv. 16-20. The chain covers 2 catchable stages before reaching the final form.
Step 1Catch FletchlingWela Volcano ParkUltra MoonGrass Lv.16-19 Volcano30%MidWela Volcano ParkUltra SunGrass Lv.16-19 Volcano30%MidRoute 8Ultra MoonGrass Lv.17-20 Route15%MidRoute 8Ultra SunGrass Lv.17-20 Route15%Mid
Step 2Fletchinder ✓Wela Volcano ParkUltra MoonGrass Lv.16-19 VolcanoMidSOS from FletchlingWela Volcano ParkUltra SunGrass Lv.16-19 VolcanoMidSOS from FletchlingRoute 8Ultra MoonGrass Lv.17-20 RouteMidSOS from FletchlingRoute 8Ultra SunGrass Lv.17-20 RouteMidSOS from Fletchlingor evolve from Fletchling (Step 1)
At 382 BST, Fletchinder is firmly in pre-evolution territory. Evolve it into Talonflame before bringing it to any serious fight.
Fletchling evolves into Fletchinder at level 17. Fletchinder evolves into Talonflame at level 35. Fletchinder is a middle-stage evolution in the Fletchling line.
Flame Body is the go-to ability for Fletchinder. It has a 30% chance of burning attacking Pokémon on contact. Its hidden ability Gale Wings can work in specific setups.
Fletchinder is leaning toward the physical side (base 73 Attack). Fragile, can't afford to take many hits, too. Speed tells the real story. Base 84 Speed is workable. Faster than some, slower than many. Fits the support role.
Since X & Y, Fletchinder has been obtainable in 7 games. A Generation 6 debut means a shorter history, but Fletchinder has appeared steadily across every generation since.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RB

Red & Blue - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DP

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XYDebut

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8PLA
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
