Utility
Support
84Speed · Above Avg

Nothing fancy in Fletchinder's spread. It leans mixed with Speed out front. And you'll get 2 Speed EVs per KO for it. Follows a 1.06M XP medium-slow curve.

Base Stats
Avg
HP62
C
Attack73
C
Defense55
D
Sp. Atk56
D
Sp. Def52
D
Speed84
C
Total382
Details
Catch Rate
Moderate120 / 255
Growth Rate
Medium Slow1.06M XP
Height0.7 m
Weight16.0 kg
Base XP134
Abilities
Flame BodyPopular
Has a 30% chance of burning attacking Pokémon on contact.
Gale WingsHATop Pick
Raises flying moves' priority by one stage.
EV Yield
HPAtkDefSpASpDSpe+2
Speed training target
Pokedex Entries

Fletchinder scatters embers in tall grass where bug Pokémon might be hiding and then catches them as they come leaping out.

Type-wise, Fletchinder takes extra damage from Rock, Water, and Electric. Watch out for Rock attacks, those deal 4x damage. Ground moves do nothing thanks to a full immunity. It resists 6 types, so it can switch into a lot of moves safely.

Fletchinder Weakness and Resistance Chart
DamageTypes
4x (Critical)Rock
2x (Weak)Water, Electric
0.5x (Resist)Fire, Fighting, Steel, Fairy
0.25x (Resist)Grass, Bug
0x (Immune)Ground
Type ChartExcellent
3Weak
6Resist
1Immune
Score+3
4xCritical
¼xResist
0xImmune
How to Beat Fletchinder (Best Counters)

Jolteon can KO Fletchinder with Thunderbolt (249-293%). Glimmora's Power Gem also KOs at 276-325%.

Jolteon
Jolteon
Electric
A
Recommended Build
AbilityVoltabsorb
ItemChoice Specs
NatureTimid
Moves
  • ThunderboltSTAB
  • Volt Switch
  • Alluring Voice
  • Shadow Ball
Damage vs Fletchinder
Thunderbolt 2x
249-293%KO
Volt Switch 2x
194-228%KO
Shadow Ball
74-87%
View Jolteon builds →

Fletchinder sits between Fletchling and Talonflame in this three-stage line. Not the final form yet. For breeding, quick to hatch with plenty of partners via one egg group. Attack has grown the most so far (+23), but there's still another 117 stats to gain in the final evolution. View every chain in the Evolution Chart.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Fletchling
NormalFlying
Fletchinder
FireFlying
Talonflame
FireFlying
HP
45
62+17
78+16
ATK
50
73+23
81+8
DEF
43
55+12
71+16
SP.ATK
40
56+16
74+18
SP.DEF
38
52+14
69+17
SPE
62
84+22
126+42
BST
278D-Tier
382D-Tier+104
499A-Tier+117
ROLE
Balanced
Balanced
Pivot
TYPE
Utility
Physical
Mixed

Breeding

Very Easy

Breed with Fletchinder to get Fletchling eggs easily using 73 partners from the Flying egg group.

Egg Groups
Flying
Gender
50.0%50.0%
Hatch Time
15 cycles·3,855 steps
Quick~4 min with Flame Body
Breed With (best first)
togekisstogetichawluchaaltariaswannapelipperswoobatfarfetchdwoobatswabluarcheopsducklett

Bulk and offense in one package. Fletchinder runs Heavy-Duty Boots for hazard immunity on every switch-in with a Modest nature, so it survives long enough to threaten with Overheat. Max Sp. Atk and Speed EVs and utility options make it hard to safely switch into.

Best Build

All 7 games
Experimental
Ability
Gale Wings
Item
Heavy Duty Boots
Best Nature for Fletchinder
Modest+SPA

Fletchinder best EVs are Sp. Atk and Speed

EVs

Special Attacker Moveset

  • DefogUtility
  • Air SlashSTAB
  • TailwindUtility
  • OverheatSTAB

Recommended Teammates

Moves

All 7 games

Most of Fletchinder's flexibility comes from TMs. Same-type output runs through Overheat and Brave Bird, but Normal and Steel and the rest of the TM pool push it from predictable to genuinely threatening.

Level-Up Moves

Lv 1
Ember
4010025Fire
Lv 1
Feint+2
D3010010Normal
Lv 1
Growl
D10040Normal
Lv 1
Peck
3510035Flying
Lv 1
Quick Attack+1
B4010030Normal
Lv 15
Flail
D10015Normal
Lv 22
Acrobatics
C5510015Flying
Lv 29
Agility
C30Psychic
Lv 36
Aerial Ace
C6020Flying
Lv 43
Tailwind
S15Flying
Lv 50
Steel Wing
D709025Steel
Lv 57
Roost
S5Flying
Lv 64
Fly
C909515Flying

TM Moves

TM
TM14
Acrobatics
C5510015Flying
TM27
Aerial Ace
C6020Flying
TM04
Agility
C30Psychic
TM40
Air Cutter
D609525Flying
TM65
Air Slash
S759515Flying
TM164
Brave Bird
S12010015Flying
TM204
Double-Edge
C12010015Normal
TM197
Dual Wingbeat
D409010Flying
TM47
Endure+4
C10Normal
TM25
Facade
D7010020Normal
TM216
Feather Dance
A10015Flying
TM141
Fire Blast
C110855Fire
TM24
Fire Spin
D358515Fire
TM38
Flame Charge
D5010020Fire
TM125
Flamethrower
C9010015Fire
TM165
Flare Blitz
S12010015Fire
TM97
Fly
C909515Flying
TM118
Heat Wave
C959010Fire
TM160
Hurricane
B1107010Flying
TM157
Overheat
S130905Fire
TM07
Protect+4
S10Normal
TM50
Rain Dance
C5Water
TM85
Rest
C5Psychic
TM70
Sleep Talk
C10Normal
TM103
Substitute
C10Normal
TM49
Sunny Day
C5Fire
TM32
Swift
D6020Normal
TM88
Swords Dance
C20Normal
TM113
Tailwind
S15Flying
TM01
Take Down
D908520Normal
TM87
Taunt
A10020Dark
TM207
Temper Flare
C7510010Fire
TM171
Tera Blast
D8010010Normal
TM18
Thief
D6010025Dark
TM60
U-turn
S7010020Bug
TM107
Will-O-Wisp
S8515Fire

Egg Moves

Fletchinder doesn't have any Egg moves

Tutor Moves

Fletchinder can't learn any Tutor moves
All 7 games

Fletchinder appears at moderate rates across 6 spots in mid-game routes. Sort by Best below if you want the highest rate, or Earliest if you want the quickest access point in your playthrough.

Where To Catch Fletchinder in Scarlet & Violet

Fletchling is your first catch on the way to Fletchinder. You'll find walking encounters from Lv. 2-35 across 10 total spots in the chain.

  1. Fletchling
    Step 1Catch Fletchling
    South Province (Area One) - Grass
    ScarletOverworld Lv.2-14 Route
    30%Early
    South Province (Area One) - Grass
    VioletOverworld Lv.2-14 Route
    30%Early
    South Province (Area Two) - Grass
    ScarletOverworld Lv.2-14 Route
    30%Early
    South Province (Area Two) - Grass
    VioletOverworld Lv.2-14 Route
    30%Early
  2. Fletchinder
    Step 2Fletchinder
    South Province (Area Five) - Grass
    ScarletOverworld Lv.17-35 Route
    9%Mid
    South Province (Area Five) - Grass
    VioletOverworld Lv.17-35 Route
    9%Mid
    South Province (Area Four) - Grass
    ScarletOverworld Lv.17-35 Route
    9%Mid
    South Province (Area Four) - Grass
    VioletOverworld Lv.17-35 Route
    9%Mid
    West Province (Area Three) - Grass
    VioletOverworld Lv.17-35 Route
    9%Mid
    West Province (Area Three) - Grass
    ScarletOverworld Lv.17-35 Route
    9%Mid
    or evolve from Fletchling (Step 1)
  • At 382 BST, Fletchinder is firmly in pre-evolution territory. Evolve it into Talonflame before bringing it to any serious fight.

  • Fletchinder's biggest threats include Tyranitar (Rock), Swampert (Water), and Rotom (Electric), all carrying super-effective STAB moves. Tyranitar is the most dangerous since Rock moves deal 4x damage.

  • Fletchling evolves into Fletchinder at level 17. Fletchinder evolves into Talonflame at level 35. Fletchinder is a middle-stage evolution in the Fletchling line.

  • Flame Body is the go-to ability for Fletchinder. It has a 30% chance of burning attacking Pokémon on contact. Its hidden ability Gale Wings can work in specific setups.

  • Fletchinder is leaning toward the physical side (base 73 Attack). Fragile, can't afford to take many hits, too. Speed tells the real story. Base 84 Speed is workable. Faster than some, slower than many. Fits the support role.

Since X & Y, Fletchinder has been obtainable in 7 games. A Generation 6 debut means a shorter history, but Fletchinder has appeared steadily across every generation since.

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