
Fletchinder Best Moveset
Fire/Flying at 73 Attack and 84 Speed. AbilityGale Wings gives priority to Flying moves at full HP. Held ItemEviolite adds bulk since Talonflame exists. The moveset has moderate Attack building toward evolution. One step from the priority Brave Bird and Defog utility that define Talonflame.
Fletchinder sat at B-Tier in Gen VI. This was Fletchinder's competitive peak. Its most popular set ran Galewings with Nothing, favoring a Adamant nature.
Best Moves
Best Build
Fletchinder best EVs are Attack and HP
Support Moveset
- Roost
- Swords Dance
- Will O Wisp
- Acrobatics
Recommended Teammates
Fletchinder saw minimal competitive use in Gen VII (Sun & Moon / USUM). This was a decline from B-Tier in the previous generation. Its most popular set ran Galewings with Nothing, favoring a Jolly nature.
Physical Setup Sweeper Moveset
- Acrobatics
- Swords Dance
- Roost
- Flame Charge
Recommended Teammates
Fletchinder saw minimal competitive use in Gen VIII (Sword & Shield / BDSP). Fletchinder maintained its position from the previous generation. Its most popular set ran flame body with Eviolite, favoring a Calm nature.
Wall Moveset
- Overheat
- Fire Blast
- Roost
- Heat Wave
Fletchinder saw minimal competitive use in Gen IX (Scarlet & Violet / Legends Z-A). Fletchinder maintained its position from the previous generation. Its most popular set ran Galewings with Heavy-Duty Boots, favoring a Modest nature.
Special Attacker Moveset
- Defog
- Air Slash
- Tailwind
- Overheat
Recommended Teammates
Fletchinder Weakness
Type-wise, Fletchinder takes extra damage from Rock, Water, and Electric. Watch out for Rock attacks, those deal 4x damage. Ground moves do nothing thanks to a full immunity. It resists 6 types, so it can switch into a lot of moves safely.
| Damage | Types |
|---|---|
| 4x (Critical) | Rock |
| 2x (Weak) | Water, Electric |
| 0.5x (Resist) | Fire, Fighting, Steel, Fairy |
| 0.25x (Resist) | Grass, Bug |
| 0x (Immune) | Ground |
What is Fletchinder Weak Against
ExcellentBest Pokemon Against Fletchinder
Terrakion can KO Fletchinder with Stone Edge (397-467%). Swampert threatens a KO with Liquidation (166-195%). Rotom's Thunderbolt also KOs at 197-232%.
Terrakion RockFighting | B | |
Recommended Build AbilityJustified ItemLeftovers NatureJolly Moves
Damage vs Fletchinder View Terrakion builds →Close Combat59-70% Stone Edge 4x397-467%KO | ||
Swampert WaterGround | B | |
Recommended Build AbilityTorrent ItemLeftovers NatureAdamant Moves
Damage vs Fletchinder View Swampert builds →Flip Turn 2x117-138%KO Liquidation 2x166-195%KO | ||
Rotom ElectricGhost | C | |
Recommended Build AbilityLevitate ItemLife Orb NatureTimid Moves
Damage vs Fletchinder View Rotom builds →Volt Switch 2x153-180%KO Shadow Ball87-103%KO Thunderbolt 2x197-232%KO | ||
Evolution
Fletchinder sits between Fletchling and Talonflame in this three-stage line. Not the final form yet. For breeding, quick to hatch with plenty of partners via one egg group. Attack has grown the most so far (+23), but there's still another 117 stats to gain in the final evolution. View every chain in the Evolution Chart.
How to Evolve
Breeding
Breed with Fletchinder to get Fletchling eggs easily using 73 partners from the Flying egg group.
How to Get Fletchinder
Fletchinder appears at moderate rates across 12 spots in mid-game routes. Sort by Best below if you want the highest rate, or Earliest if you want the quickest access point in your playthrough.
Where To Catch Fletchinder in SV
Fletchling is your first catch on the way to Fletchinder. You'll find walking encounters from Lv. 2-80 across 26 total spots in the chain.
Step 1Catch FletchlingSouth Province (Area One) - GrassLv.2-14OverworldRate 30%South Province (Area Two) - GrassLv.2-14OverworldRate 30%Canyon BiomeLv.50-80OverworldCoastal BiomeLv.50-80Overworld
Step 2Fletchinder ✓South Province (Area Five) - GrassLv.17-35OverworldRate 9%South Province (Area Four) - GrassLv.17-35OverworldRate 9%West Province (Area Three) - GrassLv.17-35OverworldRate 9%Canyon BiomeLv.50-80OverworldCoastal BiomeLv.50-80OverworldCoastal BiomeLv.58Overworldor evolve from Fletchling (Step 1)
Step 3Catch or Evolve into TalonflameThe Great Crater of PaldeaLv.17-60OverworldRate 9%Coastal BiomeLv.50-80Overworldor evolve from Fletchinder (Step 2)
3 encounter spots for Fletchinder at moderate rates starting from mid-game routes. Best and Earliest sort options below help narrow down your approach based on odds vs. Accessibility.
Where To Catch Fletchinder in LZA
To get Fletchinder, start by catching Fletchling through walking encounters at Lv. 3-64. The chain covers 3 catchable stages before reaching the final form.
Step 1Catch FletchlingWild Zone 1Lv.3-4OverworldLegends: Z-AWild Zone 5Lv.11-13OverworldLegends: Z-AWild Zone 3Lv.30-31OverworldLegends: Z-A
Step 2Fletchinder ✓Wild Zone 5Lv.18-20OverworldLegends: Z-AWild Zone 9Lv.27-30OverworldLegends: Z-AWild Zone 7Lv.32-33OverworldLegends: Z-Aor evolve from Fletchling (Step 1)
Step 3Catch or Evolve into TalonflameWild Zone 20Lv.63-64OverworldLegends: Z-Aor evolve from Fletchinder (Step 2)
Fletchinder starts showing up in late-game water routes at decent spawn rates across 12 encounter spots. The list below is sorted so you can pick what fits your current progress without scrolling through everything.
Where To Catch Fletchinder in SwSh
Fletchling is your first catch on the way to Fletchinder. You'll find surfing and walking encounters from Lv. 10-45 across 22 total spots in the chain.
Step 1Catch FletchlingChallenge RoadLv.10-15OverworldShieldRate 20%Intense SunPotbottom DesertLv.10-15OverworldShieldRate 20%Intense SunChallenge RoadLv.16-21OverworldSwordRate 20%Intense SunLoop LagoonLv.16-21OverworldRate 20%Intense SunPotbottom DesertLv.19-24OverworldSwordRate 20%Intense SunChallenge RoadLv.19-24GrassRate 15%Intense SunLoop LagoonLv.19-24GrassRate 15%Intense Sun
Step 2Fletchinder ✓Honeycalm IslandLv.40-45Surfing on waterRate 15%Intense SunHoneycalm SeaLv.40-45Surfing on waterRate 15%Intense SunInsular SeaLv.40-45Surfing on waterRate 15%Intense SunLoop LagoonLv.40-45Surfing on waterRate 15%Intense SunStepping-Stone SeaLv.40-45Surfing on waterRate 15%Intense SunWorkout SeaLv.40-45Surfing on waterRate 15%Intense Sunor evolve from Fletchling (Step 1)
Step 3Evolve into TalonflameBREEDINGAvailableLeave a compatible parent at the Pokemon Day Care to receive a Talonflame egg.
4 encounter spots for Fletchinder at moderate rates starting from mid-game routes. Best and Earliest sort options below help narrow down your approach based on odds vs. Accessibility.
Where To Catch Fletchinder in USUM
To get Fletchinder, start by catching Fletchling through walking encounters at Lv. 16-20. The chain covers 2 catchable stages before reaching the final form.
Step 1Catch FletchlingWela Volcano ParkLv.16-19CaveRate 30%Route 8Lv.17-20GrassRate 15%
Step 2Fletchinder ✓Wela Volcano ParkLv.16-19CaveSOS from FletchlingRoute 8Lv.17-20GrassSOS from Fletchlingor evolve from Fletchling (Step 1)
Step 3Evolve into Talonflame
Base Stats
Nothing fancy in Fletchinder's spread. It leans mixed with Speed out front. And you'll get 2 Speed EVs per KO for it. Follows a 1.06M XP medium-slow curve.
Fletchinder scatters embers in tall grass where bug Pokémon might be hiding and then catches them as they come leaping out.
Fletchinder Guide
At 382 BST, Fletchinder is firmly in pre-evolution territory. Evolve it into Talonflame before bringing it to any serious fight.
Flame Body is the go-to ability for Fletchinder. It has a 30% chance of burning attacking Pokémon on contact. Its hidden ability Gale Wings can work in specific setups.
Fletchinder is a mixed attacker with base 73 Attack and 56 Sp. Atk. Fragile, can't afford to take many hits, too. Speed tells the real story. Base 84 Speed is workable. Faster than some, slower than many. Fits the support role.
For a casual playthrough, Fletchinder works as a placeholder. Fire/Flying coverage is useful early. The real payoff is Talonflame. That's where the stats start mattering.
Game Availability
Since X & Y, Fletchinder has been obtainable in 7 games. A Generation 6 debut means a shorter history, but Fletchinder has appeared steadily across every generation since.
Click a game to view version-specific details
- Gen 1RB

Red & Blue - Gen 1Y
Yellow - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3E
Emerald - Gen 3FRLG

FireRed & LeafGreen - Gen 4DP

Diamond & Pearl - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XYDebut

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7SM

Sun & Moon - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 8PLA
Legends: Arceus - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves