Utility
Support
382Low
84Moderate
DTier

Fletchinder sits in the middle of its evolution line — stronger than Fletchling but not yet at full power. Most trainers push through to Talonflame as fast as possible. Ground moves can't touch it, and only 3 types hit it super-effectively. Known as the Ember Pokemon.

Nothing fancy in Fletchinder's spread. It leans mixed with Speed out front. And you'll get 2 Speed EVs per KO for it. Follows a 1.06M XP medium-slow curve.

Base Stats
382Avg
HP62
C
Attack73
C
Defense55
D
Sp. Atk56
D
Sp. Def52
D
Speed84
C
Total382
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Fletchinder yields +2 Spe
HPAtkDefSpASpDSpe+2
Details
Catch120ModerateMedium Slow1.06M XP0.7m / 2'04"16kg / 35.3 lbs134Base XP
Pokedex Entries

Fletchinder scatters embers in tall grass where bug Pokémon might be hiding and then catches them as they come leaping out.

Scarlet

Its territory has a radius of just over a mile. If any bird Pokémon should enter, it will show them no mercy.

Violet

Fletchinder Weakness

Excellent

Type-wise, Fletchinder takes extra damage from Rock, Water, and Electric. Watch out for Rock attacks, those deal 4x damage. Ground moves do nothing thanks to a full immunity. It resists 6 types, so it can switch into a lot of moves safely.

4xCriticali
¼xResisti
0xImmunei
3Weak
6Resist
1Immune
Scorei+3
Stealth Rock50% on switch
4x Rock — Stone Edge, Rock Slide, Stealth Rock
Abilities
Flame BodyHas a 30% chance of burning attacking Pokémon on contact.
Gale WingsHARaises flying moves' priority by one stage.

Fletchinder sits between Fletchling and Talonflame in this three-stage line. Not the final form yet. For breeding, quick to hatch with a decent partner pool via one egg group. Attack has grown the most so far (+23), but there's still another 117 stats to gain in the final evolution.

How to Evolve

3 Forms
Stat Comparison 3 Stages
Fletchling
NormalFlying
Fletchinder
FireFlying
Talonflame
FireFlying
HP
45
62+17
78+16
ATK
50
73+23
81+8
DEF
43
55+12
71+16
SP.ATK
40
56+16
74+18
SP.DEF
38
52+14
69+17
SPE
62
84+22
126+42
BST
278D-Tier
382D-Tier+104
499A-Tier+117
ROLE
Balanced
Balanced
Pivot
TYPE
Utility
Physical
Mixed
Breeding
Very Easy

Breed with Fletchinder to get Fletchling eggs easily using 45 partners from the Flying egg group. Notable egg moves include Defog, Flame Charge, Quick Guard.

Egg Groups
Flying
Gender
50.0%50.0%
Hatch Time
15 cycles·3,855 steps
Quick~4 min with Flame Body
Egg Moves
3moves
Breed With (best first)
hawluchanoivernquaquavalaltariakilowattrelswannacramorantpelipperquaxwellswabluducklettquaxly

Bulk and offense in one package. Fletchinder runs Heavy-Duty Boots for hazard immunity on every switch-in with a Modest nature, so it survives long enough to threaten with Overheat. Max Sp. Atk and Speed EVs and utility options make it hard to safely switch into.

Best Build

Special Attacker
Ability
Galewings
Item
Heavy-Duty BootsANTI-HAZARD
Nature
Modest+SPA
EVs

Best Fletchinder Moveset

  • DefogUtility
  • Air SlashSTAB
  • TailwindUtility
  • OverheatSTAB

Recommended Teammates

Breeding's the move. Defog and Flame Charge give Fletchinder options it can't learn any other way, and Normal and Steel coverage and more already covers a decent range on top of Overheat and Brave Bird. The egg moves push it further.

Level-Up Moves

Lv 1
Ember
4010025Fire
Lv 1
Feint+2
3010010Normal
Lv 1
Growl
10040Normal
Lv 1
Peck
3510035Flying
Lv 1
Quick Attack+1
4010030Normal
Lv 15
Flail
10015Normal
Lv 22
Acrobatics
5510015Flying
Lv 29
Agility
30Psychic
Lv 36
Aerial Ace
6020Flying
Lv 43
Tailwind
15Flying
Lv 50
Steel Wing
709025Steel
Lv 57
Roost
5Flying
Lv 64
Fly
909515Flying

TM Moves

Src
TM14
Acrobatics
5510015Flying
TM27
Aerial Ace
6020Flying
TM04
Agility
30Psychic
TM40
Air Cutter
609525Flying
TM65
Air Slash
759515Flying
TM164
Brave Bird
12010015Flying
TM204
Double-Edge
12010015Normal
TM197
Dual Wingbeat
409010Flying
TM47
Endure+4
10Normal
TM25
Facade
7010020Normal
TM216
Feather Dance
10015Flying
TM141
Fire Blast
110855Fire
TM24
Fire Spin
358515Fire
TM38
Flame Charge
5010020Fire
TM125
Flamethrower
9010015Fire
TM165
Flare Blitz
12010015Fire
TM97
Fly
909515Flying
TM118
Heat Wave
959010Fire
TM160
Hurricane
1107010Flying
TM157
Overheat
130905Fire
TM07
Protect+4
10Normal
TM50
Rain Dance
5Water
TM85
Rest
5Psychic
TM70
Sleep Talk
10Normal
TM103
Substitute
10Normal
TM49
Sunny Day
5Fire
TM32
Swift
6020Normal
TM88
Swords Dance
20Normal
TM113
Tailwind
15Flying
TM01
Take Down
908520Normal
TM87
Taunt
10020Dark
TM207
Temper Flare
7510010Fire
TM171
Tera Blast
8010010Normal
TM18
Thief
6010025Dark
TM60
U-turn
7010020Bug
TM107
Will-O-Wisp
8515Fire

Egg Moves

Src
Egg
Defog
15Flying
Egg
Flame Charge
5010020Fire
Egg
Quick Guard+3
15Fighting

Tutor Moves

Fletchinder can't learn any Tutor moves

Fletchinder appears at moderate rates across 6 spots in mid-game routes. Sort by Best below if you want the highest rate, or Earliest if you want the quickest access point in your playthrough.

Where To Catch Fletchinder in Scarlet & Violet

Fletchling is your first catch on the way to Fletchinder. You'll find walking encounters from Lv. 2-35 across 10 total spots in the chain.

  1. Fletchling
    Step 1Catch Fletchling
    South Province (Area One) - Grass
    ScarletOverworldLv.2-1430%EarlyRoute
    EFFORTLESS
    South Province (Area One) - Grass
    VioletOverworldLv.2-1430%EarlyRoute
    EFFORTLESS
    South Province (Area Two) - Grass
    ScarletOverworldLv.2-1430%EarlyRoute
    EFFORTLESS
    South Province (Area Two) - Grass
    VioletOverworldLv.2-1430%EarlyRoute
    EFFORTLESS
  2. Fletchinder
    Step 2Fletchinder
    South Province (Area Five) - Grass
    ScarletOverworldLv.17-359%MidRoute
    MODERATE
    South Province (Area Five) - Grass
    VioletOverworldLv.17-359%MidRoute
    MODERATE
    South Province (Area Four) - Grass
    ScarletOverworldLv.17-359%MidRoute
    MODERATE
    South Province (Area Four) - Grass
    VioletOverworldLv.17-359%MidRoute
    MODERATE
    West Province (Area Three) - Grass
    VioletOverworldLv.17-359%MidRoute
    MODERATE
    West Province (Area Three) - Grass
    ScarletOverworldLv.17-359%MidRoute
    MODERATE
    or evolve from Fletchling (Step 1)
  • At 382 BST, Fletchinder is firmly in pre-evolution territory. Evolve it into Talonflame before bringing it to any serious fight.

  • Fletchinder's biggest threats include Tyranitar (Rock), Swampert (Water), and Rotom (Electric), all carrying super-effective STAB moves. Tyranitar is the most dangerous since Rock moves deal 4x damage.

  • Fletchling evolves into Fletchinder at level 17. Fletchinder evolves into Talonflame at level 35. Fletchinder is a middle-stage evolution in the Fletchling line.

  • Flame Body is the go-to ability for Fletchinder. It has a 30% chance of burning attacking Pokémon on contact. Its hidden ability Gale Wings can work in specific setups.

  • Fletchinder is leaning toward the physical side (base 73 Attack). Fragile — can't afford to take many hits, too. But the speed tells the real story — base 84 Speed is workable — faster than some, slower than many. Fits the support role.

  • Fletchinder appears in 7 games, including X & Y, Omega Ruby & Alpha Sapphire, and Ultra Sun & Ultra Moon.

Since X & Y, Fletchinder has been obtainable in 7 games. A Generation 6 debut means a shorter history, but Fletchinder has appeared steadily across every generation since.