The stat bars tell the story: Speed carries everything and Attack's dead weight. But this Ball Pokemon still yields 2 Speed EVs per fight on a medium-fast 1M XP curve.
The more energy it charges up, the faster it gets. But this also makes it more likely to explode.
It explodes in response to even minor stimuli. It is feared, with the nickname of the Bomb Ball.
Ground moves hit Electrode for super-effective damage. Not many exploitable gaps in the Electric typing defensive chart. Electrode's Electric typing only leaves 1 gap to cover.
| Damage | Types |
|---|---|
| 2x (Weak) | Ground |
| 0.5x (Resist) | Electric, Flying, Steel |
Landorus's Sludge Bomb hits Electrode for 49-57%. Krookodile threatens a KO with Earthquake (156-184%).
Landorus Ground | S | |
Recommended Build AbilitySheerforce ItemLife Orb NatureTimid Moves
Damage vs Electrode View Landorus builds →Sludge Bomb49-57% | ||
Krookodile GroundDark | A | |
Recommended Build AbilityMoxie ItemChoice Scarf NatureJolly Moves
Damage vs Electrode View Krookodile builds →Earthquake 2x156-184%KO Knock Off51-60% Close Combat62-74% | ||
Electrode is what Voltorb becomes. Breed it for Voltorb eggs (average hatch time). No compatible partners for breeding via one egg group. Eggs are average hatch time. The evolution from Voltorb pushed Electrode to 490 total stats. Speed saw the largest single gain at +50. View every chain in the Evolution Chart.
How to Evolve
Breeding
Electrode is genderless — breed with Ditto to produce Voltorb eggs. Part of the Mineral egg group.
The build revolves around Volt Switch for safe pivoting. Aftermath and Life Orb support Electrode's hit-and-run approach, with max Sp. Atk and Speed EVs making sure each pivot actually threatens. Utility options adds versatility.
Best Build
Electrode best EVs are Sp. Atk and Speed
Special Sweeper Moveset
- Volt Switch
- Tera Blast
- Thunderbolt
- Taunt
Recommended Teammates
Doubles Special Sweeper Moveset
- Volt Switch
- Discharge
- Taunt
- Explosion
Recommended Teammates
Special Revenge Killer Moveset
- Volt Switch
- Taunt
- Thunderbolt
- Discharge
Recommended Teammates
Physical Sweeper Moveset
- Unknown
- Explosion
- Thunderbolt
- Volt Switch
Recommended Teammates
Doubles Pivot Moveset
- Electroweb
- Protect
- Taunt
- Volt Switch
Legends: Arceus uses different battle mechanics.
Competitive build content is not applicable for this game. Select a main series game for builds.
Physical Sweeper Moveset
- Explosion
- Taunt
- Volt Switch
- Thunder
Recommended Teammates
Let's Go Pikachu & Eevee uses different battle mechanics.
Competitive build content is not applicable for this game. Select a main series game for builds.
Moves
The level-up pool tells the story here. Electrode learns Self-Destruct and Explosion naturally, plus enough variety that TMs feel like bonuses. Normal and Rock coverage and more extends the reach beyond that.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
The offense anchors on Thunder and Thunderbolt, with Normal and Grass coverage adding reach. It's a workable movepool for Electrode that handles most situations. Energy Ball and Thunderbolt give it enough punch where it matters.
The level-up pool tells the story here. Electrode learns Self-Destruct and Explosion naturally, plus enough variety that TMs feel like bonuses. Normal and Rock coverage and more extends the reach beyond that.
The level-up pool tells the story here. Electrode learns Self-Destruct and Thunderbolt naturally, plus enough variety that TMs feel like bonuses. Normal and Psychic coverage extends the reach beyond that.
Electrode sits at low spawn rates across 4 spots in late-game routes. Pick one from the sorted list and commit to it. Jumping between areas wastes more time than waiting in the right location.
Where To Catch Electrode in Scarlet & Violet
To get Electrode, start by catching Voltorb through walking encounters at Lv. 26-49. The chain covers 2 catchable stages before reaching the final form.
Step 1Catch VoltorbEast Province (Area Three) - MineScarletOverworld Lv.26-29 Route18%MidEast Province (Area Three) - MineVioletOverworld Lv.26-29 Route18%MidEast Province (Area Three) - Near TownScarletOverworld Lv.26-29 Route18%MidEast Province (Area Three) - Near TownVioletOverworld Lv.26-29 Route18%MidWest Province (Area Three) - Near TownVioletOverworld Lv.26-29 Route18%MidWest Province (Area Three) - Near TownScarletOverworld Lv.26-29 Route18%Mid
Step 2Electrode ✓East Province (Area Three) - Near TownScarletOverworld Lv.32-49 Route2%LateEast Province (Area Three) - Near TownVioletOverworld Lv.32-49 Route2%LateWest Province (Area Three) - Near TownScarletOverworld Lv.32-49 Route2%LateWest Province (Area Three) - Near TownVioletOverworld Lv.32-49 Route2%Lateor evolve from Voltorb (Step 1)
You're catching Voltorb first, not Electrode. Voltorb appears at decent rates in the encounters below. The step cards map the full 2-stage line with evolution methods between each stage.
How to Obtain Electrode in Legends: Arceus
Step 1Catch VoltorbSacred PlazaGrass FacilityUncommon
Step 2Electrode ✓
Can't catch Electrode directly. Start with Voltorb at solid rates from the locations below, then evolve at level 30. The 2-stage line from Voltorb to Electrode is where the leveling time goes.
How to Obtain Electrode in Brilliant Diamond & Shining Pearl
To get Electrode, start by catching Voltorb through walking encounters at Lv. 28-63. The chain covers 1 catchable stage before reaching the final form.
Step 1Catch VoltorbRoute 218Brilliant DiamondGrass Lv.28 Route40%MidSwarm activeRoute 218Shining PearlGrass Lv.28 Route40%MidSwarm activeDazzling CaveBrilliant DiamondGrass Lv.58-63 CavePostPost-gameDazzling CaveShining PearlGrass Lv.58-63 CavePostPost-gameSpacious CaveShining PearlGrass Lv.58-63 CavePostPost-gameSpacious CaveBrilliant DiamondGrass Lv.58-63 CavePostPost-gameStargleam CavernShining PearlGrass Lv.58-63 CavePostPost-gameStargleam CavernBrilliant DiamondGrass Lv.58-63 CavePostPost-game
Step 2Electrode ✓
moderate rates for Electrode across 4 locations in late-game routes. Nothing complicated. Check the sorted list below, compare the top few options, and head to whichever is closest.
Where To Catch Electrode in Let's Go Pikachu & Eevee
The path to Electrode starts with Voltorb at Lv. 37-42 via walking and fixed encounters. 2 catchable stages total, with locations listed for each one below.
Step 1Catch VoltorbPower PlantLet's Go EeveeGrass Lv.37-42 Power-plant23%LatePower PlantLet's Go PikachuGrass Lv.37-42 Power-plant23%LatePower PlantLet's Go EeveeInteract with Pokemon Lv.42 Power-plantLatePower PlantLet's Go PikachuInteract with Pokemon Lv.42 Power-plantLate
Step 2Electrode ✓Power PlantLet's Go EeveeInteract with Pokemon Lv.42 Power-plantLatePower PlantLet's Go PikachuInteract with Pokemon Lv.42 Power-plantLatePower PlantLet's Go EeveeGrass Lv.37-42 Power-plant5%LatePower PlantLet's Go PikachuGrass Lv.37-42 Power-plant5%Lateor evolve from Voltorb (Step 1)
Electrode works as a pivot with 490 BST behind it. C-Tier on our list: a situational pick that fills a niche. That 150 base Speed does the heavy lifting.
Watch for Rhydon (Ground) when using Electrode. They all hit it super-effectively with STAB. Only 1 weakness means fewer dedicated counters to worry about. Electrode's base 150 Speed lets it outpace many threats and strike first, which matters more than trying to tank hits.
Soundproof protects against sound-based moves. That's the one you want on Electrode. Aftermath is the hidden ability. Niche, but it has its uses. Static works too if your team needs something different.
Electrode is a physical attacker with base 50 Attack. Enough bulk to take a hit or two, too. Speed tells the real story. Base 150 Speed lets it outrun most of the field. Fits the pivot role.
Electrode has answers, but so do you. Super-effective STAB from faster Pokemon is the simplest answer. Ground-type attackers hit hardest.
Available since Red & Blue, Electrode appears in 20 games spanning 10 generations. Beyond its original form, it gained a Hisuian form in Generation 8.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RBDebut

Red & Blue - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DP

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8PLAHisuian
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves