Mixed
Pivot
140Speed · Extreme

Stats & Training

The stat bars tell the story: Speed carries everything and Attack's dead weight. But this Ball Pokemon still yields 2 Speed EVs per fight on a medium-fast 1M XP curve.

Base Stats
Above
HP60
C
Attack50
D
Defense70
C
Sp. Atk80
C
Sp. Def80
C
Speed140
A
Total480
Details
Catch Rate
Challenging60 / 255
Growth Rate
Medium Fast1M XP
Height1.2 m
Weight66.6 kg
Base XP172
Abilities
SoundproofTop Pick
Protects against sound-based moves.
Static
Has a 30% chance of paralyzing attacking Pokémon on contact.
AftermathHANiche
Damages the attacker for 1/4 its max HP when knocked out by a contact move.
EV Yield
HPAtkDefSpASpDSpe+2
Speed training target
Pokedex Entries

It is known to drift on winds if it is bloated to bursting with stored electricity.

Electrode Weakness

Ground moves hit Electrode for super-effective damage. Not many exploitable gaps in the Electric typing defensive chart. Electrode's Electric typing only leaves 1 gap to cover.

Electrode Weakness and Resistance Chart
DamageTypes
2x (Weak)Ground
0.5x (Resist)Electric, Flying, Steel
Type ChartGood
1Weak
3Resist
0Immune
Score+1
Gen V Type Chart
  • Fairy type does not exist — Dragon has fewer checks
  • Physical / Special split now per-move (introduced Gen IV)
4xCritical
None
2xWeak
¼xResist
None
0xImmune
None
STAB (2)
How to Beat Electrode in Black 2 & White 2 (Best Counters)

In Black 2 & White 2, Excadrill can KO Electrode with Earthquake (174-205%).

Excadrill
Excadrill
GroundSteel
A
Recommended Build
AbilitySandforce
ItemChoice Scarf
NatureJolly
Moves
  • EarthquakeSTAB
  • Rapid Spin
  • Iron Head
  • Rock Slide
Damage vs Electrode
Earthquake 2x
174-205%KO
Rapid Spin
29-34%
Rock Slide
43-51%
View Excadrill builds →

Black 2 & White 2 Evolution

Electrode is what Voltorb becomes. Breed it for Voltorb eggs (average hatch time). No compatible partners for breeding via one egg group. Eggs are average hatch time. The evolution from Voltorb pushed Electrode to 480 total stats. Speed saw the largest single gain at +40. View every chain in the Evolution Chart.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Voltorb
Electric
Electrode
Electric
HP
40
60+20
ATK
30
50+20
DEF
50
70+20
SP.ATK
55
80+25
SP.DEF
55
80+25
SPE
100
150+50
BST
330C-Tier
490C-Tier+160
ROLE
Pivot
Pivot
TYPE
Special
Special

Breeding

Challenging

Electrode is genderless — breed with Ditto to produce Voltorb eggs. Part of the Mineral egg group.

Egg Groups
Mineral
Gender
GenderlessDittoDitto only
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body

Black 2 & White 2 Electrode Best Moveset

The build revolves around Volt Switch for safe pivoting. Soundproof and Magnet support Electrode's hit-and-run approach, with max Sp. Atk and Speed EVs making sure each pivot actually threatens. The remaining moves adds versatility.

Best Build

Experimental
Special Sweeper
Ability
Soundproof
Item
Magnet
Best Nature for Electrode
Modest+SPA

Electrode best EVs are Sp. Atk and Speed

EVs

Special Sweeper Moveset

  • Volt SwitchSTAB
  • Light Screen
  • ThunderboltSTAB
  • Hidden Power Fire

Moves

The level-up pool tells the story here. Electrode learns Self-Destruct and Explosion naturally, plus enough variety that TMs feel like bonuses. Normal and Rock coverage and more extends the reach beyond that.

Level-Up Moves

Lv 1
Charge
D20Electric
Lv 1
Sonic Boom
9020Normal
Lv 1
Spark
6510020Electric
Lv 1
Tackle
D5010035Normal
Lv 5
Tackle
D5010035Normal
Lv 8
Sonic Boom
9020Normal
Lv 12
Spark
6510020Electric
Lv 15
Rollout
309020Rock
Lv 19
Screech
8540Normal
Lv 22
Charge Beam
D509010Electric
Lv 26
Light Screen
S30Psychic
Lv 29
Electro Ball
10010Electric
Lv 35
Self-Destruct
2001005Normal
Lv 40
Swift
6020Normal
Lv 46
Magnet Rise
D10Electric
Lv 51
Gyro Ball
D1005Steel
Lv 57
Explosion
B2501005Normal
Lv 62
Mirror Coat-5
D10020Psychic

TM Moves

TM
TM57
Charge Beam
D509010Electric
TM32
Double Team
15Normal
TM64
Explosion
B2501005Normal
TM42
Facade
D7010020Normal
TM70
Flash
D10020Normal
TM21
Frustration
10020Normal
TM68
Giga Impact
C150905Normal
TM74
Gyro Ball
D1005Steel
TM10
Hidden Power
6010015Normal
TM15
Hyper Beam
C150905Normal
TM16
Light Screen
S30Psychic
TM17
Protect+4
C10Normal
TM18
Rain Dance
C5Water
TM44
Rest
C10Psychic
TM27
Return
D10020Normal
TM48
Round
6010015Normal
TM90
Substitute
C10Normal
TM87
Swagger
9015Normal
TM12
Taunt
C10020Dark
TM46
Thief
6010010Dark
TM25
Thunder
C1207010Electric
TM73
Thunder Wave
C10020Electric
TM24
Thunderbolt
S9510015Electric
TM41
Torment
10015Dark
TM06
Toxic
C9010Poison
TM72
Volt Switch
S7010020Electric
TM93
Wild Charge
C9010015Electric

Egg Moves

Electrode doesn't have any Egg moves

Tutor Moves

Tut
Tutor
Foul Play
D9510015Dark
Tutor
Magic Coat+4
D15Psychic
Tutor
Magnet Rise
D10Electric
Tutor
Signal Beam
C7510015Bug
Tutor
Sleep Talk
D10Normal
Tutor
Snore
4010015Normal

Transfer Moves

Gen
Gen 4
Endure+4
D10Normal
Gen 4
Headbutt
D7010015Normal
Gen 3
Mimic
10Normal
Gen 4
Natural Gift
10015Normal
Gen 4
Secret Power
7010020Normal
Gen 4
Shock Wave
6020Electric
Gen 4
Sucker Punch+1
D801005Dark

How to Get Electrode in Black 2 & White 2

Electrode isn't available in the wild in Black 2 & White 2. Start by transferring Voltorb from Red, Yellow, or Brilliant Diamond. The evolution path from Voltorb to Electrode is covered in the steps below.

How to Obtain Electrode in Black 2 & White 2

  1. Voltorb
    Step 1Obtain Voltorb
  2. Electrode
    Step 2Electrode

Electrode Guide

  • In Black 2 & White 2, Electrode works as a pivot with 480 BST behind it. C-Tier on our list: a niche pick in Black 2 & White 2's meta. Volt Switch with Magnet is the standard set.

  • In Black 2 & White 2, watch for Rhydon (Ground) when using Electrode. They all hit it super-effectively with STAB. Only 1 weakness means fewer dedicated counters to worry about. Electrode's base 140 Speed lets it outpace many threats and strike first, which matters more than trying to tank hits.

  • Soundproof protects against sound-based moves. That's the one you want on Electrode. Aftermath is the hidden ability. Niche, but it has its uses. Static works too if your team needs something different.

  • Electrode is a mixed attacker with base 50 Attack and 80 Sp. Atk. Enough bulk to take a hit or two, too. Speed tells the real story. Base 140 Speed lets it outrun most of the field. Fits the pivot role.

  • For Black 2 & White 2, Electrode has answers, but so do you. Super-effective STAB from faster Pokemon is the simplest answer. Ground-type attackers hit hardest.

Game Availability

Available since Red & Blue, Electrode appears in 20 games spanning 10 generations. Beyond its original form, it gained a Hisuian form in Generation 8.

Was this page helpful?
Thanks for your feedback!
Want to tell us more?
What was most useful?
What could be improved?
Thanks for your feedback