Special
Pivot
480Average
140Very Fast
CTier

Few Pokemon outrun Electrode. Electric typing gives it solid coverage options. Only weak to Ground. A longtime staple going back to Gen 1. Known as the Ball Pokemon.

The stat bars tell the story: Speed carries everything and Attack's dead weight. But this Ball Pokemon still yields 2 Speed stat exp per fight on a medium-fast 1M XP curve.

Base Stats
480Above
HP60
C
Attack50
D
Defense70
C
Sp. Atk80
C
Sp. Def80
C
Speed140
A
Total480
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Electrode yields +2 Spe
HPAtkDefSpASpDSpe+2
Details
Catch60ChallengingMedium Fast1M XP1.2m / 3'11"66.6kg / 146.8 lbs172Base XP
Pokedex Entries

Stores electrical energy inside its body. Even the slightest shock could trigger a huge explosion.

Yellow

Electrode Weakness

Avg

Ground-type moves hit Electrode for super-effective damage. Not many exploitable gaps in the Electric typing defensive chart. Electrode's Electric typing only leaves 1 gap to cover.

Gen I Type Chart
  • Only 15 types exist — Dark, Steel, and Fairy are absent
  • Ghost has no effect on Psychic (a known bug, fixed in Gen II)
  • Special stat governs both offense and defense — no Sp.Atk / Sp.Def split
4xCriticali
None
2xWeaki
½xResisti
¼xResisti
None
0xImmunei
None
STAB (2)i
1Weak
2Resist
0Immune
Scorei0
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
SoundproofProtects against sound-based moves.
StaticHas a 30% chance of paralyzing attacking Pokémon on contact.
AftermathHADamages the attacker for 1/4 its max HP when knocked out by a contact move.

You get Electrode from Voltorb at level 30. This Electric type hits 480 total but remains in the Undiscovered group. The evolution from Voltorb pushed Electrode to 480 total stats. Speed saw the largest single gain at +40.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Voltorb
Electric
Electrode
Electric
HP
40
60+20
ATK
30
50+20
DEF
50
70+20
SP.ATK
55
80+25
SP.DEF
55
80+25
SPE
100
150+50
BST
330C-Tier
490C-Tier+160
ROLE
Pivot
Pivot
TYPE
Special
Special
Breeding not available · Introduced in Gen 2

Best Build

Screens Setter
Ability
Not in Gen 1
Item
Not in Gen 1
Nature
Not in Gen 1

Best Electrode Moveset

  • ExplosionCoverage
  • Thunder WaveSTAB
  • ThunderboltSTAB
  • Light Screen

The level-up pool is slim, so TMs matter here. Electrode's Normal coverage all comes from technical machines, built on top of Thunder and Thunderbolt for same-type damage. Self-Destruct and Explosion are the payoff moves.

Level-Up Moves

Lv 1
Screech
8540Normal
Lv 1
Sonic Boom
9020Normal
Lv 1
Tackle
3510035Normal
Lv 17
Sonic Boom
9020Normal
Lv 22
Self-Destruct
2001005Normal
Lv 29
Light Screen
30Psychic
Lv 40
Swift
6020Normal
Lv 50
Explosion
2501005Normal

TM Moves

Src
TM34
Bide+1
10Normal
TM32
Double Team
15Normal
TM47
Explosion
2501005Normal
HM05
Flash
7020Normal
TM15
Hyper Beam
150905Normal
TM31
Mimic
10Normal
TM20
Rage
2010020Normal
TM33
Reflect
20Psychic
TM44
Rest
10Psychic
TM36
Self-Destruct
2001005Normal
TM40
Skull Bash
10010010Normal
TM50
Substitute
10Normal
TM39
Swift
6020Normal
TM09
Take Down
908520Normal
TM30
Teleport-6
20Psychic
TM25
Thunder
1107010Electric
TM45
Thunder Wave
10020Electric
TM24
Thunderbolt
9510015Electric
TM06
Toxic
9010Poison

Egg Moves

Electrode doesn't have any Egg moves

Tutor Moves

Electrode can't learn any Tutor moves

You're catching Voltorb first, not Electrode. Voltorb appears at decent rates in the encounters below. The step cards map the full 2-stage line with evolution methods between each stage.

How to Obtain Electrode in Yellow

  1. Voltorb
    Step 1Catch Voltorb
    Power Plant
    GrassLv.33-37UncommonLatePower-plant
    EASY
  2. Electrode
    Step 2Electrode
  • Electrode works as a pivot with 480 BST behind it. C-Tier on our list — a situational pick that fills a niche. That 140 base Speed does the heavy lifting.

  • Watch for Rhydon (Ground) when using Electrode. They all hit it super-effectively with STAB. Only 1 weakness means fewer dedicated counters to worry about. Electrode's base 140 Speed lets it outpace many threats and strike first, which matters more than trying to tank hits.

  • Voltorb evolves into Electrode at level 30. Electrode is the final evolution in a 3-stage line starting from Voltorb. At 480 BST, it's got solid stats to work with.

  • Electrode is a special attacker with base 80 Special. Enough bulk to take a hit or two, too. But the speed tells the real story — base 140 Speed lets it outrun most of the field. Fits the pivot role.

  • Electrode appears in 20 games, including Yellow, Red & Blue, and Gold & Silver.

Available since Red & Blue, Electrode appears in 20 games spanning 9 generations. Beyond its original form, it gained a Hisuian form in Generation 8.