Stats & Training
The stat bars tell the story: Speed carries everything and Attack's dead weight. But this Ball Pokemon still yields 2 Speed stat exp per fight on a medium-fast 1M XP curve.
It stores electric energy under very high pressure. It often explodes with little or no provocation.
It stores electric energy under very high pressure. It often explodes with little or no provocation.
Electrode Weakness
Ground moves hit Electrode for super-effective damage. Not many exploitable gaps in the Electric typing defensive chart. Electrode's Electric typing only leaves 1 gap to cover.
| Damage | Types |
|---|---|
| 2x (Weak) | Ground |
| 0.5x (Resist) | Electric, Flying |
- Only 15 types exist — Dark, Steel, and Fairy are absent
- Ghost has no effect on Psychic (a known bug, fixed in Gen II)
- Special stat governs both offense and defense — no Sp.Atk / Sp.Def split
Rhydon GroundRock | S | |
Available Moves Moves
Damage vs Electrode View Rhydon builds →Earthquake 2x141-167%KO Dig 2x113-133%KO | ||
Dugtrio Ground | C | |
Available Moves Moves
Damage vs Electrode View Dugtrio builds →Earthquake 2x113-133%KO Dig 2x90-107%KO | ||
Sandslash Ground | C | |
Available Moves Moves
Damage vs Electrode View Sandslash builds →Earthquake 2x113-133%KO Dig 2x90-107%KO | ||
Nidoqueen PoisonGround | C | |
Obtain MethodEvolve Nidorina (Celadon City Gift) | ||
Nidoking PoisonGround | C | |
Obtain MethodEvolve Nidorino (Celadon City Gift) | ||
Dugtrio Ground | C | |
Available Moves Moves
Damage vs Electrode View Dugtrio builds →Earthquake 2x110-131%KO Dig 2x91-107%KO | ||
Onix RockGround | C | |
Available Moves Moves
Damage vs Electrode View Onix builds →Earthquake 2x64-76% Dig 2x52-62% | ||
Sandshrew Ground | C | |
Available Moves Moves
Damage vs Electrode View Sandshrew builds →Earthquake 2x91-107%KO Dig 2x72-86% | ||
Geodude RockGround | C | |
Available Moves Moves
Damage vs Electrode View Geodude builds →Earthquake 2x93-110%KO Dig 2x76-90% | ||
Cubone Ground | D | |
Available Moves Moves
Damage vs Electrode View Cubone builds →Earthquake 2x67-79% Dig 2x55-66% Bone Club 2x46-55% | ||
Dugtrio Ground | C | |
Available Moves Moves
Damage vs Electrode View Dugtrio builds →Earthquake 2x113-134%KO Dig 2x91-108%KO | ||
Onix RockGround | C | |
Available Moves Moves
Damage vs Electrode View Onix builds →Earthquake 2x63-75% Dig 2x52-62% | ||
Rhyhorn GroundRock | C | |
Available Moves Moves
Damage vs Electrode View Rhyhorn builds →Earthquake 2x99-117%KO Dig 2x79-95% | ||
Sandshrew Ground | C | |
Available Moves Moves
Damage vs Electrode View Sandshrew builds →Earthquake 2x91-108%KO Dig 2x74-88% | ||
Cubone Ground | D | |
Available Moves Moves
Damage vs Electrode View Cubone builds →Earthquake 2x68-82% Dig 2x55-65% Bone Club 2x47-55% | ||
Dugtrio Ground | C | |
Available Moves Moves
Damage vs Electrode View Dugtrio builds →Earthquake 2x110-130%KO Dig 2x88-104%KO | ||
Onix RockGround | C | |
Available Moves Moves
Damage vs Electrode View Onix builds →Earthquake 2x60-71% Dig 2x48-57% | ||
Rhyhorn GroundRock | C | |
Available Moves Moves
Damage vs Electrode View Rhyhorn builds →Earthquake 2x96-113%KO Dig 2x78-92% | ||
Sandshrew Ground | C | |
Available Moves Moves
Damage vs Electrode View Sandshrew builds →Earthquake 2x88-104%KO Dig 2x70-83% | ||
Cubone Ground | D | |
Available Moves Moves
Damage vs Electrode View Cubone builds →Earthquake 2x66-78% Dig 2x52-61% Bone Club 2x44-52% Bonemerang 2x34-40% | ||
Sandslash Ground | C | |
Available Moves Moves
Damage vs Electrode View Sandslash builds →Earthquake 2x113-133%KO Dig 2x90-107%KO | ||
Dugtrio Ground | C | |
Available Moves Moves
Damage vs Electrode View Dugtrio builds →Earthquake 2x113-133%KO Dig 2x90-107%KO | ||
Marowak Ground | C | |
Available Moves Moves
Damage vs Electrode View Marowak builds →Earthquake 2x94-111%KO Dig 2x77-91% Bone Club 2x62-73% Bonemerang 2x49-58% | ||
Graveler RockGround | C | |
Available Moves Moves
Damage vs Electrode View Graveler builds →Earthquake 2x109-129%KO Dig 2x87-102%KO | ||
Onix RockGround | C | |
Available Moves Moves
Damage vs Electrode View Onix builds →Earthquake 2x62-73% Dig 2x50-60% | ||
In Red & Blue, Golem can KO Electrode with Earthquake (130-153%).
Golem RockGround | B | |
Recommended Build Moves
Damage vs Electrode View Golem builds →Earthquake 2x130-153%KO Explosion108-127%KO Rock Slide49-57% Body Slam37-43% | ||
Red & Blue Evolution
You get Electrode from Voltorb at level 30. This Electric type hits 480 total but remains in the Undiscovered group. The evolution from Voltorb pushed Electrode to 480 total stats. Speed saw the largest single gain at +40. View every chain in the Evolution Chart.
How to Evolve
Red & Blue Electrode Best Moveset
Best Build
Screens Setter Moveset
- Explosion
- Thunder Wave
- Thunderbolt
- Light Screen
Recommended Teammates
Moves
The level-up pool is slim, so TMs matter here. Electrode's Normal coverage all comes from technical machines, built on top of Thunder and Thunderbolt for same-type damage. Self-Destruct and Explosion are the payoff moves.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
How to Get Electrode in Red & Blue
moderate rates across 6 locations for Electrode in endgame routes. Scroll the sorted list below and pick whichever spot sits closest to your current route. The rate differences between locations are worth comparing.
Where To Catch Electrode in Red & Blue
The path to Electrode starts with Voltorb at Lv. 14-55 via walking and trade encounters. 2 catchable stages total, with locations listed for each one below.
Step 1Catch VoltorbRoute 10BlueGrass Lv.14-17 Route35%EarlyRoute 10RedGrass Lv.14-17 Route35%EarlyPower PlantBlueGrass Lv.21-23 Power-plant30%MidPower PlantRedGrass Lv.21-23 Power-plant30%Mid
Step 2Electrode ✓Cerulean Cave - 2FBlueGrass Lv.52 Cave10%PostCerulean Cave - 2FRedGrass Lv.52 Cave10%PostCerulean Cave - B1FBlueGrass Lv.55 Cave10%PostCerulean Cave - B1FRedGrass Lv.55 Cave10%PostCinnabar IslandRedIn-game trade WaterLimitedTrade for (give Raichu)Cinnabar IslandBlueIn-game trade WaterLimitedTrade for (give Raichu)or evolve from Voltorb (Step 1)
Electrode Guide
In Red & Blue, Electrode works as a pivot with 480 BST behind it. C-Tier on our list: a niche pick in Red & Blue's meta. Explosion anchors the moveset.
In Red & Blue, watch for Rhydon (Ground) when using Electrode. They all hit it super-effectively with STAB. Only 1 weakness means fewer dedicated counters to worry about. Electrode's base 140 Speed lets it outpace many threats and strike first, which matters more than trying to tank hits.
Electrode is a special attacker with base 80 Special. Enough bulk to take a hit or two, too. Speed tells the real story. Base 140 Speed lets it outrun most of the field. Fits the pivot role.
For Red & Blue, Electrode has answers, but so do you. Super-effective STAB from faster Pokemon is the simplest answer. Ground-type attackers hit hardest.
In Red & Blue, use Electrode as a pivot. Special attacks are the main output. It outspeeds most threats, Thunderbolt is the primary attack.
Game Availability
Available since Red & Blue, Electrode appears in 20 games spanning 10 generations. Beyond its original form, it gained a Hisuian form in Generation 8.
Click a game to view version-specific details
- Gen 1Y
Yellow - Gen 1RBDebut

Red & Blue - Gen 2GS

Gold & Silver - Gen 2C
Crystal - Gen 3RS

Ruby & Sapphire - Gen 3FRLG

FireRed & LeafGreen - Gen 3E
Emerald - Gen 4Pt
Platinum - Gen 4HGSS

HeartGold & SoulSilver - Gen 4DP

Diamond & Pearl - Gen 5BW

Black & White - Gen 5B2W2

Black 2 & White 2 - Gen 6XY

X & Y - Gen 6ORAS

Omega Ruby & Alpha Sapphire - Gen 7USUM

Ultra Sun & Ultra Moon - Gen 7SM

Sun & Moon - Gen 7LGPE

Let's Go Pikachu & Eevee - Gen 8SwSh

Sword & Shield - Gen 8PLAHisuian
Legends: Arceus - Gen 8BDSP

Brilliant Diamond & Shining Pearl - Gen 9SV

Scarlet & Violet - Gen 9LZA
Legends: Z-A - Gen 10WW

Winds & Waves
