Mixed
Pivot
330Low
100Fast
CTier

Voltorb sits at the start of its evolution line — not yet at full power, but that changes fast. Most trainers push through to Electrode as fast as possible. Flexible enough to run physical or special sets. An original Gen 1 pick.

Speed and Sp. Atk carry most of Voltorb's stat budget. Attack's the obvious dump stat. Common in the wild and yields 1 Speed EV. Follows a medium-fast 1M XP curve.

Base Stats
330Avg
HP40
D
Attack30
F
Defense50
D
Sp. Atk55
D
Sp. Def55
D
Speed100
B
Total330
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Voltorb yields +1 Spe
HPAtkDefSpASpDSpe+1
Details
Catch190EasyMedium Fast1M XP0.5m / 1'08"10.4kg / 22.9 lbs66Base XP
Pokedex Entries

It is said to camouflage itself as a Poké Ball. It will self-destruct with very little stimulus.

Lets Go Pikachu / Lets Go Eevee

Voltorb Weakness

Good

Voltorb is weak to Ground-type moves. Few weaknesses and 3 resistances make the typing clean. At base 100 Speed, Voltorb outspeeds most threats and doesn't need to tank what it can outrun.

4xCriticali
None
2xWeaki
¼xResisti
None
0xImmunei
None
STAB (2)i
1Weak
3Resist
0Immune
Scorei+1
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
SoundproofProtects against sound-based moves.
StaticHas a 30% chance of paralyzing attacking Pokémon on contact.
AftermathHADamages the attacker for 1/4 its max HP when knocked out by a contact move.

One evolution ahead. Voltorb grows into Electrode through a straightforward two-stage chain. No compatible partners for breeding via one egg group. Eggs are average hatch time. Evolving adds up to 160 stat points total.

How to Evolve

2 Forms
Stat Comparison 2 Stages
Voltorb
Electric
Electrode
Electric
HP
40
60+20
ATK
30
50+20
DEF
50
70+20
SP.ATK
55
80+25
SP.DEF
55
80+25
SPE
100
150+50
BST
330C-Tier
490C-Tier+160
ROLE
Pivot
Pivot
TYPE
Special
Special
Breeding
Challenging

Breed Voltorb (with patience) from the Mineral egg group.

Egg Groups
Mineral
Gender
GenderlessDittoDitto only
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body

Best Build

Let's Go Pikachu & Eevee uses different battle mechanics.

Competitive build content is not applicable for this game. Select a main series game for builds.

TMs carry this one. Voltorb learns Thunder and Thunderbolt naturally for STAB, but the offensive range comes almost entirely from technical machines. Normal and Psychic and beyond give it real matchup play.

Level-Up Moves

Lv 1
Tackle
4010035Normal
Lv 3
Light Screen
30Psychic
Lv 6
Sonic Boom
9020Normal
Lv 9
Thunder Shock
4010030Electric
Lv 14
Swift
6020Normal
Lv 19
Self-Destruct
2001005Normal
Lv 24
Screech
8540Normal
Lv 31
Thunderbolt
9010015Electric
Lv 38
Mirror Coat-5
10020Psychic
Lv 45
Explosion
2501005Normal

TM Moves

Src
TM12
Facade
7010020Normal
TM21
Foul Play
9510015Dark
TM01
Headbutt
7010015Normal
TM06
Light Screen
30Psychic
TM07
Protect+4
10Normal
TM09
Reflect
20Psychic
TM05
Rest
10Psychic
TM42
Self-Destruct
2001005Normal
TM08
Substitute
10Normal
TM02
Taunt
10020Dark
TM04
Teleport-6
20Psychic
TM38
Thunder
1107010Electric
TM16
Thunder Wave
9020Electric
TM36
Thunderbolt
9010015Electric
TM27
Toxic
9010Poison

Egg Moves

Voltorb doesn't have any Egg moves

Tutor Moves

Voltorb can't learn any Tutor moves

decent spawn rates for Voltorb across 4 locations in late-game routes. Nothing complicated. Check the sorted list below, compare the top few options, and head to whichever is closest.

Best Locations

Which version you're playing matters for Voltorb. 4 walking and fixed spots at Lv. 37-42 spread across Let's Go Eevee and Let's Go Pikachu, and some routes only appear in one cartridge. Check the version badges below.

Power Plant
Let's Go EeveeGrassLv.37-4223%LatePower-plant
EASY
Power Plant
Let's Go PikachuGrassLv.37-4223%LatePower-plant
EASY
Power Plant
Let's Go EeveeInteract with PokemonLv.42LatePower-plant
Power Plant
Let's Go PikachuInteract with PokemonLv.42LatePower-plant
  • Voltorb is meant to evolve into Electrode. At 330 BST, the stats aren't there for competitive play yet. Pre-evolution Pokemon rarely hold up against fully evolved threats.

  • Voltorb's biggest threats include Golem (Ground), all carrying super-effective STAB moves. Only 1 weakness means fewer dedicated counters to worry about. Voltorb's base 100 Speed lets it outpace many threats and strike first, which matters more than trying to tank hits.

  • Voltorb can evolve into Electrode and Hisuian Electrode depending on the method. Voltorb is the base form in a 3-stage evolutionary line.

  • Soundproof is the go-to ability for Voltorb. It protects against sound-based moves. Its hidden ability Aftermath can work in specific setups. Static is the other option — pick based on what your team needs.

  • Base 100 Speed lets it outrun most of the field. On offense, Voltorb is a mixed attacker — base 30 Attack and 55 Sp. Atk. Defensively? Fragile — can't afford to take many hits. Best used as a pivot.

  • Voltorb appears in 20 games, including Yellow, Red & Blue, and Gold & Silver.

Since debuting in Red & Blue, Voltorb has appeared in 20 titles over 9 generations. Along the way, it received a Hisuian form in Generation 8, keeping it relevant across different competitive metas.