Utility
Balanced
48Speed · Slow

Stats & Training

Ditto's stats barely vary. None sit in respectable range with no real gaps. It's a blank slate for EV investment. Worth 1 HP EV, medium-fast 1M XP curve to max.

Base Stats
Below
HP48
D
Attack48
D
Defense48
D
Sp. Atk48
D
Sp. Def48
D
Speed48
D
Total288
Details
Catch Rate
Difficult35 / 255
Growth Rate
Medium Fast1M XP
Height0.3 m
Weight4.0 kg
Base XP101
Abilities
LimberRare
Prevents paralysis.
ImposterHATop Pick
Transforms upon entering battle.
EV Yield
HP+1AtkDefSpASpDSpe
HP training source
Pokedex Entries

When it spots an enemy, its body transfigures into an almost-perfect copy of its opponent.

Ditto Weakness

Ditto is weak to Fighting. On the flip side, it's immune to Ghost-type moves entirely. Only 1 weakness makes it relatively easy to build around defensively.

Ditto Weakness and Resistance Chart
DamageTypes
2x (Weak)Fighting
0x (Immune)Ghost
Type ChartGood
1Weak
0Resist
1Immune
Score+1
4xCritical
None
2xWeak
½xResist
None
¼xResist
None
0xImmune
STAB
No super-effective STAB
How to Beat Ditto in Let's Go Pikachu & Eevee (Best Counters)
Hitmonlee
Hitmonlee
Fighting
B
Obtain MethodSaffron City Gift
Available Moves
Moves
  • High Jump KickLv. 45
  • Jump KickLv. 30
  • Brick BreakLv. 20
  • Rolling KickLv. 1
Damage vs Ditto
High Jump Kick 2x
246-290%KO
Jump Kick 2x
190-224%KO
Brick Break 2x
142-168%KO
Rolling Kick 2x
115-137%KO
View Hitmonlee builds →

Let's Go Pikachu & Eevee Evolution

Ditto is what you get. No evolutions, but it breeds through one egg group with no compatible partners. Hatching is average hatch time. View every chain in the Evolution Chart.

How to Evolve

No Evolution
Ditto
#132Ditto
Does not evolve
Breeding is not available in this game

Let's Go Pikachu & Eevee Ditto Best Moveset

Prediction matters here. Choice Scarf means Ditto can't change moves after clicking, but the payoff is speed patching through item lock. Max HP and Defense EVs with Imposter back that up. Utility options prevents free switches.

Best Build

Let's Go Pikachu & Eevee uses different battle mechanics.

Competitive build content is not applicable for this game. Select a main series game for builds.

Moves

Ditto's options are limited here. You've got Normal STAB for STAB damage, but there isn't much beyond Normal hitting power. TMs help fill gaps, though the kit stays tight.

Level-Up Moves

Lv 1
Transform
S10Normal

TM Moves

Ditto can't learn any TM moves

Egg Moves

Ditto doesn't have any Egg moves

Tutor Moves

Ditto can't learn any Tutor moves

Let's Go Pikachu & Eevee Ditto Locations

moderate rates across 10 locations for Ditto in late-game routes. Scroll the sorted list below and pick whichever spot sits closest to your current route. The rate differences between locations are worth comparing.

Best Locations to Catch Ditto in Let's Go Pikachu & Eevee

Ditto's encounter pool splits between Let's Go Pikachu and Let's Go Eevee. You've got 10 walking spots at Lv. 39-56 total, but your version determines which ones actually show up.

Pokémon Mansion - 2F
Let's Go PikachuGrass Lv.39-44 Building
10%Late
Pokémon Mansion - 2F
Let's Go EeveeGrass Lv.39-44 Building
10%Late
Pokémon Mansion - 1F
Let's Go PikachuGrass Lv.39-44 Building
1%Late
Pokémon Mansion - 1F
Let's Go EeveeGrass Lv.39-44 Building
1%Late
Cerulean Cave - 1F
Let's Go EeveeGrass Lv.51-56 Cave
5%Post
Cerulean Cave - 1F
Let's Go PikachuGrass Lv.51-56 Cave
5%Post
Cerulean Cave - 2F
Let's Go EeveeGrass Lv.51-56 Cave
5%Post
Cerulean Cave - 2F
Let's Go PikachuGrass Lv.51-56 Cave
5%Post
Cerulean Cave - B1F
Let's Go PikachuGrass Lv.51-56 Cave
5%Post
Cerulean Cave - B1F
Let's Go EeveeGrass Lv.51-56 Cave
5%Post

Ditto Guide

  • In Let's Go Pikachu & Eevee, Ditto's biggest threats include Machamp (Fighting), all carrying super-effective STAB moves. Only 1 weakness means fewer dedicated counters to worry about.

  • In Let's Go Pikachu & Eevee, Imposter. This is Ditto's defining trait. It transforms upon entering battle. Every competitive set revolves around it. If your Ditto doesn't have Imposter, it's not worth running.

  • Honestly, in Let's Go Pikachu & Eevee Ditto is a tough sell at 288 BST. Plenty of stronger Normal options exist. Fun pick, not a practical one.

  • In Let's Go Pikachu & Eevee, Don't let Ditto's 288 base stat total fool you. Imposter is what makes it tick. It punches way above its weight class. We rate it D-Tier.

  • In Let's Go Pikachu & Eevee, Run Imposter on Ditto. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Ditto also gets Limber, but they don't compare.

Game Availability

Ditto has been part of the series since Red & Blue, appearing in 20 titles across all 10 generations. As a Gen 1 original, it's one of the most consistently available Pokemon in the franchise.

Was this page helpful?
Thanks for your feedback!
Want to tell us more?
What was most useful?
What could be improved?
Thanks for your feedback