Utility
Balanced
288Low
48Slow
CTier

Ditto's entire strategy is Imposter — it copies the opposing Pokemon on switch-in, copying their stats, moves, and boosts. Speed ties decide who attacks first, and a Choice Scarf fixes that problem. Ghost moves can't touch it, and only a single type hits it super-effectively.

Ditto's stats barely vary. 0 sit in respectable range with no real gaps. It's a blank slate for EV investment. Worth 1 HP EV, medium-fast 1M XP curve to max.

Base Stats
288Below
HP48
D
Attack48
D
Defense48
D
Sp. Atk48
D
Sp. Def48
D
Speed48
D
Total288
Low <60
Avg 60-89
High 90-149
Top 150+
EV YieldDefeating Ditto yields +1 HP
HP+1AtkDefSpASpDSpe
Details
Catch35DifficultMedium Fast1M XP0.3m / 1'00"4kg / 8.8 lbs101Base XP
Pokedex Entries

When it spots an enemy, its body transfigures into an almost-perfect copy of its opponent.

Lets Go Pikachu / Lets Go Eevee

Ditto Weakness

Good

Ditto is weak to Fighting-type moves. On the flip side, it's immune to Ghost-type moves entirely. Only 1 weakness makes it relatively easy to build around defensively.

4xCriticali
None
2xWeaki
½xResisti
None
¼xResisti
None
0xImmunei
STABi
No super-effective STAB
1Weak
0Resist
1Immune
Scorei+1
SpikesGrounded — up to 25%
Toxic SpikesVulnerable
Abilities
LimberPrevents paralysis.
ImposterHATransforms upon entering battle.

Ditto is what you get. No evolutions, but it breeds through one egg group with no compatible partners. Hatching is average hatch time.

How to Evolve

No Evolution
Ditto
#132Ditto
Does not evolve
Breeding
Essential

Ditto can breed with almost any Pokemon, making it essential for breeding genderless Pokemon and passing down IVs.

Egg Groups
Ditto
Gender
GenderlessBreeds with any Pokemon
Hatch Time
20 cycles·5,140 steps
Quick~5 min with Flame Body
Breed With
Can breed with almost any Pokemon(except Undiscovered egg group)

Prediction matters here. Choice Scarf means Ditto can't change moves after clicking, but the payoff is speed patching through item lock. Max HP and Defense EVs with Imposter back that up. Utility options prevents free switches.

Best Build

Let's Go Pikachu & Eevee uses different battle mechanics.

Competitive build content is not applicable for this game. Select a main series game for builds.

Ditto's options are limited here. You've got Normal STAB for STAB damage, but there isn't much beyond Normal hitting power. TMs help fill gaps, though the kit stays tight.

Level-Up Moves

Lv 1
Transform
10Normal

TM Moves

Ditto can't learn any TM moves

Egg Moves

Ditto doesn't have any Egg moves

Tutor Moves

Ditto can't learn any Tutor moves

moderate rates across 10 locations for Ditto in late-game routes. Scroll the sorted list below and pick whichever spot sits closest to your current route. The rate differences between locations are worth comparing.

Best Locations

Ditto's encounter pool splits between Let's Go Pikachu and Let's Go Eevee. You've got 10 walking spots at Lv. 39-56 total, but your version determines which ones actually show up.

Pokémon Mansion - 2F
Let's Go PikachuGrassLv.39-4410%LateBuilding
MODERATE
Pokémon Mansion - 2F
Let's Go EeveeGrassLv.39-4410%LateBuilding
MODERATE
Pokémon Mansion - 1F
Let's Go PikachuGrassLv.39-441%LateBuilding
HARD
Pokémon Mansion - 1F
Let's Go EeveeGrassLv.39-441%LateBuilding
HARD
Cerulean Cave - 1F
Let's Go EeveeGrassLv.51-565%PostCave
CHALLENGING
Cerulean Cave - 1F
Let's Go PikachuGrassLv.51-565%PostCave
CHALLENGING
Cerulean Cave - 2F
Let's Go EeveeGrassLv.51-565%PostCave
CHALLENGING
Cerulean Cave - 2F
Let's Go PikachuGrassLv.51-565%PostCave
CHALLENGING
Cerulean Cave - B1F
Let's Go PikachuGrassLv.51-565%PostCave
CHALLENGING
Cerulean Cave - B1F
Let's Go EeveeGrassLv.51-565%PostCave
CHALLENGING
  • Don't let Ditto's 288 base stat total fool you. Imposter is what makes it tick — it punches way above its weight class. We rate it C-Tier.

  • Ditto's biggest threats include Machamp (Fighting), all carrying super-effective STAB moves. Only 1 weakness means fewer dedicated counters to worry about.

  • Ditto doesn't evolve and has no evolutionary line. It's a Normal-type Pokemon with a 288 base stat total.

  • Run Imposter on Ditto. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Ditto also gets Limber, but they don't compare.

  • Ditto fills the balanced role. It's leaning toward the physical side (base 48 Attack). Base 48 Speed is low. Priority moves or Trick Room are the way to go. And it's fragile — can't afford to take many hits.

  • Ditto appears in 20 games, including Yellow, Red & Blue, and Gold & Silver.

Ditto has been part of the series since Red & Blue, appearing in 20 titles across all 9 generations. As a Gen 1 original, it's one of the most consistently available Pokemon in the franchise.