Ditto's entire strategy is Imposter — it copies the opposing Pokemon on switch-in, copying their stats, moves, and boosts. Speed ties decide who attacks first, and a Choice Scarf fixes that problem. Ghost moves can't touch it, and only a single type hits it super-effectively.
Ditto's stats barely vary. 0 sit in respectable range with no real gaps. It's a blank slate for EV investment. Worth 1 HP EV, medium-fast 1M XP curve to max.
When it spots an enemy, its body transfigures into an almost-perfect copy of its opponent.
Ditto Weakness
GoodDitto is weak to Fighting-type moves. On the flip side, it's immune to Ghost-type moves entirely. Only 1 weakness makes it relatively easy to build around defensively.
Ditto is what you get. No evolutions, but it breeds through one egg group with no compatible partners. Hatching is average hatch time.
How to Evolve
Ditto can breed with almost any Pokemon, making it essential for breeding genderless Pokemon and passing down IVs.
Prediction matters here. Choice Scarf means Ditto can't change moves after clicking, but the payoff is speed patching through item lock. Max HP and Defense EVs with Imposter back that up. Utility options prevents free switches.
Best Build
Let's Go Pikachu & Eevee uses different battle mechanics.
Competitive build content is not applicable for this game. Select a main series game for builds.
Ditto's options are limited here. You've got Normal STAB for STAB damage, but there isn't much beyond Normal hitting power. TMs help fill gaps, though the kit stays tight.
Level-Up Moves
TM Moves
Egg Moves
Tutor Moves
moderate rates across 10 locations for Ditto in late-game routes. Scroll the sorted list below and pick whichever spot sits closest to your current route. The rate differences between locations are worth comparing.
Best Locations
Ditto's encounter pool splits between Let's Go Pikachu and Let's Go Eevee. You've got 10 walking spots at Lv. 39-56 total, but your version determines which ones actually show up.
Don't let Ditto's 288 base stat total fool you. Imposter is what makes it tick — it punches way above its weight class. We rate it C-Tier.
Ditto's biggest threats include Machamp (Fighting), all carrying super-effective STAB moves. Only 1 weakness means fewer dedicated counters to worry about.
Ditto doesn't evolve and has no evolutionary line. It's a Normal-type Pokemon with a 288 base stat total.
Run Imposter on Ditto. It's the ability that defines how you build around it and the main reason it holds a competitive niche. Ditto also gets Limber, but they don't compare.
Ditto fills the balanced role. It's leaning toward the physical side (base 48 Attack). Base 48 Speed is low. Priority moves or Trick Room are the way to go. And it's fragile — can't afford to take many hits.
Ditto appears in 20 games, including Yellow, Red & Blue, and Gold & Silver.
Ditto has been part of the series since Red & Blue, appearing in 20 titles across all 9 generations. As a Gen 1 original, it's one of the most consistently available Pokemon in the franchise.
- Gen IY
Yellow - Gen IRBDebut

Red & Blue - Gen IIGS

Gold & Silver - Gen IIC
Crystal - Gen IIIRS

Ruby & Sapphire - Gen IIIFRLG

FireRed & LeafGreen - Gen IIIE
Emerald - Gen IVPt
Platinum - Gen IVHGSS

HeartGold & SoulSilver - Gen IVDP

Diamond & Pearl - Gen VBW

Black & White - Gen VB2W2

Black 2 & White 2 - Gen VIXY

X & Y - Gen VIORAS

Omega Ruby & Alpha Sapphire - Gen VIIUSUM

Ultra Sun & Ultra Moon - Gen VIISM

Sun & Moon - Gen VIILGPE

Let's Go Pikachu & Eevee - Gen VIIISwSh

Sword & Shield - Gen VIIIPLA
Legends: Arceus - Gen VIIIBDSP

Brilliant Diamond & Shining Pearl - Gen IXSV

Scarlet & Violet - Gen IXLZA
Legends: Z-A
