Pokemon Sword and Shield Zoroark is a Dark Type Illusion Fox Pokémon, which makes it weak against Fighting, Bug, Fairy type moves. You can find and catch Zoroark in Forest of Focus with a 10% chance to appear during Fog weather. The Max IV Stats of Zoroark are 60 HP, 105 Attack, 120 SP Attack, 60 Defense, 60 SP Defense, and 105 Speed.


List of Zoroark Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 510 | |
HP | 60 | |
Attack | 105 | |
Defense | 60 | |
Special Attack | 120 | |
Special Defense | 60 | |
Speed | 105 |
Based on this pokemon's stats we consider the best nature for Zoroark to have is Mild, this will increase it's Sp. Atk and decrease it's Defense stats.
Zoroark Abilities
Ability | Type | Effect |
---|---|---|
Illusion | Normal |
Zoroark Locations in Pokemon Sword and Shield
Where do i find and how to get Zoroark?
Zoroark does not spawn in the wild. Instead you can catch Zorua and evolve it into Zoroark. A popular spawn location you can find Zorua is in the Forest of Focus area with a 10% chance to spawn during Fog weather.
Overworld Spawns (Visible in-game)
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Zoroark Raids
Where do i find Zoroark Raids?
You can find Zoroark raids in the following locations: Soothing Wetlands, Challenge Road, Workout Sea, Honeycalm Sea.
Pokemon Sword and Shield Zoroark Weakness
Zoroark is a Dark Type pokemon. This will cause it to take More Damage from Fighting, Bug, Fairy Type Moves and will take Less Damage from Ghost, Dark, Psychic type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | ![]() ![]() ![]() |
0.5x Damage | ![]() ![]() |
0.25x Damage | |
Immune to Damage | ![]() |
What pokemon is Zoroark Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Zoroark Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Zoroark Moves List
What moves can Zoroark learn from TMs, TRs, and Leveling?
Zoroark can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Dark type +50% STAB damage.
Zoroark Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
Evolve | [] Night Slash | — | |||||
1 | [] U-turn | — | |||||
1 | [] Scratch | — | |||||
1 | [] Leer | — | |||||
1 | [] Torment | — | |||||
1 | [] Hone Claws | — | |||||
12 | [] Fury Swipes | — | |||||
16 | [] Scary Face | — | |||||
20 | [] Taunt | — | |||||
24 | [] Knock Off | — | |||||
28 | [] Fake Tears | — | |||||
34 | [] Agility | — | |||||
40 | [] Imprison | — | |||||
46 | [] Night Daze | — | |||||
52 | [] Nasty Plot | — | |||||
58 | [] Foul Play | — |
TM Moves Zoroark can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM00 | Mega Punch | ![]() | Physical | 80 | 85 | 20 | |
TM01 | Mega Kick | ![]() | Physical | 120 | 75 | 5 | |
TM08 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | User must recharge next turn. |
TM09 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | User must recharge next turn. |
TM15 | Dig | ![]() | Physical | 80 | 100 | 10 | Digs underground on first turn, attacks on second. Can also escape from caves. |
TM21 | Rest | ![]() | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM23 | Thief | ![]() | Physical | 90 | 100 | 25 | Also steals opponent's held item. |
TM24 | Snore | ![]() | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | ![]() | Status | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM26 | Scary Face | ![]() | Status | — | 100 | 10 | Sharply lowers opponent's Speed. |
TM31 | Attract | ![]() | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. |
TM33 | Rain Dance | ![]() | Status | — | — | 5 | Makes it rain for 5 turns. |
TM34 | Sunny Day | ![]() | Status | — | — | 5 | Makes it sunny for 5 turns. |
TM39 | Facade | ![]() | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM40 | Swift | ![]() | Special | 60 | — | 20 | Ignores Accuracy and Evasiveness. |
TM42 | Revenge | ![]() | Physical | 60 | 100 | 10 | Power increases if user was hit first. |
TM44 | Imprison | ![]() | Status | — | — | 10 | Opponent is unable to use moves that the user also knows. |
TM47 | Fake Tears | ![]() | Status | — | 100 | 20 | Sharply lowers opponent's Special Defense. |
TM52 | Bounce | ![]() | Physical | 85 | 85 | 5 | Springs up on first turn, attacks on second. May paralyze opponent. |
TM56 | U-turn | ![]() | Physical | 70 | 100 | 20 | User switches out immediately after attacking. |
TM57 | Payback | ![]() | Physical | 75 | 100 | 10 | Power doubles if the user was attacked first. |
TM58 | Assurance | ![]() | Physical | 90 | 100 | 10 | Power doubles if opponent already took damage in the same turn. |
TM59 | Fling | ![]() | Physical | — | 100 | 10 | Power depends on held item. |
TM65 | Shadow Claw | ![]() | Physical | 70 | 100 | 15 | High critical hit ratio. |
TM75 | Low Sweep | ![]() | Physical | 65 | 100 | 20 | Lowers opponent's Speed. |
TM76 | Round | ![]() | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
TM77 | Hex | ![]() | Special | 65 | 100 | 10 | Inflicts more damage if the target has a status condition. |
TM79 | Retaliate | ![]() | Physical | 70 | 100 | 5 | Inflicts double damage if a teammate fainted on the last turn. |
TM85 | Snarl | ![]() | Special | 82.5 | 95 | 15 | Lowers opponent's Special Attack. |
Zoroark TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR00 | Swords Dance | ![]() | Status | — | — | 20 | Sharply raises user's Attack. |
TR02 | Flamethrower | ![]() | Special | 90 | 100 | 15 | May burn opponent. |
TR07 | Low Kick | ![]() | Physical | — | 100 | 20 | The heavier the opponent, the stronger the attack. |
TR12 | Agility | ![]() | Status | — | — | 30 | Sharply raises user's Speed. |
TR20 | Substitute | ![]() | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR22 | Sludge Bomb | ![]() | Special | 90 | 100 | 10 | May poison opponent. |
TR26 | Endure | ![]() | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | ![]() | Status | — | — | 10 | User performs one of its own moves while sleeping. |
TR30 | Encore | ![]() | Status | — | 100 | 5 | Forces opponent to keep using its last move for 3 turns. |
TR33 | Shadow Ball | ![]() | Special | 80 | 100 | 15 | May lower opponent's Special Defense. |
TR35 | Uproar | ![]() | Special | 90 | 100 | 10 | User attacks for 3 turns and prevents sleep. |
TR37 | Taunt | ![]() | Status | — | 100 | 20 | Opponent can only use moves that attack. |
TR38 | Trick | ![]() | Status | — | 100 | 10 | Swaps held items with the opponent. |
TR42 | Hyper Voice | ![]() | Special | 90 | 100 | 10 | |
TR49 | Calm Mind | ![]() | Status | — | — | 20 | Raises user's Special Attack and Special Defense. |
TR58 | Dark Pulse | ![]() | Special | 120 | 100 | 15 | May cause flinching. |
TR64 | Focus Blast | ![]() | Special | 120 | 70 | 5 | May lower opponent's Special Defense. |
TR68 | Nasty Plot | ![]() | Status | — | — | 20 | Sharply raises user's Special Attack. |
TR77 | Grass Knot | ![]() | Special | — | 100 | 20 | The heavier the opponent, the stronger the attack. |
TR81 | Foul Play | ![]() | Physical | 142.5 | 100 | 15 | Uses the opponent's Attack stat. |
TR95 | Throat Chop | ![]() | Physical | 120 | 100 | 15 | Prevents use of sound moves for two turns. |
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