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Pokemon Sword and Shield Shedinja

Pokemon Sword and Shield Shedinja is a Bug and Ghost Type Shed Pokémon, which makes it weak against Flying, Rock, Fire, Ghost, Dark type moves. You can find and catch Shedinja in Stony Wilderness - Area 2 with a 35% chance to appear during Normal Weather weather. The Max IV Stats of Shedinja are 1 HP, 90 Attack, 30 SP Attack, 45 Defense, 30 SP Defense, and 40 Speed.

Pokemon Sword and Shield Shedinja
Regular
Shiny
Shedinja Galar Pokedex ID: 106

List of Shedinja Max IV Stats in Pokemon SW SH.

StatAmountBar Graph
Total236
HP1
Attack90
Defense45
Special Attack30
Special Defense30
Speed40

Based on this pokemon's stats we consider the best nature for Shedinja to have is Adamant, this will increase it's Attack and decrease it's Sp. Atk stats.

Shedinja Abilities

Ability Type Effect
Wonder GuardNormal

Sword Pokedex Entry

A most peculiar Pokémon that somehow appears in a Poké Ball when a Nincada evolves.

Shield Pokedex Entry

A strange Pokémon—it flies without moving its wings, has a hollow shell for a body, and does not breathe.

Pokemon Sword and Shield Shedinja Evolutions

How do i evolve Shedinja in Pokemon Sword and Shield?

Pokemon Sword and Shield Nincada evolves into Ninjask when you reach Level 20. This pokemon also has 1 alternative evolutions.

trending_flat
Level 20
Ninjask
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Empty Slot in PartyLevel
Shedinja
Pokemon CP Atk Def Sp Atk Sp Def Hp Spd
Nincada
266459030303140
Ninjask
4569045505061160
Shedinja
23690453030140

Shedinja Locations in Pokemon Sword and Shield

Where do i find and how to get Shedinja?

Shedinja does not spawn in the wild. Instead you can catch Ninjask and evolve it into Shedinja. A popular spawn location you can find Ninjask is in the Stony Wilderness - Area 2 area with a 35% chance to spawn during Normal weather.

Overworld Spawns (Visible in-game)

Pokemon Location Weather Spawn Lvl
Stony Wilderness - Area 2
35%28 - 30
Stony Wilderness - Area 2
15%28 - 30
Stony Wilderness
30%28 - 30
Stony Wilderness
35%28 - 30

Non Overworld Spawns (NOT Visible - Randomly found in tall grass)

Pokemon Location Weather Spawn Lvl
Route 5
5%16 - 18
South Lake Miloch
10%11 - 13
South Lake Miloch
40%11 - 13
West Lake Axewell
30%7 - 11
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Pokemon Sword and Shield Shedinja Raids

Where do i find Shedinja Raids?

You can find Shedinja raids in the following locations: Bridge Field, Rolling Fields, South Lake Miloch.

You can Click/Tap the links below to view where to find Shedinja Raid Spawn Locations in Pokemon Sw and Sh.

Pokemon Sword and Shield Shedinja Weakness

Shedinja is a Bug and Ghost Type pokemon. This will cause it to take More Damage from Flying, Rock, Fire, Ghost, Dark Type Moves and will take Less Damage from Ground, Grass, Poison, Bug, Fighting, Normal type moves.

Damage Types
4.0x
Damage
2.0x
Damage
Flying
Rock
Fire
Ghost
Dark
0.5x
Damage
Ground
Grass
Poison
Bug
0.25x
Damage
Immune to Damage
Fighting
Normal

What pokemon is Shedinja Weak Against?

Pokemon Type 1 Type 2 CP

What pokemon is Shedinja Strong Against?

Pokemon Type 1 Type 2 CP
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Pokemon SW and SH Shedinja Moves List

What moves can Shedinja learn from TMs, TRs, and Leveling?

Shedinja can learn the ghost type move Phantom Force at level 64. This Physical move Disappears on first turn, attacks on second. Can strike through Protect/Detect. Bolded Pow numbers are adjusted for this pokemon's Bug and Ghost type +50% STAB damage.

Shedinja Level Up Moves

Lvl Move Type Class Pow Acc PP Effect
01Shadow ClawPhysical10510015High critical hit ratio.
01GrudgeStatus5If the users faints after using this move, the PP for the opponent's last move is depleted.
01Mud-SlapSpecial2010010Lowers opponent's Accuracy.
01Metal ClawPhysical509535May raise user's Attack.
01DigPhysical8010010Digs underground on first turn, attacks on second. Can also escape from caves.
01ScratchPhysical4010035
01Sand AttackStatus10015Lowers opponent's Accuracy.
01HardenStatus30Raises user's Defense.
01False SwipePhysical4010040Always leaves opponent with at least 1 HP.
15Confuse RayStatus10010Confuses opponent.
23AbsorbSpecial2010025User recovers half the HP inflicted on opponent.
29Shadow SneakPhysical6010030User attacks first.
36Fury SwipesPhysical188015Hits 2-5 times in one turn.
43Mind ReaderStatus5User's next attack is guaranteed to hit.
50Shadow BallSpecial12010015May lower opponent's Special Defense.
57SpiteStatus10010The opponent's last move loses 2-5 PP.
64Phantom ForcePhysical13510010Disappears on first turn, attacks on second. Can strike through Protect/Detect.

TM Moves Shedinja can learn

TM Move Type Class Pow Acc PP Effect
TM08Hyper BeamSpecial150905User must recharge next turn.
TM09Giga ImpactPhysical150905User must recharge next turn.
TM11Solar BeamSpecial12010010Charges on first turn, attacks on second.
TM15DigPhysical8010010Digs underground on first turn, attacks on second. Can also escape from caves.
TM21RestStatus10User sleeps for 2 turns, but user is fully healed.
TM23ThiefPhysical6010025Also steals opponent's held item.
TM24SnoreSpecial5010015Can only be used if asleep. May cause flinching.
TM25ProtectStatus10Protects the user, but may fail if used consecutively.
TM28Giga DrainSpecial7510010User recovers half the HP inflicted on opponent.
TM32SandstormStatus10Creates a sandstorm for 5 turns.
TM34Sunny DayStatus5Makes it sunny for 5 turns.
TM38Will-O-WispStatus8515Burns opponent.
TM39FacadePhysical7010020Power doubles if user is burned, poisoned, or paralyzed.
TM65Shadow ClawPhysical10510015High critical hit ratio.
TM76RoundSpecial6010015Power increases if teammates use it in the same turn.
TM77HexSpecial97.510010Inflicts more damage if the target has a status condition.
TM86Phantom ForcePhysical13510010Disappears on first turn, attacks on second. Can strike through Protect/Detect.
TM94False SwipePhysical4010040Always leaves opponent with at least 1 HP.

Shedinja TR Moves

TR Move Type Class Pow Acc PP Effect
TR12AgilityStatus30Sharply raises user's Speed.
TR18Leech LifePhysical12010010User recovers half the HP inflicted on opponent.
TR20SubstituteStatus10Uses HP to creates a decoy that takes hits.
TR26EndureStatus10Always left with at least 1 HP, but may fail if used consecutively.
TR27Sleep TalkStatus10User performs one of its own moves while sleeping.
TR33Shadow BallSpecial12010015May lower opponent's Special Defense.
TR38TrickStatus10010Swaps held items with the opponent.
TR60X-ScissorPhysical12010015
TR61Bug BuzzSpecial13510010May lower opponent's Special Defense.
TR83Ally SwitchStatus15User switches with opposite teammate.

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