Pokemon Sword and Shield Mawile is a Steel and Fairy Type Deceiver Pokémon, which makes it weak against Ground, Fire type moves. You can find and catch Mawile in Dusty Bowl with a 35% chance to appear during Snowstorm weather. The Max IV Stats of Mawile are 50 HP, 85 Attack, 55 SP Attack, 85 Defense, 55 SP Defense, and 50 Speed.


List of Mawile Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 380 | |
HP | 50 | |
Attack | 85 | |
Defense | 85 | |
Special Attack | 55 | |
Special Defense | 55 | |
Speed | 50 |
Based on this pokemon's stats we consider the best nature for Mawile to have is Relaxed, this will increase it's Defense and decrease it's Speed stats.
Mawile Abilities
Ability | Type | Effect |
---|---|---|
Hyper Cutter | Normal | |
Intimidate | Normal | |
Sheer Force | Hidden |
Sword Pokedex Entry
It uses its docile-looking face to lull foes into complacency, then bites with its huge, relentless jaws.
Shield Pokedex Entry
It chomps with its gaping mouth. Its huge jaws are actually steel horns that have been transformed.
Pokemon Sword and Shield Mawile Evolutions
How do i evolve Mawile in Pokemon Sword and Shield?
Currently Pokemon Sword and Shield Mawile does not have an evolution form in Generation 8.
Mawile Locations in Pokemon Sword and Shield
Where do i find and how to get Mawile?
A popular spawn location you can find Mawile is in the Dusty Bowl area with a 35% chance to spawn during Snowstorm weather.
Mawile is a Pokemon Sword Exclusive Pokemon and can only be found within the Sword Version of the game.
Overworld Spawns (Visible in-game)
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Mawile Raids
Where do i find Mawile Raids?
You can find Mawile raids in the following locations: Bridge Field, Giant's Seat, Hammerlocke Hills, Lake of Outrage, Rolling Fields, Stony Wilderness.
Mawile Raid is exclusive and can only be found within the Pokemon Sword Version of the game.
Pokemon Sword and Shield Mawile Weakness
Mawile is a Steel and Fairy Type pokemon. This will cause it to take More Damage from Ground, Fire Type Moves and will take Less Damage from Normal, , Rock, Grass, Psychic, Ice, Fairy, Dark, Dragon, Bug type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | ![]() ![]() |
0.5x Damage | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
0.25x Damage | ![]() |
Immune to Damage | ![]() |
What pokemon is Mawile Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Mawile Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Mawile Moves List
What moves can Mawile learn from TMs, TRs, and Leveling?
Mawile can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Steel and Fairy type +50% STAB damage.
Mawile Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
01 | [] Astonish | ||||||
01 | [] Growl | ||||||
04 | [] Fairy Wind | ||||||
08 | [] Baton Pass | ||||||
12 | [] Bite | ||||||
16 | [] Stockpile | ||||||
16 | [] Swallow | ||||||
16 | [] Spit Up | ||||||
20 | [] Sucker Punch | ||||||
24 | [] Iron Defense | ||||||
28 | [] Crunch | ||||||
32 | [] Sweet Scent | ||||||
36 | [] Iron Head | ||||||
40 | [] Taunt | ||||||
44 | [] Fake Tears | ||||||
48 | [] Play Rough |
TM Moves Mawile can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM00 | Mega Punch | ![]() | Physical | 80 | 85 | 20 | |
TM01 | Mega Kick | ![]() | Physical | 120 | 75 | 5 | |
TM04 | Ice Punch | ![]() | Physical | 75 | 100 | 15 | May freeze opponent. |
TM05 | Thunder Punch | ![]() | Physical | 75 | 100 | 15 | May paralyze opponent. |
TM08 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | User must recharge next turn. |
TM09 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | User must recharge next turn. |
TM11 | Solar Beam | ![]() | Special | 120 | 100 | 10 | Charges on first turn, attacks on second. |
TM21 | Rest | ![]() | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM22 | Rock Slide | ![]() | Physical | 75 | 90 | 10 | May cause flinching. |
TM24 | Snore | ![]() | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | ![]() | Status | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM27 | Icy Wind | ![]() | Special | 55 | 95 | 15 | Lowers opponent's Speed. |
TM31 | Attract | ![]() | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. |
TM32 | Sandstorm | ![]() | Status | — | — | 10 | Creates a sandstorm for 5 turns. |
TM33 | Rain Dance | ![]() | Status | — | — | 5 | Makes it rain for 5 turns. |
TM34 | Sunny Day | ![]() | Status | — | — | 5 | Makes it sunny for 5 turns. |
TM39 | Facade | ![]() | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM41 | Helping Hand | ![]() | Status | — | — | 20 | In Double Battles, boosts the power of the partner's move. |
TM43 | Brick Break | ![]() | Physical | 75 | 100 | 15 | Breaks through Reflect and Light Screen barriers. |
TM47 | Fake Tears | ![]() | Status | — | 100 | 20 | Sharply lowers opponent's Special Defense. |
TM48 | Rock Tomb | ![]() | Physical | 60 | 95 | 15 | Lowers opponent's Speed. |
TM57 | Payback | ![]() | Physical | 50 | 100 | 10 | Power doubles if the user was attacked first. |
TM58 | Assurance | ![]() | Physical | 60 | 100 | 10 | Power doubles if opponent already took damage in the same turn. |
TM59 | Fling | ![]() | Physical | — | 100 | 10 | Power depends on held item. |
TM61 | Guard Swap | ![]() | Status | — | — | 10 | User and opponent swap Defense and Special Defense. |
TM66 | Thunder Fang | ![]() | Physical | 65 | 95 | 15 | May cause flinching and/or paralyze opponent. |
TM67 | Ice Fang | ![]() | Physical | 65 | 95 | 15 | May cause flinching and/or freeze opponent. |
TM68 | Fire Fang | ![]() | Physical | 65 | 95 | 15 | May cause flinching and/or burn opponent. |
TM76 | Round | ![]() | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
TM87 | Draining Kiss | ![]() | Special | 75 | 100 | 10 | User recovers most the HP inflicted on opponent. |
TM89 | Misty Terrain | ![]() | Status | — | — | 10 | Protects the field from status conditions for 5 turns. |
TM94 | False Swipe | ![]() | Physical | 40 | 100 | 40 | Always leaves opponent with at least 1 HP. |
TM97 | Brutal Swing | ![]() | Physical | 60 | 100 | 20 | The user swings its body around violently to inflict damage on everything in its vicinity. |
Mawile TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR00 | Swords Dance | ![]() | Status | — | — | 20 | Sharply raises user's Attack. |
TR01 | Body Slam | ![]() | Physical | 85 | 100 | 15 | May paralyze opponent. |
TR02 | Flamethrower | ![]() | Special | 90 | 100 | 15 | May burn opponent. |
TR05 | Ice Beam | ![]() | Special | 90 | 100 | 10 | May freeze opponent. |
TR15 | Fire Blast | ![]() | Special | 110 | 85 | 5 | May burn opponent. |
TR20 | Substitute | ![]() | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR22 | Sludge Bomb | ![]() | Special | 90 | 100 | 10 | May poison opponent. |
TR26 | Endure | ![]() | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | ![]() | Status | — | — | 10 | User performs one of its own moves while sleeping. |
TR29 | Baton Pass | ![]() | Status | — | — | 40 | User switches out and gives stat changes to the incoming Pokémon. |
TR32 | Crunch | ![]() | Physical | 80 | 100 | 15 | May lower opponent's Defense. |
TR33 | Shadow Ball | ![]() | Special | 80 | 100 | 15 | May lower opponent's Special Defense. |
TR37 | Taunt | ![]() | Status | — | 100 | 20 | Opponent can only use moves that attack. |
TR46 | Iron Defense | ![]() | Status | — | — | 15 | Sharply raises user's Defense. |
TR58 | Dark Pulse | ![]() | Special | 80 | 100 | 15 | May cause flinching. |
TR64 | Focus Blast | ![]() | Special | 120 | 70 | 5 | May lower opponent's Special Defense. |
TR70 | Flash Cannon | ![]() | Special | 120 | 100 | 10 | May lower opponent's Special Defense. |
TR74 | Iron Head | ![]() | Physical | 120 | 100 | 15 | May cause flinching. |
TR75 | Stone Edge | ![]() | Physical | 100 | 80 | 5 | High critical hit ratio. |
TR76 | Stealth Rock | ![]() | Status | — | — | 20 | Damages opponent switching into battle. |
TR77 | Grass Knot | ![]() | Special | — | 100 | 20 | The heavier the opponent, the stronger the attack. |
TR81 | Foul Play | ![]() | Physical | 95 | 100 | 15 | Uses the opponent's Attack stat. |
TR90 | Play Rough | ![]() | Physical | 135 | 90 | 10 | May lower opponent's Attack. |
TR97 | Psychic Fangs | ![]() | Physical | 85 | 100 | 10 | The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect. |
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