Pokemon Sword and Shield Joltik is a Bug and Electric Type Attaching Pokémon, which makes it weak against Rock, Fire type moves. You can find and catch Joltik in Giant's Mirror with a 35% chance to appear during Thunderstorm weather. The Max IV Stats of Joltik are 50 HP, 47 Attack, 57 SP Attack, 50 Defense, 50 SP Defense, and 65 Speed.


List of Joltik Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 319 | |
HP | 50 | |
Attack | 47 | |
Defense | 50 | |
Special Attack | 57 | |
Special Defense | 50 | |
Speed | 65 |
Based on this pokemon's stats we consider the best nature for Joltik to have is Timid, this will increase it's Speed and decrease it's Attack stats.
Joltik Abilities
Ability | Type | Effect |
---|---|---|
Compound Eyes | Normal | |
Unnerve | Normal | |
Swarm | Hidden |
Sword Pokedex Entry
Joltik can be found clinging to other Pokémon. It’s soaking up static electricity because it can’t produce a charge on its own.
Shield Pokedex Entry
Joltik latch on to other Pokémon and suck out static electricity. They’re often found sticking to Yamper’s hindquarters.
Pokemon Sword and Shield Joltik Evolutions
How do i evolve Joltik in Pokemon Sword and Shield?
Pokemon Sword and Shield Joltik evolves into Galvantula when you reach Level 36.
Level 36



Joltik Locations in Pokemon Sword and Shield
Where do i find and how to get Joltik?
A popular spawn location you can find Joltik is in the Giant's Mirror area with a 35% chance to spawn during Thunderstorm weather.
Overworld Spawns (Visible in-game)
Non Overworld Spawns (NOT Visible - Randomly found in tall grass)
Pokemon Sword and Shield Joltik Raids
Where do i find Joltik Raids?
You can find Joltik raids in the following locations: Bridge Field, Dappled Grove, Giant's Cap, Hammerlocke Hills, Lake of Outrage, Motostoke Riverbank, Rolling Fields, South Lake Miloch.
Pokemon Sword and Shield Joltik Weakness
Joltik is a Bug and Electric Type pokemon. This will cause it to take More Damage from Rock, Fire Type Moves and will take Less Damage from Fighting, Grass, Steel, Electric type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | ![]() ![]() |
0.5x Damage | ![]() ![]() ![]() ![]() |
0.25x Damage | |
Immune to Damage |
What pokemon is Joltik Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Joltik Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Joltik Moves List
What moves can Joltik learn from TMs, TRs, and Leveling?
Joltik can learn the bug type move Bug Buzz at level 48. This Special move May lower opponent's Special Defense. Bolded Pow numbers are adjusted for this pokemon's Bug and Electric type +50% STAB damage.
Joltik Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
01 | Absorb | ![]() | Special | 20 | 100 | 25 | User recovers half the HP inflicted on opponent. |
01 | Fury Cutter | ![]() | Physical | 60 | 95 | 20 | Power increases each turn. |
04 | Electroweb | ![]() | Special | 82.5 | 95 | 15 | Lowers opponent's Speed. |
08 | Bug Bite | ![]() | Physical | 90 | 100 | 20 | Receives the effect from the opponent's held berry. |
12 | String Shot | ![]() | Status | — | 95 | 40 | Sharply lowers opponent's Speed. |
16 | Thunder Wave | ![]() | Status | — | 90 | 20 | Paralyzes opponent. |
20 | Electro Ball | ![]() | Special | — | 100 | 10 | The faster the user, the stronger the attack. |
24 | Agility | ![]() | Status | — | — | 30 | Sharply raises user's Speed. |
28 | Sucker Punch | ![]() | Physical | 70 | 100 | 5 | User attacks first, but only works if opponent is readying an attack. |
32 | Slash | ![]() | Physical | 70 | 100 | 20 | High critical hit ratio. |
37 | Discharge | ![]() | Special | 120 | 100 | 15 | May paralyze opponent. |
40 | Screech | ![]() | Status | — | 85 | 40 | Sharply lowers opponent's Defense. |
44 | Gastro Acid | ![]() | Status | — | 100 | 10 | Cancels out the effect of the opponent's Ability. |
48 | Bug Buzz | ![]() | Special | 135 | 100 | 10 | May lower opponent's Special Defense. |
TM Moves Joltik can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM07 | Pin Missile | ![]() | Physical | 37.5 | 95 | 20 | Hits 2-5 times in one turn. |
TM14 | Thunder Wave | ![]() | Status | — | 90 | 20 | Paralyzes opponent. |
TM16 | Screech | ![]() | Status | — | 85 | 40 | Sharply lowers opponent's Defense. |
TM17 | Light Screen | ![]() | Status | — | — | 30 | Halves damage from Special attacks for 5 turns. |
TM21 | Rest | ![]() | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM23 | Thief | ![]() | Physical | 60 | 100 | 25 | Also steals opponent's held item. |
TM24 | Snore | ![]() | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | ![]() | Status | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM28 | Giga Drain | ![]() | Special | 75 | 100 | 10 | User recovers half the HP inflicted on opponent. |
TM31 | Attract | ![]() | Status | — | 100 | 15 | If opponent is the opposite gender, it's less likely to attack. |
TM33 | Rain Dance | ![]() | Status | — | — | 5 | Makes it rain for 5 turns. |
TM39 | Facade | ![]() | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM40 | Swift | ![]() | Special | 60 | — | 20 | Ignores Accuracy and Evasiveness. |
TM52 | Bounce | ![]() | Physical | 85 | 85 | 5 | Springs up on first turn, attacks on second. May paralyze opponent. |
TM62 | Speed Swap | ![]() | Status | — | — | 10 | The user exchanges Speed stats with the target. |
TM73 | Cross Poison | ![]() | Physical | 70 | 100 | 20 | High critical hit ratio. May poison opponent. |
TM76 | Round | ![]() | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
TM80 | Volt Switch | ![]() | Special | 105 | 100 | 20 | User must switch out after attacking. |
TM82 | Electroweb | ![]() | Special | 82.5 | 95 | 15 | Lowers opponent's Speed. |
Joltik TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR08 | Thunderbolt | ![]() | Special | 135 | 100 | 15 | May paralyze opponent. |
TR12 | Agility | ![]() | Status | — | — | 30 | Sharply raises user's Speed. |
TR18 | Leech Life | ![]() | Physical | 120 | 100 | 10 | User recovers half the HP inflicted on opponent. |
TR20 | Substitute | ![]() | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR26 | Endure | ![]() | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | ![]() | Status | — | — | 10 | User performs one of its own moves while sleeping. |
TR57 | Poison Jab | ![]() | Physical | 80 | 100 | 20 | May poison the opponent. |
TR60 | X-Scissor | ![]() | Physical | 120 | 100 | 15 | |
TR61 | Bug Buzz | ![]() | Special | 135 | 100 | 10 | May lower opponent's Special Defense. |
TR65 | Energy Ball | ![]() | Special | 90 | 100 | 10 | May lower opponent's Special Defense. |
TR80 | Electro Ball | ![]() | Special | — | 100 | 10 | The faster the user, the stronger the attack. |
TR86 | Wild Charge | ![]() | Physical | 135 | 100 | 15 | User receives recoil damage. |
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