Pokemon Sword and Shield Heat Rotom is a Electric and Fire Type Plasma Pokémon, which makes it weak against Rock, Water, Ground type moves. You can find and catch Heat Rotom using our guide below on How To Obtain this pokemon. The Max IV Stats of Heat Rotom are 50 HP, 65 Attack, 105 SP Attack, 107 Defense, 107 SP Defense, and 86 Speed.
List of Heat Rotom Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 520 | |
HP | 50 | |
Attack | 65 | |
Defense | 107 | |
Special Attack | 105 | |
Special Defense | 107 | |
Speed | 86 |
Based on this pokemon's stats we consider the best nature for Heat Rotom to have is Calm, this will increase it's Sp. Def and decrease it's Attack stats.
Heat Rotom Abilities
Ability | Type | Effect |
---|---|---|
Levitate | Normal |
Sword Pokedex Entry
This Rotom has possessed a convection microwave oven that uses a special motor. It also has a flair for manipulating flames.
Shield Pokedex Entry
This form of Rotom enjoys making mischief by turning up the heat. It will gleefully burn your favorite outfit.
Pokemon Sword and Shield Heat Rotom Evolutions
How do i evolve Heat Rotom in Pokemon Sword and Shield?
Currently Pokemon Sword and Shield Heat Rotom does not have an evolution form in Generation 8.
Heat Rotom Locations in Pokemon Sword and Shield
Where do i find and how to get Heat Rotom?
Heat Rotom does not normally spawn in the wild, you will need to find this pokemon using a different method.
Pokemon Sword and Shield Heat Rotom Raids
Where do i find Heat Rotom Raids?
This pokemon does not spawn as a raid.
Pokemon Sword and Shield Heat Rotom Weakness
Heat Rotom is a Electric and Fire Type pokemon. This will cause it to take More Damage from Rock, Water, Ground Type Moves and will take Less Damage from , Electric, Bug, Fire, Grass, Ice, Fairy, Steel type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | Rock Water |
0.5x Damage | Flying Electric Bug Fire Grass Ice Fairy |
0.25x Damage | Steel |
Immune to Damage |
What pokemon is Heat Rotom Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Heat Rotom Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Heat Rotom Moves List
What moves can Heat Rotom learn from TMs, TRs, and Leveling?
Heat Rotom can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Electric and Fire type +50% STAB damage.
Heat Rotom Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
01 | [] Astonish | ||||||
01 | [] Double Team | ||||||
05 | [] Thunder Shock | ||||||
10 | [] Confuse Ray | ||||||
15 | [] Charge | ||||||
20 | [] Electro Ball | ||||||
25 | [] Thunder Wave | ||||||
30 | [] Shock Wave | ||||||
35 | [] Hex | ||||||
40 | [] Substitute | ||||||
45 | [] Trick | ||||||
50 | [] Discharge | ||||||
55 | [] Uproar |
TM Moves Heat Rotom can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM14 | Thunder Wave | Status | — | 90 | 20 | Paralyzes opponent. | |
TM17 | Light Screen | Status | — | — | 30 | Halves damage from Special attacks for 5 turns. | |
TM18 | Reflect | Status | — | — | 20 | Halves damage from Physical attacks for 5 turns. | |
TM21 | Rest | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. | |
TM23 | Thief | Physical | 60 | 100 | 25 | Also steals opponent's held item. | |
TM24 | Snore | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. | |
TM25 | Protect | Status | — | — | 10 | Protects the user, but may fail if used consecutively. | |
TM33 | Rain Dance | Status | — | — | 5 | Makes it rain for 5 turns. | |
TM34 | Sunny Day | Status | — | — | 5 | Makes it sunny for 5 turns. | |
TM38 | Will-O-Wisp | Status | — | 85 | 15 | Burns opponent. | |
TM39 | Facade | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. | |
TM40 | Swift | Special | 60 | — | 20 | Ignores Accuracy and Evasiveness. | |
TM41 | Helping Hand | Status | — | — | 20 | In Double Battles, boosts the power of the partner's move. | |
TM76 | Round | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. | |
TM77 | Hex | Special | 65 | 100 | 10 | Inflicts more damage if the target has a status condition. | |
TM80 | Volt Switch | Special | 105 | 100 | 20 | User must switch out after attacking. | |
TM82 | Electroweb | Special | 82.5 | 95 | 15 | Lowers opponent's Speed. | |
TM90 | Electric Terrain | Status | — | — | 10 | Prevents all Pokémon from falling asleep for 5 turns. | |
TM93 | Eerie Impulse | Status | — | 100 | 15 | Sharply lowers opponent's Special Attack. |
Heat Rotom TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR08 | Thunderbolt | Special | 135 | 100 | 15 | May paralyze opponent. | |
TR09 | Thunder | Special | 165 | 70 | 10 | May paralyze opponent. | |
TR20 | Substitute | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. | |
TR26 | Endure | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. | |
TR27 | Sleep Talk | Status | — | — | 10 | User performs one of its own moves while sleeping. | |
TR33 | Shadow Ball | Special | 80 | 100 | 15 | May lower opponent's Special Defense. | |
TR35 | Uproar | Special | 90 | 100 | 10 | User attacks for 3 turns and prevents sleep. | |
TR38 | Trick | Status | — | 100 | 10 | Swaps held items with the opponent. | |
TR42 | Hyper Voice | Special | 90 | 100 | 10 | ||
TR58 | Dark Pulse | Special | 80 | 100 | 15 | May cause flinching. | |
TR68 | Nasty Plot | Status | — | — | 20 | Sharply raises user's Special Attack. | |
TR80 | Electro Ball | Special | — | 100 | 10 | The faster the user, the stronger the attack. | |
TR81 | Foul Play | Physical | 95 | 100 | 15 | Uses the opponent's Attack stat. | |
TR82 | Stored Power | Special | 20 | 100 | 10 | Power increases when user's stats have been raised. | |
TR83 | Ally Switch | Status | — | — | 15 | User switches with opposite teammate. |
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