Pokemon Sword and Shield Kyogre is a Water Type Sea Basin Pokémon, which makes it weak against Grass, Electric type moves. You can find and catch Kyogre using our guide below on How To Obtain this pokemon. The Max IV Stats of Kyogre are 100 HP, 100 Attack, 150 SP Attack, 90 Defense, 140 SP Defense, and 90 Speed.


List of Kyogre Max IV Stats in Pokemon SW SH.
Stat | Amount | Bar Graph |
---|---|---|
Total | 670 | |
HP | 100 | |
Attack | 100 | |
Defense | 90 | |
Special Attack | 150 | |
Special Defense | 140 | |
Speed | 90 |
Based on this pokemon's stats we consider the best nature for Kyogre to have is Mild, this will increase it's Sp. Atk and decrease it's Defense stats.
Kyogre Abilities
Ability | Type | Effect |
---|---|---|
Drizzle | Normal |
Pokemon Sword and Shield Kyogre Evolutions
How do i evolve Kyogre in Pokemon Sword and Shield?
Currently Pokemon Sword and Shield Kyogre does not have an evolution form in Generation 8.
Kyogre Locations in Pokemon Sword and Shield
Where do i find and how to get Kyogre?
Kyogre does not normally spawn in the wild, you will need to find this pokemon using a different method.
Kyogre is a Pokemon Shield Exclusive Pokemon and can only be found within the Shield Version of the game.
Pokemon Sword and Shield Kyogre Raids
Where do i find Kyogre Raids?
Kyogre Raid is exclusive and can only be found within the Pokemon Shield Version of the game.
This pokemon does not spawn as a raid.
Pokemon Sword and Shield Kyogre Weakness
Kyogre is a Water Type pokemon. This will cause it to take More Damage from Grass, Electric Type Moves and will take Less Damage from Steel, Fire, Water, Ice type moves.
Damage | Types |
---|---|
4.0x Damage | |
2.0x Damage | ![]() ![]() |
0.5x Damage | ![]() ![]() ![]() ![]() |
0.25x Damage | |
Immune to Damage |
What pokemon is Kyogre Weak Against?
Pokemon | Type 1 | Type 2 | CP |
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What pokemon is Kyogre Strong Against?
Pokemon | Type 1 | Type 2 | CP |
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Pokemon SW and SH Kyogre Moves List
What moves can Kyogre learn from TMs, TRs, and Leveling?
Kyogre can learn the type move at level . This move Bolded Pow numbers are adjusted for this pokemon's Water type +50% STAB damage.
Kyogre Level Up Moves
Lvl | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
1 | [] Water Pulse | — | |||||
1 | [] Ancient Power | — | |||||
1 | [] Body Slam | — | |||||
1 | [] Scary Face | — | |||||
9 | [] Aqua Tail | — | |||||
18 | [] Calm Mind | — | |||||
27 | [] Muddy Water | — | |||||
36 | [] Ice Beam | — | |||||
45 | [] Sheer Cold | — | |||||
54 | [] Aqua Ring | — | |||||
63 | [] Origin Pulse | — | |||||
72 | [] Hydro Pump | — | |||||
81 | [] Double-Edge | — | |||||
90 | [] Water Spout | — |
TM Moves Kyogre can learn
TM | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TM08 | Hyper Beam | ![]() | Special | 150 | 90 | 5 | User must recharge next turn. |
TM09 | Giga Impact | ![]() | Physical | 150 | 90 | 5 | User must recharge next turn. |
TM14 | Thunder Wave | ![]() | Status | — | 90 | 20 | Paralyzes opponent. |
TM19 | Safeguard | ![]() | Status | — | — | 25 | The user's party is protected from status conditions. |
TM21 | Rest | ![]() | Status | — | — | 10 | User sleeps for 2 turns, but user is fully healed. |
TM22 | Rock Slide | ![]() | Physical | 75 | 90 | 10 | May cause flinching. |
TM24 | Snore | ![]() | Special | 50 | 100 | 15 | Can only be used if asleep. May cause flinching. |
TM25 | Protect | ![]() | Status | — | — | 10 | Protects the user, but may fail if used consecutively. |
TM26 | Scary Face | ![]() | Status | — | 100 | 10 | Sharply lowers opponent's Speed. |
TM27 | Icy Wind | ![]() | Special | 55 | 95 | 15 | Lowers opponent's Speed. |
TM33 | Rain Dance | ![]() | Status | — | — | 5 | Makes it rain for 5 turns. |
TM35 | Hail | ![]() | Status | — | — | 10 | Non-Ice types are damaged for 5 turns. |
TM36 | Whirlpool | ![]() | Special | 52.5 | 85 | 15 | Traps opponent, damaging them for 4-5 turns. |
TM39 | Facade | ![]() | Physical | 70 | 100 | 20 | Power doubles if user is burned, poisoned, or paralyzed. |
TM43 | Brick Break | ![]() | Physical | 75 | 100 | 15 | Breaks through Reflect and Light Screen barriers. |
TM45 | Dive | ![]() | Physical | 120 | 100 | 10 | Dives underwater on first turn, attacks on second turn. |
TM48 | Rock Tomb | ![]() | Physical | 60 | 95 | 15 | Lowers opponent's Speed. |
TM55 | Brine | ![]() | Special | 97.5 | 100 | 10 | Power doubles if opponent's HP is less than 50%. |
TM64 | Avalanche | ![]() | Physical | 60 | 100 | 10 | Power doubles if user took damage first. |
TM76 | Round | ![]() | Special | 60 | 100 | 15 | Power increases if teammates use it in the same turn. |
TM81 | Bulldoze | ![]() | Physical | 60 | 100 | 20 | Lowers opponent's Speed. |
Kyogre TR Moves
TR | Move | Type | Class | Pow | Acc | PP | Effect |
---|---|---|---|---|---|---|---|
TR01 | Body Slam | ![]() | Physical | 85 | 100 | 15 | May paralyze opponent. |
TR03 | Hydro Pump | ![]() | Special | 165 | 80 | 5 | |
TR04 | Surf | ![]() | Special | 135 | 100 | 15 | Hits all adjacent Pokémon. |
TR05 | Ice Beam | ![]() | Special | 90 | 100 | 10 | May freeze opponent. |
TR06 | Blizzard | ![]() | Special | 110 | 70 | 5 | May freeze opponent. |
TR08 | Thunderbolt | ![]() | Special | 90 | 100 | 15 | May paralyze opponent. |
TR09 | Thunder | ![]() | Special | 110 | 70 | 10 | May paralyze opponent. |
TR10 | Earthquake | ![]() | Physical | 100 | 100 | 10 | Power is doubled if opponent is underground from using Dig. |
TR16 | Waterfall | ![]() | Physical | 120 | 100 | 15 | May cause flinching. |
TR20 | Substitute | ![]() | Status | — | — | 10 | Uses HP to creates a decoy that takes hits. |
TR26 | Endure | ![]() | Status | — | — | 10 | Always left with at least 1 HP, but may fail if used consecutively. |
TR27 | Sleep Talk | ![]() | Status | — | — | 10 | User performs one of its own moves while sleeping. |
TR35 | Uproar | ![]() | Special | 90 | 100 | 10 | User attacks for 3 turns and prevents sleep. |
TR45 | Muddy Water | ![]() | Special | 135 | 85 | 10 | May lower opponent's Accuracy. |
TR49 | Calm Mind | ![]() | Status | — | — | 20 | Raises user's Special Attack and Special Defense. |
TR74 | Iron Head | ![]() | Physical | 80 | 100 | 15 | May cause flinching. |
TR79 | Heavy Slam | ![]() | Physical | — | 100 | 10 | The heavier the user, the stronger the attack. |
TR84 | Scald | ![]() | Special | 120 | 100 | 15 | May burn opponent. |
TR98 | Liquidation | ![]() | Physical | 127.5 | 100 | 10 | The user slams into the target using a full-force blast of water. This may also lower the target's Defense stat. |
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