Pokemon Scarlet and Violet Zarude
Pokemon Scarlet and Violet Zarude is a new S Tier Type Rogue Monkey Pokémon, with a growth rate and a 3 Attack EV Yield. Zarude has a chance of having as an Ability, and based on 600 Total Base Stats; we recommend a Adamant Nature for Zarude in Pokemon SV.
Zarude Stats
Zarude highest IV stat is Attack (120) and the lowest being Special Attack (70).
Rank | Value | Stat | |
---|---|---|---|
D | 105 | HP | |
S | 120 | Atk | |
C | 105 | Def | |
D | 70 | Sp.Atk | |
D | 95 | Sp.Def | |
C | 105 | Speed | |
S | 600 | Total |
Zarude Abilities
Abilities | Description |
---|---|
Leaf Guard Ability 1 | Leaf Guard prevents the bearer from succumbing to major status ailments (sleep, burns, poisoning, paralysis or freezing) during sunny weather. |
Leaf Guard Hidden Ability | Leaf Guard prevents the bearer from succumbing to major status ailments (sleep, burns, poisoning, paralysis or freezing) during sunny weather. |
Breeding Zarude
Zarude can breed with pokemon who share the Undiscovered Egg Group.
Zarude | Value |
---|---|
Egg Groups |
Undiscovered
|
Gender | Genderless |
How To Evolve Zarude in Pokemon Scarlet & Violet
We are currently working on our Zarude Evolutions Guide. Meanwhile, you can view all Pokemon evolutions by visiting our Evolution Chart guide.
Where To Find Zarude Locations in Pokemon SV
Zarude Locations
Location | How To Catch | Pokemon Spawns |
---|
Pokemon SV Zarude Weakness
Zarude is a Fighting, Fairy, , Poison, Fire, Ice, Bug type moves, and Less Damage from Ghost, Dark, Ground, Water, Grass, Electric, Psychic type moves.
Type pokemon. This will cause Zarude to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
+200% | |
S |
+200% | |
S |
+200% | |
S |
+200% | |
S |
+200% | |
S |
+200% | |
S |
+200% | |
S |
+200% |
Best Moves for Zarude in Scarlet and Violet
Zarude Best Moves to use when choosing a Moveset, includes leveling moves such as Thrash and TM Moves like Giga Impact, and Hyper Beam.
Unlock | Move | Description |
---|---|---|
Leaf Storm
|
Tier: S Tier Power: 130Acc: 90PP: 5 Special
Effect: The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. | |
Solar Beam
|
Tier: A Tier Power: 120Acc: 100PP: 10 Special
Effect: The user gathers light on the first turn, then blasts a bundled beam on the next turn. | |
Lv. 84 |
Power Whip
|
Tier: A Tier Power: 120Acc: 85PP: 10 Physical
Effect: The user violently whirls its vines, tentacles, or the like to lash the target. |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5 Physical
Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5 Special
Effect: The target is attacked with a powerful beam. The user can't move on the next turn. |
List of Zarude Moves in
Zarude can learn 16 Moves from Leveling Up and 46 TM Moves. Moves like Thrash which, Zarude will learn by reaching level 78. You can also learn TM tutor moves such as Giga Impact, Hyper Beam and Close Combat.
Zarude Level Up Moves
List of the 16 Moves Zarude can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Bind
|
Tier: F Tier Power: 15Acc: 85PP: 20 Physical
Effect: A long body, tentacles, or the like are used to bind and squeeze the target for four to five turns. |
Lv.1 |
Scratch
|
Tier: E Tier Power: 40Acc: 100PP: 35 Physical
Effect: Hard, pointed, sharp claws rake the target to inflict damage. |
Lv.6 |
Leer
|
Tier: F Tier Power: 0Acc: 100PP: 30 Status
Effect: The user gives opposing Pokemon an intimidating leer that lowers their Defense stats. |
Lv.12 |
Vine Whip
|
Tier: E Tier Power: 45Acc: 100PP: 25 Physical
Effect: The target is struck with slender, whiplike vines to inflict damage. |
Lv.18 |
Growth
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user's body grows all at once, boosting the Attack and Sp. Atk stats. |
Lv.24 |
Fury Swipes
|
Tier: F Tier Power: 18Acc: 80PP: 15 Physical
Effect: The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row. |
Lv.30 |
Scary Face
|
Tier: F Tier Power: 0Acc: 100PP: 10 Status
Effect: The user frightens the target with a scary face to harshly lower its Speed stat. |
Lv.36 |
Grass Knot
|
Tier: F Tier Power: 1Acc: 100PP: 20 Special
Effect: The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
Lv.42 |
Bite
|
Tier: D Tier Power: 60Acc: 100PP: 25 Physical
Effect: The target is bitten with viciously sharp fangs. This may also make the target flinch. |
Lv.48 |
U-turn
|
Tier: D Tier Power: 70Acc: 100PP: 20 Physical
Effect: After making its attack, the user rushes back to switch places with a party Pokemon in waiting. |
Lv.54 |
Swagger
|
Tier: F Tier Power: 0Acc: 85PP: 15 Status
Effect: The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. |
Lv.60 |
Energy Ball
|
Tier: C Tier Power: 90Acc: 100PP: 10 Special
Effect: The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
Lv.66 |
Synthesis
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user restores its own HP. The amount of HP regained varies with the weather. |
Lv.72 |
Hammer Arm
|
Tier: D Tier Power: 100Acc: 90PP: 10 Physical
Effect: The user swings its strong, heavy fist at the target to inflict damage. This also lowers the user's Speed stat. |
Lv.78 |
Thrash
|
Tier: C Tier Power: 120Acc: 100PP: 10 Physical
Effect: The user rampages and attacks for two to three turns. The user then becomes confused. |
Lv.84 |
Power Whip
|
Tier: A Tier Power: 120Acc: 85PP: 10 Physical
Effect: The user violently whirls its vines, tentacles, or the like to lash the target. |
Zarude TM Moves
List of the 46 Moves Zarude can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Acrobatics
|
Tier: E Tier Power: 55Acc: 100PP: 15 Physical
Effect: The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. | |
Aerial Ace
|
Tier: E Tier Power: 60Acc: 101PP: 20 Physical
Effect: The user confounds the target with speed, then slashes. This attack never misses. | |
Body Slam
|
Tier: D Tier Power: 85Acc: 100PP: 15 Physical
Effect: The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |
Brick Break
|
Tier: D Tier Power: 75Acc: 100PP: 15 Physical
Effect: The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | |
Bulk Up
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user tenses its muscles to bulk up its body, boosting its Attack and Defense stats. | |
Bullet Seed
|
Tier: E Tier Power: 25Acc: 100PP: 30 Physical
Effect: The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. | |
Close Combat
|
Tier: C Tier Power: 120Acc: 100PP: 5 Physical
Effect: The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. | |
Crunch
|
Tier: C Tier Power: 80Acc: 100PP: 15 Physical
Effect: The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | |
Dark Pulse
|
Tier: C Tier Power: 80Acc: 100PP: 15 Special
Effect: The user releases a horrible aura imbued with ill intent. This may also make the target flinch. | |
Dig
|
Tier: D Tier Power: 80Acc: 100PP: 10 Physical
Effect: The user burrows into the ground on the first turn, then attacks on the next turn. | |
Drain Punch
|
Tier: D Tier Power: 75Acc: 100PP: 10 Physical
Effect: The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. | |
Encore
|
Tier: F Tier Power: 0Acc: 100PP: 5 Status
Effect: The user compels the target to keep using the move it encored for three turns. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Energy Ball
|
Tier: C Tier Power: 90Acc: 100PP: 10 Special
Effect: The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20 Physical
Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
Fling
|
Tier: F Tier Power: 1Acc: 100PP: 10 Physical
Effect: The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
Giga Drain
|
Tier: C Tier Power: 75Acc: 100PP: 10 Special
Effect: A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5 Physical
Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Grass Knot
|
Tier: F Tier Power: 1Acc: 100PP: 20 Special
Effect: The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |
Grassy Terrain
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokemon on the ground a little every turn and powers up Grass-type moves. | |
Helping Hand
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user assists an ally by boosting the power of that ally's attack. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5 Special
Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Hyper Voice
|
Tier: D Tier Power: 90Acc: 100PP: 10 Special
Effect: The user attacks by letting loose a horribly loud, resounding cry. | |
Leaf Storm
|
Tier: S Tier Power: 130Acc: 90PP: 5 Special
Effect: The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. | |
Low Kick
|
Tier: F Tier Power: 1Acc: 100PP: 20 Physical
Effect: A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | |
Low Sweep
|
Tier: E Tier Power: 65Acc: 100PP: 20 Physical
Effect: The user makes a swift attack on the target's legs, which lowers the target's Speed stat. | |
Magical Leaf
|
Tier: D Tier Power: 60Acc: 101PP: 20 Special
Effect: The user scatters curious leaves that chase the target. This attack never misses. | |
Mud Shot
|
Tier: E Tier Power: 55Acc: 95PP: 15 Special
Effect: The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | |
Nasty Plot
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Rock Slide
|
Tier: D Tier Power: 75Acc: 90PP: 10 Physical
Effect: Large boulders are hurled at opposing Pokemon to inflict damage. This may also make the opposing Pokemon flinch. | |
Rock Tomb
|
Tier: E Tier Power: 60Acc: 95PP: 15 Physical
Effect: The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | |
Scary Face
|
Tier: F Tier Power: 0Acc: 100PP: 10 Status
Effect: The user frightens the target with a scary face to harshly lower its Speed stat. | |
Seed Bomb
|
Tier: C Tier Power: 80Acc: 100PP: 15 Physical
Effect: The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Snarl
|
Tier: D Tier Power: 55Acc: 95PP: 15 Special
Effect: The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokemon. | |
Solar Beam
|
Tier: A Tier Power: 120Acc: 100PP: 10 Special
Effect: The user gathers light on the first turn, then blasts a bundled beam on the next turn. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Sunny Day
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
Swift
|
Tier: E Tier Power: 60Acc: 101PP: 20 Special
Effect: Star-shaped rays are shot at opposing Pokemon. This attack never misses. | |
Swords Dance
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. | |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20 Physical
Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |
Taunt
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: The target is taunted into a rage that allows it to use only attack moves for three turns. | |
Thief
|
Tier: D Tier Power: 60Acc: 100PP: 25 Physical
Effect: The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |
U-turn
|
Tier: D Tier Power: 70Acc: 100PP: 20 Physical
Effect: After making its attack, the user rushes back to switch places with a party Pokemon in waiting. |
Zarude Egg Moves
List of the 6 Moves Zarude can learn from being hatched from an egg.
Move | Description |
---|---|
Sucker Punch
|
Tier: D Tier Power: 70Acc: 100PP: 5 Physical
Effect: This move enables the user to attack first. This move fails if the target is not readying an attack. |
Dragon Tail
|
Tier: E Tier Power: 60Acc: 90PP: 10 Physical
Effect: The target is knocked away, and a different Pokemon is dragged out. In the wild, this ends a battle against a single Pokemon. |
Confuse Ray
|
Tier: F Tier Power: 0Acc: 100PP: 10 Status
Effect: The target is exposed to a sinister ray that causes confusion. |
Curse
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: A move that has different effects depending on whether the user is a Ghost type or not. |
Disable
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: For four turns, the target will be unable to use whichever move it last used. |
Double Team
|
Tier: F Tier Power: 0Acc: 101PP: 15 Status
Effect: By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. |
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