Pokemon Scarlet and Violet Pineco
Pokemon Scarlet and Violet Pineco is a new F Tier Type Bagworm Pokémon, with a growth rate and a 1 Defense EV Yield. Pineco has a chance of having as an Ability, and based on 290 Total Base Stats; we recommend a Relaxed Nature for Pineco in Pokemon SV.
Pineco Stats
Pineco highest IV stat is Def (90) and the lowest being Speed (15).
Rank | Value | Stat | |
---|---|---|---|
F | 50 | HP | |
E | 65 | Atk | |
D | 90 | Def | |
F | 35 | Sp.Atk | |
F | 35 | Sp.Def | |
F | 15 | Speed | |
F | 290 | Total |
Pineco Abilities
Abilities | Description |
---|---|
Sturdy Ability 1 | Sturdy allows the Pokémon to survive with 1 HP if attacked at full HP with an attack that would otherwise knock it out. It also prevents One-Hit-KO moves (Fissure, Horn Drill, Guillotine or Sheer Cold). |
Overcoat Hidden Ability | Overcoat makes the Pokémon immune to residual damage from weather conditions (specifically Hail and Sandstorm). |
Pineco Guide
Pineco has a 1 Defense EV Yield, which means the best nature to have with Pineco is a Relaxed nature due to the highest IV stat being Defense.
Pineco | Detail |
---|---|
Wild Held Item | None |
Wild Material Drops |
Pineco Husk
|
Best Nature |
Relaxed
↑ +10% Defense↓ -10% Speed |
Weak To | |
Resistance To | |
Catch Rate | 190 (24.8% with PokéBall, full HP) |
EV Yield | 1 Defense |
Breeding Pineco
Pineco can breed with pokemon who share the Bug Egg Group.
Pineco | Value |
---|---|
Egg Groups |
Bug
|
Gender | 50% male / 50% female |
How To Evolve Pineco in Pokemon Scarlet & Violet
Pineco Regular Evolution requires Level 31 to evolve into Forretress.
-
Pineco#258
-
31Evolves at level 31
-
Forretress#259
The Pineco Regular Evolution biggest stat increase will be the Def stat.
Evolutions | Total | HP | Atk | Def | Sp.Atk | Sp.Def | Speed |
---|---|---|---|---|---|---|---|
Pineco
| 290 | 50 | 65 | 90 | 35 | 35 | 15 |
Stat Increase | +175 | +25 | +25 | +50 | +25 | +25 | +25 |
Forretress
| 465 | 75 | 90 | 140 | 60 | 60 | 40 |
Where To Find Pineco Locations in Pokemon SV
Pineco has 1 spawn locations in pokemon scarlet and violet. You can find Forretress appearing at level 45 - 56, within the Casseroya Lake location.
Pineco Locations
Location | How To Catch | Pokemon Spawns |
---|---|---|
Tera Raid Spawn |
2 Pineco Raid |
Pineco
Lv. 20
|
Very Rare
1 Biome
|
1
Lv. 1
|
Pineco Raid Rewards in Pokemon SV
Pokemon SV Pineco has 1 Tera Raids. The Pineco Tera Raid will be a Lv.20 2-Star Raid.
Raid | Rewards | Raid Moves |
---|---|---|
2 Pineco RaidLv. 20
|
Exp. Candy S
3x
Pineco Husk
2x
Resist Feather
1x
Exp. Candy M
1x
12.37%
Resist Feather
1x
11.76%
Cheri Berry
1x
5.33%
Pecha Berry
2x
5.63%
Rawst Berry
1x
5.97%
Stardust
1x
47.62%
|
Bug Bite
Take Down
Rollout
Struggle Bug
|
Pokemon SV Pineco Weakness
Pineco is a Rock, Fire type moves, and Less Damage from , Fighting, Ground, Grass type moves.
Type pokemon. This will cause Pineco to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
+200% | |
S |
+200% | |
S |
+200% | |
S |
+200% | |
S |
+200% | |
S |
+200% | |
S |
+200% | |
S |
+200% |
Tier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
-50% | |
S |
-50% | |
S |
-50% | |
S |
-50% | |
S |
-50% | |
S |
-50% | |
S |
-50% | |
S |
-50% |
Best Moves for Pineco in Scarlet and Violet
Pineco Best Moves to use when choosing a Moveset, includes leveling moves such as Double-Edge and TM Moves like Body Slam, and Dig.
Unlock | Move | Description |
---|---|---|
Lv. 34 |
Explosion
|
Tier: S Tier Power: 250Acc: 100PP: 5 Physical
Effect: The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. |
Lv. 6 |
Self-Destruct
|
Tier: S Tier Power: 200Acc: 100PP: 5 Physical
Effect: The user attacks everything around it by causing an explosion. The user faints upon using this move. |
Bug Buzz
|
Tier: C Tier Power: 90Acc: 100PP: 10 Special
Effect: The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat. | |
Solar Beam
|
Tier: C Tier Power: 120Acc: 100PP: 10 Special
Effect: The user gathers light on the first turn, then blasts a bundled beam on the next turn. | |
Lv. 45 |
Double-Edge
|
Tier: C Tier Power: 120Acc: 100PP: 15 Physical
Effect: A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
List of Pineco Moves in
Pineco can learn 14 Moves from Leveling Up and 33 TM Moves. Moves like Double-Edge which, Pineco will learn by reaching level 45. You can also learn TM tutor moves such as Body Slam, Dig and Drill Run.
Pineco Level Up Moves
List of the 14 Moves Pineco can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Lv.1 |
Tackle
|
Tier: E Tier Power: 40Acc: 100PP: 35 Physical
Effect: A physical attack in which the user charges and slams into the target with its whole body. |
Lv.6 |
Self-Destruct
|
Tier: S Tier Power: 200Acc: 100PP: 5 Physical
Effect: The user attacks everything around it by causing an explosion. The user faints upon using this move. |
Lv.9 |
Bug Bite
|
Tier: D Tier Power: 60Acc: 100PP: 20 Physical
Effect: The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect. |
Lv.12 |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20 Physical
Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
Lv.17 |
Rapid Spin
|
Tier: E Tier Power: 50Acc: 100PP: 40 Physical
Effect: The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also boosts the user's Speed stat. |
Lv.20 |
Rollout
|
Tier: E Tier Power: 30Acc: 90PP: 20 Physical
Effect: The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits. |
Lv.23 |
Curse
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: A move that has different effects depending on whether the user is a Ghost type or not. |
Lv.28 |
Spikes
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokemon that switch into battle. |
Lv.31 |
Payback
|
Tier: E Tier Power: 50Acc: 100PP: 10 Physical
Effect: The user stores power, then attacks. This move's power is doubled if the user moves after the target. |
Lv.34 |
Explosion
|
Tier: S Tier Power: 250Acc: 100PP: 5 Physical
Effect: The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. |
Lv.39 |
Iron Defense
|
Tier: F Tier Power: 0Acc: 101PP: 15 Status
Effect: The user hardens its body's surface like iron, sharply boosting its Defense stat. |
Lv.42 |
Gyro Ball
|
Tier: F Tier Power: 1Acc: 100PP: 5 Physical
Effect: The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. |
Lv.45 |
Double-Edge
|
Tier: C Tier Power: 120Acc: 100PP: 15 Physical
Effect: A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
Pineco TM Moves
List of the 33 Moves Pineco can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Body Slam
|
Tier: D Tier Power: 85Acc: 100PP: 15 Physical
Effect: The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |
Bug Buzz
|
Tier: C Tier Power: 90Acc: 100PP: 10 Special
Effect: The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat. | |
Bulldoze
|
Tier: E Tier Power: 60Acc: 100PP: 20 Physical
Effect: The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |
Dig
|
Tier: D Tier Power: 80Acc: 100PP: 10 Physical
Effect: The user burrows into the ground on the first turn, then attacks on the next turn. | |
Drill Run
|
Tier: D Tier Power: 80Acc: 95PP: 10 Physical
Effect: The user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20 Physical
Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
Giga Drain
|
Tier: D Tier Power: 75Acc: 100PP: 10 Special
Effect: A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | |
Helping Hand
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user assists an ally by boosting the power of that ally's attack. | |
Iron Defense
|
Tier: F Tier Power: 0Acc: 101PP: 15 Status
Effect: The user hardens its body's surface like iron, sharply boosting its Defense stat. | |
Light Screen
|
Tier: F Tier Power: 0Acc: 101PP: 30 Status
Effect: A wondrous wall of light is put up to reduce damage from special moves for five turns. | |
Poison Jab
|
Tier: D Tier Power: 80Acc: 100PP: 20 Physical
Effect: The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
Reflect
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: A wondrous wall of light is put up to reduce damage from physical moves for five turns. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Reversal
|
Tier: F Tier Power: 1Acc: 100PP: 15 Physical
Effect: An all-out attack that becomes more powerful the less HP the user has. | |
Rock Blast
|
Tier: F Tier Power: 25Acc: 90PP: 10 Physical
Effect: The user attacks by hurling hard rocks at the target. This move hits two to five times in a row. | |
Rock Slide
|
Tier: D Tier Power: 75Acc: 90PP: 10 Physical
Effect: Large boulders are hurled at opposing Pokemon to inflict damage. This may also make the opposing Pokemon flinch. | |
Rock Tomb
|
Tier: E Tier Power: 60Acc: 95PP: 15 Physical
Effect: The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | |
Sandstorm
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: A five-turn sandstorm is summoned to damage all Pokemon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. | |
Seed Bomb
|
Tier: D Tier Power: 80Acc: 100PP: 15 Physical
Effect: The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Solar Beam
|
Tier: C Tier Power: 120Acc: 100PP: 10 Special
Effect: The user gathers light on the first turn, then blasts a bundled beam on the next turn. | |
Spikes
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokemon that switch into battle. | |
Stealth Rock
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokemon that switch into battle. | |
Struggle Bug
|
Tier: D Tier Power: 50Acc: 100PP: 20 Special
Effect: The user attacks by struggling against opposing Pokemon. This also lowers their Sp. Atk stats. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Sunny Day
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
Swift
|
Tier: E Tier Power: 60Acc: 101PP: 20 Special
Effect: Star-shaped rays are shot at opposing Pokemon. This attack never misses. | |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20 Physical
Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |
Toxic Spikes
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokemon that switch into battle. | |
Venoshock
|
Tier: E Tier Power: 65Acc: 100PP: 10 Special
Effect: The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. |
Pineco Egg Moves
List of the 7 Moves Pineco can learn from being hatched from an egg.
Move | Description |
---|---|
Pin Missile
|
Tier: E Tier Power: 25Acc: 95PP: 20 Physical
Effect: The user attacks by shooting sharp spikes at the target. This move hits two to five times in a row. |
Sand Tomb
|
Tier: E Tier Power: 35Acc: 85PP: 15 Physical
Effect: The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns. |
Swift
|
Tier: E Tier Power: 60Acc: 101PP: 20 Special
Effect: Star-shaped rays are shot at opposing Pokemon. This attack never misses. |
Counter
|
Tier: F Tier Power: 1Acc: 100PP: 20 Physical
Effect: A retaliatory attack that counters any physical move, inflicting double the damage taken. |
Flail
|
Tier: F Tier Power: 1Acc: 100PP: 15 Physical
Effect: The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
Power Trick
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user employs its psychic power to switch its Attack stat with its Defense stat. |
Toxic Spikes
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokemon that switch into battle. |
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