Pokemon Scarlet and Violet Forretress
Pokemon Scarlet and Violet Forretress is a new C Tier Type Bagworm Pokémon, with a growth rate and a 2 Defense EV Yield. Forretress has a chance of having as an Ability, and based on 465 Total Base Stats; we recommend a Relaxed Nature for Forretress in Pokemon SV.
Forretress Stats
Forretress highest IV stat is Def (140) and the lowest being Speed (40).
Rank | Value | Stat | |
---|---|---|---|
F | 75 | HP | |
C | 90 | Atk | |
S | 140 | Def | |
D | 60 | Sp.Atk | |
E | 60 | Sp.Def | |
F | 40 | Speed | |
C | 465 | Total |
Forretress Abilities
Abilities | Description |
---|---|
Sturdy Ability 1 | Sturdy allows the Pokémon to survive with 1 HP if attacked at full HP with an attack that would otherwise knock it out. It also prevents One-Hit-KO moves (Fissure, Horn Drill, Guillotine or Sheer Cold). |
Overcoat Hidden Ability | Overcoat makes the Pokémon immune to residual damage from weather conditions (specifically Hail and Sandstorm). |
Forretress Guide
Forretress has a 2 Defense EV Yield, which means the best nature to have with Forretress is a Relaxed nature due to the highest IV stat being Defense.
Breeding Forretress
Forretress can breed with pokemon who share the Bug Egg Group.
Forretress | Value |
---|---|
Egg Groups |
Bug
|
Gender | 50% male / 50% female |
How To Evolve Forretress in Pokemon Scarlet & Violet
Pineco Regular Evolution requires Level 31 to evolve into Forretress.
-
Pineco#258
-
31Evolves at level 31
-
Forretress#259
The Forretress Regular Evolution biggest stat increase will be the Def stat.
Evolutions | Total | HP | Atk | Def | Sp.Atk | Sp.Def | Speed |
---|---|---|---|---|---|---|---|
Pineco
| 290 | 50 | 65 | 90 | 35 | 35 | 15 |
Stat Increase | +175 | +25 | +25 | +50 | +25 | +25 | +25 |
Forretress
| 465 | 75 | 90 | 140 | 60 | 60 | 40 |
Where To Find Forretress Locations in Pokemon SV
Forretress has 1 spawn locations in pokemon scarlet and violet. You can find Forretress appearing at level 45 - 56, within the Casseroya Lake location.
Forretress Locations
Location | How To Catch | Pokemon Spawns |
---|---|---|
Tera Raid Spawn |
4 Forretress Raid |
Forretress
Lv. 45
|
Very Rare
1 Biome
|
1
Lv. 1
|
Forretress Raid Rewards in Pokemon SV
Pokemon SV Forretress has 1 Tera Raids. The Forretress Tera Raid will be a Lv.45 4-Star Raid.
Raid | Rewards | Raid Moves |
---|---|---|
4 Forretress RaidLv. 45
|
Exp. Candy M
2x
Exp. Candy L
1x
Pineco Husk
4x
Resist Feather
2x
Current Type Tera Shard
1x
Current Type Tera Shard
2x
Exp. Candy M
1x
15%
Exp. Candy L
2x
4.71%
Resist Feather
1x
12.35%
Iapapa Berry
1x
9.86%
Lum Berry
1x
10.94%
Qualot Berry
3x
17.54%
Big Pearl
1x
31.91%
Nugget
1x
15.63%
|
Heavy Slam
Bug Bite
Payback
Zap Cannon
Other Moves
Harden
|
Pokemon SV Forretress Weakness
Forretress is a Fire type moves, and Less Damage from Normal, Bug, Steel, Psychic, Ice, Dragon, Fairy, Poison, Grass type moves.
Type pokemon. This will cause Forretress to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
+400% | |
S |
+400% | |
A |
+400% | |
B |
+400% | |
B |
+400% | |
B |
+400% | |
B |
+400% | |
B |
+400% |
Tier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
-75% | |
S |
-75% | |
S |
-50% | |
S |
-50% | |
S |
-50% | |
S |
-50% | |
S |
-50% | |
S |
-50% |
Best Moves for Forretress in Scarlet and Violet
Forretress Best Moves to use when choosing a Moveset, includes leveling moves such as Double-Edge and TM Moves like Bug Buzz, and Flash Cannon.
Unlock | Move | Description |
---|---|---|
Lv. 36 |
Explosion
|
Tier: S Tier Power: 250Acc: 100PP: 5 Physical
Effect: The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. |
Lv. 1 |
Self-Destruct
|
Tier: S Tier Power: 200Acc: 100PP: 5 Physical
Effect: The user attacks everything around it by causing an explosion. The user faints upon using this move. |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5 Physical
Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5 Special
Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Bug Buzz
|
Tier: C Tier Power: 90Acc: 100PP: 10 Special
Effect: The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat. |
List of Forretress Moves in
Forretress can learn 18 Moves from Leveling Up and 44 TM Moves. Moves like Heavy Slam which, Forretress will learn by reaching level Evolution. You can also learn TM tutor moves such as Bug Buzz, Flash Cannon and Iron Head.
Forretress Level Up Moves
List of the 18 Moves Forretress can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Bug Bite
|
Tier: D Tier Power: 60Acc: 100PP: 20 Physical
Effect: The user attacks by biting the target. If the target is holding a Berry, the user eats it and gains its effect. |
Lv.1 |
Magnet Rise
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user levitates using electrically generated magnetism for five turns. |
Lv.1 |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Lv.1 |
Self-Destruct
|
Tier: S Tier Power: 200Acc: 100PP: 5 Physical
Effect: The user attacks everything around it by causing an explosion. The user faints upon using this move. |
Lv.1 |
Tackle
|
Tier: E Tier Power: 40Acc: 100PP: 35 Physical
Effect: A physical attack in which the user charges and slams into the target with its whole body. |
Lv.1 |
Toxic Spikes
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokemon that switch into battle. |
Lv.1 |
Zap Cannon
|
Tier: C Tier Power: 120Acc: 50PP: 5 Special
Effect: The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis. |
Lv.12 |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20 Physical
Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
Lv.17 |
Rapid Spin
|
Tier: E Tier Power: 50Acc: 100PP: 40 Physical
Effect: The user performs a spin attack that can also eliminate the effects of such moves as Bind, Wrap, and Leech Seed. This also boosts the user's Speed stat. |
Lv.20 |
Rollout
|
Tier: E Tier Power: 30Acc: 90PP: 20 Physical
Effect: The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits. |
Lv.23 |
Curse
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: A move that has different effects depending on whether the user is a Ghost type or not. |
Lv.28 |
Spikes
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokemon that switch into battle. |
Lv.32 |
Payback
|
Tier: E Tier Power: 50Acc: 100PP: 10 Physical
Effect: The user stores power, then attacks. This move's power is doubled if the user moves after the target. |
Lv.36 |
Explosion
|
Tier: S Tier Power: 250Acc: 100PP: 5 Physical
Effect: The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move. |
Lv.42 |
Iron Defense
|
Tier: F Tier Power: 0Acc: 101PP: 15 Status
Effect: The user hardens its body's surface like iron, sharply boosting its Defense stat. |
Lv.46 |
Gyro Ball
|
Tier: F Tier Power: 1Acc: 100PP: 5 Physical
Effect: The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. |
Lv.50 |
Double-Edge
|
Tier: C Tier Power: 120Acc: 100PP: 15 Physical
Effect: A reckless life-risking tackle in which the user rushes the target. This also damages the user quite a lot. |
Lv.Evolution |
Heavy Slam
|
Tier: F Tier Power: 1Acc: 100PP: 10 Physical
Effect: The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. |
Forretress TM Moves
List of the 44 Moves Forretress can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Body Slam
|
Tier: D Tier Power: 85Acc: 100PP: 15 Physical
Effect: The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |
Bug Buzz
|
Tier: C Tier Power: 90Acc: 100PP: 10 Special
Effect: The user vibrates to generate a damaging sound wave. This may also lower the target's Sp. Def stat. | |
Bulldoze
|
Tier: E Tier Power: 60Acc: 100PP: 20 Physical
Effect: The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |
Dig
|
Tier: D Tier Power: 80Acc: 100PP: 10 Physical
Effect: The user burrows into the ground on the first turn, then attacks on the next turn. | |
Drill Run
|
Tier: D Tier Power: 80Acc: 95PP: 10 Physical
Effect: The user crashes into the target while rotating its body like a drill. This move has a heightened chance of landing a critical hit. | |
Earth Power
|
Tier: D Tier Power: 90Acc: 100PP: 10 Special
Effect: The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. | |
Earthquake
|
Tier: D Tier Power: 100Acc: 100PP: 10 Physical
Effect: The user sets off an earthquake that strikes every Pokemon around it. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20 Physical
Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
Flash Cannon
|
Tier: C Tier Power: 80Acc: 100PP: 10 Special
Effect: The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. | |
Giga Drain
|
Tier: D Tier Power: 75Acc: 100PP: 10 Special
Effect: A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5 Physical
Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Heavy Slam
|
Tier: F Tier Power: 1Acc: 100PP: 10 Physical
Effect: The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. | |
Helping Hand
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user assists an ally by boosting the power of that ally's attack. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5 Special
Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Iron Defense
|
Tier: F Tier Power: 0Acc: 101PP: 15 Status
Effect: The user hardens its body's surface like iron, sharply boosting its Defense stat. | |
Iron Head
|
Tier: C Tier Power: 80Acc: 100PP: 15 Physical
Effect: The user slams the target with its steel-hard head. This may also make the target flinch. | |
Light Screen
|
Tier: F Tier Power: 0Acc: 101PP: 30 Status
Effect: A wondrous wall of light is put up to reduce damage from special moves for five turns. | |
Poison Jab
|
Tier: D Tier Power: 80Acc: 100PP: 20 Physical
Effect: The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
Reflect
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: A wondrous wall of light is put up to reduce damage from physical moves for five turns. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Reversal
|
Tier: F Tier Power: 1Acc: 100PP: 15 Physical
Effect: An all-out attack that becomes more powerful the less HP the user has. | |
Rock Blast
|
Tier: F Tier Power: 25Acc: 90PP: 10 Physical
Effect: The user attacks by hurling hard rocks at the target. This move hits two to five times in a row. | |
Rock Slide
|
Tier: D Tier Power: 75Acc: 90PP: 10 Physical
Effect: Large boulders are hurled at opposing Pokemon to inflict damage. This may also make the opposing Pokemon flinch. | |
Rock Tomb
|
Tier: E Tier Power: 60Acc: 95PP: 15 Physical
Effect: The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | |
Sandstorm
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: A five-turn sandstorm is summoned to damage all Pokemon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. | |
Seed Bomb
|
Tier: D Tier Power: 80Acc: 100PP: 15 Physical
Effect: The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Smart Strike
|
Tier: D Tier Power: 70Acc: 101PP: 10 Physical
Effect: The user stabs the target with a sharp horn. This attack never misses. | |
Solar Beam
|
Tier: C Tier Power: 120Acc: 100PP: 10 Special
Effect: The user gathers light on the first turn, then blasts a bundled beam on the next turn. | |
Spikes
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokemon that switch into battle. | |
Stealth Rock
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokemon that switch into battle. | |
Stone Edge
|
Tier: D Tier Power: 100Acc: 80PP: 5 Physical
Effect: The user stabs the target with sharpened stones. This move has a heightened chance of landing a critical hit. | |
Struggle Bug
|
Tier: D Tier Power: 50Acc: 100PP: 20 Special
Effect: The user attacks by struggling against opposing Pokemon. This also lowers their Sp. Atk stats. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Sunny Day
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
Swift
|
Tier: E Tier Power: 60Acc: 101PP: 20 Special
Effect: Star-shaped rays are shot at opposing Pokemon. This attack never misses. | |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20 Physical
Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |
Thunder Wave
|
Tier: F Tier Power: 0Acc: 90PP: 20 Status
Effect: The user launches a weak jolt of electricity that paralyzes the target. | |
Toxic Spikes
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokemon that switch into battle. | |
Venoshock
|
Tier: E Tier Power: 65Acc: 100PP: 10 Special
Effect: The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. | |
Volt Switch
|
Tier: D Tier Power: 70Acc: 100PP: 20 Special
Effect: After making its attack, the user rushes back to switch places with a party Pokemon in waiting. |
Forretress Egg Moves
List of the 7 Moves Forretress can learn from being hatched from an egg.
Move | Description |
---|---|
Pin Missile
|
Tier: E Tier Power: 25Acc: 95PP: 20 Physical
Effect: The user attacks by shooting sharp spikes at the target. This move hits two to five times in a row. |
Sand Tomb
|
Tier: E Tier Power: 35Acc: 85PP: 15 Physical
Effect: The user traps the target inside a harshly raging sandstorm that inflicts damage for four to five turns. |
Swift
|
Tier: E Tier Power: 60Acc: 101PP: 20 Special
Effect: Star-shaped rays are shot at opposing Pokemon. This attack never misses. |
Counter
|
Tier: F Tier Power: 1Acc: 100PP: 20 Physical
Effect: A retaliatory attack that counters any physical move, inflicting double the damage taken. |
Flail
|
Tier: F Tier Power: 1Acc: 100PP: 15 Physical
Effect: The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
Power Trick
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user employs its psychic power to switch its Attack stat with its Defense stat. |
Toxic Spikes
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokemon that switch into battle. |
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