
Pokemon Scarlet and Violet Pikachu
Pokemon Scarlet and Violet Pikachu is a new F Tier Type Mouse Pokémon, with a growth rate and a 2 Speed EV Yield. Pikachu has a chance of having as an Ability, and based on 320 Total Base Stats; we recommend a Hasty Nature for Pikachu in Pokemon SV.
Pikachu Stats
Pikachu highest IV stat is Speed (90) and the lowest being Def (40).
Rank | Value | Stat | |
---|---|---|---|
F | 35 | HP | |
E | 55 | Atk | |
F | 40 | Def | |
E | 50 | Sp.Atk | |
F | 50 | Sp.Def | |
D | 90 | Speed | |
F | 320 | Total |
Pikachu Abilities
Abilities | Description |
---|---|
Static Ability 1 | If a Pokémon with Static is hit by a move making contact, there is a 30% chance the foe will become paralyzed. |
Lightning Rod Hidden Ability | Lightning Rod forces all single-target Electric-type moves - used by any other Pokémon on the field - to target this Pokémon, and with 100% accuracy. This includes the status move Thunder Wave. The ability is most useful in double/triple battles. |
Pikachu Guide
Pikachu has a 2 Speed EV Yield, which means the best nature to have with Pikachu is a Hasty nature due to the highest IV stat being Speed.
How To Evolve Pikachu in Pokemon Scarlet & Violet
Pichu Regular Evolution requires High Friendship during day-time to evolve into Pikachu and Thunder Stone to evolve into Raichu.
- Pichu#073
-
High Friendship during day-time
- Pikachu#074
- Thunder Stone
- Raichu#075
Pikachu Regular Evolution's most significant stat increase will be its SpAtk stat.
Where To Find Pikachu Locations in Pokemon SV
Pikachu has 2 spawn locations in pokemon scarlet and violet. You can find the evolved form Raichu appearing at level 40 - 60, within the The Great Crater of Paldea location.

Pikachu Locations
Location | How To Catch | Pokemon Spawns |
---|---|---|
Tera Raid Spawn |
2 ![]() |
![]() ![]() Pikachu
Lv. 20
|
Tera Raid Spawn |
3 ![]() |
![]() ![]() Pikachu
Lv. 35
|
![]() ![]() ![]() Very Rare
1 Biome
|
![]() ![]() 1
Lv. 1
| |
![]() ![]() ![]() Very Rare
1 Biome
|
![]() ![]() 1
Lv. 1
|
Pikachu Raid Rewards in Pokemon SV
Pokemon SV Pikachu has 2 Tera Raids. There are multiple Pikachu Tera Raids, first being a Lv.20 2-Star Raid and the second is a Lv.35 3-Star Raid.
Raid | Rewards | Raid Moves |
---|---|---|
2 ![]() Lv. 20
|
![]() 3x
![]() 2x
![]() 1x
![]() 1x
12.37%
![]() 1x
11.76%
![]() 1x
5.33%
![]() 2x
5.63%
![]() 1x
5.97%
![]() 1x
47.62%
|
![]() ![]() ![]() ![]() |
3 ![]() Lv. 35
|
![]() 1x
![]() 2x
![]() 3x
![]() 2x
![]() 1x
![]() 1x
![]() 1x
13.86%
![]() 2x
5.75%
![]() 1x
12.2%
![]() 1x
9.72%
![]() 1x
12.31%
![]() 1x
43.86%
![]() 1x
37.5%
|
![]() ![]() ![]() ![]() Other Moves
![]() |

Pokemon SV Pikachu Weakness
Pikachu is a Ground type moves, and Less Damage from Steel, Electric type moves. ,
Type pokemon. This will cause Pikachu to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
![]() | |
S |
![]() | |
S |
![]() | |
B |
![]() | |
B |
![]() | |
B |
![]() | |
B |
![]() | |
B |
![]() |
Tier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() | |
S |
![]() | |
A |
![]() | |
A |
![]() |
Best Moves for Pikachu in Scarlet and Violet
Pikachu Best Moves to use when choosing a Moveset, includes leveling moves such as Thunderbolt and TM Moves like Thunderbolt, and Wild Charge.
Unlock | Move | Description |
---|---|---|
Thunder
|
Tier: B Tier Power: 110Acc: 70PP: 10![]() Effect: A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |
Thunder Punch
|
Tier: C Tier Power: 75Acc: 100PP: 15![]() Effect: The target is attacked with an electrified punch. This may also leave the target with paralysis. | |
Thunderbolt
|
Tier: C Tier Power: 90Acc: 100PP: 15![]() Effect: The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |
Wild Charge
|
Tier: C Tier Power: 90Acc: 100PP: 15![]() Effect: The user shrouds itself in electricity and smashes into the target. This also damages the user a little. | |
Lv. 32 |
Discharge
|
Tier: C Tier Power: 80Acc: 100PP: 15![]() Effect: The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. |
List of Pikachu Moves in
Pikachu can learn 20 Moves from Leveling Up and 38 TM Moves. Moves like Light Screen which, Pikachu will learn by reaching level 40. You can also learn TM tutor moves such as Thunderbolt, Wild Charge and Body Slam.
Pikachu Level Up Moves
List of the 20 Moves Pikachu can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Charm
|
Tier: F Tier Power: 0Acc: 100PP: 20![]() Effect: The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
Lv.1 |
Growl
|
Tier: F Tier Power: 0Acc: 100PP: 40![]() Effect: The user growls in an endearing way, making opposing Pokemon less wary. This lowers their Attack stats. |
Lv.1 |
Nasty Plot
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
Lv.1 |
Nuzzle
|
Tier: E Tier Power: 20Acc: 100PP: 20![]() Effect: The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis. |
Lv.1 |
Play Nice
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat. |
Lv.1 |
Quick Attack
|
Tier: E Tier Power: 40Acc: 100PP: 30![]() Effect: The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
Lv.1 |
Sweet Kiss
|
Tier: F Tier Power: 0Acc: 75PP: 10![]() Effect: The user kisses the target with a sweet, angelic cuteness that causes confusion. |
Lv.1 |
Tail Whip
|
Tier: F Tier Power: 0Acc: 100PP: 30![]() Effect: The user wags its tail cutely, making opposing Pokemon less wary. This lowers their Defense stats. |
Lv.1 |
Thunder Shock
|
Tier: E Tier Power: 40Acc: 100PP: 30![]() Effect: The user attacks the target with a jolt of electricity. This may also leave the target with paralysis. |
Lv.4 |
Thunder Wave
|
Tier: F Tier Power: 0Acc: 90PP: 20![]() Effect: The user launches a weak jolt of electricity that paralyzes the target. |
Lv.8 |
Double Team
|
Tier: F Tier Power: 0Acc: 101PP: 15![]() Effect: By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. |
Lv.12 |
Electro Ball
|
Tier: F Tier Power: 1Acc: 100PP: 10![]() Effect: The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. |
Lv.16 |
Feint
|
Tier: E Tier Power: 30Acc: 100PP: 10![]() Effect: This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
Lv.20 |
Spark
|
Tier: D Tier Power: 65Acc: 100PP: 20![]() Effect: The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis. |
Lv.24 |
Agility
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
Lv.28 |
Iron Tail
|
Tier: D Tier Power: 100Acc: 75PP: 15![]() Effect: The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
Lv.32 |
Discharge
|
Tier: C Tier Power: 80Acc: 100PP: 15![]() Effect: The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. |
Lv.36 |
Thunderbolt
|
Tier: C Tier Power: 90Acc: 100PP: 15![]() Effect: The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
Lv.40 |
Light Screen
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: A wondrous wall of light is put up to reduce damage from special moves for five turns. |
Lv.44 |
Thunder
|
Tier: B Tier Power: 110Acc: 70PP: 10![]() Effect: A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
Pikachu TM Moves
List of the 38 Moves Pikachu can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Agility
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |
Body Slam
|
Tier: D Tier Power: 85Acc: 100PP: 15![]() Effect: The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |
Brick Break
|
Tier: D Tier Power: 75Acc: 100PP: 15![]() Effect: The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | |
Charge Beam
|
Tier: D Tier Power: 50Acc: 90PP: 10![]() Effect: The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. | |
Charm
|
Tier: F Tier Power: 0Acc: 100PP: 20![]() Effect: The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | |
Dig
|
Tier: D Tier Power: 80Acc: 100PP: 10![]() Effect: The user burrows into the ground on the first turn, then attacks on the next turn. | |
Disarming Voice
|
Tier: E Tier Power: 40Acc: 101PP: 15![]() Effect: Letting out a charming cry, the user does emotional damage to opposing Pokemon. This attack never misses. | |
Draining Kiss
|
Tier: E Tier Power: 50Acc: 100PP: 10![]() Effect: The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. | |
Eerie Impulse
|
Tier: F Tier Power: 0Acc: 100PP: 15![]() Effect: The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. | |
Electric Terrain
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokemon on the ground can no longer fall asleep. | |
Electro Ball
|
Tier: F Tier Power: 1Acc: 100PP: 10![]() Effect: The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. | |
Encore
|
Tier: F Tier Power: 0Acc: 100PP: 5![]() Effect: The user compels the target to keep using the move it encored for three turns. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
Fake Tears
|
Tier: F Tier Power: 0Acc: 100PP: 20![]() Effect: The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. | |
Fling
|
Tier: F Tier Power: 1Acc: 100PP: 10![]() Effect: The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
Grass Knot
|
Tier: F Tier Power: 1Acc: 100PP: 20![]() Effect: The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |
Helping Hand
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user assists an ally by boosting the power of that ally's attack. | |
Light Screen
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: A wondrous wall of light is put up to reduce damage from special moves for five turns. | |
Nasty Plot
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. | |
Play Rough
|
Tier: D Tier Power: 90Acc: 90PP: 10![]() Effect: The user attacks by playing rough with the target. This may also lower the target's Attack stat. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
Reflect
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: A wondrous wall of light is put up to reduce damage from physical moves for five turns. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Reversal
|
Tier: F Tier Power: 1Acc: 100PP: 15![]() Effect: An all-out attack that becomes more powerful the less HP the user has. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Surf
|
Tier: D Tier Power: 90Acc: 100PP: 15![]() Effect: The user attacks everything around it by swamping its surroundings with a giant wave. | |
Swift
|
Tier: E Tier Power: 60Acc: 101PP: 20![]() Effect: Star-shaped rays are shot at opposing Pokemon. This attack never misses. | |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20![]() Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |
Thief
|
Tier: E Tier Power: 60Acc: 100PP: 25![]() Effect: The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |
Thunder
|
Tier: B Tier Power: 110Acc: 70PP: 10![]() Effect: A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |
Thunder Punch
|
Tier: C Tier Power: 75Acc: 100PP: 15![]() Effect: The target is attacked with an electrified punch. This may also leave the target with paralysis. | |
Thunder Wave
|
Tier: F Tier Power: 0Acc: 90PP: 20![]() Effect: The user launches a weak jolt of electricity that paralyzes the target. | |
Thunderbolt
|
Tier: C Tier Power: 90Acc: 100PP: 15![]() Effect: The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |
Volt Switch
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: After making its attack, the user rushes back to switch places with a party Pokemon in waiting. | |
Wild Charge
|
Tier: C Tier Power: 90Acc: 100PP: 15![]() Effect: The user shrouds itself in electricity and smashes into the target. This also damages the user a little. |
Pikachu Egg Moves
List of the 8 Moves Pikachu can learn from being hatched from an egg.
Move | Description |
---|---|
Dragon Rush
|
Tier: D Tier Power: 100Acc: 75PP: 10![]() Effect: The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch. |
Iron Tail
|
Tier: D Tier Power: 100Acc: 75PP: 15![]() Effect: The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
Ancient Power
|
Tier: E Tier Power: 60Acc: 100PP: 5![]() Effect: The user attacks with a prehistoric power. This may also boost all the user's stats at once. |
Bite
|
Tier: E Tier Power: 60Acc: 100PP: 25![]() Effect: The target is bitten with viciously sharp fangs. This may also make the target flinch. |
Dragon Tail
|
Tier: E Tier Power: 60Acc: 90PP: 10![]() Effect: The target is knocked away, and a different Pokemon is dragged out. In the wild, this ends a battle against a single Pokemon. |
Metal Claw
|
Tier: E Tier Power: 50Acc: 95PP: 35![]() Effect: The target is raked with steel claws. This may also boost the user's Attack stat. |
Belly Drum
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user maximizes its Attack stat but loses HP equal to half its max HP. |
Counter
|
Tier: F Tier Power: 1Acc: 100PP: 20![]() Effect: A retaliatory attack that counters any physical move, inflicting double the damage taken. |
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