Pokemon Scarlet and Violet Pikachu
Pokemon Scarlet and Violet Pikachu is a new F Tier Type Mouse Pokémon, with a growth rate and a 2 Speed EV Yield. Pikachu has a chance of having as an Ability, and based on 320 Total Base Stats; we recommend a Hasty Nature for Pikachu in Pokemon SV.
Pikachu Stats
Pikachu highest IV stat is Speed (90) and the lowest being Def (40).
Rank | Value | Stat | |
---|---|---|---|
F | 35 | HP | |
E | 55 | Atk | |
F | 40 | Def | |
E | 50 | Sp.Atk | |
F | 50 | Sp.Def | |
D | 90 | Speed | |
F | 320 | Total |
Pikachu Abilities
Abilities | Description |
---|---|
Static Ability 1 | If a Pokémon with Static is hit by a move making contact, there is a 30% chance the foe will become paralyzed. |
Lightning Rod Hidden Ability | Lightning Rod forces all single-target Electric-type moves - used by any other Pokémon on the field - to target this Pokémon, and with 100% accuracy. This includes the status move Thunder Wave. The ability is most useful in double/triple battles. |
Pikachu Guide
Pikachu has a 2 Speed EV Yield, which means the best nature to have with Pikachu is a Hasty nature due to the highest IV stat being Speed.
How To Evolve Pikachu in Pokemon Scarlet & Violet
Pichu Regular Evolution requires High Friendship during day-time to evolve into Pikachu and Thunder Stone to evolve into Raichu.
-
Pichu#073
-
High Friendship during day-time
-
Pikachu#074
-
Thunder Stone
-
Raichu#075
Pikachu Regular Evolution's most significant stat increase will be its SpAtk stat.
Where To Find Pikachu Locations in Pokemon SV
Pikachu has 2 spawn locations in pokemon scarlet and violet. You can find the evolved form Raichu appearing at level 40 - 60, within the The Great Crater of Paldea location.
Pikachu Locations
Location | How To Catch | Pokemon Spawns |
---|---|---|
Tera Raid Spawn |
2 Pikachu Raid |
Pikachu
Lv. 20
|
Tera Raid Spawn |
3 Pikachu Raid |
Pikachu
Lv. 35
|
Very Rare
1 Biome
|
1
Lv. 1
| |
Very Rare
1 Biome
|
1
Lv. 1
|
Pikachu Raid Rewards in Pokemon SV
Pokemon SV Pikachu has 2 Tera Raids. There are multiple Pikachu Tera Raids, first being a Lv.20 2-Star Raid and the second is a Lv.35 3-Star Raid.
Raid | Rewards | Raid Moves |
---|---|---|
2 Pikachu RaidLv. 20
|
Exp. Candy S
3x
Pichu Fur
2x
Swift Feather
1x
Exp. Candy M
1x
12.37%
Swift Feather
1x
11.76%
Persim Berry
1x
5.33%
Chesto Berry
2x
5.63%
Aspear Berry
1x
5.97%
Tiny Mushroom
1x
47.62%
|
Spark
Nuzzle
Thunder Wave
Swift
|
3 Pikachu RaidLv. 35
|
Exp. Candy S
1x
Exp. Candy M
2x
Pichu Fur
3x
Swift Feather
2x
Current Type Tera Shard
1x
Current Type Tera Shard
1x
Exp. Candy M
1x
13.86%
Exp. Candy M
2x
5.75%
Swift Feather
1x
12.2%
Mago Berry
1x
9.72%
Lum Berry
1x
12.31%
Tiny Mushroom
1x
43.86%
Big Mushroom
1x
37.5%
|
Thunderbolt
Nuzzle
Iron Tail
Spark
Other Moves
Electric Terrain
|
Pokemon SV Pikachu Weakness
Pikachu is a Ground type moves, and Less Damage from Steel, Electric type moves. ,
Type pokemon. This will cause Pikachu to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
+200% | |
S |
+200% | |
S |
+200% | |
B |
+200% | |
B |
+200% | |
B |
+200% | |
B |
+200% | |
B |
+200% |
Tier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
-50% | |
S |
-50% | |
S |
-50% | |
S |
-50% | |
S |
-50% | |
S |
-50% | |
A |
-50% | |
A |
-50% |
Best Moves for Pikachu in Scarlet and Violet
Pikachu Best Moves to use when choosing a Moveset, includes leveling moves such as Thunderbolt and TM Moves like Thunderbolt, and Wild Charge.
Unlock | Move | Description |
---|---|---|
Thunder
|
Tier: B Tier Power: 110Acc: 70PP: 10 Special
Effect: A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |
Thunder Punch
|
Tier: C Tier Power: 75Acc: 100PP: 15 Physical
Effect: The target is attacked with an electrified punch. This may also leave the target with paralysis. | |
Thunderbolt
|
Tier: C Tier Power: 90Acc: 100PP: 15 Special
Effect: The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |
Wild Charge
|
Tier: C Tier Power: 90Acc: 100PP: 15 Physical
Effect: The user shrouds itself in electricity and smashes into the target. This also damages the user a little. | |
Lv. 32 |
Discharge
|
Tier: C Tier Power: 80Acc: 100PP: 15 Special
Effect: The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. |
List of Pikachu Moves in
Pikachu can learn 20 Moves from Leveling Up and 38 TM Moves. Moves like Light Screen which, Pikachu will learn by reaching level 40. You can also learn TM tutor moves such as Thunderbolt, Wild Charge and Body Slam.
Pikachu Level Up Moves
List of the 20 Moves Pikachu can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Charm
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
Lv.1 |
Growl
|
Tier: F Tier Power: 0Acc: 100PP: 40 Status
Effect: The user growls in an endearing way, making opposing Pokemon less wary. This lowers their Attack stats. |
Lv.1 |
Nasty Plot
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
Lv.1 |
Nuzzle
|
Tier: E Tier Power: 20Acc: 100PP: 20 Physical
Effect: The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis. |
Lv.1 |
Play Nice
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat. |
Lv.1 |
Quick Attack
|
Tier: E Tier Power: 40Acc: 100PP: 30 Physical
Effect: The user lunges at the target to inflict damage, moving at blinding speed. This move always goes first. |
Lv.1 |
Sweet Kiss
|
Tier: F Tier Power: 0Acc: 75PP: 10 Status
Effect: The user kisses the target with a sweet, angelic cuteness that causes confusion. |
Lv.1 |
Tail Whip
|
Tier: F Tier Power: 0Acc: 100PP: 30 Status
Effect: The user wags its tail cutely, making opposing Pokemon less wary. This lowers their Defense stats. |
Lv.1 |
Thunder Shock
|
Tier: E Tier Power: 40Acc: 100PP: 30 Special
Effect: The user attacks the target with a jolt of electricity. This may also leave the target with paralysis. |
Lv.4 |
Thunder Wave
|
Tier: F Tier Power: 0Acc: 90PP: 20 Status
Effect: The user launches a weak jolt of electricity that paralyzes the target. |
Lv.8 |
Double Team
|
Tier: F Tier Power: 0Acc: 101PP: 15 Status
Effect: By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. |
Lv.12 |
Electro Ball
|
Tier: F Tier Power: 1Acc: 100PP: 10 Special
Effect: The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. |
Lv.16 |
Feint
|
Tier: E Tier Power: 30Acc: 100PP: 10 Physical
Effect: This attack can hit a target using a move such as Protect or Detect. This also lifts the effects of those moves. |
Lv.20 |
Spark
|
Tier: D Tier Power: 65Acc: 100PP: 20 Physical
Effect: The user attacks the target with an electrically charged tackle. This may also leave the target with paralysis. |
Lv.24 |
Agility
|
Tier: F Tier Power: 0Acc: 101PP: 30 Status
Effect: The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
Lv.28 |
Iron Tail
|
Tier: D Tier Power: 100Acc: 75PP: 15 Physical
Effect: The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
Lv.32 |
Discharge
|
Tier: C Tier Power: 80Acc: 100PP: 15 Special
Effect: The user strikes everything around it by letting loose a flare of electricity. This may also leave those hit by the attack with paralysis. |
Lv.36 |
Thunderbolt
|
Tier: C Tier Power: 90Acc: 100PP: 15 Special
Effect: The user attacks the target with a strong electric blast. This may also leave the target with paralysis. |
Lv.40 |
Light Screen
|
Tier: F Tier Power: 0Acc: 101PP: 30 Status
Effect: A wondrous wall of light is put up to reduce damage from special moves for five turns. |
Lv.44 |
Thunder
|
Tier: B Tier Power: 110Acc: 70PP: 10 Special
Effect: A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. |
Pikachu TM Moves
List of the 38 Moves Pikachu can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Agility
|
Tier: F Tier Power: 0Acc: 101PP: 30 Status
Effect: The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |
Body Slam
|
Tier: D Tier Power: 85Acc: 100PP: 15 Physical
Effect: The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |
Brick Break
|
Tier: D Tier Power: 75Acc: 100PP: 15 Physical
Effect: The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | |
Charge Beam
|
Tier: D Tier Power: 50Acc: 90PP: 10 Special
Effect: The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. | |
Charm
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | |
Dig
|
Tier: D Tier Power: 80Acc: 100PP: 10 Physical
Effect: The user burrows into the ground on the first turn, then attacks on the next turn. | |
Disarming Voice
|
Tier: E Tier Power: 40Acc: 101PP: 15 Special
Effect: Letting out a charming cry, the user does emotional damage to opposing Pokemon. This attack never misses. | |
Draining Kiss
|
Tier: E Tier Power: 50Acc: 100PP: 10 Special
Effect: The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. | |
Eerie Impulse
|
Tier: F Tier Power: 0Acc: 100PP: 15 Status
Effect: The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. | |
Electric Terrain
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokemon on the ground can no longer fall asleep. | |
Electro Ball
|
Tier: F Tier Power: 1Acc: 100PP: 10 Special
Effect: The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. | |
Encore
|
Tier: F Tier Power: 0Acc: 100PP: 5 Status
Effect: The user compels the target to keep using the move it encored for three turns. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20 Physical
Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
Fake Tears
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat. | |
Fling
|
Tier: F Tier Power: 1Acc: 100PP: 10 Physical
Effect: The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
Grass Knot
|
Tier: F Tier Power: 1Acc: 100PP: 20 Special
Effect: The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |
Helping Hand
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user assists an ally by boosting the power of that ally's attack. | |
Light Screen
|
Tier: F Tier Power: 0Acc: 101PP: 30 Status
Effect: A wondrous wall of light is put up to reduce damage from special moves for five turns. | |
Nasty Plot
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. | |
Play Rough
|
Tier: D Tier Power: 90Acc: 90PP: 10 Physical
Effect: The user attacks by playing rough with the target. This may also lower the target's Attack stat. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
Reflect
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: A wondrous wall of light is put up to reduce damage from physical moves for five turns. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Reversal
|
Tier: F Tier Power: 1Acc: 100PP: 15 Physical
Effect: An all-out attack that becomes more powerful the less HP the user has. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Surf
|
Tier: D Tier Power: 90Acc: 100PP: 15 Special
Effect: The user attacks everything around it by swamping its surroundings with a giant wave. | |
Swift
|
Tier: E Tier Power: 60Acc: 101PP: 20 Special
Effect: Star-shaped rays are shot at opposing Pokemon. This attack never misses. | |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20 Physical
Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |
Thief
|
Tier: E Tier Power: 60Acc: 100PP: 25 Physical
Effect: The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |
Thunder
|
Tier: B Tier Power: 110Acc: 70PP: 10 Special
Effect: A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |
Thunder Punch
|
Tier: C Tier Power: 75Acc: 100PP: 15 Physical
Effect: The target is attacked with an electrified punch. This may also leave the target with paralysis. | |
Thunder Wave
|
Tier: F Tier Power: 0Acc: 90PP: 20 Status
Effect: The user launches a weak jolt of electricity that paralyzes the target. | |
Thunderbolt
|
Tier: C Tier Power: 90Acc: 100PP: 15 Special
Effect: The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |
Volt Switch
|
Tier: D Tier Power: 70Acc: 100PP: 20 Special
Effect: After making its attack, the user rushes back to switch places with a party Pokemon in waiting. | |
Wild Charge
|
Tier: C Tier Power: 90Acc: 100PP: 15 Physical
Effect: The user shrouds itself in electricity and smashes into the target. This also damages the user a little. |
Pikachu Egg Moves
List of the 8 Moves Pikachu can learn from being hatched from an egg.
Move | Description |
---|---|
Dragon Rush
|
Tier: D Tier Power: 100Acc: 75PP: 10 Physical
Effect: The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch. |
Iron Tail
|
Tier: D Tier Power: 100Acc: 75PP: 15 Physical
Effect: The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
Ancient Power
|
Tier: E Tier Power: 60Acc: 100PP: 5 Special
Effect: The user attacks with a prehistoric power. This may also boost all the user's stats at once. |
Bite
|
Tier: E Tier Power: 60Acc: 100PP: 25 Physical
Effect: The target is bitten with viciously sharp fangs. This may also make the target flinch. |
Dragon Tail
|
Tier: E Tier Power: 60Acc: 90PP: 10 Physical
Effect: The target is knocked away, and a different Pokemon is dragged out. In the wild, this ends a battle against a single Pokemon. |
Metal Claw
|
Tier: E Tier Power: 50Acc: 95PP: 35 Physical
Effect: The target is raked with steel claws. This may also boost the user's Attack stat. |
Belly Drum
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user maximizes its Attack stat but loses HP equal to half its max HP. |
Counter
|
Tier: F Tier Power: 1Acc: 100PP: 20 Physical
Effect: A retaliatory attack that counters any physical move, inflicting double the damage taken. |
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