Pokemon Scarlet and Violet Pichu
Pokemon Scarlet and Violet Pichu is a new F Tier Type Tiny Mouse Pokémon, with a growth rate and a 1 Speed EV Yield. Pichu has a chance of having as an Ability, and based on 205 Total Base Stats; we recommend a Hasty Nature for Pichu in Pokemon SV.
Pichu Stats
Pichu highest IV stat is Speed (60) and the lowest being Def (15).
Rank | Value | Stat | |
---|---|---|---|
F | 20 | HP | |
F | 40 | Atk | |
F | 15 | Def | |
F | 35 | Sp.Atk | |
F | 35 | Sp.Def | |
E | 60 | Speed | |
F | 205 | Total |
Pichu Abilities
Abilities | Description |
---|---|
Static Ability 1 | If a Pokémon with Static is hit by a move making contact, there is a 30% chance the foe will become paralyzed. |
Lightning Rod Hidden Ability | Lightning Rod forces all single-target Electric-type moves - used by any other Pokémon on the field - to target this Pokémon, and with 100% accuracy. This includes the status move Thunder Wave. The ability is most useful in double/triple battles. |
Pichu Guide
Pichu has a 1 Speed EV Yield, which means the best nature to have with Pichu is a Hasty nature due to the highest IV stat being Speed.
Pichu | Detail |
---|---|
Wild Held Item | None |
Wild Material Drops |
Pichu Fur
|
Best Nature |
Hasty
↑ +10% Speed↓ -10% Defense |
Weak To | |
Resistance To | |
Catch Rate | 190 (24.8% with PokéBall, full HP) |
EV Yield | 1 Speed |
Breeding Pichu
Pichu can breed with pokemon who share the Undiscovered Egg Group.
Pichu | Value |
---|---|
Egg Groups |
Undiscovered
|
Gender | 50% male / 50% female |
How To Evolve Pichu in Pokemon Scarlet & Violet
Pichu Regular Evolution requires High Friendship during day-time to evolve into Pikachu and Thunder Stone to evolve into Raichu.
-
Pichu#073
-
High Friendship during day-time
-
Pikachu#074
-
Thunder Stone
-
Raichu#075
Pichu Regular Evolution's most significant stat increase will be its SpAtk stat.
Where To Find Pichu Locations in Pokemon SV
Pichu has 2 spawn locations in pokemon scarlet and violet. You can find Raichu appearing at level 40 - 60, within the The Great Crater of Paldea location.
Pichu Locations
Location | How To Catch | Pokemon Spawns |
---|---|---|
Tera Raid Spawn |
1 Pichu Raid |
Pichu
Lv. 12
|
Very Rare
1 Biome
|
1
Lv. 1
| |
Very Rare
1 Biome
|
1
Lv. 1
|
Pichu Raid Rewards in Pokemon SV
Pokemon SV Pichu has 1 Tera Raids. The Pichu Tera Raid will be a Lv.12 1-Star Raid.
Raid | Rewards | Raid Moves |
---|---|---|
1 Pichu RaidLv. 12
|
Exp. Candy XS
1x
Exp. Candy S
1x
Pichu Fur
1x
Swift Feather
1x
Exp. Candy S
1x
8.5%
Swift Feather
1x
9.29%
Persim Berry
1x
9.64%
Chesto Berry
2x
10.67%
Aspear Berry
1x
11.94%
Tiny Mushroom
1x
50.85%
|
Thunder Shock
Nuzzle
Nasty Plot
Swift
|
Pokemon SV Pichu Weakness
Pichu is a Ground type moves, and Less Damage from Steel, Electric type moves. ,
Type pokemon. This will cause Pichu to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
+200% | |
S |
+200% | |
S |
+200% | |
B |
+200% | |
B |
+200% | |
B |
+200% | |
B |
+200% | |
B |
+200% |
Tier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
-50% | |
S |
-50% | |
S |
-50% | |
S |
-50% | |
S |
-50% | |
S |
-50% | |
A |
-50% | |
A |
-50% |
Best Moves for Pichu in Scarlet and Violet
Pichu Best Moves to use when choosing a Moveset, includes leveling moves such as Charm and TM Moves like Thunderbolt, and Wild Charge.
Unlock | Move | Description |
---|---|---|
Thunder
|
Tier: B Tier Power: 110Acc: 70PP: 10 Special
Effect: A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |
Thunder Punch
|
Tier: C Tier Power: 75Acc: 100PP: 15 Physical
Effect: The target is attacked with an electrified punch. This may also leave the target with paralysis. | |
Thunderbolt
|
Tier: C Tier Power: 90Acc: 100PP: 15 Special
Effect: The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |
Wild Charge
|
Tier: C Tier Power: 90Acc: 100PP: 15 Physical
Effect: The user shrouds itself in electricity and smashes into the target. This also damages the user a little. | |
Body Slam
|
Tier: D Tier Power: 85Acc: 100PP: 15 Physical
Effect: The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. |
List of Pichu Moves in
Pichu can learn 7 Moves from Leveling Up and 30 TM Moves. Moves like Charm which, Pichu will learn by reaching level 20. You can also learn TM tutor moves such as Thunderbolt, Wild Charge and Body Slam.
Pichu Level Up Moves
List of the 7 Moves Pichu can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Tail Whip
|
Tier: F Tier Power: 0Acc: 100PP: 30 Status
Effect: The user wags its tail cutely, making opposing Pokemon less wary. This lowers their Defense stats. |
Lv.1 |
Thunder Shock
|
Tier: E Tier Power: 40Acc: 100PP: 30 Special
Effect: The user attacks the target with a jolt of electricity. This may also leave the target with paralysis. |
Lv.4 |
Play Nice
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat. |
Lv.8 |
Sweet Kiss
|
Tier: F Tier Power: 0Acc: 75PP: 10 Status
Effect: The user kisses the target with a sweet, angelic cuteness that causes confusion. |
Lv.12 |
Nuzzle
|
Tier: E Tier Power: 20Acc: 100PP: 20 Physical
Effect: The user attacks by nuzzling its electrified cheeks against the target. This also leaves the target with paralysis. |
Lv.16 |
Nasty Plot
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
Lv.20 |
Charm
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
Pichu TM Moves
List of the 30 Moves Pichu can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Body Slam
|
Tier: D Tier Power: 85Acc: 100PP: 15 Physical
Effect: The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |
Charm
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | |
Disarming Voice
|
Tier: E Tier Power: 40Acc: 101PP: 15 Special
Effect: Letting out a charming cry, the user does emotional damage to opposing Pokemon. This attack never misses. | |
Electric Terrain
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user turns the ground into Electric Terrain for five turns, powering up Electric-type moves. Pokemon on the ground can no longer fall asleep. | |
Electro Ball
|
Tier: F Tier Power: 1Acc: 100PP: 10 Special
Effect: The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. | |
Encore
|
Tier: F Tier Power: 0Acc: 100PP: 5 Status
Effect: The user compels the target to keep using the move it encored for three turns. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20 Physical
Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
Fling
|
Tier: F Tier Power: 1Acc: 100PP: 10 Physical
Effect: The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
Grass Knot
|
Tier: F Tier Power: 1Acc: 100PP: 20 Special
Effect: The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |
Helping Hand
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user assists an ally by boosting the power of that ally's attack. | |
Light Screen
|
Tier: F Tier Power: 0Acc: 101PP: 30 Status
Effect: A wondrous wall of light is put up to reduce damage from special moves for five turns. | |
Nasty Plot
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. | |
Play Rough
|
Tier: D Tier Power: 90Acc: 90PP: 10 Physical
Effect: The user attacks by playing rough with the target. This may also lower the target's Attack stat. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
Reflect
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: A wondrous wall of light is put up to reduce damage from physical moves for five turns. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Reversal
|
Tier: F Tier Power: 1Acc: 100PP: 15 Physical
Effect: An all-out attack that becomes more powerful the less HP the user has. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Surf
|
Tier: D Tier Power: 90Acc: 100PP: 15 Special
Effect: The user attacks everything around it by swamping its surroundings with a giant wave. | |
Swift
|
Tier: E Tier Power: 60Acc: 101PP: 20 Special
Effect: Star-shaped rays are shot at opposing Pokemon. This attack never misses. | |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20 Physical
Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |
Thunder
|
Tier: B Tier Power: 110Acc: 70PP: 10 Special
Effect: A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |
Thunder Punch
|
Tier: C Tier Power: 75Acc: 100PP: 15 Physical
Effect: The target is attacked with an electrified punch. This may also leave the target with paralysis. | |
Thunder Wave
|
Tier: F Tier Power: 0Acc: 90PP: 20 Status
Effect: The user launches a weak jolt of electricity that paralyzes the target. | |
Thunderbolt
|
Tier: C Tier Power: 90Acc: 100PP: 15 Special
Effect: The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |
Volt Switch
|
Tier: D Tier Power: 70Acc: 100PP: 20 Special
Effect: After making its attack, the user rushes back to switch places with a party Pokemon in waiting. | |
Wild Charge
|
Tier: C Tier Power: 90Acc: 100PP: 15 Physical
Effect: The user shrouds itself in electricity and smashes into the target. This also damages the user a little. |
Pichu Egg Moves
List of the 7 Moves Pichu can learn from being hatched from an egg.
Move | Description |
---|---|
Disarming Voice
|
Tier: E Tier Power: 40Acc: 101PP: 15 Special
Effect: Letting out a charming cry, the user does emotional damage to opposing Pokemon. This attack never misses. |
Fake Out
|
Tier: E Tier Power: 40Acc: 100PP: 10 Physical
Effect: This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. |
Charge
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user becomes charged, boosting the power of the next Electric-type move it uses. This also boosts the user's Sp. Def stat. |
Flail
|
Tier: F Tier Power: 1Acc: 100PP: 15 Physical
Effect: The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
Present
|
Tier: F Tier Power: 1Acc: 90PP: 15 Physical
Effect: The user attacks by giving the target a gift with a hidden trap. The gift restores HP sometimes, however. |
Tickle
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: The user tickles the target into laughing, lowering its Attack and Defense stats. |
Wish
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: One turn after this move is used, the user's or its replacement's HP is restored by up to half the user's max HP. |
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