Pokemon Scarlet and Violet Perrserker
Pokemon Scarlet and Violet Perrserker is a new D Tier Type Viking Pokémon, with a growth rate and a 2 Attack EV Yield. Perrserker has a chance of having as an Ability, and based on 440 Total Base Stats; we recommend a Brave Nature for Perrserker in Pokemon SV.
Perrserker Stats
Perrserker highest IV stat is Attack (110) and the lowest being Speed (50).
Rank | Value | Stat | |
---|---|---|---|
F | 70 | HP | |
A | 110 | Atk | |
C | 100 | Def | |
E | 50 | Sp.Atk | |
E | 60 | Sp.Def | |
F | 50 | Speed | |
D | 440 | Total |
Perrserker Abilities
Abilities | Description |
---|---|
Battle Armor Ability 1 | Battle Armor prevents the Pokémon from receiving a critical hit. |
Steely Spirit Hidden Ability | Powers up ally Pokémon's Steel-type moves. |
Perrserker Guide
Perrserker has a 2 Attack EV Yield, which means the best nature to have with Perrserker is a Brave nature due to the highest IV stat being Attack.
Breeding Perrserker
Perrserker can breed with pokemon who share the Field Egg Group.
Perrserker | Value |
---|---|
Egg Groups |
Field
|
Gender | 50% male / 50% female |
How To Evolve Perrserker in Pokemon Scarlet & Violet
Galarian Meowth Regular Evolution requires Level 28 to evolve into Perrserker.
-
Galarian Meowth
-
28Evolves at level 28
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Perrserker
The Perrserker Regular Evolution biggest stat increase will be the Atk stat.
Evolutions | Total | HP | Atk | Def | Sp.Atk | Sp.Def | Speed |
---|---|---|---|---|---|---|---|
Galarian Meowth
| 290 | 50 | 65 | 55 | 40 | 40 | 40 |
Stat Increase | +150 | +20 | +45 | +45 | +10 | +20 | +10 |
Perrserker
| 440 | 70 | 110 | 100 | 50 | 60 | 50 |
Where To Find Perrserker Locations in Pokemon SV
Perrserker Locations
Location | How To Catch | Pokemon Spawns |
---|
Pokemon SV Perrserker Weakness
Perrserker is a Fighting, Ground, Fire type moves, and Less Damage from Normal, , Rock, Bug, Steel, Grass, Psychic, Ice, Dragon, Fairy, Poison type moves.
Type pokemon. This will cause Perrserker to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
+200% | |
S |
+200% | |
S |
+200% | |
S |
+200% | |
S |
+200% | |
S |
+200% | |
A |
+200% | |
A |
+200% |
Best Moves for Perrserker in Scarlet and Violet
Perrserker Best Moves to use when choosing a Moveset, includes leveling moves such as Metal Claw and TM Moves like Close Combat, and Gunk Shot.
Unlock | Move | Description |
---|---|---|
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5 Physical
Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5 Special
Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Close Combat
|
Tier: C Tier Power: 120Acc: 100PP: 5 Physical
Effect: The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. | |
Gunk Shot
|
Tier: C Tier Power: 120Acc: 80PP: 5 Physical
Effect: The user shoots filthy garbage at the target to attack. This may also poison the target. | |
Iron Head
|
Tier: C Tier Power: 80Acc: 100PP: 15 Physical
Effect: The user slams the target with its steel-hard head. This may also make the target flinch. |
List of Perrserker Moves in
Perrserker can learn 16 Moves from Leveling Up and 41 TM Moves. Moves like Metal Sound which, Perrserker will learn by reaching level 48. You can also learn TM tutor moves such as Close Combat, Gunk Shot and Iron Head.
Perrserker Level Up Moves
List of the 16 Moves Perrserker can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Fake Out
|
Tier: E Tier Power: 40Acc: 100PP: 10 Physical
Effect: This attack hits first and makes the target flinch. It works only on the first turn each time the user enters battle. |
Lv.1 |
Growl
|
Tier: F Tier Power: 0Acc: 100PP: 40 Status
Effect: The user growls in an endearing way, making opposing Pokemon less wary. This lowers their Attack stats. |
Lv.1 |
Hone Claws
|
Tier: F Tier Power: 0Acc: 101PP: 15 Status
Effect: The user sharpens its claws to boost its Attack stat and accuracy. |
Lv.1 |
Iron Defense
|
Tier: F Tier Power: 0Acc: 101PP: 15 Status
Effect: The user hardens its body's surface like iron, sharply boosting its Defense stat. |
Lv.1 |
Metal Burst
|
Tier: F Tier Power: 1Acc: 100PP: 10 Physical
Effect: The user retaliates with much greater force against the opponent that last inflicted damage on it. |
Lv.1 |
Scratch
|
Tier: E Tier Power: 40Acc: 100PP: 35 Physical
Effect: Hard, pointed, sharp claws rake the target to inflict damage. |
Lv.12 |
Pay Day
|
Tier: E Tier Power: 40Acc: 100PP: 20 Physical
Effect: Coins are hurled at the target to inflict damage. Money is earned after the battle. |
Lv.16 |
Metal Claw
|
Tier: D Tier Power: 50Acc: 95PP: 35 Physical
Effect: The target is raked with steel claws. This may also boost the user's Attack stat. |
Lv.20 |
Taunt
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: The target is taunted into a rage that allows it to use only attack moves for three turns. |
Lv.24 |
Swagger
|
Tier: F Tier Power: 0Acc: 85PP: 15 Status
Effect: The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat. |
Lv.31 |
Fury Swipes
|
Tier: F Tier Power: 18Acc: 80PP: 15 Physical
Effect: The user attacks by raking the target with claws, scythes, or the like. This move hits two to five times in a row. |
Lv.36 |
Screech
|
Tier: F Tier Power: 0Acc: 85PP: 40 Status
Effect: An earsplitting screech harshly lowers the target's Defense stat. |
Lv.42 |
Slash
|
Tier: D Tier Power: 70Acc: 100PP: 20 Physical
Effect: The target is attacked with a slash of claws, scythes, or the like. This move has a heightened chance of landing a critical hit. |
Lv.48 |
Metal Sound
|
Tier: F Tier Power: 0Acc: 85PP: 40 Status
Effect: A horrible sound like scraping metal harshly lowers the target's Sp. Def stat. |
Lv.54 |
Thrash
|
Tier: C Tier Power: 120Acc: 100PP: 10 Physical
Effect: The user rampages and attacks for two to three turns. The user then becomes confused. |
Lv.Evolution |
Iron Head
|
Tier: C Tier Power: 80Acc: 100PP: 15 Physical
Effect: The user slams the target with its steel-hard head. This may also make the target flinch. |
Perrserker TM Moves
List of the 41 Moves Perrserker can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Amnesia
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. | |
Baton Pass
|
Tier: F Tier Power: 0Acc: 101PP: 40 Status
Effect: The user switches places with a party Pokemon in waiting and passes along any stat changes. | |
Body Slam
|
Tier: D Tier Power: 85Acc: 100PP: 15 Physical
Effect: The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |
Brick Break
|
Tier: D Tier Power: 75Acc: 100PP: 15 Physical
Effect: The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | |
Charm
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | |
Close Combat
|
Tier: C Tier Power: 120Acc: 100PP: 5 Physical
Effect: The user fights the target up close, inflicting damage without guarding itself. This also lowers the user's Defense and Sp. Def stats. | |
Crunch
|
Tier: D Tier Power: 80Acc: 100PP: 15 Physical
Effect: The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | |
Dark Pulse
|
Tier: D Tier Power: 80Acc: 100PP: 15 Special
Effect: The user releases a horrible aura imbued with ill intent. This may also make the target flinch. | |
Dig
|
Tier: D Tier Power: 80Acc: 100PP: 10 Physical
Effect: The user burrows into the ground on the first turn, then attacks on the next turn. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20 Physical
Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
False Swipe
|
Tier: E Tier Power: 40Acc: 100PP: 40 Physical
Effect: A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | |
Fling
|
Tier: F Tier Power: 1Acc: 100PP: 10 Physical
Effect: The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
Foul Play
|
Tier: D Tier Power: 95Acc: 100PP: 15 Physical
Effect: The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5 Physical
Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Gunk Shot
|
Tier: C Tier Power: 120Acc: 80PP: 5 Physical
Effect: The user shoots filthy garbage at the target to attack. This may also poison the target. | |
Heavy Slam
|
Tier: F Tier Power: 1Acc: 100PP: 10 Physical
Effect: The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5 Special
Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Hyper Voice
|
Tier: D Tier Power: 90Acc: 100PP: 10 Special
Effect: The user attacks by letting loose a horribly loud, resounding cry. | |
Iron Defense
|
Tier: F Tier Power: 0Acc: 101PP: 15 Status
Effect: The user hardens its body's surface like iron, sharply boosting its Defense stat. | |
Iron Head
|
Tier: C Tier Power: 80Acc: 100PP: 15 Physical
Effect: The user slams the target with its steel-hard head. This may also make the target flinch. | |
Metal Claw
|
Tier: D Tier Power: 50Acc: 95PP: 35 Physical
Effect: The target is raked with steel claws. This may also boost the user's Attack stat. | |
Metronome
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user waggles a finger and stimulates its brain into randomly using nearly any move. | |
Nasty Plot
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. | |
Play Rough
|
Tier: D Tier Power: 90Acc: 90PP: 10 Physical
Effect: The user attacks by playing rough with the target. This may also lower the target's Attack stat. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Seed Bomb
|
Tier: D Tier Power: 80Acc: 100PP: 15 Physical
Effect: The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. | |
Shadow Ball
|
Tier: D Tier Power: 80Acc: 100PP: 15 Special
Effect: The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |
Shadow Claw
|
Tier: D Tier Power: 70Acc: 100PP: 15 Physical
Effect: The user attacks by slashing the target with a sharp claw made from shadows. This move has a heightened chance of landing a critical hit. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Sunny Day
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
Swords Dance
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. | |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20 Physical
Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |
Taunt
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: The target is taunted into a rage that allows it to use only attack moves for three turns. | |
Thief
|
Tier: E Tier Power: 60Acc: 100PP: 25 Physical
Effect: The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |
Thunder
|
Tier: C Tier Power: 110Acc: 70PP: 10 Special
Effect: A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis. | |
Thunderbolt
|
Tier: D Tier Power: 90Acc: 100PP: 15 Special
Effect: The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |
U-turn
|
Tier: D Tier Power: 70Acc: 100PP: 20 Physical
Effect: After making its attack, the user rushes back to switch places with a party Pokemon in waiting. |
Perrserker Egg Moves
List of the 1 Moves Perrserker can learn from being hatched from an egg.
Move | Description |
---|---|
Parting Shot
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches places with a party Pokemon in waiting. |
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