
Pokemon Scarlet and Violet Orthworm
Pokemon Scarlet and Violet Orthworm is a new C Tier Type , with a growth rate and a 2 Defense EV Yield. Orthworm has a chance of having as an Ability, and based on 480 Total Base Stats; we recommend a Lax Nature for Orthworm in Pokemon SV.
Orthworm Stats
Orthworm highest IV stat is Def (145) and the lowest being Special Defense (55).
Rank | Value | Stat | |
---|---|---|---|
F | 70 | HP | |
C | 85 | Atk | |
S | 145 | Def | |
D | 60 | Sp.Atk | |
F | 55 | Sp.Def | |
E | 65 | Speed | |
C | 480 | Total |
Orthworm Abilities
Abilities | Description |
---|---|
Earth Eater Ability 1 New | If hit by a Ground-type move, the Pokémon has its HP (25%) restored instead of taking damage. |
Sand Veil Hidden Ability | Sand Veil raises the ability-bearer's evasion by 20% in a sandstorm. It also gives immunity to sandstorm damage (if they are not already protected by being Ground/Rock/Steel type). |
Orthworm Guide
Orthworm has a 2 Defense EV Yield, which means the best nature to have with Orthworm is a Lax nature due to the highest IV stat being Defense.
Orthworm | Detail |
---|---|
Wild Material Drops |
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Best Nature |
Lax
↑ +10% Defense↓ -10% Special Defense |
Weak To | |
Resistance To | |
Catch Rate | 25 |
EV Yield | 2 Defense |
Breeding Orthworm
Orthworm can breed with pokemon who share the Field Egg Group.
Orthworm | Value |
---|---|
Egg Groups |
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Gender | ![]() ![]() |
How To Evolve Orthworm in Pokemon Scarlet & Violet
The Pokemon Orthworm does NOT have an evolution in the Pokemon Scarlet & Violet Series.
- NewOrthworm#296
Where To Find Orthworm Locations in Pokemon SV

Orthworm Locations
Location | How To Catch | Pokemon Spawns |
---|---|---|
Tera Raid Spawn |
5 ![]() |
![]() ![]() Orthworm
Lv. 75
|
Tera Raid Spawn |
6 ![]() |
![]() ![]() Orthworm
Lv. 75
|
Orthworm Raid Rewards in Pokemon SV
Pokemon SV Orthworm has 2 Tera Raids. There are multiple Orthworm Tera Raids, first being a Lv.75 5-Star Raid and the second is a Lv.90 6-Star Raid.

Pokemon SV Orthworm Weakness
Orthworm is a Fighting, Ground, Fire type moves, and Less Damage from Normal, , Rock, Bug, Steel, Grass, Psychic, Ice, Dragon, Fairy, Poison type moves.
Type pokemon. This will cause Orthworm to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
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S |
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S |
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S |
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S |
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S |
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A |
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A |
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Best Moves for Orthworm in Scarlet and Violet
Orthworm Best Moves to use when choosing a Moveset, includes leveling moves such as Dig and TM Moves like Flash Cannon, and Iron Head.
Unlock | Move | Description |
---|---|---|
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Lv. 43 |
Iron Tail
|
Tier: B Tier Power: 100Acc: 75PP: 15![]() Effect: The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
Flash Cannon
|
Tier: C Tier Power: 80Acc: 100PP: 10![]() Effect: The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. | |
Iron Head
|
Tier: C Tier Power: 80Acc: 100PP: 15![]() Effect: The user slams the target with its steel-hard head. This may also make the target flinch. |
List of Orthworm Moves in
Orthworm can learn 13 Moves from Leveling Up and 27 TM Moves. Moves like Earthquake which, Orthworm will learn by reaching level 47. You can also learn TM tutor moves such as Flash Cannon, Iron Head and Body Slam.
Orthworm Level Up Moves
List of the 13 Moves Orthworm can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Harden
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: The user stiffens all the muscles in its body to boost its Defense stat. |
Lv.1 |
Tackle
|
Tier: E Tier Power: 40Acc: 100PP: 35![]() Effect: A physical attack in which the user charges and slams into the target with its whole body. |
Lv.1 |
Wrap
|
Tier: F Tier Power: 15Acc: 90PP: 20![]() Effect: A long body, vines, or the like are used to wrap and squeeze the target for four to five turns. |
Lv.7 |
Mud-Slap
|
Tier: F Tier Power: 20Acc: 100PP: 10![]() Effect: The user hurls mud in the target's face to inflict damage and lower its accuracy. |
Lv.12 |
Smack Down
|
Tier: E Tier Power: 50Acc: 100PP: 15![]() Effect: The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground. |
Lv.16 |
Bulldoze
|
Tier: E Tier Power: 60Acc: 100PP: 20![]() Effect: The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. |
Lv.21 |
Iron Head
|
Tier: C Tier Power: 80Acc: 100PP: 15![]() Effect: The user slams the target with its steel-hard head. This may also make the target flinch. |
Lv.26 |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20![]() Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
Lv.30 |
Dig
|
Tier: D Tier Power: 80Acc: 100PP: 10![]() Effect: The user burrows into the ground on the first turn, then attacks on the next turn. |
Lv.34 |
Sandstorm
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: A five-turn sandstorm is summoned to damage all Pokemon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
Lv.38 |
Iron Defense
|
Tier: F Tier Power: 0Acc: 101PP: 15![]() Effect: The user hardens its body's surface like iron, sharply boosting its Defense stat. |
Lv.43 |
Iron Tail
|
Tier: B Tier Power: 100Acc: 75PP: 15![]() Effect: The target is slammed with a steel-hard tail. This may also lower the target's Defense stat. |
Lv.47 |
Earthquake
|
Tier: D Tier Power: 100Acc: 100PP: 10![]() Effect: The user sets off an earthquake that strikes every Pokemon around it. |
Orthworm TM Moves
List of the 27 Moves Orthworm can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Body Slam
|
Tier: D Tier Power: 85Acc: 100PP: 15![]() Effect: The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |
Bulldoze
|
Tier: E Tier Power: 60Acc: 100PP: 20![]() Effect: The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |
Dig
|
Tier: D Tier Power: 80Acc: 100PP: 10![]() Effect: The user burrows into the ground on the first turn, then attacks on the next turn. | |
Earth Power
|
Tier: D Tier Power: 90Acc: 100PP: 10![]() Effect: The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat. | |
Earthquake
|
Tier: D Tier Power: 100Acc: 100PP: 10![]() Effect: The user sets off an earthquake that strikes every Pokemon around it. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
Flash Cannon
|
Tier: C Tier Power: 80Acc: 100PP: 10![]() Effect: The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Heavy Slam
|
Tier: F Tier Power: 1Acc: 100PP: 10![]() Effect: The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. | |
Helping Hand
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user assists an ally by boosting the power of that ally's attack. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Iron Defense
|
Tier: F Tier Power: 0Acc: 101PP: 15![]() Effect: The user hardens its body's surface like iron, sharply boosting its Defense stat. | |
Iron Head
|
Tier: C Tier Power: 80Acc: 100PP: 15![]() Effect: The user slams the target with its steel-hard head. This may also make the target flinch. | |
Mud Shot
|
Tier: E Tier Power: 55Acc: 95PP: 15![]() Effect: The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. | |
Mud-Slap
|
Tier: F Tier Power: 20Acc: 100PP: 10![]() Effect: The user hurls mud in the target's face to inflict damage and lower its accuracy. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Rock Blast
|
Tier: F Tier Power: 25Acc: 90PP: 10![]() Effect: The user attacks by hurling hard rocks at the target. This move hits two to five times in a row. | |
Rock Slide
|
Tier: D Tier Power: 75Acc: 90PP: 10![]() Effect: Large boulders are hurled at opposing Pokemon to inflict damage. This may also make the opposing Pokemon flinch. | |
Rock Tomb
|
Tier: E Tier Power: 60Acc: 95PP: 15![]() Effect: The user hurls boulders at the target to inflict damage. This also lowers the target's Speed stat by cutting off its movement. | |
Sandstorm
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: A five-turn sandstorm is summoned to damage all Pokemon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Spikes
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokemon that switch into battle. | |
Stealth Rock
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokemon that switch into battle. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20![]() Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
Orthworm Egg Moves
List of the 3 Moves Orthworm can learn from being hatched from an egg.
Move | Description |
---|---|
Coil
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user coils up and concentrates. This boosts its Attack and Defense stats as well as its accuracy. |
Curse
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: A move that has different effects depending on whether the user is a Ghost type or not. |
Metal Burst
|
Tier: F Tier Power: 1Acc: 100PP: 10![]() Effect: The user retaliates with much greater force against the opponent that last inflicted damage on it. |
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