Orthworm Stats

Orthworm highest IV stat is Def (145) and the lowest being Special Defense (55).

Rank Value Stat
F
70
HP
C
85
Atk
S
145
Def
D
60
Sp.Atk
F
55
Sp.Def
E
65
Speed
C
480
Total

Orthworm Guide

Orthworm has a 2 Defense EV Yield, which means the best nature to have with Orthworm is a Lax nature due to the highest IV stat being Defense.

Orthworm Detail
Wild Material Drops
Best Nature
Lax
+10% Defense
-10% Special Defense
Weak To
2x
2x
2x
Resistance To
1/2
1/2
1/2
1/2
1/2
1/2
1/2
1/2
1/2
1/2
0
Catch Rate25
EV Yield2 Defense

How To Evolve Orthworm in Pokemon Scarlet & Violet

The Pokemon Orthworm does NOT have an evolution in the Pokemon Scarlet & Violet Series.

    Orthworm currently has no Evolutions available
  1. New
    #296
    Orthworm
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Where To Find Orthworm Locations in Pokemon SV

Orthworm Locations

Location How To Catch Pokemon Spawns

Pokemon SV Orthworm Weakness

Orthworm is a Steel Type pokemon. This will cause Orthworm to take More Damage from Fighting, Ground, Fire type moves, and Less Damage from Normal, Flying, Rock, Bug, Steel, Grass, Psychic, Ice, Dragon, Fairy, Poison type moves.

Orthworm Type Weakness Chart
Damage Taken Types
+400%
Damage From
+200%
Damage From
Fighting
2x
Ground
2x
Fire
2x
-50%
Less Damage From
Normal
1/2
Flying
1/2
Rock
1/2
Bug
1/2
Steel
1/2
Grass
1/2
Psychic
1/2
Ice
1/2
Dragon
1/2
Fairy
1/2
-75%
Less Damage From
Immune
to Damage From
Poison
0

What pokemon is Orthworm Weak Against?
Increased Damage
Tier Pokemon Damage Taken Based on Move Type
S
+200%
S
+200%
S
+200%
S
+200%
S
+200%
S
+200%
A
+200%
A
+200%

What pokemon is Orthworm Resistant Against?
Reduced Damage
Tier Pokemon Damage Taken Based on Move Type
S
-50%
S
-50%
S
-50%
S
-50%
S
-50%
S
-50%
S
-50%
S
-50%
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Best Moves for Orthworm in Scarlet and Violet

Orthworm Best Moves to use when choosing a Moveset, includes leveling moves such as Dig and TM Moves like Flash Cannon, and Iron Head.

Unlock Move Description
Giga Impact
Normal
Tier:
B Tier
Power:
150
Acc:
90
PP:
5
Physical
Effect:
The user charges at the target using every bit of its power. The user can't move on the next turn.
Hyper Beam
Normal
Tier:
B Tier
Power:
150
Acc:
90
PP:
5
Special
Effect:
The target is attacked with a powerful beam. The user can't move on the next turn.
Lv. 43
Iron Tail
Steel
Tier:
B Tier
Power:
100
Acc:
75
PP:
15
Physical
Effect:
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
Flash Cannon
Steel
Tier:
C Tier
Power:
80
Acc:
100
PP:
10
Special
Effect:
The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat.
Iron Head
Steel
Tier:
C Tier
Power:
80
Acc:
100
PP:
15
Physical
Effect:
The user slams the target with its steel-hard head. This may also make the target flinch.

List of Orthworm Moves in

Orthworm can learn 13 Moves from Leveling Up and 27 TM Moves. Moves like Earthquake which, Orthworm will learn by reaching level 47. You can also learn TM tutor moves such as Flash Cannon, Iron Head and Body Slam.

Orthworm Level Up Moves

List of the 13 Moves Orthworm can learn from leveling up.

Lv Move Description
Lv.1
Harden
Normal
Tier:
F Tier
Power:
0
Acc:
101
PP:
30
Status
Effect:
The user stiffens all the muscles in its body to boost its Defense stat.
Lv.1
Tackle
Normal
Tier:
E Tier
Power:
40
Acc:
100
PP:
35
Physical
Effect:
A physical attack in which the user charges and slams into the target with its whole body.
Lv.1
Wrap
Normal
Tier:
F Tier
Power:
15
Acc:
90
PP:
20
Physical
Effect:
A long body, vines, or the like are used to wrap and squeeze the target for four to five turns.
Lv.7
Mud-Slap
Ground
Tier:
F Tier
Power:
20
Acc:
100
PP:
10
Special
Effect:
The user hurls mud in the target's face to inflict damage and lower its accuracy.
Lv.12
Smack Down
Rock
Tier:
E Tier
Power:
50
Acc:
100
PP:
15
Physical
Effect:
The user throws a stone or similar projectile to attack the target. If the target is in the air, it will be knocked down to the ground.
Lv.16
Bulldoze
Ground
Tier:
E Tier
Power:
60
Acc:
100
PP:
20
Physical
Effect:
The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit.
Lv.21
Iron Head
Steel
Tier:
C Tier
Power:
80
Acc:
100
PP:
15
Physical
Effect:
The user slams the target with its steel-hard head. This may also make the target flinch.
Lv.26
Take Down
Normal
Tier:
D Tier
Power:
90
Acc:
85
PP:
20
Physical
Effect:
A reckless full-body charge attack for slamming into the target. This also damages the user a little.
Lv.30
Dig
Ground
Tier:
D Tier
Power:
80
Acc:
100
PP:
10
Physical
Effect:
The user burrows into the ground on the first turn, then attacks on the next turn.
Lv.34
Sandstorm
Rock
Tier:
F Tier
Power:
0
Acc:
101
PP:
10
Status
Effect:
A five-turn sandstorm is summoned to damage all Pokemon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types.
Lv.38
Iron Defense
Steel
Tier:
? Tier
Power:
0
Acc:
101
PP:
15
Status
Effect:
The user hardens its body's surface like iron, sharply boosting its Defense stat.
Lv.43
Iron Tail
Steel
Tier:
B Tier
Power:
100
Acc:
75
PP:
15
Physical
Effect:
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.
Lv.47
Earthquake
Ground
Tier:
D Tier
Power:
100
Acc:
100
PP:
10
Physical
Effect:
The user sets off an earthquake that strikes every Pokemon around it.