
Pokemon Scarlet and Violet Magearna
Pokemon Scarlet and Violet Magearna is a new S Tier Type Artificial Pokémon, with a growth rate and a 3 Special Attack EV Yield. Magearna has a chance of having as an Ability, and based on 600 Total Base Stats; we recommend a Quiet Nature for Magearna in Pokemon SV.
Magearna Stats
Magearna highest IV stat is Special Attack (130) and the lowest being Speed (65).
Rank | Value | Stat | |
---|---|---|---|
E | 80 | HP | |
C | 95 | Atk | |
C | 115 | Def | |
S | 130 | Sp.Atk | |
C | 115 | Sp.Def | |
E | 65 | Speed | |
S | 600 | Total |
Magearna Abilities
Abilities | Description |
---|---|
Soul-Heart Ability 1 | Soul-Heart raises the bearer's Special Attack one stage when a teammate faints. |
Soul-Heart Hidden Ability | Soul-Heart raises the bearer's Special Attack one stage when a teammate faints. |
Magearna Guide
Magearna has a 3 Special Attack EV Yield, which means the best nature to have with Magearna is a Quiet nature due to the highest IV stat being Special Attack.
Breeding Magearna
Magearna can breed with pokemon who share the Undiscovered Egg Group.
Magearna | Value |
---|---|
Egg Groups |
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Gender | Genderless |
How To Evolve Magearna in Pokemon Scarlet & Violet
The Pokemon Magearna does NOT have an evolution in the Pokemon Scarlet & Violet Series.
- Magearna
Where To Find Magearna Locations in Pokemon SV

Magearna Locations
Location | How To Catch | Pokemon Spawns |
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Pokemon SV Magearna Weakness
Magearna is a Ground, Fire type moves, and Less Damage from Normal, , Rock, Grass, Psychic, Ice, Fairy, Dark, Dragon, Bug type moves.
Type pokemon. This will cause Magearna to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
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S |
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S |
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S |
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S |
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S |
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A |
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B |
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B |
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Tier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
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S |
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S |
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S |
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S |
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S |
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S |
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S |
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Best Moves for Magearna in Scarlet and Violet
Magearna Best Moves to use when choosing a Moveset, includes leveling moves such as Iron Head and TM Moves like Dazzling Gleam, and Flash Cannon.
Unlock | Move | Description |
---|---|---|
Lv. 90 |
Fleur Cannon
|
Tier: S Tier Power: 130Acc: 90PP: 5![]() Effect: The user unleashes a strong beam. The recoil from this move harshly lowers the user's Sp. Atk stat. |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Dazzling Gleam
|
Tier: C Tier Power: 80Acc: 100PP: 10![]() Effect: The user damages opposing Pokemon by emitting a powerful flash. | |
Flash Cannon
|
Tier: C Tier Power: 80Acc: 100PP: 10![]() Effect: The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. |
List of Magearna Moves in
Magearna can learn 17 Moves from Leveling Up and 54 TM Moves. Moves like Zap Cannon which, Magearna will learn by reaching level 84. You can also learn TM tutor moves such as Dazzling Gleam, Flash Cannon and Focus Blast.
Magearna Level Up Moves
List of the 17 Moves Magearna can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Gyro Ball
|
Tier: F Tier Power: 1Acc: 100PP: 5![]() Effect: The user tackles the target with a high-speed spin. The slower the user is than the target, the greater the move's power. |
Lv.1 |
Helping Hand
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user assists an ally by boosting the power of that ally's attack. |
Lv.6 |
Defense Curl
|
Tier: F Tier Power: 0Acc: 101PP: 40![]() Effect: The user curls up and boosts its Defense stat. |
Lv.12 |
Rollout
|
Tier: E Tier Power: 30Acc: 90PP: 20![]() Effect: The user continually rolls into the target over five turns. This attack becomes more powerful each time it hits. |
Lv.18 |
Iron Defense
|
Tier: F Tier Power: 0Acc: 101PP: 15![]() Effect: The user hardens its body's surface like iron, sharply boosting its Defense stat. |
Lv.24 |
Magnetic Flux
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user manipulates magnetic fields, which boosts the Defense and Sp. Def stats of ally Pokemon with the Plus Ability or the Minus Ability. |
Lv.30 |
Psybeam
|
Tier: E Tier Power: 65Acc: 100PP: 20![]() Effect: The target is attacked with a peculiar ray. This may also confuse the target. |
Lv.36 |
Aurora Beam
|
Tier: E Tier Power: 65Acc: 100PP: 20![]() Effect: The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. |
Lv.42 |
Lock-On
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user takes sure aim at the target. This ensures the user's next move does not miss that target. |
Lv.48 |
Shift Gear
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user rotates its gears, boosting its Attack stat and sharply boosting its Speed stat. |
Lv.54 |
Trick
|
Tier: F Tier Power: 0Acc: 100PP: 10![]() Effect: The user catches the target off guard and swaps the target's held item with its own. |
Lv.60 |
Iron Head
|
Tier: C Tier Power: 80Acc: 100PP: 15![]() Effect: The user slams the target with its steel-hard head. This may also make the target flinch. |
Lv.66 |
Aura Sphere
|
Tier: D Tier Power: 80Acc: 101PP: 20![]() Effect: The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses. |
Lv.72 |
Flash Cannon
|
Tier: C Tier Power: 80Acc: 100PP: 10![]() Effect: The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. |
Lv.78 |
Pain Split
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user adds its HP to the target's HP, then equally splits the combined HP between the target and itself. |
Lv.84 |
Zap Cannon
|
Tier: C Tier Power: 120Acc: 50PP: 5![]() Effect: The user attacks by firing an electric blast like a cannon. This also leaves the target with paralysis. |
Lv.90 |
Fleur Cannon
|
Tier: S Tier Power: 130Acc: 90PP: 5![]() Effect: The user unleashes a strong beam. The recoil from this move harshly lowers the user's Sp. Atk stat. |
Magearna TM Moves
List of the 54 Moves Magearna can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Agility
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |
Aura Sphere
|
Tier: D Tier Power: 80Acc: 101PP: 20![]() Effect: The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses. | |
Baton Pass
|
Tier: F Tier Power: 0Acc: 101PP: 40![]() Effect: The user switches places with a party Pokemon in waiting and passes along any stat changes. | |
Body Slam
|
Tier: D Tier Power: 85Acc: 100PP: 15![]() Effect: The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |
Brick Break
|
Tier: D Tier Power: 75Acc: 100PP: 15![]() Effect: The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | |
Calm Mind
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | |
Charge Beam
|
Tier: E Tier Power: 50Acc: 90PP: 10![]() Effect: The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. | |
Confuse Ray
|
Tier: F Tier Power: 0Acc: 100PP: 10![]() Effect: The target is exposed to a sinister ray that causes confusion. | |
Dazzling Gleam
|
Tier: C Tier Power: 80Acc: 100PP: 10![]() Effect: The user damages opposing Pokemon by emitting a powerful flash. | |
Disarming Voice
|
Tier: E Tier Power: 40Acc: 101PP: 15![]() Effect: Letting out a charming cry, the user does emotional damage to opposing Pokemon. This attack never misses. | |
Draining Kiss
|
Tier: D Tier Power: 50Acc: 100PP: 10![]() Effect: The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. | |
Eerie Impulse
|
Tier: F Tier Power: 0Acc: 100PP: 15![]() Effect: The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat. | |
Electro Ball
|
Tier: F Tier Power: 1Acc: 100PP: 10![]() Effect: The user hurls an electric orb at the target. The faster the user is than the target, the greater the move's power. | |
Encore
|
Tier: F Tier Power: 0Acc: 100PP: 5![]() Effect: The user compels the target to keep using the move it encored for three turns. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Energy Ball
|
Tier: D Tier Power: 90Acc: 100PP: 10![]() Effect: The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
False Swipe
|
Tier: E Tier Power: 40Acc: 100PP: 40![]() Effect: A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | |
Flash Cannon
|
Tier: C Tier Power: 80Acc: 100PP: 10![]() Effect: The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. | |
Focus Blast
|
Tier: C Tier Power: 120Acc: 70PP: 5![]() Effect: The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Grass Knot
|
Tier: F Tier Power: 1Acc: 100PP: 20![]() Effect: The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |
Heavy Slam
|
Tier: F Tier Power: 1Acc: 100PP: 10![]() Effect: The user slams into the target with its heavy body. The more the user outweighs the target, the greater the move's power. | |
Helping Hand
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user assists an ally by boosting the power of that ally's attack. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Ice Beam
|
Tier: D Tier Power: 90Acc: 100PP: 10![]() Effect: The target is struck with an icy-cold beam of energy. This may also leave the target frozen. | |
Imprison
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: If opposing Pokemon know any move also known by the user, they are prevented from using it. | |
Iron Defense
|
Tier: F Tier Power: 0Acc: 101PP: 15![]() Effect: The user hardens its body's surface like iron, sharply boosting its Defense stat. | |
Iron Head
|
Tier: C Tier Power: 80Acc: 100PP: 15![]() Effect: The user slams the target with its steel-hard head. This may also make the target flinch. | |
Light Screen
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: A wondrous wall of light is put up to reduce damage from special moves for five turns. | |
Misty Terrain
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: This protects Pokemon on the ground from status conditions and halves damage from Dragon-type moves for five turns. | |
Play Rough
|
Tier: C Tier Power: 90Acc: 90PP: 10![]() Effect: The user attacks by playing rough with the target. This may also lower the target's Attack stat. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Psybeam
|
Tier: E Tier Power: 65Acc: 100PP: 20![]() Effect: The target is attacked with a peculiar ray. This may also confuse the target. | |
Psychic
|
Tier: D Tier Power: 90Acc: 100PP: 10![]() Effect: The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. | |
Psyshock
|
Tier: D Tier Power: 80Acc: 100PP: 10![]() Effect: The user materializes an odd psychic wave to attack the target. This move deals physical damage. | |
Reflect
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: A wondrous wall of light is put up to reduce damage from physical moves for five turns. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Shadow Ball
|
Tier: D Tier Power: 80Acc: 100PP: 15![]() Effect: The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |
Skill Swap
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user employs its psychic power to exchange Abilities with the target. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Solar Beam
|
Tier: C Tier Power: 120Acc: 100PP: 10![]() Effect: The user gathers light on the first turn, then blasts a bundled beam on the next turn. | |
Spikes
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokemon that switch into battle. | |
Stored Power
|
Tier: F Tier Power: 20Acc: 100PP: 10![]() Effect: The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Sunny Day
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
Swift
|
Tier: E Tier Power: 60Acc: 101PP: 20![]() Effect: Star-shaped rays are shot at opposing Pokemon. This attack never misses. | |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20![]() Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |
Thunder Wave
|
Tier: F Tier Power: 0Acc: 90PP: 20![]() Effect: The user launches a weak jolt of electricity that paralyzes the target. | |
Thunderbolt
|
Tier: D Tier Power: 90Acc: 100PP: 15![]() Effect: The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |
Trick
|
Tier: F Tier Power: 0Acc: 100PP: 10![]() Effect: The user catches the target off guard and swaps the target's held item with its own. | |
Trick Room
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user creates a bizarre area in which slower Pokemon get to move first for five turns. | |
Volt Switch
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: After making its attack, the user rushes back to switch places with a party Pokemon in waiting. | |
Zen Headbutt
|
Tier: D Tier Power: 80Acc: 90PP: 15![]() Effect: The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Magearna Egg Moves
List of the 4 Moves Magearna can learn from being hatched from an egg.
Move | Description |
---|---|
Ice Fang
|
Tier: E Tier Power: 65Acc: 95PP: 15![]() Effect: The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. |
Poison Fang
|
Tier: E Tier Power: 50Acc: 100PP: 15![]() Effect: The user bites the target with toxic fangs. This may also leave the target badly poisoned. |
Water Pulse
|
Tier: E Tier Power: 60Acc: 100PP: 20![]() Effect: The user attacks the target with a pulsing blast of water. This may also confuse the target. |
Super Fang
|
Tier: F Tier Power: 1Acc: 90PP: 10![]() Effect: The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half. |
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