Pokemon Scarlet and Violet Gardevoir
Pokemon Scarlet and Violet Gardevoir is a new B Tier Type Embrace Pokémon, with a growth rate and a 3 Special Attack EV Yield. Gardevoir has a chance of having as an Ability, and based on 518 Total Base Stats; we recommend a Modest Nature for Gardevoir in Pokemon SV.
Gardevoir Stats
Gardevoir highest IV stat is Special Attack (125) and the lowest being Attack (65).
Rank | Value | Stat | |
---|---|---|---|
F | 68 | HP | |
E | 65 | Atk | |
E | 65 | Def | |
S | 125 | Sp.Atk | |
C | 115 | Sp.Def | |
D | 80 | Speed | |
B | 518 | Total |
Gardevoir Abilities
Abilities | Description |
---|---|
Synchronize Ability 1 | If the opponent causes a burn, paralysis, or poisoning of a Pokémon with Synchronize, the opponent receives the status condition too. Self-inflicted status conditions (for example through the use of an item) are not passed on. |
Telepathy Hidden Ability | Pokémon with the Telepathy ability will not take damage from teammates in double and triple battles. |
Gardevoir Guide
Gardevoir has a 3 Special Attack EV Yield, which means the best nature to have with Gardevoir is a Modest nature due to the highest IV stat being Special Attack.
Breeding Gardevoir
Gardevoir can breed with pokemon who share the Amorphous, Human-Like Egg Group.
Gardevoir | Value |
---|---|
Egg Groups |
Amorphous
Human-Like
|
Gender | 50% male / 50% female |
How To Evolve Gardevoir in Pokemon Scarlet & Violet
Ralts Regular Evolution requires Level 20 to evolve into Kirlia and Level 30 to evolve into Gardevoir. If you want the Gallade Alternative Evolution, it will require Gender Male & Use Dawn Stone.
-
Ralts#062
-
20Evolves at level 20
-
Kirlia#063
-
30Evolves at level 30
-
Gardevoir#064
-
Ralts#062
-
20Evolves at level 20
-
Kirlia#063
-
Gender Male & Use Dawn Stone
-
Gallade#065
The Gardevoir Regular Evolution most meaningful stat change increases will be SpAtk, meanwhile, Gallade Alternative Evolution will see the biggest increase in the Atk stat.
Evolutions | Total | HP | Atk | Def | Sp.Atk | Sp.Def | Speed |
---|---|---|---|---|---|---|---|
Ralts
| 198 | 28 | 25 | 25 | 45 | 35 | 40 |
Stat Increase | +80 | +10 | +10 | +10 | +20 | +20 | +10 |
Kirlia
| 278 | 38 | 35 | 35 | 65 | 55 | 50 |
Stat Increase | +240 | +30 | +30 | +30 | +60 | +60 | +30 |
Gardevoir
| 518 | 68 | 65 | 65 | 125 | 115 | 80 |
→ Gallade Alternative Evolution | |||||||
Ralts
| 198 | 28 | 25 | 25 | 45 | 35 | 40 |
Stat Increase | +80 | +10 | +10 | +10 | +20 | +20 | +10 |
Kirlia
| 278 | 38 | 35 | 35 | 65 | 55 | 50 |
Stat Increase | +240 | +30 | +90 | +30 | +0 | +60 | +30 |
Gallade
| 518 | 68 | 125 | 65 | 65 | 115 | 80 |
Where To Find Gardevoir Locations in Pokemon SV
Gardevoir has 3 spawn locations in pokemon scarlet and violet. You can find the evolved form Kirlia appearing at level 36 - 49, within the Glaseado Mountain 2 location.
Gardevoir Locations
Location | How To Catch | Pokemon Spawns |
---|---|---|
Tera Raid Spawn |
5 Gardevoir Raid |
Gardevoir
Lv. 75
|
Tera Raid Spawn |
6 Gardevoir Raid |
Gardevoir
Lv. 75
|
Very Rare
1 Biome
|
1
Lv. 1
| |
Very Rare
1 Biome
|
1
Lv. 1
| |
Very Rare
1 Biome
|
1
Lv. 1
|
Gardevoir Raid Rewards in Pokemon SV
Pokemon SV Gardevoir has 2 Tera Raids. There are multiple Gardevoir Tera Raids, first being a Lv.75 5-Star Raid and the second is a Lv.90 6-Star Raid.
Pokemon SV Gardevoir Weakness
Gardevoir is a Ghost, Poison, Steel type moves, and Less Damage from Psychic, Dragon, Fighting type moves.
Type pokemon. This will cause Gardevoir to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
+200% | |
S |
+200% | |
S |
+200% | |
A |
+200% | |
A |
+200% | |
A |
+200% | |
A |
+200% | |
B |
+200% |
Best Moves for Gardevoir in Scarlet and Violet
Gardevoir Best Moves to use when choosing a Moveset, includes leveling moves such as Dazzling Gleam and TM Moves like Dazzling Gleam, and Focus Blast.
Unlock | Move | Description |
---|---|---|
Lv. 63 |
Future Sight
|
Tier: A Tier Power: 120Acc: 100PP: 10 Special
Effect: Two turns after this move is used, a hunk of psychic energy attacks the target. |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5 Physical
Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5 Special
Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Lv. 56 |
Dream Eater
|
Tier: B Tier Power: 100Acc: 100PP: 15 Special
Effect: The user eats the dreams of a sleeping target. The user's HP is restored by up to half the damage taken by the target. |
Dazzling Gleam
|
Tier: C Tier Power: 80Acc: 100PP: 10 Special
Effect: The user damages opposing Pokemon by emitting a powerful flash. |
List of Gardevoir Moves in
Gardevoir can learn 20 Moves from Leveling Up and 53 TM Moves. Moves like Dazzling Gleam which, Gardevoir will learn by reaching level Evolution. You can also learn TM tutor moves such as Dazzling Gleam, Focus Blast and Psychic.
Gardevoir Level Up Moves
List of the 20 Moves Gardevoir can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Charm
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. |
Lv.1 |
Confusion
|
Tier: D Tier Power: 50Acc: 100PP: 25 Special
Effect: The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target. |
Lv.1 |
Disarming Voice
|
Tier: E Tier Power: 40Acc: 101PP: 15 Special
Effect: Letting out a charming cry, the user does emotional damage to opposing Pokemon. This attack never misses. |
Lv.1 |
Double Team
|
Tier: F Tier Power: 0Acc: 101PP: 15 Status
Effect: By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. |
Lv.1 |
Growl
|
Tier: F Tier Power: 0Acc: 100PP: 40 Status
Effect: The user growls in an endearing way, making opposing Pokemon less wary. This lowers their Attack stats. |
Lv.1 |
Heal Pulse
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user emits a healing pulse that restores the target's HP by up to half its max HP. |
Lv.1 |
Healing Wish
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user faints. In return, the Pokemon taking its place will have its HP restored and status conditions cured. |
Lv.1 |
Misty Terrain
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: This protects Pokemon on the ground from status conditions and halves damage from Dragon-type moves for five turns. |
Lv.1 |
Mystical Fire
|
Tier: D Tier Power: 75Acc: 100PP: 10 Special
Effect: The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat. |
Lv.9 |
Hypnosis
|
Tier: F Tier Power: 0Acc: 60PP: 20 Status
Effect: The user employs hypnotic suggestion to make the target fall asleep. |
Lv.12 |
Draining Kiss
|
Tier: D Tier Power: 50Acc: 100PP: 10 Special
Effect: The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. |
Lv.15 |
Teleport
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user switches places with a party Pokemon in waiting, if any. If a wild Pokemon uses this move, it flees. |
Lv.18 |
Psybeam
|
Tier: D Tier Power: 65Acc: 100PP: 20 Special
Effect: The target is attacked with a peculiar ray. This may also confuse the target. |
Lv.28 |
Wish
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: One turn after this move is used, the user's or its replacement's HP is restored by up to half the user's max HP. |
Lv.35 |
Calm Mind
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
Lv.42 |
Psychic
|
Tier: C Tier Power: 90Acc: 100PP: 10 Special
Effect: The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. |
Lv.49 |
Moonblast
|
Tier: C Tier Power: 95Acc: 100PP: 15 Special
Effect: Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat. |
Lv.56 |
Dream Eater
|
Tier: B Tier Power: 100Acc: 100PP: 15 Special
Effect: The user eats the dreams of a sleeping target. The user's HP is restored by up to half the damage taken by the target. |
Lv.63 |
Future Sight
|
Tier: A Tier Power: 120Acc: 100PP: 10 Special
Effect: Two turns after this move is used, a hunk of psychic energy attacks the target. |
Lv.Evolution |
Dazzling Gleam
|
Tier: C Tier Power: 80Acc: 100PP: 10 Special
Effect: The user damages opposing Pokemon by emitting a powerful flash. |
Gardevoir TM Moves
List of the 53 Moves Gardevoir can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Aura Sphere
|
Tier: D Tier Power: 80Acc: 101PP: 20 Special
Effect: The user lets loose a pulse of aura power from deep within its body at the target. This attack never misses. | |
Body Slam
|
Tier: D Tier Power: 85Acc: 100PP: 15 Physical
Effect: The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |
Calm Mind
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. | |
Charge Beam
|
Tier: E Tier Power: 50Acc: 90PP: 10 Special
Effect: The user attacks the target with an electric charge. The residual electricity may also boost the user's Sp. Atk stat. | |
Charm
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat. | |
Confuse Ray
|
Tier: F Tier Power: 0Acc: 100PP: 10 Status
Effect: The target is exposed to a sinister ray that causes confusion. | |
Dazzling Gleam
|
Tier: C Tier Power: 80Acc: 100PP: 10 Special
Effect: The user damages opposing Pokemon by emitting a powerful flash. | |
Disarming Voice
|
Tier: E Tier Power: 40Acc: 101PP: 15 Special
Effect: Letting out a charming cry, the user does emotional damage to opposing Pokemon. This attack never misses. | |
Draining Kiss
|
Tier: D Tier Power: 50Acc: 100PP: 10 Special
Effect: The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. | |
Encore
|
Tier: F Tier Power: 0Acc: 100PP: 5 Status
Effect: The user compels the target to keep using the move it encored for three turns. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Energy Ball
|
Tier: D Tier Power: 90Acc: 100PP: 10 Special
Effect: The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20 Physical
Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
Fire Punch
|
Tier: D Tier Power: 75Acc: 100PP: 15 Physical
Effect: The target is attacked with a fiery punch. This may also leave the target with a burn. | |
Fling
|
Tier: F Tier Power: 1Acc: 100PP: 10 Physical
Effect: The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
Focus Blast
|
Tier: C Tier Power: 120Acc: 70PP: 5 Special
Effect: The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5 Physical
Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Grass Knot
|
Tier: F Tier Power: 1Acc: 100PP: 20 Special
Effect: The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |
Helping Hand
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user assists an ally by boosting the power of that ally's attack. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5 Special
Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Hyper Voice
|
Tier: D Tier Power: 90Acc: 100PP: 10 Special
Effect: The user attacks by letting loose a horribly loud, resounding cry. | |
Ice Punch
|
Tier: D Tier Power: 75Acc: 100PP: 15 Physical
Effect: The target is attacked with an icy punch. This may also leave the target frozen. | |
Icy Wind
|
Tier: E Tier Power: 55Acc: 95PP: 15 Special
Effect: The user attacks with a gust of chilled air. This also lowers opposing Pokemon's Speed stats. | |
Imprison
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: If opposing Pokemon know any move also known by the user, they are prevented from using it. | |
Light Screen
|
Tier: F Tier Power: 0Acc: 101PP: 30 Status
Effect: A wondrous wall of light is put up to reduce damage from special moves for five turns. | |
Magical Leaf
|
Tier: E Tier Power: 60Acc: 101PP: 20 Special
Effect: The user scatters curious leaves that chase the target. This attack never misses. | |
Metronome
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user waggles a finger and stimulates its brain into randomly using nearly any move. | |
Misty Terrain
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: This protects Pokemon on the ground from status conditions and halves damage from Dragon-type moves for five turns. | |
Night Shade
|
Tier: F Tier Power: 1Acc: 100PP: 15 Special
Effect: The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Psybeam
|
Tier: D Tier Power: 65Acc: 100PP: 20 Special
Effect: The target is attacked with a peculiar ray. This may also confuse the target. | |
Psychic
|
Tier: C Tier Power: 90Acc: 100PP: 10 Special
Effect: The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. | |
Psychic Terrain
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: This protects Pokemon on the ground from priority moves and powers up Psychic-type moves for five turns. | |
Psyshock
|
Tier: C Tier Power: 80Acc: 100PP: 10 Special
Effect: The user materializes an odd psychic wave to attack the target. This move deals physical damage. | |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
Reflect
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: A wondrous wall of light is put up to reduce damage from physical moves for five turns. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Shadow Ball
|
Tier: D Tier Power: 80Acc: 100PP: 15 Special
Effect: The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |
Skill Swap
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user employs its psychic power to exchange Abilities with the target. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Stored Power
|
Tier: E Tier Power: 20Acc: 100PP: 10 Special
Effect: The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Sunny Day
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
Swift
|
Tier: E Tier Power: 60Acc: 101PP: 20 Special
Effect: Star-shaped rays are shot at opposing Pokemon. This attack never misses. | |
Taunt
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: The target is taunted into a rage that allows it to use only attack moves for three turns. | |
Thief
|
Tier: E Tier Power: 60Acc: 100PP: 25 Physical
Effect: The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |
Thunder Punch
|
Tier: D Tier Power: 75Acc: 100PP: 15 Physical
Effect: The target is attacked with an electrified punch. This may also leave the target with paralysis. | |
Thunder Wave
|
Tier: F Tier Power: 0Acc: 90PP: 20 Status
Effect: The user launches a weak jolt of electricity that paralyzes the target. | |
Thunderbolt
|
Tier: D Tier Power: 90Acc: 100PP: 15 Special
Effect: The user attacks the target with a strong electric blast. This may also leave the target with paralysis. | |
Trick
|
Tier: F Tier Power: 0Acc: 100PP: 10 Status
Effect: The user catches the target off guard and swaps the target's held item with its own. | |
Trick Room
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user creates a bizarre area in which slower Pokemon get to move first for five turns. | |
Will-O-Wisp
|
Tier: F Tier Power: 0Acc: 85PP: 15 Status
Effect: The user shoots a sinister flame at the target to inflict a burn. | |
Zen Headbutt
|
Tier: C Tier Power: 80Acc: 90PP: 15 Physical
Effect: The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Gardevoir Egg Moves
List of the 8 Moves Gardevoir can learn from being hatched from an egg.
Move | Description |
---|---|
Mystical Fire
|
Tier: D Tier Power: 75Acc: 100PP: 10 Special
Effect: The user attacks by breathing a special, hot fire. This also lowers the target's Sp. Atk stat. |
Knock Off
|
Tier: E Tier Power: 65Acc: 100PP: 20 Physical
Effect: The user slaps down the target's held item, making it unusable for that battle. This move does more damage if the target has a held item. |
Shadow Sneak
|
Tier: E Tier Power: 40Acc: 100PP: 30 Physical
Effect: The user extends its shadow and attacks the target from behind. This move always goes first. |
Confuse Ray
|
Tier: F Tier Power: 0Acc: 100PP: 10 Status
Effect: The target is exposed to a sinister ray that causes confusion. |
Destiny Bond
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: If the user is knocked out after using this move, the Pokemon that knocked it out will also faint. This move's chance of failing rises if it is used in succession. |
Disable
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: For four turns, the target will be unable to use whichever move it last used. |
Mean Look
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user pins the target with a dark, arresting look. The target becomes unable to flee. |
Memento
|
Tier: F Tier Power: 0Acc: 100PP: 10 Status
Effect: The user faints. In return, the target's Attack and Sp. Atk stats are harshly lowered. |
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