
Pokemon Scarlet and Violet Galarian Moltres
Pokemon Scarlet and Violet Galarian Moltres is a new S Tier Type Malevolent Pokémon, with a growth rate and a EV Yield. Galarian Moltres has a chance of having as an Ability, and based on 580 Total Base Stats; we recommend a Calm Nature for Galarian Moltres in Pokemon SV.
Galarian Moltres Stats
Galarian Moltres highest IV stat is Special Defense (125) and the lowest being Attack (85).
Rank | Value | Stat | |
---|---|---|---|
E | 90 | HP | |
C | 85 | Atk | |
D | 90 | Def | |
A | 100 | Sp.Atk | |
B | 125 | Sp.Def | |
D | 90 | Speed | |
S | 580 | Total |
Galarian Moltres Abilities
Abilities | Description |
---|---|
Berserk Ability 1 | Berserk raises the Pokémon's Special Attack by one stage when its HP falls below 50%. |
Berserk Hidden Ability | Berserk raises the Pokémon's Special Attack by one stage when its HP falls below 50%. |
Galarian Moltres Guide
Galarian Moltres has a EV Yield, which means the best nature to have with Galarian Moltres is a Calm nature due to the highest IV stat being Special Defense.
Breeding Galarian Moltres
Galarian Moltres can breed with pokemon who share the Egg Group.
Galarian Moltres | Value |
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How To Evolve Galarian Moltres in Pokemon Scarlet & Violet
The Pokemon Galarian Moltres does NOT have an evolution in the Pokemon Scarlet & Violet Series.
- Galarian Moltres
Where To Find Galarian Moltres Locations in Pokemon SV

Galarian Moltres Locations
Location | How To Catch | Pokemon Spawns |
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Pokemon SV Galarian Moltres Weakness
Galarian Moltres is a Fairy, Rock, Electric, Ice type moves, and Less Damage from Ghost, Dark, Grass, Psychic, Ground type moves.
Type pokemon. This will cause Galarian Moltres to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
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S |
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A |
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A |
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Tier | Pokemon | Damage Taken Based on Move Type |
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S |
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S |
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S |
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Best Moves for Galarian Moltres in Scarlet and Violet
Galarian Moltres Best Moves to use when choosing a Moveset, includes leveling moves such as Air Slash and TM Moves like Hurricane, and Hyper Beam.
Unlock | Move | Description |
---|---|---|
Lv. 70 |
Sky Attack
|
Tier: S Tier Power: 140Acc: 90PP: 5![]() Effect: The user attacks the turn after using this move. This move has a heightened chance of landing a critical hit and may also make the target flinch. |
Brave Bird
|
Tier: A Tier Power: 120Acc: 100PP: 15![]() Effect: The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Hurricane
|
Tier: B Tier Power: 110Acc: 70PP: 10![]() Effect: The user attacks by wrapping the target in a fierce wind. This may also confuse the target. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The target is attacked with a powerful beam. The user can't move on the next turn. |
List of Galarian Moltres Moves in
Galarian Moltres can learn 15 Moves from Leveling Up and 34 TM Moves. Moves like Memento which, Galarian Moltres will learn by reaching level 65. You can also learn TM tutor moves such as Hurricane, Hyper Beam and Air Slash.
Galarian Moltres Level Up Moves
List of the 15 Moves Galarian Moltres can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Gust
|
Tier: E Tier Power: 40Acc: 100PP: 35![]() Effect: A gust of wind is whipped up by wings and launched at the target to inflict damage. |
Lv.1 |
Leer
|
Tier: F Tier Power: 0Acc: 100PP: 30![]() Effect: The user gives opposing Pokemon an intimidating leer that lowers their Defense stats. |
Lv.5 |
Payback
|
Tier: D Tier Power: 50Acc: 100PP: 10![]() Effect: The user stores power, then attacks. This move's power is doubled if the user moves after the target. |
Lv.10 |
Safeguard
|
Tier: F Tier Power: 0Acc: 101PP: 25![]() Effect: The user creates a protective field that prevents status conditions for five turns. |
Lv.15 |
Wing Attack
|
Tier: D Tier Power: 60Acc: 100PP: 35![]() Effect: The target is struck with large, imposing wings spread wide to inflict damage. |
Lv.20 |
Agility
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
Lv.25 |
Ancient Power
|
Tier: E Tier Power: 60Acc: 100PP: 5![]() Effect: The user attacks with a prehistoric power. This may also boost all the user's stats at once. |
Lv.30 |
Sucker Punch
|
Tier: D Tier Power: 70Acc: 100PP: 5![]() Effect: This move enables the user to attack first. This move fails if the target is not readying an attack. |
Lv.35 |
Air Slash
|
Tier: C Tier Power: 75Acc: 95PP: 15![]() Effect: The user attacks with a blade of air that slices even the sky. This may also make the target flinch. |
Lv.40 |
After You
|
Tier: F Tier Power: 0Acc: 101PP: 15![]() Effect: The user helps the target and makes it use its move right after the user. |
Lv.50 |
Nasty Plot
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. |
Lv.55 |
Hurricane
|
Tier: B Tier Power: 110Acc: 70PP: 10![]() Effect: The user attacks by wrapping the target in a fierce wind. This may also confuse the target. |
Lv.60 |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
Lv.65 |
Memento
|
Tier: F Tier Power: 0Acc: 100PP: 10![]() Effect: The user faints. In return, the target's Attack and Sp. Atk stats are harshly lowered. |
Lv.70 |
Sky Attack
|
Tier: S Tier Power: 140Acc: 90PP: 5![]() Effect: The user attacks the turn after using this move. This move has a heightened chance of landing a critical hit and may also make the target flinch. |
Galarian Moltres TM Moves
List of the 34 Moves Galarian Moltres can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Acrobatics
|
Tier: D Tier Power: 55Acc: 100PP: 15![]() Effect: The user nimbly strikes the target. This attack does massive damage if the user isn't holding an item. | |
Aerial Ace
|
Tier: D Tier Power: 60Acc: 101PP: 20![]() Effect: The user confounds the target with speed, then slashes. This attack never misses. | |
Agility
|
Tier: F Tier Power: 0Acc: 101PP: 30![]() Effect: The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |
Air Slash
|
Tier: C Tier Power: 75Acc: 95PP: 15![]() Effect: The user attacks with a blade of air that slices even the sky. This may also make the target flinch. | |
Brave Bird
|
Tier: A Tier Power: 120Acc: 100PP: 15![]() Effect: The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot. | |
Dark Pulse
|
Tier: C Tier Power: 80Acc: 100PP: 15![]() Effect: The user releases a horrible aura imbued with ill intent. This may also make the target flinch. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
Fly
|
Tier: C Tier Power: 90Acc: 95PP: 15![]() Effect: The user flies up into the sky on the first turn, then attacks on the next turn. | |
Foul Play
|
Tier: C Tier Power: 95Acc: 100PP: 15![]() Effect: The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Helping Hand
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user assists an ally by boosting the power of that ally's attack. | |
Hex
|
Tier: E Tier Power: 65Acc: 100PP: 10![]() Effect: This relentless attack does massive damage to a target affected by status conditions. | |
Hurricane
|
Tier: B Tier Power: 110Acc: 70PP: 10![]() Effect: The user attacks by wrapping the target in a fierce wind. This may also confuse the target. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Hyper Voice
|
Tier: D Tier Power: 90Acc: 100PP: 10![]() Effect: The user attacks by letting loose a horribly loud, resounding cry. | |
Imprison
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: If opposing Pokemon know any move also known by the user, they are prevented from using it. | |
Nasty Plot
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Sandstorm
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: A five-turn sandstorm is summoned to damage all Pokemon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. | |
Scary Face
|
Tier: F Tier Power: 0Acc: 100PP: 10![]() Effect: The user frightens the target with a scary face to harshly lower its Speed stat. | |
Shadow Ball
|
Tier: D Tier Power: 80Acc: 100PP: 15![]() Effect: The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Snarl
|
Tier: D Tier Power: 55Acc: 95PP: 15![]() Effect: The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokemon. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Sunny Day
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
Swift
|
Tier: E Tier Power: 60Acc: 101PP: 20![]() Effect: Star-shaped rays are shot at opposing Pokemon. This attack never misses. | |
Tailwind
|
Tier: F Tier Power: 0Acc: 101PP: 15![]() Effect: The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns. | |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20![]() Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |
Taunt
|
Tier: F Tier Power: 0Acc: 100PP: 20![]() Effect: The target is taunted into a rage that allows it to use only attack moves for three turns. | |
Thief
|
Tier: D Tier Power: 60Acc: 100PP: 25![]() Effect: The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |
U-turn
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: After making its attack, the user rushes back to switch places with a party Pokemon in waiting. |
Galarian Moltres Egg Moves
List of the 8 Moves Galarian Moltres can learn from being hatched from an egg.
Move | Description |
---|---|
Double Kick
|
Tier: E Tier Power: 30Acc: 100PP: 30![]() Effect: The user attacks by kicking the target twice in a row using two feet. |
Curse
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: A move that has different effects depending on whether the user is a Ghost type or not. |
Detect
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
Flail
|
Tier: F Tier Power: 1Acc: 100PP: 15![]() Effect: The user flails about aimlessly to attack. The less HP the user has, the greater the move's power. |
Mud-Slap
|
Tier: F Tier Power: 20Acc: 100PP: 10![]() Effect: The user hurls mud in the target's face to inflict damage and lower its accuracy. |
Tickle
|
Tier: F Tier Power: 0Acc: 100PP: 20![]() Effect: The user tickles the target into laughing, lowering its Attack and Defense stats. |
Wish
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: One turn after this move is used, the user's or its replacement's HP is restored by up to half the user's max HP. |
Yawn
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. |
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