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Galarian Articuno Stats

Galarian Articuno highest IV stat is Special Attack (125) and the lowest being Attack (85).

Rank Value Stat
E
90
HP
C
85
Atk
D
85
Def
S
125
Sp.Atk
C
100
Sp.Def
D
95
Speed
S
580
Total

Galarian Articuno Guide

Galarian Articuno has a EV Yield, which means the best nature to have with Galarian Articuno is a Modest nature due to the highest IV stat being Special Attack.

How To Evolve Galarian Articuno in Pokemon Scarlet & Violet

The Pokemon Galarian Articuno does NOT have an evolution in the Pokemon Scarlet & Violet Series.

    Galarian Articuno currently has no Evolutions available
  1. Galarian Articuno
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Where To Find Galarian Articuno Locations in Pokemon SV

Galarian Articuno Locations

Location How To Catch Pokemon Spawns

Pokemon SV Galarian Articuno Weakness

Galarian Articuno is a Psychic Flying Type pokemon. This will cause Galarian Articuno to take More Damage from Ghost, Dark, Rock, Electric, Ice type moves, and Less Damage from Psychic, Grass, Ground, Fighting type moves.

Galarian Articuno Type Weakness Chart
Damage Taken Types
+400%
Damage From
+200%
Damage From
Ghost
2x
Dark
2x
Rock
2x
Electric
2x
Ice
2x
-50%
Less Damage From
Psychic
1/2
Grass
1/2
-75%
Less Damage From
Fighting
1/4
Immune
to Damage From
Ground
0

What pokemon is Galarian Articuno Weak Against?
Increased Damage
Tier Pokemon Damage Taken Based on Move Type
S
+200%
S
+200%
S
+200%
S
+200%
S
+200%
S
+200%
S
+200%
S
+200%

What pokemon is Galarian Articuno Resistant Against?
Reduced Damage
Tier Pokemon Damage Taken Based on Move Type
S
Immune
S
Immune
S
-75%
S
-75%
S
-75%
S
-75%
S
-50%
A
-75%
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Best Moves for Galarian Articuno in Scarlet and Violet

Galarian Articuno Best Moves to use when choosing a Moveset, includes leveling moves such as Hurricane and TM Moves like Hurricane, and Hyper Beam.

Unlock Move Description
Brave Bird
Flying
Tier:
A Tier
Power:
120
Acc:
100
PP:
15
Physical
Effect:
The user tucks in its wings and charges at a low altitude. This also damages the user quite a lot.
Lv. 65
Future Sight
Psychic
Tier:
A Tier
Power:
120
Acc:
100
PP:
10
Special
Effect:
Two turns after this move is used, a hunk of psychic energy attacks the target.
Giga Impact
Normal
Tier:
B Tier
Power:
150
Acc:
90
PP:
5
Physical
Effect:
The user charges at the target using every bit of its power. The user can't move on the next turn.
Hurricane
Flying
Tier:
B Tier
Power:
110
Acc:
70
PP:
10
Special
Effect:
The user attacks by wrapping the target in a fierce wind. This may also confuse the target.
Hyper Beam
Normal
Tier:
B Tier
Power:
150
Acc:
90
PP:
5
Special
Effect:
The target is attacked with a powerful beam. The user can't move on the next turn.

List of Galarian Articuno Moves in

Galarian Articuno can learn 14 Moves from Leveling Up and 35 TM Moves. Moves like Trick Room which, Galarian Articuno will learn by reaching level 70. You can also learn TM tutor moves such as Hurricane, Hyper Beam and Air Slash.

Galarian Articuno Level Up Moves

List of the 14 Moves Galarian Articuno can learn from leveling up.

Lv Move Description
Lv.1
Gust
Flying
Tier:
E Tier
Power:
40
Acc:
100
PP:
35
Special
Effect:
A gust of wind is whipped up by wings and launched at the target to inflict damage.
Lv.5
Confusion
Psychic
Tier:
D Tier
Power:
50
Acc:
100
PP:
25
Special
Effect:
The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target.
Lv.10
Reflect
Psychic
Tier:
? Tier
Power:
0
Acc:
101
PP:
20
Status
Effect:
A wondrous wall of light is put up to reduce damage from physical moves for five turns.
Lv.15
Hypnosis
Psychic
Tier:
? Tier
Power:
0
Acc:
60
PP:
20
Status
Effect:
The user employs hypnotic suggestion to make the target fall asleep.
Lv.20
Agility
Psychic
Tier:
? Tier
Power:
0
Acc:
101
PP:
30
Status
Effect:
The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat.
Lv.25
Ancient Power
Rock
Tier:
E Tier
Power:
60
Acc:
100
PP:
5
Special
Effect:
The user attacks with a prehistoric power. This may also boost all the user's stats at once.
Lv.30
Tailwind
Flying
Tier:
? Tier
Power:
0
Acc:
101
PP:
15
Status
Effect:
The user whips up a turbulent whirlwind that boosts the Speed stats of itself and its allies for four turns.
Lv.35
Psycho Cut
Psychic
Tier:
D Tier
Power:
70
Acc:
100
PP:
20
Physical
Effect:
The user tears at the target with blades formed by psychic power. This move has a heightened chance of landing a critical hit.
Lv.40
Recover
Normal
Tier:
F Tier
Power:
0
Acc:
101
PP:
5
Status
Effect:
The user regenerates its cells, restoring its own HP by up to half its max HP.
Lv.50
Dream Eater
Psychic
Tier:
B Tier
Power:
100
Acc:
100
PP:
15
Special
Effect:
The user eats the dreams of a sleeping target. The user's HP is restored by up to half the damage taken by the target.
Lv.55
Hurricane
Flying
Tier:
B Tier
Power:
110
Acc:
70
PP:
10
Special
Effect:
The user attacks by wrapping the target in a fierce wind. This may also confuse the target.
Lv.60
Double Team
Normal
Tier:
F Tier
Power:
0
Acc:
101
PP:
15
Status
Effect:
By moving rapidly, the user makes illusory copies of itself to boost its evasiveness.
Lv.65
Future Sight
Psychic
Tier:
A Tier
Power:
120
Acc:
100
PP:
10
Special
Effect:
Two turns after this move is used, a hunk of psychic energy attacks the target.
Lv.70
Trick Room
Psychic
Tier:
? Tier
Power:
0
Acc:
101
PP:
5
Status
Effect:
The user creates a bizarre area in which slower Pokemon get to move first for five turns.