Pokemon Scarlet and Violet Eternatus
Pokemon Scarlet and Violet Eternatus is a new S Tier Type Gigantic Pokémon, with a growth rate and a 3 HP EV Yield. Eternatus has a chance of having as an Ability, and based on 690 Total Base Stats; we recommend a Modest Nature for Eternatus in Pokemon SV.
Eternatus Stats
Eternatus highest IV stat is Special Attack (145) and the lowest being Attack (85).
Rank | Value | Stat | |
---|---|---|---|
C | 140 | HP | |
C | 85 | Atk | |
D | 95 | Def | |
S | 145 | Sp.Atk | |
D | 95 | Sp.Def | |
A | 130 | Speed | |
S | 690 | Total |
Eternatus Abilities
Abilities | Description |
---|---|
Pressure Ability 1 | Pressure makes any attack targeted at the ability-bearer - regardless of whether it hits - use 2 PP instead of 1. |
Pressure Hidden Ability | Pressure makes any attack targeted at the ability-bearer - regardless of whether it hits - use 2 PP instead of 1. |
Eternatus Guide
Eternatus has a 3 HP EV Yield, which means the best nature to have with Eternatus is a Modest nature due to the highest IV stat being Special Attack.
Breeding Eternatus
Eternatus can breed with pokemon who share the Undiscovered Egg Group.
Eternatus | Value |
---|---|
Egg Groups |
Undiscovered
|
Gender | Genderless |
How To Evolve Eternatus in Pokemon Scarlet & Violet
The Pokemon Eternatus does NOT have an evolution in the Pokemon Scarlet & Violet Series.
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Eternatus
Where To Find Eternatus Locations in Pokemon SV
Eternatus Locations
Location | How To Catch | Pokemon Spawns |
---|
Pokemon SV Eternatus Weakness
Eternatus is a Ground, Psychic, Ice, Dragon type moves, and Less Damage from Fighting, Poison, Bug, Fire, Water, Electric, Grass type moves.
Type pokemon. This will cause Eternatus to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
-75% | |
S |
-75% | |
S |
-50% | |
S |
-50% | |
S |
-50% | |
S |
-50% | |
S |
-50% | |
S |
-50% |
Best Moves for Eternatus in Scarlet and Violet
Eternatus Best Moves to use when choosing a Moveset, includes leveling moves such as Dragon Pulse and TM Moves like Outrage, and Giga Impact.
Unlock | Move | Description |
---|---|---|
Draco Meteor
|
Tier: S Tier Power: 130Acc: 90PP: 5 Special
Effect: Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user's Sp. Atk stat. | |
Gunk Shot
|
Tier: A Tier Power: 120Acc: 80PP: 5 Physical
Effect: The user shoots filthy garbage at the target to attack. This may also poison the target. | |
Outrage
|
Tier: A Tier Power: 120Acc: 100PP: 10 Physical
Effect: The user rampages and attacks for two to three turns. The user then becomes confused. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5 Physical
Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5 Special
Effect: The target is attacked with a powerful beam. The user can't move on the next turn. |
List of Eternatus Moves in
Eternatus can learn 14 Moves from Leveling Up and 35 TM Moves. Moves like Recover which, Eternatus will learn by reaching level 72. You can also learn TM tutor moves such as Outrage, Giga Impact and Hyper Beam.
Eternatus Level Up Moves
List of the 14 Moves Eternatus can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Agility
|
Tier: F Tier Power: 0Acc: 101PP: 30 Status
Effect: The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
Lv.1 |
Confuse Ray
|
Tier: F Tier Power: 0Acc: 100PP: 10 Status
Effect: The target is exposed to a sinister ray that causes confusion. |
Lv.1 |
Dragon Tail
|
Tier: D Tier Power: 60Acc: 90PP: 10 Physical
Effect: The target is knocked away, and a different Pokemon is dragged out. In the wild, this ends a battle against a single Pokemon. |
Lv.1 |
Poison Tail
|
Tier: D Tier Power: 50Acc: 100PP: 25 Physical
Effect: The user hits the target with its tail. This move has a heightened chance of landing a critical hit and may also poison the target. |
Lv.8 |
Toxic
|
Tier: F Tier Power: 0Acc: 90PP: 10 Status
Effect: A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Lv.16 |
Venoshock
|
Tier: D Tier Power: 65Acc: 100PP: 10 Special
Effect: The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. |
Lv.24 |
Dragon Dance
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. |
Lv.32 |
Cross Poison
|
Tier: D Tier Power: 70Acc: 100PP: 20 Physical
Effect: A slashing attack with a poisonous blade that may also poison the target. This move has a heightened chance of landing a critical hit. |
Lv.40 |
Dragon Pulse
|
Tier: C Tier Power: 85Acc: 100PP: 10 Special
Effect: The target is attacked with a shock wave generated by the user's gaping mouth. |
Lv.48 |
Flamethrower
|
Tier: D Tier Power: 90Acc: 100PP: 15 Special
Effect: The target is scorched with an intense blast of fire. This may also leave the target with a burn. |
Lv.64 |
Cosmic Power
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user absorbs a mystical power from space to boost its Defense and Sp. Def stats. |
Lv.72 |
Recover
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user regenerates its cells, restoring its own HP by up to half its max HP. |
Lv.80 |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5 Special
Effect: The target is attacked with a powerful beam. The user can't move on the next turn. |
Lv.88 |
Outrage
|
Tier: A Tier Power: 120Acc: 100PP: 10 Physical
Effect: The user rampages and attacks for two to three turns. The user then becomes confused. |
Eternatus TM Moves
List of the 35 Moves Eternatus can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Agility
|
Tier: F Tier Power: 0Acc: 101PP: 30 Status
Effect: The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. | |
Body Slam
|
Tier: D Tier Power: 85Acc: 100PP: 15 Physical
Effect: The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |
Confuse Ray
|
Tier: F Tier Power: 0Acc: 100PP: 10 Status
Effect: The target is exposed to a sinister ray that causes confusion. | |
Draco Meteor
|
Tier: S Tier Power: 130Acc: 90PP: 5 Special
Effect: Comets are summoned down from the sky onto the target. The recoil from this move harshly lowers the user's Sp. Atk stat. | |
Dragon Dance
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user vigorously performs a mystic, powerful dance that boosts its Attack and Speed stats. | |
Dragon Pulse
|
Tier: C Tier Power: 85Acc: 100PP: 10 Special
Effect: The target is attacked with a shock wave generated by the user's gaping mouth. | |
Dragon Tail
|
Tier: D Tier Power: 60Acc: 90PP: 10 Physical
Effect: The target is knocked away, and a different Pokemon is dragged out. In the wild, this ends a battle against a single Pokemon. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20 Physical
Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
Fire Blast
|
Tier: C Tier Power: 110Acc: 85PP: 5 Special
Effect: The target is attacked with an intense blast of all- consuming fire. This may also leave the target with a burn. | |
Fire Spin
|
Tier: E Tier Power: 35Acc: 85PP: 15 Special
Effect: The user traps the target inside a fierce vortex of fire that inflicts damage for four to five turns. | |
Flamethrower
|
Tier: D Tier Power: 90Acc: 100PP: 15 Special
Effect: The target is scorched with an intense blast of fire. This may also leave the target with a burn. | |
Flash Cannon
|
Tier: D Tier Power: 80Acc: 100PP: 10 Special
Effect: The user gathers all its light energy and releases it at once. This may also lower the target's Sp. Def stat. | |
Fly
|
Tier: D Tier Power: 90Acc: 95PP: 15 Physical
Effect: The user flies up into the sky on the first turn, then attacks on the next turn. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5 Physical
Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Gunk Shot
|
Tier: A Tier Power: 120Acc: 80PP: 5 Physical
Effect: The user shoots filthy garbage at the target to attack. This may also poison the target. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5 Special
Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Light Screen
|
Tier: F Tier Power: 0Acc: 101PP: 30 Status
Effect: A wondrous wall of light is put up to reduce damage from special moves for five turns. | |
Outrage
|
Tier: A Tier Power: 120Acc: 100PP: 10 Physical
Effect: The user rampages and attacks for two to three turns. The user then becomes confused. | |
Poison Jab
|
Tier: C Tier Power: 80Acc: 100PP: 20 Physical
Effect: The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. | |
Poison Tail
|
Tier: D Tier Power: 50Acc: 100PP: 25 Physical
Effect: The user hits the target with its tail. This move has a heightened chance of landing a critical hit and may also poison the target. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
Reflect
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: A wondrous wall of light is put up to reduce damage from physical moves for five turns. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Scary Face
|
Tier: F Tier Power: 0Acc: 100PP: 10 Status
Effect: The user frightens the target with a scary face to harshly lower its Speed stat. | |
Shadow Ball
|
Tier: D Tier Power: 80Acc: 100PP: 15 Special
Effect: The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Sludge Bomb
|
Tier: C Tier Power: 90Acc: 100PP: 10 Special
Effect: The user hurls unsanitary sludge at the target to inflict damage. This may also poison the target. | |
Solar Beam
|
Tier: C Tier Power: 120Acc: 100PP: 10 Special
Effect: The user gathers light on the first turn, then blasts a bundled beam on the next turn. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Sunny Day
|
Tier: F Tier Power: 0Acc: 101PP: 5 Status
Effect: The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20 Physical
Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |
Toxic Spikes
|
Tier: F Tier Power: 0Acc: 101PP: 20 Status
Effect: The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokemon that switch into battle. | |
Venoshock
|
Tier: D Tier Power: 65Acc: 100PP: 10 Special
Effect: The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. |
Eternatus Egg Moves
List of the 6 Moves Eternatus can learn from being hatched from an egg.
Move | Description |
---|---|
Dragon Tail
|
Tier: D Tier Power: 60Acc: 90PP: 10 Physical
Effect: The target is knocked away, and a different Pokemon is dragged out. In the wild, this ends a battle against a single Pokemon. |
Sucker Punch
|
Tier: D Tier Power: 70Acc: 100PP: 5 Physical
Effect: This move enables the user to attack first. This move fails if the target is not readying an attack. |
Confuse Ray
|
Tier: F Tier Power: 0Acc: 100PP: 10 Status
Effect: The target is exposed to a sinister ray that causes confusion. |
Curse
|
Tier: F Tier Power: 0Acc: 101PP: 10 Status
Effect: A move that has different effects depending on whether the user is a Ghost type or not. |
Disable
|
Tier: F Tier Power: 0Acc: 100PP: 20 Status
Effect: For four turns, the target will be unable to use whichever move it last used. |
Double Team
|
Tier: F Tier Power: 0Acc: 101PP: 15 Status
Effect: By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. |
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