Pokemon Scarlet and Violet Calyrex
Pokemon Scarlet and Violet Calyrex is a new B Tier Type King Pokémon, with a 3 HP EV Yield. Calyrex has a chance of having Unnerve as an Ability, and based on 500 Total Base Stats; we recommend a Nature for Calyrex in Pokemon SV.
Calyrex Stats
Calyrex highest IV stat is () and the lowest being ().
| Rank | Value | Stat | |
|---|---|---|---|
| E | 100 | HP | |
| D | 80 | Atk | |
| D | 80 | Def | |
| C | 80 | Sp.Atk | |
| D | 80 | Sp.Def | |
| D | 80 | Speed | |
| B | 500 | Total |
Calyrex Abilities
| Abilities | Description |
|---|---|
Unnerve Ability 1 | Makes the foe nervous and unable to eat Berries. |
Breeding Calyrex
Calyrex can breed with pokemon who share the Undiscovered Egg Group.
| Calyrex | Value |
|---|---|
| Egg Groups |
|
| Gender | Genderless |
How To Evolve Calyrex in Pokemon Scarlet & Violet
You will need to participate in the special auctions, you will need to get a bid card. These cards are acquired from the Pokémon Center in Porto Marinada and can be used at any of the three auction houses located around town. Once you have your bid card, special auctions from a fourth vendor may appear if you have this specific Pokémon within your boxes or party.
Calyrex Regular Evolution requires Reins of Unity to evolve into Glastrier. If you want the Spectrier Alternative Evolution, it will require Reins of Unity.
The Calyrex Regular Evolution most significant stat change increases will be Atk, meanwhile, Spectrier Alternative Evolution will see the biggest increase in the SpAtk stat.
Where To Find Calyrex Locations in Pokemon SV
You can only obtain Calyrex through transfer of "Pokemon Home". Pokemon Home is a cloud service for Nintendo Switch and compatible mobile devices designed as a place where players can gather all of their pokemon across games series.
Pokemon SV Calyrex Weakness
Calyrex is a Type pokemon. This will cause Calyrex to take More Damage from Ghost, Dark, , Poison, Fire, Ice, Bug type moves, and Less Damage from Fighting, Psychic, Ground, Water, Grass, Electric type moves.
| Tier | Pokemon | Damage Taken Based on Move Type |
|---|---|---|
S |
| |
S |
| |
S |
| |
S |
| |
S |
| |
S |
| |
S |
| |
S |
|
Best Moves for Calyrex in Scarlet and Violet
Calyrex Best Moves to use when choosing a Moveset, includes leveling moves such as Energy Ball and TM Moves like Giga Impact, and Hyper Beam.
| Unlock | Move | Description |
|---|---|---|
| TM 159 |
Leaf Storm
|
Tier: S Tier Power: 130Acc: 90PP: 5Effect: The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| TM 168 |
Solar Beam
|
Tier: A Tier Power: 120Acc: 100PP: 10Effect: The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Lv. 88 |
Future Sight
|
Tier: A Tier Power: 120Acc: 100PP: 10Effect: Two turns after this move is used, a hunk of psychic energy attacks the target. |
| TM 152 |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. |
| TM 163 |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5Effect: The target is attacked with a powerful beam. The user can't move on the next turn. |
List of Calyrex Moves in
Calyrex can learn 16 Moves from Leveling Up and 45 TM Moves. Moves like Heal Pulse which, Calyrex will learn by reaching level 72. You can also learn TM tutor moves such as Giga Impact, Hyper Beam and Energy Ball.
Calyrex Level Up Moves
List of the 16 Moves Calyrex can learn from leveling up.
| Lv | Move | Description |
|---|---|---|
| Lv.1 |
Confusion
|
Tier: D Tier Power: 50Acc: 100PP: 25Effect: The target is hit with a weak telekinetic force to inflict damage. This may also confuse the target. |
| Lv.1 |
Growth
|
Tier: F Tier Power: 0Acc: 101PP: 20Effect: The user's body grows all at once, boosting the Attack and Sp. Atk stats. |
| Lv.1 |
Mega Drain
|
Tier: E Tier Power: 40Acc: 100PP: 15Effect: A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Lv.1 |
Pound
|
Tier: E Tier Power: 40Acc: 100PP: 35Effect: The target is physically pounded with a long tail, a foreleg, or the like. |
| Lv.8 |
Life Dew
|
Tier: F Tier Power: 0Acc: 101PP: 10Effect: The user scatters mysterious water around and restores the HP of itself and its ally Pokemon currently in the battle. |
| Lv.16 |
Giga Drain
|
Tier: C Tier Power: 75Acc: 100PP: 10Effect: A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| Lv.24 |
Psyshock
|
Tier: C Tier Power: 80Acc: 100PP: 10Effect: The user materializes an odd psychic wave to attack the target. This move deals physical damage. |
| Lv.32 |
Helping Hand
|
Tier: F Tier Power: 0Acc: 101PP: 20Effect: The user assists an ally by boosting the power of that ally's attack. |
| Lv.40 |
Grassy Terrain
|
Tier: F Tier Power: 0Acc: 101PP: 10Effect: The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokemon on the ground a little every turn and powers up Grass-type moves. |
| Lv.40 |
Psychic Terrain
|
Tier: F Tier Power: 0Acc: 101PP: 10Effect: This protects Pokemon on the ground from priority moves and powers up Psychic-type moves for five turns. |
| Lv.48 |
Energy Ball
|
Tier: C Tier Power: 90Acc: 100PP: 10Effect: The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| Lv.56 |
Psychic
|
Tier: C Tier Power: 90Acc: 100PP: 10Effect: The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. |
| Lv.64 |
Leech Seed
|
Tier: F Tier Power: 0Acc: 90PP: 10Effect: A seed is planted on the target. It steals some HP from the target every turn. |
| Lv.72 |
Heal Pulse
|
Tier: F Tier Power: 0Acc: 101PP: 10Effect: The user emits a healing pulse that restores the target's HP by up to half its max HP. |
| Lv.80 |
Solar Beam
|
Tier: A Tier Power: 120Acc: 100PP: 10Effect: The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| Lv.88 |
Future Sight
|
Tier: A Tier Power: 120Acc: 100PP: 10Effect: Two turns after this move is used, a hunk of psychic energy attacks the target. |
Calyrex TM Moves
List of the 45 Moves Calyrex can learn from Technical Machines (TMs).
| TM | Move | Description |
|---|---|---|
| TM 001 |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. |
| TM 004 |
Agility
|
Tier: F Tier Power: 0Acc: 101PP: 30Effect: The user relaxes and lightens its body to move faster. This sharply boosts its Speed stat. |
| TM 006 |
Scary Face
|
Tier: F Tier Power: 0Acc: 100PP: 10Effect: The user frightens the target with a scary face to harshly lower its Speed stat. |
| TM 007 |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. |
| TM 016 |
Psybeam
|
Tier: D Tier Power: 65Acc: 100PP: 20Effect: The target is attacked with a peculiar ray. This may also confuse the target. |
| TM 025 |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. |
| TM 030 |
Snarl
|
Tier: E Tier Power: 55Acc: 95PP: 15Effect: The user yells as if it's ranting about something, which lowers the Sp. Atk stats of opposing Pokemon. |
| TM 032 |
Swift
|
Tier: E Tier Power: 60Acc: 101PP: 20Effect: Star-shaped rays are shot at opposing Pokemon. This attack never misses. |
| TM 033 |
Magical Leaf
|
Tier: D Tier Power: 60Acc: 101PP: 20Effect: The user scatters curious leaves that chase the target. This attack never misses. |
| TM 035 |
Mud Shot
|
Tier: E Tier Power: 55Acc: 95PP: 15Effect: The user attacks by hurling a blob of mud at the target. This also lowers the target's Speed stat. |
| TM 037 |
Draining Kiss
|
Tier: E Tier Power: 50Acc: 100PP: 10Effect: The user steals the target's HP with a kiss. The user's HP is restored by over half the damage taken by the target. |
| TM 041 |
Stored Power
|
Tier: E Tier Power: 20Acc: 100PP: 10Effect: The user attacks the target with stored power. The more the user's stats are boosted, the greater the move's power. |
| TM 047 |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. |
| TM 049 |
Sunny Day
|
Tier: F Tier Power: 0Acc: 101PP: 5Effect: The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. |
| TM 054 |
Psyshock
|
Tier: C Tier Power: 80Acc: 100PP: 10Effect: The user materializes an odd psychic wave to attack the target. This move deals physical damage. |
| TM 056 |
Bullet Seed
|
Tier: E Tier Power: 25Acc: 100PP: 30Effect: The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. |
| TM 059 |
Zen Headbutt
|
Tier: C Tier Power: 80Acc: 90PP: 15Effect: The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
| TM 070 |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. |
| TM 071 |
Seed Bomb
|
Tier: C Tier Power: 80Acc: 100PP: 15Effect: The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. |
| TM 074 |
Reflect
|
Tier: F Tier Power: 0Acc: 101PP: 20Effect: A wondrous wall of light is put up to reduce damage from physical moves for five turns. |
| TM 075 |
Light Screen
|
Tier: F Tier Power: 0Acc: 101PP: 30Effect: A wondrous wall of light is put up to reduce damage from special moves for five turns. |
| TM 080 |
Metronome
|
Tier: F Tier Power: 0Acc: 101PP: 10Effect: The user waggles a finger and stimulates its brain into randomly using nearly any move. |
| TM 081 |
Grass Knot
|
Tier: F Tier Power: 1Acc: 100PP: 20Effect: The user snares the target with grass and trips it. The heavier the target, the greater the move's power. |
| TM 085 |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. |
| TM 089 |
Body Press
|
Tier: D Tier Power: 80Acc: 100PP: 10Effect: The user attacks by slamming its body into the target. The higher the user's Defense stat, the greater the damage this move deals. |
| TM 092 |
Imprison
|
Tier: F Tier Power: 0Acc: 101PP: 10Effect: If opposing Pokemon know any move also known by the user, they are prevented from using it. |
| TM 098 |
Skill Swap
|
Tier: F Tier Power: 0Acc: 101PP: 10Effect: The user employs its psychic power to exchange Abilities with the target. |
| TM 103 |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. |
| TM 109 |
Trick
|
Tier: F Tier Power: 0Acc: 100PP: 10Effect: The user catches the target off guard and swaps the target's held item with its own. |
| TM 111 |
Giga Drain
|
Tier: C Tier Power: 75Acc: 100PP: 10Effect: A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
| TM 119 |
Energy Ball
|
Tier: C Tier Power: 90Acc: 100PP: 10Effect: The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
| TM 120 |
Psychic
|
Tier: C Tier Power: 90Acc: 100PP: 10Effect: The target is hit with a strong telekinetic force to inflict damage. This may also lower the target's Sp. Def stat. |
| TM 122 |
Encore
|
Tier: F Tier Power: 0Acc: 100PP: 5Effect: The user compels the target to keep using the move it encored for three turns. |
| TM 129 |
Calm Mind
|
Tier: F Tier Power: 0Acc: 101PP: 20Effect: The user quietly focuses its mind and calms its spirit to boost its Sp. Atk and Sp. Def stats. |
| TM 130 |
Helping Hand
|
Tier: F Tier Power: 0Acc: 101PP: 20Effect: The user assists an ally by boosting the power of that ally's attack. |
| TM 131 |
Pollen Puff
|
Tier: D Tier Power: 90Acc: 100PP: 15Effect: The user attacks the enemy with a pollen puff that explodes. If the target is an ally, it gives the ally a pollen puff that restores its HP instead. |
| TM 132 |
Baton Pass
|
Tier: F Tier Power: 0Acc: 101PP: 40Effect: The user switches places with a party Pokemon in waiting and passes along any stat changes. |
| TM 137 |
Grassy Terrain
|
Tier: F Tier Power: 0Acc: 101PP: 10Effect: The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokemon on the ground a little every turn and powers up Grass-type moves. |
| TM 138 |
Psychic Terrain
|
Tier: F Tier Power: 0Acc: 101PP: 10Effect: This protects Pokemon on the ground from priority moves and powers up Psychic-type moves for five turns. |
| TM 152 |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. |
| TM 159 |
Leaf Storm
|
Tier: S Tier Power: 130Acc: 90PP: 5Effect: The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. |
| TM 161 |
Trick Room
|
Tier: F Tier Power: 0Acc: 101PP: 5Effect: The user creates a bizarre area in which slower Pokemon get to move first for five turns. |
| TM 163 |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5Effect: The target is attacked with a powerful beam. The user can't move on the next turn. |
| TM 168 |
Solar Beam
|
Tier: A Tier Power: 120Acc: 100PP: 10Effect: The user gathers light on the first turn, then blasts a bundled beam on the next turn. |
| TM 171 |
Tera Blast
|
Tier: D Tier Power: 80Acc: 100PP: 10Effect: If the user has Terastallized, it unleashes energy of its Tera Type. This move inflicts damage using the Attack or Sp. Atk stat, whichever is higher for the user. |
Calyrex Egg Moves
List of the 6 Moves Calyrex can learn from being hatched from an egg.
| Move | Description |
|---|---|
|
Sucker Punch
|
Tier: D Tier Power: 70Acc: 100PP: 5Effect: This move enables the user to attack first. This move fails if the target is not readying an attack. |
|
Dragon Tail
|
Tier: E Tier Power: 60Acc: 90PP: 10Effect: The target is knocked away, and a different Pokemon is dragged out. In the wild, this ends a battle against a single Pokemon. |
|
Confuse Ray
|
Tier: F Tier Power: 0Acc: 100PP: 10Effect: The target is exposed to a sinister ray that causes confusion. |
|
Curse
|
Tier: F Tier Power: 0Acc: 101PP: 10Effect: A move that has different effects depending on whether the user is a Ghost type or not. |
|
Disable
|
Tier: F Tier Power: 0Acc: 100PP: 20Effect: For four turns, the target will be unable to use whichever move it last used. |
|
Double Team
|
Tier: F Tier Power: 0Acc: 101PP: 15Effect: By moving rapidly, the user makes illusory copies of itself to boost its evasiveness. |
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