
Pokemon Scarlet and Violet Cacturne
Pokemon Scarlet and Violet Cacturne is a new C Tier Type Scarecrow Pokémon, with a growth rate and a 1 Attack, 1 Special Attack EV Yield. Cacturne has a chance of having as an Ability, and based on 475 Total Base Stats; we recommend a Brave Nature for Cacturne in Pokemon SV.
Cacturne Stats
Cacturne highest IV stat is Attack (115) and the lowest being Speed (55).
Rank | Value | Stat | |
---|---|---|---|
F | 70 | HP | |
S | 115 | Atk | |
E | 60 | Def | |
S | 115 | Sp.Atk | |
E | 60 | Sp.Def | |
F | 55 | Speed | |
C | 475 | Total |
Cacturne Abilities
Abilities | Description |
---|---|
Sand Veil Ability 1 | Sand Veil raises the ability-bearer's evasion by 20% in a sandstorm. It also gives immunity to sandstorm damage (if they are not already protected by being Ground/Rock/Steel type). |
Water Absorb Hidden Ability | A Pokémon with Water Absorb heals 1/4 of its maximum HP when hit by a Water-type attack. |
Cacturne Guide
Cacturne has a 1 Attack, 1 Special Attack EV Yield, which means the best nature to have with Cacturne is a Brave nature due to the highest IV stat being Attack.
Breeding Cacturne
Cacturne can breed with pokemon who share the Grass, Human-Like Egg Group.
Cacturne | Value |
---|---|
Egg Groups |
![]() ![]() |
Gender | ![]() ![]() |
How To Evolve Cacturne in Pokemon Scarlet & Violet
Cacnea Regular Evolution requires Level 32 to evolve into Cacturne.
- Cacnea#252
-
32Evolves at level 32
- Cacturne#253
The Cacturne Regular Evolution biggest stat increase will be the Atk stat.
Where To Find Cacturne Locations in Pokemon SV
Cacturne has 1 spawn locations in pokemon scarlet and violet. You can find Cacnea appearing at level 18 - 36, within the ? location.

Cacturne Locations
Location | How To Catch | Pokemon Spawns |
---|---|---|
Tera Raid Spawn |
4 ![]() |
![]() ![]() ![]() Cacturne
Lv. 45
|
![]() ![]() ![]() Very Rare
1 Biome
|
![]() ![]() 1
Lv. 1
| |
![]() ![]() ![]() Very Rare
1 Biome
|
![]() ![]() ![]() 1
Lv. 1
|
Cacturne Raid Rewards in Pokemon SV
Pokemon SV Cacturne has 1 Tera Raids. The Cacturne Tera Raid will be a Lv.45 4-Star Raid.
Raid | Rewards | Raid Moves |
---|---|---|
4 ![]() Lv. 45
|
![]() 2x
![]() 1x
![]() 4x
![]() 2x
![]() 1x
![]() 2x
![]() 1x
15%
![]() 2x
4.71%
![]() 1x
12.35%
![]() 1x
9.86%
![]() 1x
10.94%
![]() 3x
17.54%
![]() 1x
31.91%
![]() 1x
15.63%
|
![]() ![]() ![]() ![]() Other Moves
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Pokemon SV Cacturne Weakness
Cacturne is a Poison, Fire, Ice, Fighting, Fairy, Bug type moves, and Less Damage from , Ground, Water, Grass, Electric, Ghost, Dark, Psychic type moves.
Type pokemon. This will cause Cacturne to take More Damage fromTier | Pokemon | Damage Taken Based on Move Type |
---|---|---|
S |
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S |
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S |
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S |
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S |
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S |
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S |
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S |
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Best Moves for Cacturne in Scarlet and Violet
Cacturne Best Moves to use when choosing a Moveset, includes leveling moves such as Sucker Punch and TM Moves like Giga Impact, and Hyper Beam.
Unlock | Move | Description |
---|---|---|
Leaf Storm
|
Tier: S Tier Power: 130Acc: 90PP: 5![]() Effect: The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. | |
Solar Beam
|
Tier: A Tier Power: 120Acc: 100PP: 10![]() Effect: The user gathers light on the first turn, then blasts a bundled beam on the next turn. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Dark Pulse
|
Tier: C Tier Power: 80Acc: 100PP: 15![]() Effect: The user releases a horrible aura imbued with ill intent. This may also make the target flinch. |
List of Cacturne Moves in
Cacturne can learn 18 Moves from Leveling Up and 45 TM Moves. Moves like Spiky Shield which, Cacturne will learn by reaching level Evolution. You can also learn TM tutor moves such as Giga Impact, Hyper Beam and Dark Pulse.
Cacturne Level Up Moves
List of the 18 Moves Cacturne can learn from leveling up.
Lv | Move | Description |
---|---|---|
Lv.1 |
Absorb
|
Tier: E Tier Power: 20Acc: 100PP: 25![]() Effect: A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. |
Lv.1 |
Destiny Bond
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: If the user is knocked out after using this move, the Pokemon that knocked it out will also faint. This move's chance of failing rises if it is used in succession. |
Lv.1 |
Growth
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user's body grows all at once, boosting the Attack and Sp. Atk stats. |
Lv.1 |
Leer
|
Tier: F Tier Power: 0Acc: 100PP: 30![]() Effect: The user gives opposing Pokemon an intimidating leer that lowers their Defense stats. |
Lv.1 |
Poison Sting
|
Tier: F Tier Power: 15Acc: 100PP: 35![]() Effect: The user stabs the target with a poisonous stinger to inflict damage. This may also poison the target. |
Lv.10 |
Leech Seed
|
Tier: F Tier Power: 0Acc: 90PP: 10![]() Effect: A seed is planted on the target. It steals some HP from the target every turn. |
Lv.13 |
Sand Attack
|
Tier: F Tier Power: 0Acc: 100PP: 15![]() Effect: Sand is hurled in the target's face, lowering the target's accuracy. |
Lv.16 |
Bullet Seed
|
Tier: E Tier Power: 25Acc: 100PP: 30![]() Effect: The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. |
Lv.19 |
Power Trip
|
Tier: E Tier Power: 20Acc: 100PP: 10![]() Effect: The user boasts its strength and attacks the target. The more the user's stats are boosted, the greater the move's power. |
Lv.22 |
Ingrain
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user lays roots that restore its own HP every turn. Because the user is now rooted, it can't switch out. |
Lv.26 |
Payback
|
Tier: D Tier Power: 50Acc: 100PP: 10![]() Effect: The user stores power, then attacks. This move's power is doubled if the user moves after the target. |
Lv.30 |
Spikes
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokemon that switch into battle. |
Lv.35 |
Sucker Punch
|
Tier: D Tier Power: 70Acc: 100PP: 5![]() Effect: This move enables the user to attack first. This move fails if the target is not readying an attack. |
Lv.38 |
Pin Missile
|
Tier: F Tier Power: 25Acc: 95PP: 20![]() Effect: The user attacks by shooting sharp spikes at the target. This move hits two to five times in a row. |
Lv.44 |
Energy Ball
|
Tier: C Tier Power: 90Acc: 100PP: 10![]() Effect: The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. |
Lv.49 |
Cotton Spore
|
Tier: F Tier Power: 0Acc: 100PP: 40![]() Effect: The user releases cotton-like spores that cling to opposing Pokemon. This harshly lowers their Speed stats. |
Lv.54 |
Sandstorm
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: A five-turn sandstorm is summoned to damage all Pokemon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. |
Lv.Evolution |
Spiky Shield
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: In addition to protecting the user from attacks, this move also damages any attacker that makes direct contact. |
Cacturne TM Moves
List of the 45 Moves Cacturne can learn from Technical Machines (TMs).
TM | Move | Description |
---|---|---|
Body Slam
|
Tier: D Tier Power: 85Acc: 100PP: 15![]() Effect: The user attacks by dropping onto the target with its full body weight. This may also leave the target with paralysis. | |
Brick Break
|
Tier: D Tier Power: 75Acc: 100PP: 15![]() Effect: The user attacks with a swift chop. This move can also break barriers, such as Light Screen and Reflect. | |
Bulldoze
|
Tier: E Tier Power: 60Acc: 100PP: 20![]() Effect: The user strikes everything around it by stomping down on the ground. This lowers the Speed stats of those hit. | |
Bullet Seed
|
Tier: E Tier Power: 25Acc: 100PP: 30![]() Effect: The user attacks by forcefully shooting seeds at the target. This move hits two to five times in a row. | |
Dark Pulse
|
Tier: C Tier Power: 80Acc: 100PP: 15![]() Effect: The user releases a horrible aura imbued with ill intent. This may also make the target flinch. | |
Drain Punch
|
Tier: D Tier Power: 75Acc: 100PP: 10![]() Effect: The user attacks with an energy-draining punch. The user's HP is restored by up to half the damage taken by the target. | |
Encore
|
Tier: F Tier Power: 0Acc: 100PP: 5![]() Effect: The user compels the target to keep using the move it encored for three turns. | |
Endure
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user endures any attack with at least 1 HP. This move's chance of failing rises if used in succession. | |
Energy Ball
|
Tier: C Tier Power: 90Acc: 100PP: 10![]() Effect: The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat. | |
Facade
|
Tier: D Tier Power: 70Acc: 100PP: 20![]() Effect: This move's power is doubled if the user is poisoned, burned, or paralyzed. | |
Fling
|
Tier: F Tier Power: 1Acc: 100PP: 10![]() Effect: The user flings its held item at the target to attack. This move's power and effects depend on the item. | |
Focus Blast
|
Tier: C Tier Power: 120Acc: 70PP: 5![]() Effect: The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat. | |
Foul Play
|
Tier: C Tier Power: 95Acc: 100PP: 15![]() Effect: The user turns the target's strength against it. The higher the target's Attack stat, the greater the damage this move inflicts. | |
Giga Drain
|
Tier: C Tier Power: 75Acc: 100PP: 10![]() Effect: A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target. | |
Giga Impact
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The user charges at the target using every bit of its power. The user can't move on the next turn. | |
Grass Knot
|
Tier: F Tier Power: 1Acc: 100PP: 20![]() Effect: The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |
Grassy Terrain
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user turns the ground into Grassy Terrain for five turns. This restores the HP of Pokemon on the ground a little every turn and powers up Grass-type moves. | |
Helping Hand
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user assists an ally by boosting the power of that ally's attack. | |
Hyper Beam
|
Tier: B Tier Power: 150Acc: 90PP: 5![]() Effect: The target is attacked with a powerful beam. The user can't move on the next turn. | |
Leaf Storm
|
Tier: S Tier Power: 130Acc: 90PP: 5![]() Effect: The user whips up a storm of leaves around the target. The recoil from this move harshly lowers the user's Sp. Atk stat. | |
Low Kick
|
Tier: F Tier Power: 1Acc: 100PP: 20![]() Effect: A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | |
Magical Leaf
|
Tier: D Tier Power: 60Acc: 101PP: 20![]() Effect: The user scatters curious leaves that chase the target. This attack never misses. | |
Nasty Plot
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user stimulates its brain by thinking bad thoughts. This sharply boosts the user's Sp. Atk stat. | |
Poison Jab
|
Tier: D Tier Power: 80Acc: 100PP: 20![]() Effect: The target is stabbed with a tentacle, an arm, or the like steeped in poison. This may also poison the target. | |
Protect
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: This move enables the user to protect itself from all attacks. Its chance of failing rises if it is used in succession. | |
Rain Dance
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user summons a heavy rain that falls for five turns, powering up Water-type attacks. The rain also lowers the power of Fire-type attacks. | |
Rest
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user goes to sleep for two turns. This fully restores the user's HP and cures any status conditions. | |
Sandstorm
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: A five-turn sandstorm is summoned to damage all Pokemon except Rock, Ground, and Steel types. The sandstorm also boosts the Sp. Def stats of Rock types. | |
Scary Face
|
Tier: F Tier Power: 0Acc: 100PP: 10![]() Effect: The user frightens the target with a scary face to harshly lower its Speed stat. | |
Seed Bomb
|
Tier: C Tier Power: 80Acc: 100PP: 15![]() Effect: The user attacks by slamming a barrage of hard-shelled seeds down on the target from above. | |
Shadow Ball
|
Tier: D Tier Power: 80Acc: 100PP: 15![]() Effect: The user attacks by hurling a shadowy blob at the target. This may also lower the target's Sp. Def stat. | |
Sleep Talk
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user randomly uses one of the moves it knows. This move can only be used while the user is asleep. | |
Solar Beam
|
Tier: A Tier Power: 120Acc: 100PP: 10![]() Effect: The user gathers light on the first turn, then blasts a bundled beam on the next turn. | |
Spikes
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokemon that switch into battle. | |
Substitute
|
Tier: F Tier Power: 0Acc: 101PP: 10![]() Effect: The user creates a substitute for itself using some of its own HP. The substitute serves as the user's decoy. | |
Sunny Day
|
Tier: F Tier Power: 0Acc: 101PP: 5![]() Effect: The user intensifies the sun for five turns, powering up Fire-type attacks. The sunlight also lowers the power of Water-type attacks. | |
Swift
|
Tier: E Tier Power: 60Acc: 101PP: 20![]() Effect: Star-shaped rays are shot at opposing Pokemon. This attack never misses. | |
Swords Dance
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: A frenetic dance to uplift the fighting spirit. This sharply boosts the user's Attack stat. | |
Take Down
|
Tier: D Tier Power: 90Acc: 85PP: 20![]() Effect: A reckless full-body charge attack for slamming into the target. This also damages the user a little. | |
Taunt
|
Tier: F Tier Power: 0Acc: 100PP: 20![]() Effect: The target is taunted into a rage that allows it to use only attack moves for three turns. | |
Thief
|
Tier: D Tier Power: 60Acc: 100PP: 25![]() Effect: The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | |
Thunder Punch
|
Tier: D Tier Power: 75Acc: 100PP: 15![]() Effect: The target is attacked with an electrified punch. This may also leave the target with paralysis. | |
Toxic Spikes
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokemon that switch into battle. | |
Venoshock
|
Tier: E Tier Power: 65Acc: 100PP: 10![]() Effect: The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. | |
Zen Headbutt
|
Tier: D Tier Power: 80Acc: 90PP: 15![]() Effect: The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Cacturne Egg Moves
List of the 8 Moves Cacturne can learn from being hatched from an egg.
Move | Description |
---|---|
Future Sight
|
Tier: C Tier Power: 120Acc: 100PP: 10![]() Effect: Two turns after this move is used, a hunk of psychic energy attacks the target. |
Extrasensory
|
Tier: D Tier Power: 80Acc: 100PP: 20![]() Effect: The user attacks with an odd, unseeable power. This may also make the target flinch. |
Zen Headbutt
|
Tier: D Tier Power: 80Acc: 90PP: 15![]() Effect: The user focuses its willpower to its head and attacks the target. This may also make the target flinch. |
Amnesia
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The user temporarily empties its mind to forget its concerns. This sharply boosts the user's Sp. Def stat. |
Mirror Coat
|
Tier: F Tier Power: 1Acc: 100PP: 20![]() Effect: A retaliatory attack that counters any special move, inflicting double the damage taken. |
Simple Beam
|
Tier: F Tier Power: 0Acc: 100PP: 15![]() Effect: The user emits a mysterious psychic wave that changes the target's Ability to Simple. |
Trick
|
Tier: F Tier Power: 0Acc: 100PP: 10![]() Effect: The user catches the target off guard and swaps the target's held item with its own. |
Whirlwind
|
Tier: F Tier Power: 0Acc: 101PP: 20![]() Effect: The target is blown away, and a different Pokemon is dragged out. In the wild, this ends a battle against a single Pokemon. |
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